Re: 4.2 texture editor issue

Date : Sat, 29 Oct 2005 19:31:51 -0400
To : <XSI(at)Softimage.COM>
From : "Wayne Williams" <w1343(at)comcast.net>
Subject : Re: 4.2 texture editor issue
Ah, one of my maya buddies was complaining that the .obj he exports from
maya worked and the one from xsi would not. I don't have maya installed so I
couldn't do a comparative test. Does anyone know if this is actually the
case or is this guy off his rocker?
----- Original Message -----
From: "kim aldis" <kim(at)cg-soup.com>
To: <XSI(at)Softimage.COM>
Sent: Saturday, October 29, 2005 7:18 PM
Subject: RE: 4.2 texture editor issue


> Obj is a very old, quite basic geometry file format. I doubt it enough to
be
> able to quite confidently say, no.
>
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM
> > [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Wayne Williams
> > Sent: 29-October-2005 20:33
> > To: XSI(at)Softimage.COM
> > Subject: Re: 4.2 texture editor issue
> >
> > Does xsi's obj export support groups? I open an exported .obj
> > exported from XSI in zbrush and none of the groups(clusters)
> > are there for easy selective hiding of my mesh.
> > ----- Original Message -----
> > From: "Tshaw" <shawthomas(at)comcast.net>
> > To: <XSI(at)Softimage.COM>
> > Sent: Saturday, October 29, 2005 1:07 PM
> > Subject: Re: 4.2 texture editor issue
> >
> >
> > > Benjamin Huber wrote:
> > >
> > > >there is this problem with the texture editor in XSI 4.2
> > that pretty
> > > >much
> > keeps screwing me up every time i touch XSI. basically, stuff
> > doesn't render as textured, weird things show up that don't
> > show up in openGL view. the geometry is fine. the rendertree
> > is fine. however, it doesn't render properly.
> > > >
> > > >exporting as anything but .scn generates UVs that are
> > completely off
> > > >the
> > map. i have not found a way of salvaging a scene that has
> > been touched by the 4.2 texture editor. i *think* this is a
> > known issue.
> > > >
> > > >has anyone come across this and knows a way to work around? i would
> > *love* to be able to just downgrade back to 3.51, but, as i
> > said, saving as dotXSI screws up the UVs. (and, no, i can't
> > upgrade to 5, sorry.)
> > > >
> > > >
> > > >any help would be appreciated!
> > > >
> > > >-ben
> > > >
> > > >---
> > > >ben huber (x83291)
> > > >ilm digimatte
> > > >serious like ninjas
> > > >---
> > > >
> > > >
> > > >
> > > >---
> > > >Unsubscribe? Mail Majordomo(at)Softimage.COM with the
> > following text in
> > body:
> > > >unsubscribe xsi
> > > >
> > > >
> > > >
> > > Not sure about your "in-xsi" issues (I haven't had those), but yes
> > > there is a known issue with exporting UVs from XSI.
> > >
> > > The export format that works for me is OBJ. I export OBJ to
> > 3dstudio
> > > MAX regularly and have no problems with the UVs.
> > > ---
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> > following text in body:
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> >
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> >
>
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