[no subject]

Yeah, right.

_rob





----- Original Message ----- 
From: "Guy Rabiller" <guy(at)alamaison.fr>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, November 29, 2005 10:01 AM
Subject: Re: OT:flowline response


>
> > ../.. Why would they get out showing their latest
> > piece of technology to the world without plan of
> > selling it
> > ../.. They only idea I have is they are
> > showing off because they want more contract
> > and probably sub-contract so THEY can make
> > watery stuff ../..
>
> I think you answered to your own question, and nobody can blame them :-)
>
> Why do you think people show their stuff at Siggraph ? What about ILM 
> showing their Caricature, Flesh, Cloth, etc.. tools wich are not for 
> sales, even for licensing afaik ?
> I think it's perfectly fair, they show their technology, if they can get 
> more contracts, I would say "good move, congrats.". I dont understand what 
> is wrong with this ?
>
> I do understand the frustration, however, when you dont have a R&D 
> department or when you cant do it yourself. But creating such tools 
> demands a huge effort and time and resources investment, and it is 
> perfectly understandable if they want to keep it.
>
> In fact, they will surely make a lot more money by doing productions using 
> their tools than selling the tools, and the more they would sale the more 
> would be companies able to do what they are doing ( albeit talents and 
> quality might still differe ), so why bother ?
>
> In fact, often the only serious reason that worth the effort of selling or 
> distributing your proprietary tool, open source or not, is to get help for 
> debugging and feedback, because a lot more users are involved, more 
> different ways of using it, different needs involving different approach, 
> new ideas. Your tool can then evolve faster, become very robust and 
> complete. But you have to feel the need for this.
>
> > ../.. but for the bigger studios they can take the risk.
> > If they succeed using it fine if not then at least they tried it.../..
>
> Is it not what is happening with MPC ?
>
> --
>
> guy rabiller | 3d technical director (at) LaMaison
>
>
> Marc-Andre Carbonneau a écrit :
>
>>I knew I was going to walk on tin ice. ;)
>>
>>I totally get what you are saying. But at least you get to use it, 
>>compared to now where we having nothing at all.
>>This way of thinking might not be good for small studios as you rarely can 
>>afford to take such a risk with a software that would probably cost the 
>>eyes off your head(can we say that in English) but for the bigger studios 
>>they can take the risk. If they succeed using it fine if not then at least 
>>they tried it.
>>
>>Then perhaps Scanline should look at how Pixar does it with Renderman. It 
>>seems to be doing very good business?
>>
>>I don't quite understand why they went public with that information and 
>>all about that Flowline software. They only idea I have is they are 
>>showing off because they want more contract and probably sub-contract so 
>>THEY can make watery stuff. What's your take on it? Why would they get out 
>>showing their latest piece of technology to the world without plan of 
>>selling it? It's not like it's a ILM conference at Siggraph or whatnot.
>>
>>MAC
>>
>>-----Original Message-----
>>From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf 
>>Of Guy Rabiller
>>Sent: November 29, 2005 8:59 AM
>>To: XSI(at)Softimage.COM
>>Subject: Re: OT:flowline response
>>
>>
>> > " ../..just sell it without providing support ../.."
>>
>>Without support is out of question, or you have to provide the sources.
>>This is mainly why companies do proprietary developments, for permanent 
>>and fast support, and to not be bound by author's autoritative decisions.
>>( follow my eyes ). But if you have none - no source or no support - then 
>>your investment will be unusable and wasted, sooner or later.
>>Look at Arete DNT..
>>--
>>guy rabiller | 3d technical director (at) LaMaison
>>
>>
>>Marc-Andre Carbonneau a écrit :
>>
>>
>>>Not sure if this is a good idea but...if they could document the whole 
>>>thing and just sell it without providing support(apart from installation 
>>>perhaps) then they would still make money but everyone would know that 
>>>there is nothing they can ask the studio/company afterwards. We could 
>>>resort to community of Flowline users for all questions/tips.
>>>
>>>I know this is probably something that might not be acceptable for lots 
>>>of us but for some others this could be very welcome to at least get to 
>>>try the technology.
>>>
>>>Then again, if all software companies start doing that, it'll be hell on 
>>>earth with half-finished programs.
>>>
>>>My 2 cents
>>>
>>>MAC
>>>
>>>------------------------------------------------------------------------
>>>
>>>*From:* owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] *On 
>>>Behalf Of *kim aldis
>>>*Sent:* November 29, 2005 4:55 AM
>>>*To:* XSI(at)Softimage.COM
>>>*Subject:* RE: OT:flowline response
>>>
>>>writing and building software is one thing. Documenting, selling, 
>>>maintaining and supporting it is another. Selling software looks like a 
>>>great idea for production companies until you actually start doing it, 
