Re: pelting again....

Date : Thu, 27 Oct 2005 17:52:40 -0700
To : <XSI(at)Softimage.COM>
From : "Chris Evans" <cevans(at)omation.com>
Subject : Re: pelting again....
Well what if you wanted to work in a 2d program like photoshop as well as
your 3D paint app. It seems that a pelt tool would produce a much easier UV
to work with in the 2D app. I dunno.

Helge you are unbeleavable.

Even if you surf like a girl....

Chris



----- Original Message ----- 
From: "brad" <brad(at)cg-soup.com>
To: <XSI(at)Softimage.COM>
Sent: Thursday, October 27, 2005 4:47 PM
Subject: Re: pelting again....


> Works fine for me.
>
> Anyone gander an answer on the noob question posted below, I'm also
curious.
>
> Cheers
> -brad
>
> >  -------Original Message-------
> >  is anyone having trouble with the second video?
> >
> >
> >  the interactivity in the viewport while its unwrapping it self is very
> >  impressive. also these tools look super easy to use can't wait.
> >
> >
> >  -steven
> >
> >  ----- Original Message -----
> >
> >  FROM:  [LINK: mailto:genecrucean(at)gmail.com] Gene  Crucean
> >
> >  TO: [LINK: mailto:XSI(at)Softimage.COM] XSI(at)Softimage.COM
> >
> >  SENT: Thursday, October 27, 2005 1:54  PM
> >
> >  SUBJECT: Re: pelting again....
> >
> >
> >  Helge, this looks great.
> >
> >
> >  On 10/27/05, RAINER  SCHMIDT <[LINK: mailto:itrisk(at)gmx.net]
> >  itrisk(at)gmx.net>  wrote: Awesome  Helge!
> >
> >  Now a noob question.... I personally have not felt the urge to  pelt
> >  yet... I UV/Paint my models either with ZBrush or BodyPaint and  never
> >  came across the need to 'pelt' and texture in another app. What are
the
> >  benefits of the manual/automated unwrapping. I feel I am missing out
on
> >  something....
> >
> >  >
> >  > Helge Mathee  wrote:
> >  >
> >  >> hi guys,
> >  >>
> >  >> I know it sounds  a little weird to redo another guys tool,
> >  >> and Fernando Navarro  did a great(!) job with his one, I am just
> >  >> interested as usual  in how things work and how I would approach
> >  >> a problem like this.  Moreover, I am currently doing some personal
> >  >> character work and  I needed a pelter. So there you go. I will
release
> >  >> it to public  very soon.
> >  >>
> >  >> [LINK: http://217.160.138.15/mt/projects/mt_pelt/pelt_demo_1.avi]
> >  http://217.160.138.15/mt/projects/mt_pelt/pelt_demo_1.avi  (1 minute,
> >  >> 5 MB)
> >  >>
> >  >> [LINK: http://217.160.138.15/mt/projects/mt_pelt/pelt_demo_2.avi]
> >  http://217.160.138.15/mt/projects/mt_pelt/pelt_demo_2.avi  (9 minutes,
> >  >> 46 MB)
> >  >>
> >  >>  cheers!
> >  >>
> >  >> Helge
> >  >
> >  >
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> >  --
> >  -gc
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