Mailing-List: XSI

<< January 2006 Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Tue Jan 31 23:32:37 2006.    Total: 1097 messages.    Average Size: 9.4K (Max: 44.1K, Min: 4.5K).

Sorted by: DATE v. (Additional sorting: AUTHOR & SUBJECT)

Jan 01 02:36, 2006  --   Re: jscript: how to select points from a deformer weights?   --  Oz Adi

Jan 01 04:27, 2006  --   Re: Re : Spine trouble   --  olivier jeannel

Jan 01 04:39, 2006  --   RE: Flat polygons\points ?   --  kim aldis

Jan 01 04:40, 2006  --   RE: jscript: how to select points from a deformer weights?   --  kim aldis

Jan 01 12:41, 2006  --   RE: Creating reflective glass but not the usual way!   --  kim aldis

Jan 01 12:53, 2006  --   RE: Creating reflective glass but not the usual way!   --  kim aldis

Jan 01 14:00, 2006  --   Re[2]: Flat polygons\points ?   --  Christopher

Jan 01 14:00, 2006  --   Re[2]: Flat polygons\points ?   --  Christopher

Jan 01 14:00, 2006  --   Re[2]: Creating reflective glass but not the usual way!   --  Christopher

Jan 01 15:34, 2006  --   Re: Re[2]: Flat polygons\points ?   --  Bernard Lebel

Jan 01 16:22, 2006  --   Re: Re[2]: Flat polygons\points ?   --  Gene Crucean

Jan 01 16:35, 2006  --   Re: Creating reflective glass but not the usual way!   --  Todd Alan Peleg

Jan 01 17:31, 2006  --   car wheels problem   --  Christopher

Jan 01 17:34, 2006  --   Re[2]: Creating reflective glass but not the usual way!   --  Christopher

Jan 01 17:35, 2006  --   Re[4]: Flat polygons\points ?   --  Christopher

Jan 01 17:36, 2006  --   Re[2]: Creating reflective glass but not the usual way!   --  Christopher

Jan 01 17:37, 2006  --   Re[4]: Flat polygons\points ?   --  Christopher

Jan 01 18:11, 2006  --   Re: Second XSI Usermeeting in Berlin/Germany :-)   --  Thomas Helzle

Jan 01 19:27, 2006  --   Re: Second XSI Usermeeting in Berlin/Germany :-)   --  Tim Leydecker

Jan 01 19:55, 2006  --   Re: Creating reflective glass but not the usual way!   --  Tim Leydecker

Jan 01 20:11, 2006  --   Re: Creating reflective glass but not the usual way!   --  Tim Leydecker

Jan 01 21:11, 2006  --   Re: Creating reflective glass but not the usual way!   --  Todd Alan Peleg

Jan 01 21:34, 2006  --   Re: Re[2]: Flat polygons\points ?   --  Bernard Lebel

Jan 01 22:40, 2006  --   Re[4]: Flat polygons\points ?   --  Christopher

Jan 01 22:41, 2006  --   Re[2]: Creating reflective glass but not the usual way!   --  Christopher

Jan 01 22:43, 2006  --   Re[2]: Creating reflective glass but not the usual way!   --  Christopher

Jan 01 23:26, 2006  --   Re: Creating reflective glass but not the usual way!   --  Todd Alan Peleg

Jan 01 23:46, 2006  --   Re: Creating reflective glass but not the usual way!   --  Todd Alan Peleg

Jan 02 02:17, 2006  --   Re: car wheels problem   --  guillaume laforge

Jan 02 02:17, 2006  --   Re: car wheels problem   --  guillaume laforge

Jan 02 02:33, 2006  --   RE: Re[2]: Flat polygons\points ?   --  kim aldis

Jan 02 03:42, 2006  --   OT: was "Second XSI Usermeeting in Berlin/Germany :-)"   --  Dan Yargici

Jan 02 05:39, 2006  --   Re: Re : Spine trouble   --  guillaume laforge

Jan 02 07:56, 2006  --   Re: Re[4]: Flat polygons\points ?   --  Bernard Lebel

Jan 02 08:49, 2006  --   Re: OT: was "Second XSI Usermeeting in Berlin/Germany :-)"   --  Dan Yargici

Jan 02 08:53, 2006  --   RE: Re[4]: Flat polygons\points ?   --  kim aldis

Jan 02 09:11, 2006  --   Re: Re[4]: Flat polygons\points ?   --  Wayne Williams

Jan 02 09:28, 2006  --   Re: Flat polygons\points ?   --  Dan Yargici

Jan 02 09:36, 2006  --   Re: Flat polygons\points ?   --  Carl Callewaert

Jan 02 09:48, 2006  --   OT: interesting style for a 3D movie   --  Rob Wuijster

Jan 02 10:33, 2006  --   RE: Re[4]: Flat polygons\points ?   --  Pankhurst, Lawrence

Jan 02 10:43, 2006  --   RE: interesting style for a 3D movie   --  VR XSI Forces

Jan 02 12:54, 2006  --   Re[2]: Creating reflective glass but not the usual way!   --  Christopher

Jan 02 12:54, 2006  --   Re[2]: Creating reflective glass but not the usual way!   --  Christopher

Jan 02 12:54, 2006  --   Re[2]: car wheels problem   --  Christopher

Jan 02 12:57, 2006  --   Re[4]: Flat polygons\points ?   --  Christopher

Jan 02 12:57, 2006  --   Re[6]: Flat polygons\points ?   --  Christopher

Jan 02 13:00, 2006  --   Re[6]: Flat polygons\points ?   --  Christopher

Jan 02 13:02, 2006  --   Re[2]: Flat polygons\points ?   --  Christopher

Jan 02 13:02, 2006  --   Re[2]: Flat polygons\points ?   --  Christopher

Jan 02 13:19, 2006  --   Re: Re[4]: Flat polygons\points ?   --  Gavin Goulden

Jan 02 13:27, 2006  --   Re: Flat polygons\points ?   --  Todd Alan Peleg

Jan 02 13:46, 2006  --   Re[6]: Flat polygons\points ?   --  Christopher

Jan 02 13:50, 2006  --   Re[2]: Flat polygons\points ?   --  Christopher

Jan 02 13:50, 2006  --   Re: Re[2]: car wheels problem   --  guillaume laforge

Jan 02 13:54, 2006  --   Re: Re[6]: Flat polygons\points ?   --  Gene Crucean

Jan 02 14:25, 2006  --   Re[8]: Flat polygons\points ?   --  Christopher

Jan 02 14:26, 2006  --   Re[4]: car wheels problem   --  Christopher

Jan 03 02:53, 2006  --   RE: Re[6]: Flat polygons\points ?   --  kim aldis

Jan 03 03:08, 2006  --   RE: Re[6]: Flat polygons\points ?   --  Rob Wuijster

Jan 03 04:14, 2006  --   Re: SPM server dies... now and then...   --  Chris Marshall

