As a rule, you shouldn't ever animate the model node. Its more of an organizational element than anything. I always toggle its view vis and interact with it from within the explorer only.
Layered Nulls should be your choice if you plan to offset a character/ object.
Adam
----- Original Message -----
From: Jim Altieri <jim(at)rejectbarn.com>
Date: Wednesday, November 30, 2005 10:04 am
Subject: dopesheet troubles
> Anyone have any issues with the dopesheet/fcurve editor not seeing
> animationon models that are imported into your scene in 5.0?
>
>
>
> I can copy the animation from the model and paste it on a null and the
> dopesheet sees the keyframes but for some reason the model never
> shows up in
> the dopesheet.
>
>
>
> Thanks,
>
>
>
> Jim Altieri
>
> Rejectbarn Design & Animation
>
> <" target="l">http://www.rejectbarn.com> http://www.rejectbarn.com
>
>
>
>
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