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write Sandy? my god - I can't even write the right write/right when I'm going right ahead writing the wrong information.
On 11/30/05, guillaume laforge <
guillaume.laforge.3d(at)gmail.com> wrote:
>There is a check mark in the RBD PPG that gets
unckecked automatically.
I know cach to mixer desactive the simulation and it is handy I think.
But in my case, simulation is active, so I don't understand...
>oh doh - you're write Sandy - I was thinking of Syflex. Sorry Guillaume - misinformation is a bad thing (tm).
With rigid body, the simulation cache storage is internal (by default).
I tried external storage but it doesn't help. If I delete the external
cache et re-run the simulation (with cache on) this cache file isn't
re-create !!!
Cheers,
Guillaume
2005/11/30, Alan Jones <skyphyr(at)gmail.com>:
oh doh - you're write Sandy - I was thinking of Syflex. Sorry Guillaume - misinformation is a bad thing (tm).
Cheers,
Alan.
On 11/30/05, Sandy Sutherland
<sandy(at)refinery.co.za> wrote:
There is a check mark in the RBD PPG that gets
unckecked automatically when you write the cache to the mixer, I do not have XSI
open right now, rendering on my machine, but it is fairly obvious and in the
same area where you write the cache to the mixer.. Check this back on, and
everything starts to simulate again!
S.
----- Original Message -----
Sent: Wednesday, November 30, 2005 12:20
PM
Subject: Simulation : Cache problem
Hi list, me again :-p
I've got some problems with a
simulation in XSI 5.0.
I made an object explosion with dynamics. There
is only two forces (gravity and animated wind to blow fragments away). 500
rigid bodies objects are so fast too simulate now :-) !
I tweaked the
simulation with "caching" checked and then check "lock cache" when the
simulation looks good.
The problem : I must re-edit this simulation. I
disable "lock cache" but there is no change in the simulation if I tweak
forces. So I also disable "caching" , and no change too. So I switch
between standard/live/interactive mode and it doesn't works... So I delete all
the forces, add some new one , but the rigid bodies don't work anymore ! Of
course on simple test with a few cubes everthing works fine (cache off/on,
switching between play mode etc...)
I'm pulling my haire with this
little simulation !!!
Any advice on simulation in 5
?
Cheers,
Guillaume Laforge CG artist | Jr Td Antefilms
Studio
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