Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active and Asian Laguages installed, even if OS is in English.

Date : Wed, 2 Nov 2005 18:31:11 +0900
To : <XSI(at)Softimage.COM>
From : "Andrea Padovan" <xsi(at)fastwebnet.it>
Subject : Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active and Asian Laguages installed, even if OS is in English.
Stefan, the problem is Installed files for East Asian languages!!!!!!!!!!!!!!!
But the problem now is... I can work without Asian languages, but Japanese people ?????
Softimage Team, the solution ??


Thanks.

----- Original Message ----- From: "Stefan Andersson" <sanders3d(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, November 02, 2005 5:51 PM
Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active.



It might be the Quadro card that is messing it up and the dual monitor
setup. Once you start working with dual monitors I've found that XSI
is much more instable (don't know with 5.0 yet since it's new). I'm no
engineer, but I would think it's a OpenGL issue when you have two
monitors... software or hardware... don't know.

So, my suggestions would be to test it with only one monitor hooked up
and also uninstall all those asian text things.

And that 4GB of ram thing, do you have that switch in XP set to 4GB? I
don't have that much ram myself, but I've read somewhere that you need
to set a switch in XP in order to get all the ram recognized.

I hope it helps, and good luck dude

regards
stefan andersson


On 11/2/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
I'm going mad, I just sent mail to support...
The problem is that is difficult to understand, is a torture... :(
Thanks again for your time Stefan.

----- Original Message -----
From: "Stefan Andersson" <sanders3d(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, November 02, 2005 5:11 PM
Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering
active.