Jan 03 05:07, 2006  --   Re: graphics card compatibility   --  Alan Jones

Jan 03 05:23, 2006  --   Re: Linux Render Machines Taking over   --  Alan Jones

Jan 03 05:28, 2006  --   Re: Mental ray labels ?   --  Alan Jones

Jan 03 10:28, 2006  --   Re: Re[2]: car wheels problem   --  guillaume laforge

Jan 03 10:39, 2006  --   Re[2]: car wheels problem   --  Christopher

Jan 03 10:42, 2006  --   Particle simulation retime   --  Orlando Esponda

Jan 03 11:22, 2006  --   RE: Particle simulation retime   --  kim aldis

Jan 03 11:47, 2006  --   Re: Particle simulation retime   --  Sam Cuttriss

Jan 03 12:03, 2006  --   Re: Particle simulation retime   --  Orlando Esponda

Jan 03 12:19, 2006  --   Re: Particle simulation retime   --  Orlando Esponda

Jan 03 12:34, 2006  --   RE: Particle simulation retime   --  kim aldis

Jan 03 13:00, 2006  --   Re: Particle simulation retime   --  tekano

Jan 03 13:12, 2006  --   RE: Particle simulation retime   --  Eric Lampi

Jan 03 13:17, 2006  --   Re: Particle simulation retime   --  Orlando Esponda

Jan 03 14:13, 2006  --   Re: Particle simulation retime   --  Scott Lange

Jan 03 14:58, 2006  --   Re: Particle simulation retime   --  guillaume laforge

Jan 03 15:54, 2006  --   OT: wacom tablet under fedora   --  Stefan Andersson

Jan 03 16:25, 2006  --   Re: Particle simulation retime   --  Sam Cuttriss

Jan 03 16:30, 2006  --   39 pounds of love...   --  Marc-Andre Carbonneau

Jan 03 16:32, 2006  --   Re: Particle simulation retime   --  Oscar Juárez

Jan 03 17:12, 2006  --   Re: 39 pounds of love...   --  Raffaele Fragapane

Jan 03 17:53, 2006  --   Re: Points snap to a axis & Mental Ray   --  Raffaele Fragapane

Jan 03 18:01, 2006  --   Re: Particle simulation retime   --  Gene Crucean

Jan 03 18:05, 2006  --   RE: Particle simulation retime   --  kim aldis

Jan 04 00:43, 2006  --   Re: 39 pounds of love...   --  olivier jeannel

Jan 04 02:17, 2006  --   RE: Linux Render Machines Taking over   --  Sandy E. Sutherland

Jan 04 03:54, 2006  --   RE: Linux Render Machines Taking over   --  Sandy E. Sutherland

Jan 04 04:26, 2006  --   Re: Particle simulation retime   --  Alan Jones

Jan 04 04:58, 2006  --   Name of Node that was connected   --  Alvin Sebastian Hoo

Jan 04 05:07, 2006  --   Re: Name of Node that was connected   --  guillaume laforge

Jan 04 05:09, 2006  --   Re: Name of Node that was connected   --  Alan Jones

Jan 04 06:10, 2006  --   Re: Particle simulation retime   --  Tim Leydecker

Jan 04 10:50, 2006  --   Dotxsi export screwing up UVs   --  kim aldis

Jan 04 10:57, 2006  --   Re: Particle simulation retime   --  Oscar Juárez

Jan 04 12:33, 2006  --   RE: 39 pounds of love...   --  Paul-Jozef \"PJ\" Torrevillas

Jan 04 13:51, 2006  --   Re: Particle simulation retime   --  guillaume laforge

Jan 04 14:06, 2006  --   Re: Particle simulation retime   --  guillaume laforge

Jan 04 14:09, 2006  --   Particle Caching...   --  Paul-Jozef \"PJ\" Torrevillas

Jan 04 14:26, 2006  --   Re: Particle Caching...   --  guillaume laforge

Jan 04 14:39, 2006  --   Re: Particle simulation retime   --  Orlando Esponda

Jan 04 16:02, 2006  --   Re[2]: Points snap to a axis & Mental Ray   --  Christopher

Jan 04 18:15, 2006  --   RE: Particle Caching...   --  Paul-Jozef \"PJ\" Torrevillas

Jan 04 19:24, 2006  --   Re: 39 pounds of love...   --  Meng-Yang Lu

Jan 04 23:00, 2006  --   FK/IK Leg workaround?   --  Edmund Wong

Jan 04 23:46, 2006  --   Re: Particle simulation retime   --  Vince Fortin

Jan 05 01:15, 2006  --   Re: 39 pounds of love...   --  olivier jeannel

Jan 05 02:21, 2006  --   Re: Particle simulation retime   --  guillaume laforge

Jan 05 03:18, 2006  --   Re: Re: Particle simulation retime   --  Aleš Dlabač

Jan 05 03:28, 2006  --   Re: FK/IK Leg workaround?   --  Raffaele Fragapane

Jan 05 05:26, 2006  --   Triple Screen Layout Problem   --  VR XSI Forces

Jan 05 05:40, 2006  --   Re: Triple Screen Layout Problem   --  olivier jeannel

Jan 05 05:42, 2006  --   OpenEXR Question - Silly one!   --  Sandy E. Sutherland

Jan 05 05:43, 2006  --   maya dotxsi exporter, compiled   --  kim aldis

Jan 05 05:46, 2006  --   RE: Triple Screen Layout Problem +++ SOLUTION   --  VR XSI Forces

Jan 05 06:16, 2006  --   RE: Triple Screen Layout Problem   --  VR XSI Forces

Jan 05 06:26, 2006  --   RE: maya dotxsi exporter, compiled   --  Alexei Godek

Jan 05 10:16, 2006  --   RE: .dmp file?   --  Luc-Eric Rousseau

Jan 05 12:18, 2006  --   Motion blur + curve deformation + cloth... = nothing.   --  Lee Hallett

Jan 05 12:52, 2006  --   Re: Motion blur + curve deformation + cloth... = nothing.   --  Jonathan Ridge

Jan 05 14:04, 2006  --   Overriding Image Nodes   --  Byron Nash

Jan 05 14:30, 2006  --   Re: Overriding Image Nodes   --  guillaume laforge

Jan 05 15:18, 2006  --   Re: Overriding Image Nodes   --  Byron Nash

Jan 05 18:54, 2006  --   Re: Name of Node that was connected   --  Alvin Sebastian Hoo

Jan 05 19:05, 2006  --   Re: Name of Node that was connected   --  Alvin Sebastian Hoo

Jan 06 06:28, 2006  --   Accessing parameters from ViewportCapture Options panel   --  Nikos Gatos

Jan 06 09:00, 2006  --   RE: Name of Node that was connected   --  Andrew Skowronski

Jan 06 12:13, 2006  --   Max to XSI and back.   --  Pete Bjordahl

Jan 06 12:52, 2006  --   Re: Max to XSI and back.   --  Gene Crucean

Jan 06 14:38, 2006  --   RE: Max to XSI and back.   --  Pete Bjordahl

Jan 06 15:15, 2006  --   Right Hemisphere's Deep Exploration for high capacity Pro-E to XSI conversi   --  at

