Re: Creating reflective glass but not the usual way!

Date : Sat, 31 Dec 2005 00:27:12 +0100
To : <XSI(at)Softimage.COM>
From : "peter_b" <peter_b(at)skynet.be>
Subject : Re: Creating reflective glass but not the usual way!
can you explain: what is reflective glass that doesnt reflect anything, and
without environment map?
you're asking contradictive things.
either it reflects something (environment and/or surrounding scene) or it
doesnt.

you shouldnt send attachments, but rather a link to an online picture.
you can use http://www.imageshack.us/ or so for this.

if you have a reference image of what you want to achieve, that would help.
just search for something in google and give the link - again no attachment
needed


some remarks, based on your tree:
-the 3d rock node will need to be given texture coordinates
-you can take out scalar2color1 and color2scalar. they zero each other out.

what do you want to use the noicon_pic for?
do you want the picture and the rock to show up as if reflected or to
influence the reflections?



> Hello, I'm trying to create reflective glass without environment maps
> and without the glass reflecting anything but it appears to be this
> may seem impossible I don't know.  I've attached a image of my
> rendertree to see if this is possible or i've i'm at all close to
> anything at all.
>
> Thank You
> Christopher
>

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