Re: relief/parallax mapping

Date : Sun, 25 Dec 2005 09:44:41 -0800
To : XSI(at)Softimage.COM
From : Gene Crucean <genecrucean(at)gmail.com>
Subject : Re: relief/parallax mapping
Yeah that's the parallax shader I was referring to. Relief mapping is different btw... http://www.infiscape.com/doc/parallax_mapping.pdf

I finally got a little time last night to play with that shader and I can't seem to get it to work. Anyone have any success? I also played with the relief mapping plugin for max and I must say that it's pretty damn nice. Fast too.



On 12/25/05, peter_b <peter_b(at)skynet.be> wrote:
I imagine your knew this one allready:
 
your relief example below looks exactly like parallax mapping to me.
there's some small thingies with it, but overall Im very impressed with what this can do.
 
 
 
 
----- Original Message -----
From: Gene Crucean
Sent: Sunday, December 25, 2005 1:07 AM
Subject: relief/parallax mapping

I was talking with a friend about this today (yes I know it's Christmas eve) and started wondering if there are any technical differences between relief and parallax shaders. Maybe I'm way off but I've been under the impression that they are one in the same, just with different names. I'm probably behind in my learning with this so feel free to slap me with the old school stick. I need to do some testing with the parallax shader anyway.

FYI... http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=13906

Check out the difference between these two.

Normal map:
http://www.visualboo.com/misc/render_scene_normal.jpg

Relief:
http://www.visualboo.com/misc/render_scene_relief.jpg


Merry Christmas guys!


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