Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active.
| Date : Fri, 4 Nov 2005 01:01:59 +0900 |
| To : <XSI(at)Softimage.COM> |
| From : "Andrea Padovan" <xsi(at)fastwebnet.it> |
| Subject : Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active. |
Hi Bernard,
We still don't know if this is an XSI problem or XP problem....
----- Original Message ----- From: "Bernard Lebel" <3dbernard(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Thursday, November 03, 2005 11:13 PM
Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active.
Isn't that issue fixed in XSI 5.0.1?
Bernard
On 11/3/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:---
I Found the problem about crash! Thanks very very very a lot to James DeColling that sent me your setting using Asian Languages. Hey Man TTHHAANNKKK YYYYOOOUUUU!
Ok, this is a workaround to my problem.
If you want to use XSI without problems and to able also able to write text
in Japanse with a Japanse Keyboard,
make sure that in "Text Services and Input Languages" property inside
"Default input language" group,
BE SET TO "English (United States) - Japanese" ( or others, the important think is that have to be English ). NEVER "Japanese - Microsoft IME standard 2002 ver. 8.1" NEVER "Japanese - Microsoft Natural Input 2002 ver. 8.1"
So now I would like to know... What is it ?? XSI Bug or XP Bug ??
God, now I can have a party with lots of Nihon gilrs and a river of beer! :D
Thanks for tips about 4GB ram, I'll try with some test...
アンドレア パドヴァン Andrea Padovan
Tool Designer (at) SEGA CORPORATION AM R&D Dept.#1 Arcade Team AM R&D Div. http://www.sega.co.jp/ Blr. Founder http://www.borderliner.it Actually located in Tokyo Japan
----- Original Message ----- From: "Sandy Sutherland" <sandy(at)refinery.co.za> To: <XSI(at)Softimage.COM>
Sent: Thursday, November 03, 2005 3:54 PM Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering active.
> Well to be perfectly honest here - in my experience, the /3B switch > allows
> you to go from about 1.3 - 1.8 GB without crashing! Although XSI has > got
> better and better - V5.01 is MUCH better! I have had renders somehow
render
> using 2.3 GB - but others fall over at 1.8!!
>
> S.
>
>
----------------------------------------------------------
> Sandy Sutherland Digital Doodeller - TD
> The Refinery (Cape) http://www.refinery.co.za
> mailto:sandy(at)refinery.co.za
> (P) (+27 21) 480 3132 (F) (+27 21) 480 3101
>
----------------------------------------------------------
>
> ----- Original Message -----
> From: "Wayne Williams" <w1343(at)comcast.net>
> To: <XSI(at)Softimage.COM>
> Sent: Wednesday, November 02, 2005 4:01 PM
> Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final Gathering
> active.
>
>
>>I believe it the 3gb switch you set in the boot.ini file you're talking
>> about Stefan. From what I hear win32 only allows the user to access >> 2gig
>> of
>> ram on a per application basis. The switch boosts that to 3...but not
more
>> than that I don't think. Definitly make a backup of your .ini as you >> can
>> royally fook your box and have it non booting if done incorrectly.
>>
>> ----- Original Message -----
>> From: "Stefan Andersson" <sanders3d(at)gmail.com>
>> To: <XSI(at)Softimage.COM>
>> Sent: Wednesday, November 02, 2005 3:51 AM
>> Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final >> Gathering
>> active.
>>
>>
>>> It might be the Quadro card that is messing it up and the dual >>> monitor
>>> setup. Once you start working with dual monitors I've found that XSI
>>> is much more instable (don't know with 5.0 yet since it's new). I'm >>> no
>>> engineer, but I would think it's a OpenGL issue when you have two
>>> monitors... software or hardware... don't know.
>>>
>>> So, my suggestions would be to test it with only one monitor hooked >>> up
>>> and also uninstall all those asian text things.
>>>
>>> And that 4GB of ram thing, do you have that switch in XP set to 4GB? >>> I
>>> don't have that much ram myself, but I've read somewhere that you >>> need
>>> to set a switch in XP in order to get all the ram recognized.
>>>
>>> I hope it helps, and good luck dude
>>>
>>> regards
>>> stefan andersson
>>>
>>>
>>> On 11/2/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
>>> > I'm going mad, I just sent mail to support...
>>> > The problem is that is difficult to understand, is a torture... :(
>>> > Thanks again for your time Stefan.