Jan 06 22:31, 2006  --   Any way to do this in Python?   --  brad

Jan 06 22:31, 2006  --   Re: FK/IK Leg workaround?   --  Edmund Wong

Jan 06 22:54, 2006  --   Re: Any way to do this in Python?   --  Lars Nilsson

Jan 06 22:54, 2006  --   Re: Any way to do this in Python?   --  Bernard Lebel

Jan 06 23:25, 2006  --   Re: Any way to do this in Python?   --  Bernard Lebel

Jan 07 06:13, 2006  --   XSI on linux compability   --  Stefan Andersson

Jan 07 14:53, 2006  --   XSI 5.01 distributed rendering/renderslaves + setup bug?   --  Tim Leydecker

Jan 07 17:11, 2006  --   Re: XSI on linux compability   --  francois.painchaud sympatico.ca

Jan 08 07:07, 2006  --   Re: XSI on linux compability   --  Stefan Andersson

Jan 08 23:03, 2006  --   Re: Dotxsi export screwing up UVs   --  Raffaele Fragapane

Jan 09 09:03, 2006  --   RE: XSI on linux compability   --  Schoenberger

Jan 09 09:56, 2006  --   Avid Mojo setup?   --  Byron Nash

Jan 09 10:41, 2006  --   Re: Motion blur + curve deformation + cloth... = nothing.   --  Jonathan Ridge

Jan 09 11:01, 2006  --   floating panels? _sc   --  Sam Cuttriss

Jan 09 11:18, 2006  --   Re: XSI on linux compability   --  Alan Jones

Jan 09 11:40, 2006  --   RE: XSI on linux compability   --  Erik

Jan 09 12:08, 2006  --   RE: Dotxsi export screwing up UVs   --  kim aldis

Jan 09 12:10, 2006  --   Motion blur and visibility issues.   --  Objectivo49

Jan 09 12:17, 2006  --   RE: XSI on linux compability   --  francois.painchaud sympatico.ca

Jan 09 12:22, 2006  --   RE: Motion blur and visibility issues.   --  Juan Brockhaus

Jan 09 12:31, 2006  --   RE: Motion blur and visibility issues.   --  kim aldis

Jan 09 12:37, 2006  --   Re: Motion blur and visibility issues.   --  Chris Johnson

Jan 09 13:11, 2006  --   RE: Motion blur and visibility issues.   --  Michael Wharton

Jan 09 13:38, 2006  --   RE: Motion blur and visibility issues.   --  Michael Wharton

Jan 09 13:54, 2006  --   Render artifacts with secondary rays on blobby particles...   --  Meng-Yang Lu

Jan 09 14:11, 2006  --   Re: move syflex nail   --  Ben Barker

Jan 09 15:18, 2006  --   RE: Avid Mojo setup?   --  John Ogresko

Jan 09 15:26, 2006  --   RE: Avid Mojo setup?   --  Luc-Eric Rousseau

Jan 09 15:39, 2006  --   Re: Avid Mojo setup?   --  Byron Nash

Jan 09 17:17, 2006  --   Re: move syflex nail   --  BRAD FRIEDMAN

Jan 09 19:04, 2006  --   Linux?   --  Christopher

Jan 09 19:12, 2006  --   Re: Linux?   --  Bernard Lebel

Jan 09 20:24, 2006  --   Re[2]: Linux?   --  Christopher

Jan 09 20:31, 2006  --   RE: Linux?   --  Benjamin Huber

Jan 09 20:35, 2006  --   RE: Re[2]: Linux?   --  Benjamin Huber

Jan 09 20:52, 2006  --   Re: Linux?   --  francois.painchaud sympatico.ca

Jan 09 21:05, 2006  --   Re: Re[2]: Linux?   --  Bernard Lebel

Jan 10 00:35, 2006  --   Re[4]: Linux?   --  Christopher

Jan 10 01:50, 2006  --   RE: Re[4]: Linux?   --  kim aldis

Jan 10 02:24, 2006  --   Re: XSI on linux compability   --  Stefan Andersson

Jan 10 02:50, 2006  --   Re: Render artifacts with secondary rays on blobby particles...   --  Aleš Dlabač

Jan 10 03:31, 2006  --   RE: Motion blur and visibility issues.   --  VR XSI Forces

Jan 10 03:35, 2006  --   RE: Motion blur and visibility issues.   --  Adam Seeley

Jan 10 03:46, 2006  --   RE: Motion blur and visibility issues.   --  Adam Seeley

Jan 10 04:04, 2006  --   Re: Re[2]: Linux?   --  Jordi Bares

Jan 10 04:05, 2006  --   Re: XSI on linux compability   --  Alan Jones

Jan 10 04:13, 2006  --   RE: XSI on linux compability   --  Schoenberger

Jan 10 04:19, 2006  --   Re: Re[2]: Linux?   --  Alan Jones

Jan 10 04:21, 2006  --   Re: XSI on linux compability   --  Stefan Andersson

Jan 10 04:23, 2006  --   Re: XSI on linux compability   --  Stefan Andersson

Jan 10 04:29, 2006  --   Re: XSI on linux compability   --  Alan Jones

Jan 10 04:35, 2006  --   Re: XSI on linux compability   --  Stefan Andersson

Jan 10 05:59, 2006  --   Re: Render artifacts with secondary rays on blobby particles...   --  Alan Jones

Jan 10 06:23, 2006  --   Re: XSI on linux compability   --  Alan Jones

Jan 10 08:51, 2006  --   Re: Avid Mojo setup?   --  Matthew L Semel

Jan 10 09:04, 2006  --   Colored shadows with shadow map   --  Demian Zarins

Jan 10 09:18, 2006  --   Re: Colored shadows with shadow map   --  Alan Jones

Jan 10 10:16, 2006  --   Re: Colored shadows with shadow map   --  Bernard Lebel

Jan 10 10:16, 2006  --   Re: Colored shadows with shadow map   --  Bernard Lebel

Jan 10 10:45, 2006  --   Re[6]: Linux?   --  Christopher

Jan 10 10:45, 2006  --   Re: Motion blur and visibility issues.   --  Objectivo49

Jan 10 11:08, 2006  --   Re: Re[2]: Linux?   --  Jordi Bares

Jan 10 11:20, 2006  --   Re: Re[2]: Linux?   --  Adrian Wyer

Jan 10 11:31, 2006  --   Re: Re[2]: Linux?   --  Stefan Andersson

Jan 10 11:52, 2006  --   Auto-hiding UI elements   --  Matthias Worch

Jan 10 11:52, 2006  --   Re: Re[2]: Linux?   --  Adrian Wyer

Jan 10 12:02, 2006  --   Re: Re[2]: Linux?   --  Stefan Andersson

Jan 10 12:05, 2006  --   Re[4]: Linux?   --  Frank Lenhard

Jan 10 12:14, 2006  --   Re: Linux?   --  Andy Jones

Jan 10 12:21, 2006  --   RE: Auto-hiding UI elements   --  Stephen Blair

Jan 10 12:23, 2006  --   Re[2]: Linux?   --  francois.painchaud sympatico.ca

Jan 10 13:20, 2006  --   RE: accessing guide hairs control points in C++   --  Mathieu Leclaire

