I believe it the 3gb switch you set in the boot.ini file you're talking
about Stefan. From what I hear win32 only allows the user to access 2gig of
ram on a per application basis. The switch boosts that to 3...but not more
than that I don't think. Definitly make a backup of your .ini as you can
royally fook your box and have it non booting if done incorrectly.
----- Original Message -----
From: "Stefan Andersson" <sanders3d(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, November 02, 2005 3:51 AM
Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering
active.
> It might be the Quadro card that is messing it up and the dual monitor
> setup. Once you start working with dual monitors I've found that XSI
> is much more instable (don't know with 5.0 yet since it's new). I'm no
> engineer, but I would think it's a OpenGL issue when you have two
> monitors... software or hardware... don't know.
>
> So, my suggestions would be to test it with only one monitor hooked up
> and also uninstall all those asian text things.
>
> And that 4GB of ram thing, do you have that switch in XP set to 4GB? I
> don't have that much ram myself, but I've read somewhere that you need
> to set a switch in XP in order to get all the ram recognized.
>
> I hope it helps, and good luck dude
>
> regards
> stefan andersson
>
>
> On 11/2/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
> > I'm going mad, I just sent mail to support...
> > The problem is that is difficult to understand, is a torture... :(
> > Thanks again for your time Stefan.
> >
> > ----- Original Message -----
> > From: "Stefan Andersson" <sanders3d(at)gmail.com>
> > To: <XSI(at)Softimage.COM>
> > Sent: Wednesday, November 02, 2005 5:11 PM
> > Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering
> > active.
> >
> >
> > > also try without having dual monitors... don't know why it would help
> > > but it might.
> > >
> > > /stefan
> > >
> > >
> > > On 11/2/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
> > >> Grazie Raffa,
> > >>
> > >> So, maybe the problem could be Installed files for East Asian
> > >> langiages...
> > >> I'll try to uninstall...
> > >> Thx in advance.
> > >>
> > >> Andrea
> > >>
> > >> ----- Original Message -----
> > >> From: "Raffaele Fragapane" <jaco(at)thejaco.com>
> > >> To: <XSI(at)Softimage.COM>
> > >> Sent: Wednesday, November 02, 2005 12:05 PM
> > >> Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final
Gathering
> > >> active.
> > >>
> > >>
> > >> > Ciao Andrea,
> > >> >
> > >> > can confirm what Stefan said, doesn't happen here, and I haven't
even
> > >> > installed 5.01 yet.
> > >> >
> > >> > ******************************
> > >> > | Raffaele Fragapane |
> > >> > | Rising Sun Pictures |
> > >> > | "Remember, TD is for TopDog" |
> > >> > ******************************
> > >> >
> > >> >
> > >> >
> > >> > Andrea Padovan wrote:
> > >> >
> > >> >> Hi people,
> > >> >>
> > >> >> I just installed XSI 5.0.1 but I hade same problem.
> > >> >>
> > >> >> My configuration:
> > >> >>
> > >> >> HP Workstation xw4200
> > >> >> P4 3.60GHz
> > >> >> 4GB Ram (Windows 32 show me 3.25GB :(at) )
> > >> >> WindowsXP 32bit SP2
> > >> >> NVIDIA Quadro FX 1400 PCI Express x16
> > >> >> Bios version 5.41.02.17.24
> > >> >> Drivers version 77.82
> > >> >> Double monitor.
> > >> >> Supplemental language support
> > >> >> Installed files for complex script and right-to-left lenguages
> > >> >> (including Thai)
> > >> >> Installed files for East Asian langiages
> > >> >>
> > >> >> I really don't know what to think I'm drained of energy...
> > >> >>
> > >> >> Andrea
> > >> >>
> > >> >>
> > >> >> ----- Original Message ----- From: "Andrea Padovan"
> > >> >> <xsi(at)fastwebnet.it>
> > >> >> To: <XSI(at)Softimage.COM>
> > >> >> Sent: Tuesday, November 01, 2005 6:23 PM
> > >> >> Subject: Re: [XSI 5.0 CRASH] Baking Illumination with Final
Gathering
> > >> >> active.
> > >> >>
> > >> >>
> > >> >>> Thank you very very much!!!
> > >> >>> I not install 5.0.1 yet, I'm tried all day...
> > >> >>>
> > >> >>> ありがと!!!