>>>then you realise what a can of worms it is. The arrangement with MPC 
>>>appears to be a little different to a straight sale and I can see how 
>>>that would work but the whole selling thing, that I'd not be surprised if 
>>>it didn't happen.
>>>
>>>    ------------------------------------------------------------------------
>>>
>>>    *From:* owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]
>>>    *On Behalf Of *VR XSI Forces
>>>    *Sent:* 29-November-2005 09:28
>>>    *To:* XSI(at)Softimage.COM
>>>    *Subject:* AW: OT:flowline response
>>>
>>>    And I am sure it will be »no« for a long time ... probably forever.
>>>
>>>    After those FAQ I can't imagine that Scanline will share its
>>>    technology with the industry.
>>>
>>>    MPC? I guess they will force a special cooperation which is very
>>>    interesting for a future business plan ...
>>>
>>>    Pure PR actually ...
>>>
>>>    ------------------------------------------------------------------------
>>>
>>>    *Von:* owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]
>>>    *Im Auftrag von *Wayne Williams
>>>    *Gesendet:* Montag, 28. November 2005 20:34
>>>    *An:* XSI(at)Softimage.COM
>>>    *Betreff:* Re: OT:flowline response
>>>
>>>    For right now it's a no I guess. Sure would be nice to rub my
>>>    cursor on it though :D Maybe one day......
>>>
>>>        ----- Original Message -----
>>>
>>>        *From:* Meng-Yang Lu <mailto:ntmonkey(at)gmail.com>
>>>
>>>        *To:* XSI(at)Softimage.COM <mailto:XSI(at)Softimage.COM>
>>>
>>>        *Sent:* Monday, November 28, 2005 1:25 PM
>>>
>>>        *Subject:* Re: OT:flowline response
>>>
>>>        So is that no? I just want to touch it... :-P
>>>
>>>        peace,
>>>
>>>        Lu
>>>
>>>        On 11/28/05, *Wayne Williams* <w1343(at)comcast.net
>>>        <mailto:w1343(at)comcast.net>> wrote:
>>>
>>>        Thought you guys might be interested in this response received
>>>        from Stephan after asking about a possible port of Flowline to
>>>        XSI:
>>>
>>>        Judging from the overwhelming response to our recently
>>>        launched web page, we should offer more details about our
>>>        plans for Flowline. First, we want to thank you all again for
>>>        such kind words and apologize for the group mail. We're still
>>>        working on personal responses, but it will take some time.
>>>
>>>        *FAQ*
>>>
>>>        *I need Flowline for a show now. Can I get it?
>>>        *Flowline is Scanline's In-House software and we are a Full
>>>        ServiceVisual Effects house. We're open to working in
>>>        cooperation with other companies, so please contact either
>>>        Scanline or the Task Force with you're Fluid needs.
>>>
>>>        *"How can I get my hands on this baby?"
>>>        *Please send Scanline a reel. We're looking for the kind of
>>>        passion we've seen in recent mails and we have some very cool
>>>        work coming up here.
>>>        www.scanline.de <http://>
>>>
>>>        *Can I download it? Can I evaluate it? How much is it? *
>>>        Flowline is not yet a commercially available software.
>>>        Scanline is a Visual Effects Facility with a large R&D
>>>        department but not a software company. Flowline is our
>>>        in-house effects system and is currently being licensed by
>>>        MPC. After this phase is complete, we are open to expanding
>>>        our licensing circle, and you may possibly see a commercial
>>>        release in the future. We are unable to give more information
>>>        at this time, but we will provide updates to the mailing list
>>>        as more concrete information becomes available.
>>>
>>>        *Is there a beta program?
>>>        *A beta program is normally designed to introduce software
>>>        from a programming environment into a production environment.
>>>        Flowline was born in production and has evolved to suit the
>>>        needs of Scanline shows over the last 5 years. It is now being
>>>        used in a large scale pipeline at MPC.
>>>
>>>        *Is it, or will it be integrated/compatible with my favorite
>>>        3D Software or Render Engine?
>>>        *Flowline is designed with an extremely open framework and can
>>>        be easily ported. So if you are interested in seeing Flowline
>>>        ported/packaged with your software or render engine of choice,
>>>        please write to them directly about your request, as we're
>>>        open to many future possibilities.
>>>
>>>        *Does Flowline use outside systems or plugins?
>>>        *Flowline's Framework and Effects System are 100% Scanline
>>>        developed and owned. It is a complete FX system that
>>>        seemlessly integrates with a 3D package and render engine, but
>>>        external plugins can be easily attached to Flowline via the SDK.
>>>        *
>>>        *
>>>
>>>        Again, thank you for your interest,
>>>        Stephan
>>>
>>>        ____________________________________
>>>        Stephan Trojansky
>>>        Head of Research & Development
>>>        Scanline Productions, Munich
>>>        +49 89 64 98 47 0
>>>
>>>
>>
>>
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