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I've noticed something that could be tightened a
little more, unless I'm missing something..
When I'm in the texture editor, in PROP mode, the
only way I can adjust the falloff is through the PROP ppg.
Its a huge slowdown having to nav back and forth
between your UV's and the ppg.
The 'R' hotkey when your'e in a normal viewer works
just fine to control falloff, but that hasn't extended to the TE.
Is there a way to work around this?
Maybe something I could search in the
SDK?
any sage advice?
Irie
adam
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