RE: FBX from Lightwave weirdness

Date : Wed, 30 Nov 2005 10:05:33 -0000
To : <XSI(at)Softimage.COM>
From : "Stuart Hall" <hally(at)passion-pictures.com>
Subject : RE: FBX from Lightwave weirdness

Lightwave uses heading, pitch and bank; in that order. Which is the equivalent to Y,X and then Z.

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Byron Nash
Sent: 29 November 2005 20:28
To: xsi(at)Softimage.COM
Subject: FBX from Lightwave weirdness

 

Someone sent me a FBX file that has some camera animation in it. It seems to be importing the animation, I'm getting curves on Translation and Rotation, but It doesn't seem to be correct. Does Lightwave use a different setup for XYZ? Do I need to swap the animation around with X,Y, & Z or what?

--
Byron Nash


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