> also try without having dual monitors... don't know why it would help
> but it might.
>
> /stefan
>
>
> On 11/2/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
>> Grazie Raffa,
>>
>> So, maybe the problem could be Installed files for East Asian
>> langiages...
>> I'll try to uninstall...
>> Thx in advance.
>>
>> Andrea
>>
>> ----- Original Message -----
>> From: "Raffaele Fragapane" <jaco(at)thejaco.com>
>> To: <XSI(at)Softimage.COM>
>> Sent: Wednesday, November 02, 2005 12:05 PM
>> Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final >> Gathering
>> active.
>>
>>
>> > Ciao Andrea,
>> >
>> > can confirm what Stefan said, doesn't happen here, and I haven't >> > even
>> > installed 5.01 yet.
>> >
>> > ******************************
>> > | Raffaele Fragapane |
>> > | Rising Sun Pictures |
>> > | "Remember, TD is for TopDog" |
>> > ******************************
>> >
>> >
>> >
>> > Andrea Padovan wrote:
>> >
>> >> Hi people,
>> >>
>> >> I just installed XSI 5.0.1 but I hade same problem.
>> >>
>> >> My configuration:
>> >>
>> >> HP Workstation xw4200
>> >> P4 3.60GHz
>> >> 4GB Ram (Windows 32 show me 3.25GB :(at) )
>> >> WindowsXP 32bit SP2
>> >> NVIDIA Quadro FX 1400 PCI Express x16
>> >> Bios version 5.41.02.17.24
>> >> Drivers version 77.82
>> >> Double monitor.
>> >> Supplemental language support
>> >> Installed files for complex script and right-to-left lenguages
>> >> (including Thai)
>> >> Installed files for East Asian langiages
>> >>
>> >> I really don't know what to think I'm drained of energy...
>> >>
>> >> Andrea
>> >>
>> >>
>> >> ----- Original Message ----- From: "Andrea Padovan"
>> >> <xsi(at)fastwebnet.it>
>> >> To: <XSI(at)Softimage.COM>
>> >> Sent: Tuesday, November 01, 2005 6:23 PM
>> >> Subject: Re: [XSI 5.0 CRASH] Baking Illumination with Final >> >> Gathering
>> >> active.
>> >>
>> >>
>> >>> Thank you very very much!!!
>> >>> I not install 5.0.1 yet, I'm tried all day...
>> >>>
>> >>> ありがと!!!
>> >>>
>> >>>
>> >>> ----- Original Message ----- From: "Stefan Andersson"
>> >>> <sanders3d(at)gmail.com>
>> >>> To: <XSI(at)Softimage.COM>
>> >>> Sent: Tuesday, November 01, 2005 6:15 PM
>> >>> Subject: Re: [XSI 5.0 CRASH] Baking Illumination with Final >> >>> Gathering
>> >>> active.
>> >>>
>> >>>
>> >>>> Hi Andrea,
>> >>>>
>> >>>> No problems here, I tested it with the new 5.0.1 and everything
>> >>>> worked
>> >>>> fine. my install is
>> >>>>
>> >>>> WindowsXP 32Bit, Athlon64 3500+, Geforce 6800GT, XSI 5.0.1 32Bit
>> >>>>
>> >>>> best regards
>> >>>> stefan andersson
>> >>>>
>> >>>>
>> >>>> On 11/1/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
>> >>>>
>> >>>>>
>> >>>>> Hi people,
>> >>>>>
>> >>>>> before to send mail at Softimage support, I would like to ask if
>> >>>>> some people
>> >>>>> have my same problem baking
>> >>>>> illumination FG illumination in a Vertex Color suppor. I'm going
>> >>>>> mad for to
>> >>>>> understand what could be the problem.
>> >>>>> Please try to run these lines on script editor...
>> >>>>>
>> >>>>> NewScene
>> >>>>> CreatePrim "Grid", "MeshSurface"
>> >>>>> CreatePrim "Cube", "MeshSurface"
>> >>>>> SetValue "cube.cube.length", 1
>> >>>>> SelectObj "grid", , True
>> >>>>> Translate , 0, -0.576378135990722, 0, siRelative, siView, siObj,
>> >>>>> siXYZ, , ,
>> >>>>> , , , , , , , 0
>> >>>>> ApplyShader "Material\Constant", , , , >> >>>>> siLetLocalMaterialsOverlap
>> >>>>> SetValue "grid.Material.Constant.color.red", 0.925
>> >>>>> SetValue "grid.Material.Constant.color.green", 0.475
>> >>>>> SetValue "grid.Material.Constant.color.blue", 0.475
>> >>>>> ActivateObjectSelTool
>> >>>>> SelectObj "cube", , True
>> >>>>> ActivateObjectSelTool
>> >>>>> ApplyShader , , , , siLetLocalMaterialsOverlap
>> >>>>> AddProp "RenderMap"
>> >>>>> SetValue
>> >>>>> "Passes.Default_Pass.RenderOptions.EnableFinalGather", True
>> >>>>> SetValue "cube.RenderMap.maptype", 1
>> >>>>> CreateVertexColorSupport , "Vertex_Color", "cube"
>> >>>>> SetInstanceDataValue , "cube.RenderMap.cav", "Vertex_Color"
>> >>>>> RegenerateMaps "cube.RenderMap"
>> >>>>> DeselectAll
>> >>>>> SetDisplayMode "Camera", "constant"
>> >>>>>
>> >>>>> XSI will crash.
>> >>>>> If you try to subdivide cube with 24 steps in U V and Base, XSI
>> >>>>> doesn't
>> >>>>> crash.
>> >>>>> It happens only while backing VertexColor, not with RenderMaps.
>> >>>>> I already found a workaround, but I would like to know how to >> >>>>> avoid
>> >>>>> crash...
>> >>>>>
>> >>>>> Some pople had this problem ? XSI Bug ?
>> >>>>> Really thanks for any interest.
>> >>>>>
>> >>>>> アンドレア パドヴァン
>> >>>>> Andrea Padovan
>> >>>>>
>> >>>>> Tool Designer (at)
>> >>>>> SEGA CORPORATION
>> >>>>> AM R&D Dept.#1 Arcade Team
>> >>>>> AM R&D Div.
>> >>>>> http://www.sega.co.jp/
>> >>>>> Blr. Founder
>> >>>>> http://www.borderliner.it
>> >>>>> Actually located in Tokyo Japan
>> >>>>
>> >>>> ---
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>> >>>> body:
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