Jan 10 13:29, 2006  --   Re: Render artifacts with secondary rays on blobby particles...   --  Meng-Yang Lu

Jan 10 13:37, 2006  --   RE: accessing guide hairs control points in C++   --  Martin Barrette

Jan 10 14:15, 2006  --   RE: accessing guide hairs control points in C++   --  Mathieu Leclaire

Jan 10 14:51, 2006  --   RE: Re[6]: Linux?   --  kim aldis

Jan 10 14:57, 2006  --   For the record.... The invisible character(s) madness   --  Bernard Lebel

Jan 10 14:57, 2006  --   Re: Render artifacts with secondary rays on blobby particles...   --  Sam Cuttriss

Jan 10 15:29, 2006  --   Re: For the record.... The invisible character(s) madness   --  francois.painchaud sympatico.ca

Jan 10 15:36, 2006  --   Re: For the record.... The invisible character(s) madness   --  Bernard Lebel

Jan 10 16:46, 2006  --   RE: accessing guide hairs control points in C++   --  Mathieu Leclaire

Jan 10 18:01, 2006  --   Autodesk completed the acquisition of Alias   --  Christian Nielsen

Jan 10 18:02, 2006  --   RE: Re[2]: Linux?   --  DeColling, James

Jan 10 19:02, 2006  --   Re: accessing guide hairs control points in C++   --  Aloys Baillet

Jan 10 19:02, 2006  --   Re: Linux?   --  Raffaele Fragapane

Jan 11 02:24, 2006  --   Re: Re[2]: Linux?   --  Stefan Andersson

Jan 11 04:14, 2006  --   Re: Re[2]: Linux?   --  Alan Jones

Jan 11 04:16, 2006  --   Re: Re[2]: Linux?   --  Alan Jones

Jan 11 04:19, 2006  --   Re: Linux?   --  Alan Jones

Jan 11 04:41, 2006  --   Re: Re[2]: Linux?   --  Tim Leydecker

Jan 11 06:08, 2006  --   Group into scripted operator   --  Samy Makki

Jan 11 06:20, 2006  --   RE: Group into scripted operator   --  kim aldis

Jan 11 07:06, 2006  --   Re: Linux?   --  Jordi Bares

Jan 11 07:07, 2006  --   Re: Re[2]: Linux?   --  Jordi Bares

Jan 11 07:35, 2006  --   AW: Group into scripted operator   --  Samy Makki

Jan 11 08:36, 2006  --   RE: Group into scripted operator   --  Andrew Skowronski

Jan 11 09:27, 2006  --   Slow movement of points of UV sets created by camera projection.   --  Andrew Konkin

Jan 11 10:54, 2006  --   AW: Group into scripted operator   --  Samy Makki

Jan 11 11:40, 2006  --   Re: Re[2]: Linux?   --  Steven Caron

Jan 11 11:50, 2006  --   Re: Re[2]: Linux?   --  Stefan Andersson

Jan 11 11:50, 2006  --   RE: Re[2]: Linux?   --  kim aldis

Jan 11 12:05, 2006  --   Re: Re[2]: Linux?   --  Steven Caron

Jan 11 12:09, 2006  --   Re: Re[2]: Linux?   --  Steven Caron

Jan 11 12:21, 2006  --   RE: Group into scripted operator   --  Andrew Skowronski

Jan 11 14:03, 2006  --   Re: Re[2]: Linux?   --  Bernard Lebel

Jan 11 14:22, 2006  --   Reminder: Second XSI-Usermeeting in Berlin, Germany   --  Thomas Helzle

Jan 11 16:05, 2006  --   Re: Linux?   --  Matt Lind

Jan 11 16:09, 2006  --   Re: Reminder: Second XSI-Usermeeting in Berlin, Germany   --  Tim Leydecker

Jan 11 16:31, 2006  --   Re: Linux?   --  brad

Jan 11 16:53, 2006  --   Re: Re[2]: Linux?   --  Tim Leydecker

Jan 11 17:27, 2006  --   RE: Linux?   --  Matt Lind

Jan 11 17:40, 2006  --   Re: Linux?   --  Steven Caron

Jan 11 17:58, 2006  --   Re: Group into scripted operator   --  Luke

Jan 11 18:05, 2006  --   Re: XSI on linux compability   --  David Abbott

Jan 11 18:31, 2006  --   Re: Linux?   --  Raffaele Fragapane

Jan 11 18:55, 2006  --   Re: Linux?   --  Chris Evans

Jan 11 19:11, 2006  --   Re: XSI on linux compability   --  Raffaele Fragapane

Jan 11 20:40, 2006  --   Re: XSI on linux compability   --  David Abbott

Jan 11 21:32, 2006  --   Re: XSI on linux compability   --  Raffaele Fragapane

Jan 12 01:16, 2006  --   Skeleton Manipulator Problem   --  Hans,Veenendaal,AMplus R&D,SOJ

Jan 12 04:27, 2006  --   Re: Re[2]: Linux?   --  Jordi Bares

Jan 12 04:29, 2006  --   Re: Render Preview   --  Stefan Andersson

Jan 12 04:33, 2006  --   AW: Group into scripted operator   --  Samy Makki

Jan 12 05:02, 2006  --   Render Preview   --  Stefan Andersson

Jan 12 05:47, 2006  --   RE: Skeleton Manipulator Problem   --  Brent McPherson

Jan 12 06:32, 2006  --   XSI Renderfarm - UK   --  Tony Naqvi

Jan 12 06:34, 2006  --   relative math operator input problem   --  Marek Schneider

Jan 12 07:33, 2006  --   RE: Render Preview   --  Rob Wuijster

Jan 12 07:36, 2006  --   RE: relative math operator input problem   --  Rob Wuijster

Jan 12 07:39, 2006  --   Re: Render Preview   --  Stefan Andersson

Jan 12 08:08, 2006  --   Re: relative math operator input problem   --  Marek Schneider

Jan 12 08:30, 2006  --   RE: relative math operator input problem   --  Halfdan Ingvarsson

Jan 12 09:57, 2006  --   Re: relative math operator input problem   --  Marek Schneider

Jan 12 10:07, 2006  --   Re: relative math operator input problem   --  Marek Schneider

Jan 12 10:08, 2006  --   RE: relative math operator input problem   --  Juan Brockhaus

Jan 12 10:14, 2006  --   texture fixed when modelling   --  Chris Marshall

Jan 12 10:20, 2006  --   RE: Linux?   --  kim aldis

Jan 12 10:20, 2006  --   RE: Linux?   --  kim aldis

Jan 12 10:20, 2006  --   RE: Group into scripted operator   --  Andrew Skowronski

Jan 12 10:27, 2006  --   RE: Linux?   --  kim aldis

Jan 12 10:38, 2006  --   RE: Linux?   --  Alexei Godek

Jan 12 10:42, 2006  --   Re: Render Preview   --  Oscar Juárez

Jan 12 10:52, 2006  --   Re: texture fixed when modelling   --  Gene Crucean

Jan 12 10:52, 2006  --   Re: relative math operator input problem   --  Marek Schneider

