accessing guide hairs control points in C++

Date : Thu, 29 Dec 2005 15:56:23 -0500
To : <XSI(at)Softimage.COM>
From : "Mathieu Leclaire" <mleclair(at)hybride.com>
Subject : accessing guide hairs control points in C++

Hi,

 

I’m doing a custom operator and I need to access the guide hairs control points positions. From what I can see from the C++ API, there’s the HairPrimitive from whom we can access the CRenderHairAccessor but that’s the information of all the rendered hairs. I have to loop through every hair points to make proximity calculations. I just don’t need to loop through every hair, I just want to access the guide hairs to optimize the process. But I can’t find where to access only those. Can anyone help me figure out how to access that information?

 

Thanks

 

Mathieu Leclaire

R&D Programmer

Hybride Technologies


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