>>> >
>>> > ----- Original Message -----
>>> > From: "Stefan Andersson" <sanders3d(at)gmail.com>
>>> > To: <XSI(at)Softimage.COM>
>>> > Sent: Wednesday, November 02, 2005 5:11 PM
>>> > Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final
Gathering
>>> > active.
>>> >
>>> >
>>> > > also try without having dual monitors... don't know why it would
help
>>> > > but it might.
>>> > >
>>> > > /stefan
>>> > >
>>> > >
>>> > > On 11/2/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
>>> > >> Grazie Raffa,
>>> > >>
>>> > >> So, maybe the problem could be Installed files for East Asian
>>> > >> langiages...
>>> > >> I'll try to uninstall...
>>> > >> Thx in advance.
>>> > >>
>>> > >> Andrea
>>> > >>
>>> > >> ----- Original Message -----
>>> > >> From: "Raffaele Fragapane" <jaco(at)thejaco.com>
>>> > >> To: <XSI(at)Softimage.COM>
>>> > >> Sent: Wednesday, November 02, 2005 12:05 PM
>>> > >> Subject: Re: [XSI 5.0.1 CRASH] Baking Illumination with Final
>> Gathering
>>> > >> active.
>>> > >>
>>> > >>
>>> > >> > Ciao Andrea,
>>> > >> >
>>> > >> > can confirm what Stefan said, doesn't happen here, and I >>> > >> > haven't
>> even
>>> > >> > installed 5.01 yet.
>>> > >> >
>>> > >> > ******************************
>>> > >> > | Raffaele Fragapane |
>>> > >> > | Rising Sun Pictures |
>>> > >> > | "Remember, TD is for TopDog" |
>>> > >> > ******************************
>>> > >> >
>>> > >> >
>>> > >> >
>>> > >> > Andrea Padovan wrote:
>>> > >> >
>>> > >> >> Hi people,
>>> > >> >>
>>> > >> >> I just installed XSI 5.0.1 but I hade same problem.
>>> > >> >>
>>> > >> >> My configuration:
>>> > >> >>
>>> > >> >> HP Workstation xw4200
>>> > >> >> P4 3.60GHz
>>> > >> >> 4GB Ram (Windows 32 show me 3.25GB :(at) )
>>> > >> >> WindowsXP 32bit SP2
>>> > >> >> NVIDIA Quadro FX 1400 PCI Express x16
>>> > >> >> Bios version 5.41.02.17.24
>>> > >> >> Drivers version 77.82
>>> > >> >> Double monitor.
>>> > >> >> Supplemental language support
>>> > >> >> Installed files for complex script and right-to-left >>> > >> >> lenguages
>>> > >> >> (including Thai)
>>> > >> >> Installed files for East Asian langiages
>>> > >> >>
>>> > >> >> I really don't know what to think I'm drained of energy...
>>> > >> >>
>>> > >> >> Andrea
>>> > >> >>
>>> > >> >>
>>> > >> >> ----- Original Message ----- From: "Andrea Padovan"
>>> > >> >> <xsi(at)fastwebnet.it>
>>> > >> >> To: <XSI(at)Softimage.COM>
>>> > >> >> Sent: Tuesday, November 01, 2005 6:23 PM
>>> > >> >> Subject: Re: [XSI 5.0 CRASH] Baking Illumination with Final
>> Gathering
>>> > >> >> active.
>>> > >> >>
>>> > >> >>
>>> > >> >>> Thank you very very much!!!
>>> > >> >>> I not install 5.0.1 yet, I'm tried all day...
>>> > >> >>>
>>> > >> >>> ありがと!!!
>>> > >> >>>
>>> > >> >>>
>>> > >> >>> ----- Original Message ----- From: "Stefan Andersson"
>>> > >> >>> <sanders3d(at)gmail.com>
>>> > >> >>> To: <XSI(at)Softimage.COM>
>>> > >> >>> Sent: Tuesday, November 01, 2005 6:15 PM
>>> > >> >>> Subject: Re: [XSI 5.0 CRASH] Baking Illumination with Final
>> Gathering
>>> > >> >>> active.