Jan 12 10:53, 2006  --   RE: relative math operator input problem   --  Halfdan Ingvarsson

Jan 12 11:00, 2006  --   RE: Linux?   --  Marc-Andre Carbonneau

Jan 12 11:18, 2006  --   Re: texture fixed when modelling   --  Chris Marshall

Jan 12 11:23, 2006  --   RE: Linux?   --  Christine Charette

Jan 12 11:32, 2006  --   Re: Linux?   --  Robert Moodie

Jan 12 11:46, 2006  --   Particles - Align on Velocity after deformations problem.   --  Adam Seeley

Jan 12 11:57, 2006  --   Re: relative math operator input problem   --  Marek Schneider

Jan 12 12:09, 2006  --   RE: Particles - Align on Velocity after deformations problem.   --  Juan Brockhaus

Jan 12 12:56, 2006  --   Re: Linux?   --  Matt Lind

Jan 12 12:58, 2006  --   Re: Linux?   --  Matt Lind

Jan 12 13:02, 2006  --   Re: Linux?   --  Matt Lind

Jan 12 13:42, 2006  --   Linux Windows authentication....   --  Raffaele Scaduto-Medola

Jan 12 15:39, 2006  --   Mixer added to ref models upon import   --  Bernard Lebel

Jan 12 15:48, 2006  --   RE: Mixer added to ref models upon import   --  Andre DeAngelis

Jan 12 16:05, 2006  --   RE: Linux?   --  kim aldis

Jan 12 16:15, 2006  --   Re: Linux?   --  Bernard Lebel

Jan 12 16:36, 2006  --   Re: Linux?   --  Tim Leydecker

Jan 12 17:19, 2006  --   Import of .prt files into XSI   --  Marc Bommersheim

Jan 12 17:44, 2006  --   RE: Import of .prt files into XSI   --  Andre DeAngelis

Jan 12 17:56, 2006  --   Re: Import of .prt files into XSI   --  Marc Bommersheim

Jan 12 19:33, 2006  --   Autodesk lay offs   --  Wayne Williams

Jan 13 04:02, 2006  --   Nice Event in Paris   --  ThierryBaret

Jan 13 04:05, 2006  --   RE: Nice Event in Paris   --  kim aldis

Jan 13 04:20, 2006  --   RE: Skeleton Manipulator Problem   --  Hans,Veenendaal,AMplus R&D,SOJ

Jan 13 04:43, 2006  --   Geo_lights implemented in XSI 5?   --  Demian Zarins

Jan 13 05:42, 2006  --   Re: Nice Event in Paris   --  guillaume laforge

Jan 13 05:50, 2006  --   convert sound to fcurve   --  Chris Marshall

Jan 13 05:59, 2006  --   Re: Linux?   --  Alan Jones

Jan 13 06:11, 2006  --   Re: Import of .prt files into XSI Polytrans, Deepexploration and nGrain   --  at

Jan 13 06:26, 2006  --   Re: convert sound to fcurve   --  Morten Bartholdy

Jan 13 07:40, 2006  --   Changing space of rotations   --  Alan Jones

Jan 13 08:07, 2006  --   RE: Changing space of rotations   --  Brent McPherson

Jan 13 08:27, 2006  --   Re: Mixer added to ref models upon import   --  Nicolas Langlois

Jan 13 08:31, 2006  --   Re: XSI 5.01 distributed rendering/renderslaves + setup bug?   --  Tim Leydecker

Jan 13 08:41, 2006  --   Re: Changing space of rotations   --  Alan Jones

Jan 13 08:53, 2006  --   RE: Import of .prt files into XSI   --  Andre DeAngelis

Jan 13 09:13, 2006  --   How to start XSI 5.01 Adv. using the -foundation flag?   --  Tim Leydecker

Jan 13 09:57, 2006  --   Re: How to start XSI 5.01 Adv. using the -foundation flag?   --  Stefan Andersson

Jan 13 09:59, 2006  --   Re: Changing space of rotations   --  Alan Jones

Jan 13 10:03, 2006  --   Re: How to start XSI 5.01 Adv. using the -foundation flag?   --  Sam Cuttriss

Jan 13 10:11, 2006  --   Syflex   --  Robert Moodie

Jan 13 10:16, 2006  --   RE: Syflex   --  Andre DeAngelis

Jan 13 10:16, 2006  --   Re: Mixer added to ref models upon import   --  Matt Morris

Jan 13 10:21, 2006  --   RE: Changing space of rotations   --  Brent McPherson

Jan 13 10:23, 2006  --   Re: Import of .prt files into XSI Polytrans, Deepexploration and nGrain   --  Marc Bommersheim

Jan 13 10:31, 2006  --   Re: Mixer added to ref models upon import   --  Nicolas Langlois

Jan 13 10:36, 2006  --   Re: Changing space of rotations   --  Alan Jones

Jan 13 10:45, 2006  --   RE: How to start XSI 5.01 Adv. using the -foundation flag?   --  Luc-Eric Rousseau

Jan 13 10:57, 2006  --   RE: Changing space of rotations   --  Brent McPherson

Jan 13 11:08, 2006  --   Re: How to start XSI 5.01 Adv. using the -foundation flag?   --  Tim Leydecker

Jan 13 11:22, 2006  --   RE: How to start XSI 5.01 Adv. using the -foundation flag?   --  Luc-Eric Rousseau

Jan 13 11:23, 2006  --   RE: How to start XSI 5.01 Adv. using the -foundation flag?   --  Matthew Carpenter

Jan 13 11:48, 2006  --   Re: How to start XSI 5.01 Adv. using the -foundation flag?   --  Tim Leydecker

Jan 13 12:08, 2006  --   Re: Changing space of rotations   --  Alan Jones

Jan 13 16:42, 2006  --   adding to a mesh in a scripted op   --  kim aldis

Jan 13 17:22, 2006  --   RE: adding to a mesh in a scripted op   --  Andrew Skowronski

Jan 13 17:57, 2006  --   Detecting intersection between a curve and a nurbs surface...   --  Meng-Yang Lu

Jan 13 20:12, 2006  --   Re: Detecting intersection between a curve and a nurbs surface...   --  brad

Jan 13 20:30, 2006  --   Re: Detecting intersection between a curve and a nurbs surface...   --  Meng-Yang Lu

Jan 13 20:43, 2006  --   Re: Detecting intersection between a curve and a nurbs surface...   --  brad

Jan 13 21:41, 2006  --   OT: Honda commercial   --  francois.painchaud sympatico.ca

Jan 14 02:42, 2006  --   RE: adding to a mesh in a scripted op   --  kim aldis

Jan 14 02:48, 2006  --   RE: adding to a mesh in a scripted op   --  kim aldis

Jan 14 02:57, 2006  --   RE: adding to a mesh in a scripted op   --  kim aldis

Jan 14 04:38, 2006  --   RE: adding to a mesh in a scripted op   --  kim aldis

Jan 14 05:20, 2006  --   RE: adding to a mesh in a scripted op   --  Andrew Skowronski

