Re: Capture window in the wrong place

Date : Mon, 31 Oct 2005 18:48:19 +0100
To : XSI(at)Softimage.COM
From : "Thomas Helzle" <xsi(at)screendream.de>
Subject : Re: Capture window in the wrong place
Did you have OpenGL views in Maya span over both screens or only on the first screen?
XSI should also be faster if you only put it on the first screen (with just palettes on the second).

I can only confirm that it has always been like that for me on windows :-)

Cheers,

Thomas Helzle

On Mon, 31 Oct 2005 18:25:54 +0100, Chris Trimble <trimbo(at)gmail.com> wrote:

On 10/31/05, Thomas Helzle <xsi(at)screendream.de> wrote:
This is the same for every 3D app and has nothing to do with XSI,

Not in my experience. The same model in Maya in Dual View didn't have nearly the issue that XSI did. Maya had normal, fast display performance than XSI in textured mode and even in "high quality rendering" mode when dual view was on (i.e. before we found out that was making the difference).

 - Chris

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