prop modeling in TE, interatcion

Date : Wed, 26 Oct 2005 20:49:03 -0700
To : xsi(at)Softimage.COM
From : Adam Sale <adamsale(at)shaw.ca>
Subject : prop modeling in TE, interatcion
I've noticed something that could be tightened a little more, unless I'm missing something..
When I'm in the texture editor, in PROP mode, the only way I can adjust the falloff is through the PROP ppg.
Its a huge slowdown having to nav back and forth between your UV's and the ppg.
 
The 'R' hotkey when your'e in a normal viewer works just fine to control falloff, but that hasn't extended to the TE.
Is there a way to work around this?
 
Maybe something I could search in the SDK?
 
any sage advice?
 
Irie
 
adam
 
 

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