Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active.

Date : Thu, 3 Nov 2005 16:25:50 +0900
To : <XSI(at)Softimage.COM>
From : "Andrea Padovan" <xsi(at)fastwebnet.it>
Subject : Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active.
I Found the problem about crash!
Thanks very very very a lot to James DeColling that sent me your setting using Asian Languages.
Hey Man TTHHAANNKKK YYYYOOOUUUU!
 
Ok, this is a workaround to my problem.
If you want to use XSI without problems and to able also able to write text in Japanse with a Japanse Keyboard,
make sure that in "Text Services and Input Languages" property inside "Default input language" group,
 
BE SET TO "English (United States) - Japanese" ( or others, the important think is that have to be English ).
NEVER "Japanese - Microsoft IME standard 2002 ver. 8.1"
NEVER "Japanese - Microsoft Natural Input 2002 ver. 8.1"
 
So now I would like to know...
What is it ?? XSI Bug or XP Bug ??
 
God, now I can have a party with lots of Nihon gilrs and a river of beer! :D
Thanks for tips about 4GB ram, I'll try with some test...
 
アンドレア パドヴァン
Andrea Padovan
 
Tool Designer (at)
SEGA CORPORATION
AM R&D Dept.#1 Arcade Team
AM R&D Div.
http://www.sega.co.jp/
Blr. Founder
http://www.borderliner.it
Actually located in Tokyo Japan
 
----- Original Message -----
From: "Sandy Sutherland" <sandy(at)refinery.co.za>
Sent: Thursday, November 03, 2005 3:54 PM
Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active.

