RE: Re[2]: Creating reflective glass but not the usual way!

Date : Sat, 31 Dec 2005 08:55:23 -0000
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)cg-soup.com>
Subject : RE: Re[2]: Creating reflective glass but not the usual way!
You need to take some time to understand what the nodes do, Christopher. It
seems to me you're making assumptions about what the reflection node in
particular does that may not be true. Play, try, investigate. Learn what the
software does. Grashopper. ;_)

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Christopher
> Sent: 31-December-2005 05:56
> To: peter_b
> Subject: Re[2]: Creating reflective glass but not the usual way!
> 
> Hello peter_b, I wanted the noicon_pic to influence the reflections.
> Well I thought it could be possible, cause I can't seem to 
> get my reflections right.  I'm sorry for the attachment I 
> will use imageshack.us next time, sometimes I post a message 
> I feel a target of a attack cause of what I ask.
> 
> Christopher
> I enjoy this group and of course Softimage and I have learned 
> something that I enjoyed learning.
> 
> 
> Friday, December 30, 2005, 6:27:12 PM, you wrote:
> 
> > can you explain: what is reflective glass that doesnt reflect 
> > anything, and without environment map?
> > you're asking contradictive things.
> > either it reflects something (environment and/or 
> surrounding scene) or 
> > it doesnt.
> 
> > you shouldnt send attachments, but rather a link to an 
> online picture.
> > you can use http://www.imageshack.us/ or so for this.
> 
> > if you have a reference image of what you want to achieve, 
> that would help.
> > just search for something in google and give the link - again no 
> > attachment needed
> 
> 
> > some remarks, based on your tree:
> > -the 3d rock node will need to be given texture coordinates 
> -you can 
> > take out scalar2color1 and color2scalar. they zero each other out.
> 
> > what do you want to use the noicon_pic for?
> > do you want the picture and the rock to show up as if 
> reflected or to 
> > influence the reflections?
> 
> 
> 
> >> Hello, I'm trying to create reflective glass without 
> environment maps 
> >> and without the glass reflecting anything but it appears 
> to be this 
> >> may seem impossible I don't know.  I've attached a image of my 
> >> rendertree to see if this is possible or i've i'm at all close to 
> >> anything at all.
> >>
> >> Thank You
> >> Christopher
> >>
> 
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> 
> 
> --
> Best regards,
>  Christopher                            mailto:walksfar(at)netscape.ca
> 
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