Jan 14 05:35, 2006  --   Re: OT: Honda commercial   --  Stefan Andersson

Jan 14 05:56, 2006  --   RE: OT: Honda commercial   --  michael johansson

Jan 14 06:43, 2006  --   Re: Import of .prt files into XSI   --  Thomas Helzle

Jan 14 07:54, 2006  --   Re: Import of .prt files into XSI   --  Thomas Helzle

Jan 14 08:03, 2006  --   Last Reminder: Second XSI-Usermeeting in Berlin, Germany   --  Thomas Helzle

Jan 14 09:19, 2006  --   Re: Mixer added to ref models upon import   --  Matt Morris

Jan 14 13:20, 2006  --   Re: Render Preview   --  Stefan Andersson

Jan 15 03:39, 2006  --   RE: adding to a mesh in a scripted op   --  kim aldis

Jan 15 04:14, 2006  --   Re: Import of .prt files into XSI   --  Marc Bommersheim

Jan 15 04:42, 2006  --   OT: cpu speeds, price vs performace   --  Stefan Andersson

Jan 15 05:06, 2006  --   RE: cpu speeds, price vs performace   --  kim aldis

Jan 15 05:31, 2006  --   Re: cpu speeds, price vs performace   --  Stefan Andersson

Jan 15 05:53, 2006  --   Re: OT: cpu speeds, price vs performace   --  Frank Lenhard

Jan 15 06:01, 2006  --   Re: OT: cpu speeds, price vs performace   --  Stefan Andersson

Jan 15 06:19, 2006  --   RE: OT: cpu speeds, price vs performace   --  Simon Pickard

Jan 15 06:20, 2006  --   Re: Import of .prt files into XSI   --  Thomas Helzle

Jan 15 06:25, 2006  --   RE: OT: cpu speeds, price vs performace   --  kim aldis

Jan 15 06:37, 2006  --   RE: OT: cpu speeds, price vs performace   --  James Dc \(Gmail\)

Jan 15 06:47, 2006  --   Re: OT: cpu speeds, price vs performace   --  Stefan Andersson

Jan 15 06:49, 2006  --   RE: OT: cpu speeds, price vs performace   --  michael johansson

Jan 15 06:49, 2006  --   Re: OT: cpu speeds, price vs performace   --  Stefan Andersson

Jan 15 07:17, 2006  --   Re: OT: cpu speeds, price vs performace   --  Tim Leydecker

Jan 15 07:34, 2006  --   RE: OT: cpu speeds, price vs performace   --  kim aldis

Jan 15 07:49, 2006  --   Re: OT: cpu speeds, price vs performace   --  Stefan Andersson

Jan 15 10:15, 2006  --   RE: OT: cpu speeds, price vs performace   --  kim aldis

Jan 15 12:11, 2006  --   Re: adding to a mesh in a scripted op   --  Alan Jones

Jan 15 12:42, 2006  --   Re[2]: OT: cpu speeds, price vs performace   --  Frank Lenhard

Jan 15 12:53, 2006  --   Move constraint keys with transformation keys in the dopesheet   --  David Saber

Jan 15 13:51, 2006  --   Normal Maps !   --  Christopher

Jan 15 14:03, 2006  --   Re: Normal Maps !   --  Thomas Helzle

Jan 15 14:16, 2006  --   Re: Normal Maps !   --  Gavin Goulden

Jan 15 14:41, 2006  --   Re[2]: Normal Maps !   --  Christopher

Jan 15 15:24, 2006  --   Re: Re[2]: OT: cpu speeds, price vs performace   --  Stefan Andersson

Jan 15 16:28, 2006  --   Re: Nice Event in Paris   --  porl

Jan 15 18:02, 2006  --   Re: OT: cpu speeds, price vs performace   --  digimata

Jan 15 22:22, 2006  --   RE: Linux?   --  Hans,Veenendaal,AMplus R&D,SOJ

Jan 15 22:28, 2006  --   Re: Re[2]: Normal Maps !   --  brad friedman

Jan 15 22:55, 2006  --   PTP file format and rendering results from 3rd party simulator   --  Louis

Jan 16 01:53, 2006  --   RE: adding to a mesh in a scripted op   --  kim aldis

Jan 16 02:20, 2006  --   compiled command return Value?   --  Nick

Jan 16 02:43, 2006  --   Re: compiled command return Value?   --  Nick

Jan 16 03:06, 2006  --   Re : Linux ?? ... a real GATOR problem...   --  Véronique Benquey

Jan 16 03:19, 2006  --   RE: OT: cpu speeds, price vs performace   --  Rob Wuijster

Jan 16 03:23, 2006  --   Re: *** SPAM *** Move constraint keys with transformation keys in the dopes   --  anton

Jan 16 04:54, 2006  --   Re: PTP file format and rendering results from 3rd party simulator   --  Alan Jones

Jan 16 05:46, 2006  --   RE: Render Preview   --  Alex O'Connor

Jan 16 07:02, 2006  --   RE: Linux ?? ... a real GATOR problem...   --  kim aldis

Jan 16 07:36, 2006  --   image data embeds in mi files   --  kim aldis

Jan 16 07:48, 2006  --   Re: Linux ?? ... a real GATOR problem...and C++   --  Véronique Benquey

Jan 16 08:13, 2006  --   Re: image data embeds in mi files   --  Adrian Wyer

Jan 16 08:24, 2006  --   Re: image data embeds in mi files   --  Jordi Bares

Jan 16 08:24, 2006  --   RE: image data embeds in mi files   --  Pankhurst, Lawrence

Jan 16 08:26, 2006  --   RE: image data embeds in mi files   --  Halfdan Ingvarsson

Jan 16 08:33, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 16 08:36, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 16 08:49, 2006  --   RE: Linux ?? ... a real GATOR problem...and C++   --  Stephen Blair

Jan 16 09:17, 2006  --   cascading blendshape animations?   --  Tim Leydecker

Jan 16 09:21, 2006  --   RE: Linux ?? ... a real GATOR problem...and C++   --  kim aldis

Jan 16 09:23, 2006  --   Re: cascading blendshape animations?   --  Oscar Juárez

Jan 16 09:24, 2006  --   RE: OT: Honda commercial   --  Christine Charette

Jan 16 09:26, 2006  --   RE: adding to a mesh in a scripted op   --  Christine Charette

Jan 16 09:29, 2006  --   Re: cascading blendshape animations?   --  Oscar Juárez

Jan 16 10:11, 2006  --   Re: cascading blendshape animations?   --  Tim Leydecker

Jan 16 10:20, 2006  --   light's associated models.   --  Robert(at)texturelighting.com

Jan 16 10:55, 2006  --   Re: cascading blendshape animations?   --  Tim Leydecker

Jan 16 11:47, 2006  --   Blending a normal map and a bump map   --  loganarts

Jan 16 12:13, 2006  --   Re:Blending a normal map and a bump map   --  loganarts

Jan 16 12:45, 2006  --   Re: Blending a normal map and a bump map   --  Alan Jones