> Well to be perfectly honest here - in my experience, the /3B switch allows
> you to go from about 1.3 - 1.8 GB without crashing!  Although XSI has got
> better and better - V5.01 is MUCH better!  I have had renders somehow render
> using 2.3 GB - but others fall over at 1.8!!
>
> S.
>
> ----------------------------------------------------------
> Sandy Sutherland  Digital Doodeller - TD
> The Refinery (Cape)  http://www.refinery.co.za
> mailto:sandy(at)refinery.co.za
> (P) (+27 21) 480 3132  (F) (+27 21) 480 3101
> ----------------------------------------------------------
>
> ----- Original Message -----
> From: "Wayne Williams" <w1343(at)comcast.net>
> To: <XSI(at)Softimage.COM>
> Sent: Wednesday, November 02, 2005 4:01 PM
> Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering
> active.
>
>
>>I believe it the 3gb switch you set in the boot.ini file you're talking
>> about Stefan. From what I hear win32 only allows the user to access 2gig
>> of
>> ram on a per application basis. The switch boosts that to 3...but not more
>> than that I don't think. Definitly make a backup of your .ini as you can
>> royally fook your box and have it non booting if done incorrectly.
>>
>> ----- Original Message -----
>> From: "Stefan Andersson" <sanders3d(at)gmail.com>
>> To: <XSI(at)Softimage.COM>
>> Sent: Wednesday, November 02, 2005 3:51 AM
>> Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering
>> active.
>>
>>
>>> It might be the Quadro card that is messing it up and the dual monitor
>>> setup. Once you start working with dual monitors I've found that XSI
>>> is much more instable (don't know with 5.0 yet since it's new). I'm no
>>> engineer, but I would think it's a OpenGL issue when you have two
>>> monitors... software or hardware... don't know.
>>>
>>> So, my suggestions would be to test it with only one monitor hooked up
>>> and also uninstall all those asian text things.
>>>
>>> And that 4GB of ram thing, do you have that switch in XP set to 4GB? I
>>> don't have that much ram myself, but I've read somewhere that you need
>>> to set a switch in XP in order to get all the ram recognized.
>>>
>>> I hope it helps, and good luck dude
>>>
>>> regards
>>> stefan andersson
>>>
>>>
>>> On 11/2/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
>>> > I'm going mad, I just sent mail to support...
>>> > The problem is that is difficult to understand, is a torture... :(
>>> > Thanks again for your time Stefan.
>>> >
>>> > ----- Original Message -----
>>> > From: "Stefan Andersson" <sanders3d(at)gmail.com>
>>> > To: <XSI(at)Softimage.COM>
>>> > Sent: Wednesday, November 02, 2005 5:11 PM
>>> > Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering
>>> > active.
>>> >
>>> >
>>> > > also try without having dual monitors... don't know why it would help
>>> > > but it might.
>>> > >
>>> > > /stefan
>>> > >
>>> > >
>>> > > On 11/2/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
>>> > >> Grazie Raffa,
>>> > >>
>>> > >> So, maybe the problem could be Installed files for East Asian
>>> > >> langiages...
>>> > >> I'll try to uninstall...
>>> > >> Thx in advance.
>>> > >>
>>> > >> Andrea
>>> > >>
>>> > >> ----- Original Message -----
>>> > >> From: "Raffaele Fragapane" <jaco(at)thejaco.com>
>>> > >> To: <XSI(at)Softimage.COM>
>>> > >> Sent: Wednesday, November 02, 2005 12:05 PM
>>> > >> Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final
>> Gathering
>>> > >> active.
>>> > >>
>>> > >>
>>> > >> > Ciao Andrea,
>>> > >> >
>>> > >> > can confirm what Stefan said, doesn't happen here, and I haven't
>> even
>>> > >> > installed 5.01 yet.
>>> > >> >
>>> > >> > ******************************
>>> > >> > |     Raffaele Fragapane       |
>>> > >> > |     Rising Sun Pictures      |
>>> > >> > | "Remember, TD is for TopDog" |
>>> > >> > ******************************
>>> > >> >
>>> > >> >
>>> > >> >
>>> > >> > Andrea Padovan wrote:
>>> > >> >
>>> > >> >> Hi people,
>>> > >> >>
>>> > >> >> I just installed XSI 5.0.1 but I hade same problem.
>>> > >> >>
>>> > >> >> My configuration:
>>> > >> >>
>>> > >> >> HP Workstation xw4200
>>> > >> >> P4 3.60GHz
>>> > >> >> 4GB Ram (Windows 32 show me 3.25GB :(at) )
>>> > >> >> WindowsXP 32bit SP2
>>> > >> >> NVIDIA Quadro FX 1400 PCI Express x16
>>> > >> >> Bios version 5.41.02.17.24
>>> > >> >> Drivers version 77.82
>>> > >> >> Double monitor.
>>> > >> >> Supplemental language support
>>> > >> >> Installed files for complex script and right-to-left lenguages
>>> > >> >> (including Thai)
>>> > >> >> Installed files for East Asian langiages
>>> > >> >>
>>> > >> >> I really don't know what to think I'm drained of energy...
>>> > >> >>
>>> > >> >> Andrea
>>> > >> >>
>>> > >> >>
>>> > >> >> ----- Original Message ----- From: "Andrea Padovan"
>>> > >> >> <xsi(at)fastwebnet.it>
>>> > >> >> To: <XSI(at)Softimage.COM>
>>> > >> >> Sent: Tuesday, November 01, 2005 6:23 PM
>>> > >> >> Subject: Re: [XSI 5.0 CRASH] Baking Illumination with Final
>> Gathering
