I usually use something constrasted, not too much detailed. I find
that too high-res maps or too detailed ones can cause some distracting
effects when the reflective object moves, in fact, I think a slightly
blurry map works good in most cases. For static object and camera, a
more detailed map can be nice.
Also, observe how reflections are on objects. If this is for outside
shots, consider having a mass of color for the sky, one for the
ground, and a little details when they meet at the horizon. For more
"studio" like shots, consider having large light squares (diffusers)
on a very dark background. Good observation will yield more valuable
results than anything else.
Also definitely check out for HDR images.
Cheers
Bernard
On 12/25/05, Christopher <walksfar(at)netscape.ca> wrote:
> Hey guys anyone know how to create half decent looking reflection
> maps. I have searched google, searching and searching and nothing
> half decent comes up if anyone can guide me please
>
> Thank You
>
>
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