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I imagine your knew this one allready:
your relief example below looks exactly like
parallax mapping to me.
there's some small thingies with it, but overall Im
very impressed with what this can do.
----- Original Message -----
Sent: Sunday, December 25, 2005 1:07
AM
Subject: relief/parallax mapping
I was talking with a friend about this today (yes I know it's
Christmas eve) and started wondering if there are any technical differences
between relief and parallax shaders. Maybe I'm way off but I've been under the
impression that they are one in the same, just with different names. I'm
probably behind in my learning with this so feel free to slap me with the old
school stick. I need to do some testing with the parallax shader
anyway.
FYI... http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=13906
Check out the difference between these two.
Normal
map: http://www.visualboo.com/misc/render_scene_normal.jpg
Relief: http://www.visualboo.com/misc/render_scene_relief.jpg
Merry Christmas guys!
-- -gc
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