i kinda worked around the problem - it was urgent late night-ish, but i
can make you an example file next monday.
thanks!
-ben
Joel Blackwell wrote:
Being a 4.2 user, I'd love to see a visual example of this... or a
more detailed explanation of how things look when rendered.
-Joel
Benjamin Huber wrote:
there is this problem with the texture editor in XSI 4.2 that pretty
much keeps screwing me up every time i touch XSI. basically, stuff
doesn't render as textured, weird things show up that don't show up
in openGL view. the geometry is fine. the rendertree is fine.
however, it doesn't render properly.
exporting as anything but .scn generates UVs that are completely off
the map. i have not found a way of salvaging a scene that has been
touched by the 4.2 texture editor. i *think* this is a known issue.
has anyone come across this and knows a way to work around? i would
*love* to be able to just downgrade back to 3.51, but, as i said,
saving as dotXSI screws up the UVs. (and, no, i can't upgrade to 5,
sorry.)
any help would be appreciated!
-ben
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ben huber (x83291)
ilm digimatte
serious like ninjas
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ben huber
ilm digimatte
x63291
bhuber(at)ilm.com
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