I don't see your point when you say 16 tiff are broken
Because i have just rendered over 2500 x 6 frames in 2K in tiff 16.
But i ve noticed in fusion that the pixel aspect is screwed by default.
I fixed that by entering myself the right pixel aspect.
Thomas Helzle a écrit :
16Bit Tiffs are definitely broken in 5 (and 5.01).
I currently try to render an image that was fine in 4.2, but the
output from 5 can't be opened by Photoshop (6 and CS) or standard
After Effects (5.5 and 6.5).
DFX+ can open it, but loads it 20 pixels high and very
looooooooooooong with an absurd pixel aspect instead of 3300x2460.
The only loader I've found so far who can open that stuff is SuperTiff
for After Effects:
http://www.fnordware.com/supertiff/
Now I convert each image with AE to something readable by Photoshop
first...
I also got weird results from OpenEXR 32bit - a red background was
suddenly black when opened with the Photoshop plugin.
If anyone knows a working 16/32bit format in XSI 5 that works with
Photoshop I would be thankful.
BTW. Those image formats really need an overhaul - I miss Multilayer
PSD, RLA and especially RPF from Lightwave...
Cheers,
Thomas
On Fri, 04 Nov 2005 17:16:08 +0100, Stefan Andersson
<sanders3d(at)gmail.com> wrote:
Hi All,
Anyone else have a problem when you are rendering 16bit SGI or TIFF
files? I get unfinished tiles in my images when I use 16bit (HD
1920x1080), however switching to 8bit solves the problem. And there is
no error in the Log files that I can see.
This is with: XSI 5.0.1 32bit, Windows XP sp2, 2GB Ram, Dual Opteron.
regards
stefan andersson
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