RE: Intersecting volumetric spotlights

Date : Mon, 31 Oct 2005 19:15:28 -0000
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)cg-soup.com>
Subject : RE: Intersecting volumetric spotlights
working for me too now. Something odd going on, I think.


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Sam Cuttriss
Sent: 31-October-2005 18:53
To: XSI(at)Softimage.COM
Subject: Re: Intersecting volumetric spotlights

i just tried it here and it seemed to behave fine?
2 cones with default volumetric settings, shadows and attenuation on...?

any specific anomalies i should be looking for?


SAM CUTTRISS
3D AFICIONADO








kim aldis wrote:
anyone? This isn't the crossed overlapping spot thing, it's the thing where the volumetrics in the cones completly if 2 spot cones intersect.


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of kim aldis
Sent: 30-October-2005 21:51
To: XSI(at)Softimage.COM
Subject: Intersecting volumetric spotlights

has anyone found that intersectin the beams of volumetric lights in 5.0 messes the whole thing up, and that passing the camera into the volumetric also doesn't work? I thought this was fixed.
 
 
 
 

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