Re: geometry crashes FYI

Date : Sun, 23 Oct 2005 00:50:45 -0700
To : XSI(at)Softimage.com
From : javier <javier.vdp(at)gmail.com>
Subject : Re: geometry crashes FYI
you push your points through an interesting set of programs. As far as I know, Autocad has a really nasty way of defining polygons (if a poly is triarangular it simply adds 2 points on the same spot in the poly definition,im sure that does 'wonders' for normals).
There are a few things that you can always do when you encounter bad geometry in xsi.
Extract polygons and freeze does a good cleaning job most times. If you have stuff on your poly just run gator on the two and your attributes will pass thru. Otherwise export and reimport thru dotxsi, obj or whatever.  The trick is that if something gets corrupted, the export import usually does not understand corrupted parts and hence not exporting, cleans them. That 4.2 did not suffer but 5.0 did, might be more serious, and perhaps worth a look; If extracting polys does not work perhaps you should send support the MTT files.
j

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