Jan 16 12:48, 2006  --   Re: light's associated models.   --  Alan Jones

Jan 16 13:29, 2006  --   RE: image data embeds in mi files   --  Sebastien Nadeau

Jan 16 14:23, 2006  --   Re: Move constraint keys with transformation keys in the dopesheet   --  David Saber

Jan 16 15:20, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 16 22:31, 2006  --   Re[4]: Normal Maps !   --  Christopher

Jan 16 23:53, 2006  --   Re: Normal Maps !   --  Raffaele Fragapane

Jan 17 03:27, 2006  --   Re: Normal Maps !   --  Peder Kallin

Jan 17 03:37, 2006  --   Re: XSI on linux compability   --  Stefan Andersson

Jan 17 05:09, 2006  --   XSI "locks" when rendering with OGL/hidden line etc.   --  Rob Wuijster

Jan 17 05:19, 2006  --   Re: Linux ?? ... a real GATOR problem...and C++   --  Véronique Benquey

Jan 17 05:41, 2006  --   RE: image data embeds in mi files   --  Jordi Bares

Jan 17 05:42, 2006  --   Re: XSI on linux compability   --  Mikko Ronkainen

Jan 17 05:46, 2006  --   RE: OT: Honda commercial   --  Jordi Bares

Jan 17 05:58, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 17 06:30, 2006  --   Re: XSI on linux compability   --  Alan Jones

Jan 17 06:53, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Rob Wuijster

Jan 17 07:01, 2006  --   RE: image data embeds in mi files   --  Jordi Bares

Jan 17 07:13, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 17 08:17, 2006  --   RE: image data embeds in mi files   --  Jordi Bares

Jan 17 08:37, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Halfdan Ingvarsson

Jan 17 09:30, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Jason Brynford-Jones

Jan 17 09:39, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Rob Wuijster

Jan 17 09:41, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Adrian Wyer

Jan 17 09:45, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Halfdan Ingvarsson

Jan 17 09:57, 2006  --   Instant crash when pressing 8!?   --  Morten Bartholdy

Jan 17 09:58, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Chris Marshall

Jan 17 10:07, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Rob Wuijster

Jan 17 10:19, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Adrian Wyer

Jan 17 10:25, 2006  --   Re: Instant crash when pressing 8!?   --  Wayne Williams

Jan 17 10:54, 2006  --   Re[2]: Normal Maps !   --  Christopher

Jan 17 11:13, 2006  --   External shaders and XSI 64   --  Objectivo49

Jan 17 12:02, 2006  --   RE: External shaders and XSI 64   --  kim aldis

Jan 17 13:22, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Andy Jones

Jan 17 16:21, 2006  --   still more light linking problems..   --  Robert(at)texturelighting.com

Jan 17 17:17, 2006  --   Re: still more light linking problems..   --  guillaume laforge

Jan 17 17:49, 2006  --   Showing/rendering frames with stepping   --  maxxsi maxxsi.com

Jan 17 18:19, 2006  --   Re: Showing/rendering frames with stepping   --  guillaume laforge

Jan 17 19:59, 2006  --   Re: Showing/rendering frames with stepping   --  maxxsi maxxsi.com

Jan 18 04:31, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Adrian Wyer

Jan 18 04:34, 2006  --   Growing hairs?   --  Arvid Björn

Jan 18 04:43, 2006  --   RE: Growing hairs?   --  kim aldis

Jan 18 06:57, 2006  --   Re: Growing hairs?   --  Arvid Björn

Jan 18 07:25, 2006  --   RE: Growing hairs?   --  kim aldis

Jan 18 07:45, 2006  --   RE: Growing hairs?   --  kim aldis

Jan 18 10:19, 2006  --   custom layout from 4.2 to 5.0, possible??   --  Rob Wuijster

Jan 18 10:48, 2006  --   Re: Growing hairs?   --  Arvid Björn

Jan 18 11:04, 2006  --   procedurally animated text   --  Marek Schneider

Jan 18 11:15, 2006  --   RE: Growing hairs?   --  kim aldis

Jan 18 12:28, 2006  --   RE: procedurally animated text   --  kim aldis

Jan 18 12:45, 2006  --   Re: procedurally animated text   --  Marek Schneider

Jan 18 12:45, 2006  --   Insert crv knot op   --  Marek Schneider

Jan 18 13:27, 2006  --   Re: External shaders and XSI 64   --  Filipe Alves

Jan 18 14:14, 2006  --   Idea: move tool for objects!   --  David Saber

Jan 18 14:35, 2006  --   Re: procedurally animated text   --  guillaume laforge

Jan 18 14:49, 2006  --   Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 15:04, 2006  --   RE: External shaders and XSI 64   --  kim aldis

Jan 18 15:10, 2006  --   RE: Cycles/Re-entrancy not supported   --  kim aldis

Jan 18 15:33, 2006  --   Re: Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 15:33, 2006  --   Re: *** SPAM *** Idea: move tool for objects!   --  anton

Jan 18 15:36, 2006  --   Re: Cycles/Re-entrancy not supported   --  francois.painchaud sympatico.ca

Jan 18 15:39, 2006  --   Re: Cycles/Re-entrancy not supported   --  francois.painchaud sympatico.ca

Jan 18 16:10, 2006  --   RE: Cycles/Re-entrancy not supported   --  kim aldis

Jan 18 16:16, 2006  --   Particle size prop to camera?   --  Hans Payer

Jan 18 16:18, 2006  --   RE: Particle size prop to camera?   --  kim aldis

Jan 18 16:19, 2006  --   Re: Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 16:24, 2006  --   RE: Cycles/Re-entrancy not supported   --  kim aldis

Jan 18 16:27, 2006  --   Re: Particle size prop to camera?   --  Hans Payer

Jan 18 16:43, 2006  --   RE: Cycles/Re-entrancy not supported   --  Martin Barrette

Jan 18 16:49, 2006  --   Re: Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 16:58, 2006  --   Re: Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 20:43, 2006  --   Re: External shaders and XSI 64   --  Raffaele Fragapane

Jan 19 03:42, 2006  --   Re: External shaders and XSI 64   --  André Adam

Jan 19 03:48, 2006  --   Animated Sweep   --  Homam Bahnassi

Jan 19 04:05, 2006  --   RE: Particle size prop to camera?   --  Homam Bahnassi

Jan 19 04:42, 2006  --   Re: Insert crv knot op   --  Alan Jones

Jan 19 05:54, 2006  --   Re: Insert crv knot op   --  Marek Schneider

Jan 19 07:38, 2006  --   Re: procedurally animated text   --  Marek Schneider

Jan 19 10:57, 2006  --   RE: Idea: move tool for objects!   --  admin schnuer.com

Jan 19 11:04, 2006  --   RE: Idea: move tool for objects!   --  admin schnuer.com