>>> > >> >>>
>>> > >> >>>
>>> > >> >>>> Hi Andrea,
>>> > >> >>>>
>>> > >> >>>> No problems here, I tested it with the new 5.0.1 and
everything
>>> > >> >>>> worked
>>> > >> >>>> fine. my install is
>>> > >> >>>>
>>> > >> >>>> WindowsXP 32Bit, Athlon64 3500+, Geforce 6800GT, XSI 5.0.1
>>> > >> >>>> 32Bit
>>> > >> >>>>
>>> > >> >>>> best regards
>>> > >> >>>> stefan andersson
>>> > >> >>>>
>>> > >> >>>>
>>> > >> >>>> On 11/1/05, Andrea Padovan <xsi(at)fastwebnet.it> wrote:
>>> > >> >>>>
>>> > >> >>>>>
>>> > >> >>>>> Hi people,
>>> > >> >>>>>
>>> > >> >>>>> before to send mail at Softimage support, I would like to >>> > >> >>>>> ask
>> if
>>> > >> >>>>> some people
>>> > >> >>>>> have my same problem baking
>>> > >> >>>>> illumination FG illumination in a Vertex Color suppor. I'm
>> going
>>> > >> >>>>> mad for to
>>> > >> >>>>> understand what could be the problem.
>>> > >> >>>>> Please try to run these lines on script editor...
>>> > >> >>>>>
>>> > >> >>>>> NewScene
>>> > >> >>>>> CreatePrim "Grid", "MeshSurface"
>>> > >> >>>>> CreatePrim "Cube", "MeshSurface"
>>> > >> >>>>> SetValue "cube.cube.length", 1
>>> > >> >>>>> SelectObj "grid", , True
>>> > >> >>>>> Translate , 0, -0.576378135990722, 0, siRelative, siView,
>> siObj,
>>> > >> >>>>> siXYZ, , ,
>>> > >> >>>>> , , , , , , , 0
>>> > >> >>>>> ApplyShader "Material\Constant", , , ,
>> siLetLocalMaterialsOverlap
>>> > >> >>>>> SetValue "grid.Material.Constant.color.red",
0.925
>>> > >> >>>>> SetValue
"grid.Material.Constant.color.green", 0.475
>>> > >> >>>>> SetValue
"grid.Material.Constant.color.blue", 0.475
>>> > >> >>>>> ActivateObjectSelTool
>>> > >> >>>>> SelectObj "cube", , True
>>> > >> >>>>> ActivateObjectSelTool
>>> > >> >>>>> ApplyShader , , , , siLetLocalMaterialsOverlap
>>> > >> >>>>> AddProp "RenderMap"
>>> > >> >>>>> SetValue
>>> > >> >>>>>
"Passes.Default_Pass.RenderOptions.EnableFinalGather", True
>>> > >> >>>>> SetValue "cube.RenderMap.maptype", 1
>>> > >> >>>>> CreateVertexColorSupport , "Vertex_Color", "cube"
>>> > >> >>>>> SetInstanceDataValue , "cube.RenderMap.cav", >>> > >> >>>>> "Vertex_Color"
>>> > >> >>>>> RegenerateMaps "cube.RenderMap"
>>> > >> >>>>> DeselectAll
>>> > >> >>>>> SetDisplayMode "Camera", "constant"
>>> > >> >>>>>
>>> > >> >>>>> XSI will crash.
>>> > >> >>>>> If you try to subdivide cube with 24 steps in U V and >>> > >> >>>>> Base,
>>> > >> >>>>> XSI
>>> > >> >>>>> doesn't
>>> > >> >>>>> crash.
>>> > >> >>>>> It happens only while backing VertexColor, not with
>>> > >> >>>>> RenderMaps.
>>> > >> >>>>> I already found a workaround, but I would like to know how >>> > >> >>>>> to
>> avoid
>>> > >> >>>>> crash...
>>> > >> >>>>>
>>> > >> >>>>> Some pople had this problem ? XSI Bug ?
>>> > >> >>>>> Really thanks for any interest.
>>> > >> >>>>>
>>> > >> >>>>> アンドレア パドヴァン
>>> > >> >>>>> Andrea Padovan
>>> > >> >>>>>
>>> > >> >>>>> Tool Designer (at)
>>> > >> >>>>> SEGA CORPORATION
>>> > >> >>>>> AM R&D Dept.#1 Arcade Team
>>> > >> >>>>> AM R&D Div.
>>> > >> >>>>> http://www.sega.co.jp/
>>> > >> >>>>> Blr. Founder
>>> > >> >>>>> http://www.borderliner.it
>>> > >> >>>>> Actually located in Tokyo Japan
>>> > >> >>>>
>>> > >> >>>> ---
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