alpha issues with EXRs used in a constant shader

Date : Mon, 31 Oct 2005 12:30:17 -0800
To : <XSI(at)Softimage.COM>
From : "Benjamin Huber" <bhuber(at)ilm.com>
Subject : alpha issues with EXRs used in a constant shader
hi all,

i'm using an EXR plugged into the colour channel of a constant shader. the EXR has no alpha. however, doing a render region and toggling between alpha and RGB shows that the RGB luminance is being used as alpha.

i have no idea why, but i don't think it should be like that. other shaders don't behave like that.

any ideas? i have a sample scene but it's kinda big (300k) - if anyone wants to fiddle around with it - let me know.

thanks!

-ben

---
ben huber (x63291)
bhuber(at)ilm.com
ilm digimatte
serious like ninjas
---

---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.