>>> > >> >> active.
>>> > >> >>
>>> > >> >>
>>> > >> >>> Thank you very very much!!!
>>> > >> >>> I not install 5.0.1 yet, I'm tried all day...
>>> > >> >>>
>>> > >> >>> ありがと!!!
>>> > >> >>>
>>> > >> >>>
>>> > >> >>> ----- Original Message ----- From: "Stefan Andersson"
>>> > >> >>> <sanders3d(at)gmail.com>
>>> > >> >>> To: <XSI(at)Softimage.COM>
>>> > >> >>> Sent: Tuesday, November 01, 2005 6:15 PM
>>> > >> >>> Subject: Re: [XSI 5.0 CRASH] Baking Illumination with Final
>> Gathering
>>> > >> >>> active.
>>> > >> >>>
>>> > >> >>>
>>> > >> >>>> Hi Andrea,
>>> > >> >>>>
>>> > >> >>>> No problems here, I tested it with the new 5.0.1 and everything
>>> > >> >>>> worked
>>> > >> >>>> fine. my install is
>>> > >> >>>>
>>> > >> >>>> WindowsXP 32Bit, Athlon64 3500+, Geforce 6800GT, XSI 5.0.1
>>> > >> >>>> 32Bit
>>> > >> >>>>
>>> > >> >>>> best regards
>>> > >> >>>> stefan andersson
>>> > >> >>>>
>>> > >> >>>>
>>> > >> >>>> On 11/1/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
>>> > >> >>>>
>>> > >> >>>>>
>>> > >> >>>>> Hi people,
>>> > >> >>>>>
>>> > >> >>>>> before to send mail at Softimage support, I would like to ask
>> if
>>> > >> >>>>> some people
>>> > >> >>>>> have my same problem baking
>>> > >> >>>>> illumination FG illumination in a Vertex Color suppor. I'm
>> going
>>> > >> >>>>> mad for to
>>> > >> >>>>> understand what could be the problem.
>>> > >> >>>>> Please try to run these lines on script editor...
>>> > >> >>>>>
>>> > >> >>>>> NewScene
>>> > >> >>>>> CreatePrim "Grid", "MeshSurface"
>>> > >> >>>>> CreatePrim "Cube", "MeshSurface"
>>> > >> >>>>> SetValue "cube.cube.length", 1
>>> > >> >>>>> SelectObj "grid", , True
>>> > >> >>>>> Translate , 0, -0.576378135990722, 0, siRelative, siView,
>> siObj,
>>> > >> >>>>> siXYZ, , ,
>>> > >> >>>>> , , , , , , , 0
>>> > >> >>>>> ApplyShader "Material\Constant", , , ,
>> siLetLocalMaterialsOverlap
>>> > >> >>>>> SetValue "grid.Material.Constant.color.red", 0.925
>>> > >> >>>>> SetValue "grid.Material.Constant.color.green", 0.475
>>> > >> >>>>> SetValue "grid.Material.Constant.color.blue", 0.475
>>> > >> >>>>> ActivateObjectSelTool
>>> > >> >>>>> SelectObj "cube", , True
>>> > >> >>>>> ActivateObjectSelTool
>>> > >> >>>>> ApplyShader , , , , siLetLocalMaterialsOverlap
>>> > >> >>>>> AddProp "RenderMap"
>>> > >> >>>>> SetValue
>>> > >> >>>>> "Passes.Default_Pass.RenderOptions.EnableFinalGather", True
>>> > >> >>>>> SetValue "cube.RenderMap.maptype", 1
>>> > >> >>>>> CreateVertexColorSupport , "Vertex_Color", "cube"
>>> > >> >>>>> SetInstanceDataValue , "cube.RenderMap.cav", "Vertex_Color"
>>> > >> >>>>> RegenerateMaps "cube.RenderMap"
>>> > >> >>>>> DeselectAll
>>> > >> >>>>> SetDisplayMode "Camera", "constant"
>>> > >> >>>>>
>>> > >> >>>>> XSI will crash.
>>> > >> >>>>> If you try to subdivide cube with 24 steps in U V and Base,
>>> > >> >>>>> XSI
>>> > >> >>>>> doesn't
>>> > >> >>>>> crash.
>>> > >> >>>>> It happens only while backing VertexColor, not with
>>> > >> >>>>> RenderMaps.
>>> > >> >>>>> I already found a workaround, but I would like to know how to
>> avoid
>>> > >> >>>>> crash...
>>> > >> >>>>>
>>> > >> >>>>> Some pople had this problem ? XSI Bug ?
>>> > >> >>>>> Really thanks for any interest.
>>> > >> >>>>>
>>> > >> >>>>> アンドレア パドヴァン
>>> > >> >>>>> Andrea Padovan
>>> > >> >>>>>
>>> > >> >>>>> Tool Designer (at)
>>> > >> >>>>> SEGA CORPORATION
>>> > >> >>>>> AM R&D Dept.#1 Arcade Team
>>> > >> >>>>> AM R&D Div.
>>> > >> >>>>> http://www.sega.co.jp/
>>> > >> >>>>> Blr. Founder
>>> > >> >>>>> http://www.borderliner.it
>>> > >> >>>>> Actually located in Tokyo Japan
>>> > >> >>>>
>>> > >> >>>> ---
>>> > >> >>>> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following
>> text in
>>> > >> >>>> body:
>>> > >> >>>> unsubscribe xsi
>>> > >> >>>
>>> > >> >>>
>>> > >> >>> ---
>>> > >> >>> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following
>>> > >> >>> text
>> in
>>> > >> >>> body:
>>> > >> >>> unsubscribe xsi
>>> > >> >>
>>> > >> >>
>>> > >> >> ---
>>> > >> >> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text
>> in
>>> > >> >> body:
>>> > >> >> unsubscribe xsi
>>> > >> >>
>>> > >> >>
>>> > >> >>
>>> > >> > ---
>>> > >> > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text
>> in
>>> > >> > body:
>>> > >> > unsubscribe xsi
>>> > >>
>>> > >> ---
>>> > >> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
>>> > >> body:
>>> > >> unsubscribe xsi
>>> > >>
>>> > > ---
>>> > > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
>> body:
>>> > > unsubscribe xsi
>>> >
>>> > ---
>>> > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
>> body:
>>> > unsubscribe xsi
>>> >
>>> ---
>>> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
>>> body:
>>> unsubscribe xsi
>>
>> ---
>> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
>> unsubscribe xsi
>
> ---
> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
> unsubscribe xsi

Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.