RE: FBX from Lightwave weirdness
| Date : Wed, 30 Nov 2005 16:03:40 -0000 |
| To : <XSI(at)Softimage.COM> |
| From : "Stuart Hall" <hally(at)passion-pictures.com> |
| Subject : RE: FBX from Lightwave weirdness |
|
Sorry. Never used FBX. I’m a Point Oven abuser. Just thought the previous info might help you work out if that was happening.
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Byron Nash
So, do I need to change what the FBX file gives me as far as rotation? On 11/30/05, Stuart Hall <hally(at)passion-pictures.com > wrote: Lightwave uses heading, pitch and bank; in that order. Which is the equivalent to Y,X and then Z.
From: owner-xsi(at)Softimage.COM
[mailto:
owner-xsi(at)Softimage.COM] On Behalf Of Byron
Nash
Someone sent me a FBX file that has some camera
animation in it. It seems to be importing the animation, I'm getting curves on
Translation and Rotation, but It doesn't seem to be correct. Does Lightwave use
a different setup for XYZ? Do I need to swap the animation around with X,Y,
& Z or what?
|
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