> > >> >>>
> > >> >>>
> > >> >>> ----- Original Message ----- From: "Stefan Andersson"
> > >> >>> <sanders3d(at)gmail.com>
> > >> >>> To: <XSI(at)Softimage.COM>
> > >> >>> Sent: Tuesday, November 01, 2005 6:15 PM
> > >> >>> Subject: Re: [XSI 5.0 CRASH] Baking Illumination with Final
Gathering
> > >> >>> active.
> > >> >>>
> > >> >>>
> > >> >>>> Hi Andrea,
> > >> >>>>
> > >> >>>> No problems here, I tested it with the new 5.0.1 and everything
> > >> >>>> worked
> > >> >>>> fine. my install is
> > >> >>>>
> > >> >>>> WindowsXP 32Bit, Athlon64 3500+, Geforce 6800GT, XSI 5.0.1 32Bit
> > >> >>>>
> > >> >>>> best regards
> > >> >>>> stefan andersson
> > >> >>>>
> > >> >>>>
> > >> >>>> On 11/1/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
> > >> >>>>
> > >> >>>>>
> > >> >>>>> Hi people,
> > >> >>>>>
> > >> >>>>> before to send mail at Softimage support, I would like to ask
if
> > >> >>>>> some people
> > >> >>>>> have my same problem baking
> > >> >>>>> illumination FG illumination in a Vertex Color suppor. I'm
going
> > >> >>>>> mad for to
> > >> >>>>> understand what could be the problem.
> > >> >>>>> Please try to run these lines on script editor...
> > >> >>>>>
> > >> >>>>> NewScene
> > >> >>>>> CreatePrim "Grid", "MeshSurface"
> > >> >>>>> CreatePrim "Cube", "MeshSurface"
> > >> >>>>> SetValue "cube.cube.length", 1
> > >> >>>>> SelectObj "grid", , True
> > >> >>>>> Translate , 0, -0.576378135990722, 0, siRelative, siView,
siObj,
> > >> >>>>> siXYZ, , ,
> > >> >>>>> , , , , , , , 0
> > >> >>>>> ApplyShader "Material\Constant", , , ,
siLetLocalMaterialsOverlap
> > >> >>>>> SetValue "grid.Material.Constant.color.red", 0.925
> > >> >>>>> SetValue "grid.Material.Constant.color.green", 0.475
> > >> >>>>> SetValue "grid.Material.Constant.color.blue", 0.475
> > >> >>>>> ActivateObjectSelTool
> > >> >>>>> SelectObj "cube", , True
> > >> >>>>> ActivateObjectSelTool
> > >> >>>>> ApplyShader , , , , siLetLocalMaterialsOverlap
> > >> >>>>> AddProp "RenderMap"
> > >> >>>>> SetValue
> > >> >>>>> "Passes.Default_Pass.RenderOptions.EnableFinalGather", True
> > >> >>>>> SetValue "cube.RenderMap.maptype", 1
> > >> >>>>> CreateVertexColorSupport , "Vertex_Color", "cube"
> > >> >>>>> SetInstanceDataValue , "cube.RenderMap.cav", "Vertex_Color"
> > >> >>>>> RegenerateMaps "cube.RenderMap"
> > >> >>>>> DeselectAll
> > >> >>>>> SetDisplayMode "Camera", "constant"
> > >> >>>>>
> > >> >>>>> XSI will crash.
> > >> >>>>> If you try to subdivide cube with 24 steps in U V and Base, XSI
> > >> >>>>> doesn't
> > >> >>>>> crash.
> > >> >>>>> It happens only while backing VertexColor, not with RenderMaps.
> > >> >>>>> I already found a workaround, but I would like to know how to
avoid
> > >> >>>>> crash...
> > >> >>>>>
> > >> >>>>> Some pople had this problem ? XSI Bug ?
> > >> >>>>> Really thanks for any interest.
> > >> >>>>>
> > >> >>>>> アンドレア パドヴァン
> > >> >>>>> Andrea Padovan
> > >> >>>>>
> > >> >>>>> Tool Designer (at)
> > >> >>>>> SEGA CORPORATION
> > >> >>>>> AM R&D Dept.#1 Arcade Team
> > >> >>>>> AM R&D Div.
> > >> >>>>> http://www.sega.co.jp/
> > >> >>>>> Blr. Founder
> > >> >>>>> http://www.borderliner.it
> > >> >>>>> Actually located in Tokyo Japan
> > >> >>>>
> > >> >>>> ---
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text in
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