Unfortunately, the white paper was never completed...
Fortunately, it wasn't necessary. I'll leave it at that.
-Brad
> -------Original Message-------
> On the topic of particles.....was that white paper that Brad was compiling
> ever completed. If so, is it available for public consumption?
>
>
> -----Original Message-----
> FROM: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] ON BEHALF
> OF Andi Farhall
> SENT: Tuesday, October 18, 2005 11:06 AM
> TO: 'XSI(at)Softimage.COM'
> SUBJECT: RE: RANT - another reason to take Softimage's particles out and
> shoot them
>
>
> Ok then... they can live. A weeks worth of detention though
>
>
> --------------------
>
>
> FROM: Halfdan Ingvarsson [mailto:hingvars(at)Softimage.COM]
> SENT: Tuesday, October 18, 2005 3:46 PM
> TO: XSI(at)Softimage.COM
> SUBJECT: RE: RANT - another reason to take Softimage's particles out and
> shoot them
>
>
> Hold yer horsie there.
>
>
> As bad as the particle system might be, clipping planes at render time
> have nothing to do with XSI nor particles. mental ray tends to cull
> geometry based on clipping planes which messes up the volume object
> containing the renderable particle system. Nought we can do about that.
>
>
> Clipping planes in mental ray are generally awful (they work differently
> depending on the rendering mode) and should be avoided at all costs.
>
>
> - ½
>
> -----Original Message-----
> FROM: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]ON BEHALF
> OF Andi Farhall
> SENT: Tuesday, 18 October, 2005 10:48
> TO: 'xsi(at)softimage.com'
> SUBJECT: RANT - another reason to take Softimage's particles out and
> shoot them
>
> RANT BEGIN
>
>
> A snow field - very simple - takes 2 minutes to hack something together.
> It needs to be rendered in 3 layers, near mid and far for which I think
> camera clipping plane. But no, sorry - clipping planes and volume shaders
> are a no go area and after dicking about for 3 hours trying to force it
> to work I Instead have to setup 3 emitters and 3 clouds as I cant just
> render the one cloud.
>
>
> Don't get me wrong, Xsi is a great piece of kit - and way to go soft for
> v5 which is very good but the particle system is pants.
>
>
> RANT END
>
>
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