Jan 19 11:45, 2006  --   Re: Idea: move tool for objects!   --  anton

Jan 19 12:05, 2006  --   Useless message boxes   --  Robert Moodie

Jan 19 12:12, 2006  --   Re: Idea: move tool for objects!   --  David Saber

Jan 19 12:55, 2006  --   RE: Useless message boxes   --  Marc-Andre Carbonneau

Jan 19 13:12, 2006  --   RE: Animated Sweep   --  Matt Lind

Jan 19 13:48, 2006  --   Re: Useless message boxes   --  Meng-Yang Lu

Jan 19 13:58, 2006  --   Re: Useless message boxes   --  Gavin Goulden

Jan 19 14:22, 2006  --   Re: Useless message boxes   --  Robert Moodie

Jan 19 14:24, 2006  --   RE: Idea: move tool for objects!   --  Brent McPherson

Jan 19 14:24, 2006  --   Ultimapper issue   --  Bryan Eppenheimer

Jan 19 14:25, 2006  --   RE: Ultimapper issue   --  Stephen Blair

Jan 19 14:34, 2006  --   RE: Useless message boxes   --  Marc-Andre Carbonneau

Jan 19 14:35, 2006  --   OT: Car Racing Reel for XSI...   --  Homam Bahnassi

Jan 19 14:44, 2006  --   RE: Animated Sweep   --  Homam Bahnassi

Jan 19 15:22, 2006  --   RE: Idea: move tool for objects!   --  kim aldis

Jan 19 15:25, 2006  --   RE: Animated Sweep   --  kim aldis

Jan 19 16:33, 2006  --   RE: Ultimapper issue   --  Bryan Eppenheimer

Jan 19 16:40, 2006  --   RE: Ultimapper issue   --  Stephen Blair

Jan 19 16:46, 2006  --   Render manager software   --  Gene Jannece

Jan 19 16:53, 2006  --   RE: Ultimapper issue   --  Bryan Eppenheimer

Jan 19 17:13, 2006  --   Re: Render manager software   --  Wayne Williams

Jan 19 17:25, 2006  --   [scripting] Where an operator reads.   --  Francois Lord

Jan 19 17:33, 2006  --   Re: Render manager software   --  Gene Jannece

Jan 19 17:34, 2006  --   Re: [scripting] Where an operator reads.   --  Aloys Baillet

Jan 19 17:59, 2006  --   Re: [scripting] Where an operator reads.   --  francois.painchaud sympatico.ca

Jan 19 19:57, 2006  --   Scripting, learning?   --  Christopher

Jan 19 20:06, 2006  --   Re: Idea: move tool for objects!   --  Raffaele Fragapane

Jan 19 20:13, 2006  --   Re: Scripting, learning?   --  Bernard Lebel

Jan 19 23:54, 2006  --   RE: Idea: move tool for objects!   --  admin schnuer.com

Jan 20 00:50, 2006  --   RE: Render manager software   --  Sandy E. Sutherland

Jan 20 02:07, 2006  --   Re: Render manager software   --  Stefan Andersson

Jan 20 04:33, 2006  --   OM: Image Sources   --  André Adam

Jan 20 04:42, 2006  --   Re: OM: Image Sources   --  guillaume laforge

Jan 20 05:18, 2006  --   Re: OM: Image Sources   --  André Adam

Jan 20 07:20, 2006  --   RE: Render manager software   --  Sebastian Faber

Jan 20 08:23, 2006  --   softimage and flash   --  Pingo

Jan 20 08:28, 2006  --   Re: softimage and flash   --  Stefan Andersson

Jan 20 08:41, 2006  --   Re: OM: Image Sources   --  Bernard Lebel

Jan 20 08:42, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Byron Nash

Jan 20 08:48, 2006  --   RE: softimage and flash   --  Jeff McFall

Jan 20 08:50, 2006  --   Re: OM: Image Sources   --  André Adam

Jan 20 08:59, 2006  --   slow friday   --  Chris Marshall

Jan 20 09:04, 2006  --   Re: OM: Image Sources   --  Bernard Lebel

Jan 20 09:05, 2006  --   Re: slow friday   --  Stefan Andersson

Jan 20 09:13, 2006  --   Re: slow friday   --  Alan Jones

Jan 20 09:13, 2006  --   Re: slow friday   --  Chris Marshall

Jan 20 09:15, 2006  --   RE: Car Racing Reel for XSI...   --  Marc-Andre Carbonneau

Jan 20 09:18, 2006  --   Re: slow friday   --  Stefan Andersson

Jan 20 09:19, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Morten Bartholdy

Jan 20 09:20, 2006  --   Feather Geoetry Shader   --  Andre DeAngelis

Jan 20 09:28, 2006  --   Re: Feather Geoetry Shader   --  Alan Jones

Jan 20 09:29, 2006  --   Re: softimage and flash   --  Chris Johnson

Jan 20 09:34, 2006  --   Re: softimage and flash   --  Chris Marshall

Jan 20 09:35, 2006  --   Re: slow friday   --  Alan Jones

Jan 20 09:39, 2006  --   Re: OM: Image Sources   --  André Adam

Jan 20 09:45, 2006  --   Re: softimage and flash   --  Pingo

Jan 20 09:45, 2006  --   RE: slow friday   --  kim aldis

Jan 20 09:48, 2006  --   Re: OM: Image Sources   --  André Adam

Jan 20 09:51, 2006  --   Re: slow friday   --  Alan Jones

Jan 20 09:53, 2006  --   Re: softimage and flash   --  Chris Marshall

Jan 20 09:54, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Gene Jannece

Jan 20 09:57, 2006  --   Re: slow friday   --  Chris Marshall

Jan 20 09:57, 2006  --   Re: slow friday   --  Chris Marshall

Jan 20 10:02, 2006  --   Re: softimage and flash   --  fred

Jan 20 10:06, 2006  --   RE: softimage and flash   --  kim aldis

Jan 20 10:08, 2006  --   RE: slow friday   --  kim aldis

Jan 20 10:11, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Morten Bartholdy

Jan 20 10:14, 2006  --   Re: slow friday   --  Alan Jones

Jan 20 10:18, 2006  --   Re: slow friday   --  Chris Marshall

Jan 20 10:24, 2006  --   RE: slow friday   --  Stephen Blair

Jan 20 11:30, 2006  --   RE: QUICKTIME 7 issues with XSI 4x   --  Luc-Eric Rousseau

Jan 20 12:26, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Gene Jannece

Jan 20 12:36, 2006  --   RE: Car Racing Reel for XSI...   --  Homam Bahnassi

Jan 20 14:34, 2006  --   [OT] general question   --  Todd Alan Peleg

Jan 20 15:02, 2006  --   RE: [OT] general question   --  James Rogers

Jan 20 15:55, 2006  --   RE: slow friday   --  Matt Lind

Jan 20 16:09, 2006  --   Re: [scripting] Where an operator reads.   --  Francois Lord

Jan 20 18:30, 2006  --   Useing XML to store pass/partition information   --  Brian Day

Jan 20 18:55, 2006  --   Re: Useing XML to store pass/partition information   --  Bernard Lebel

Jan 20 19:54, 2006  --   Re: Useing XML to store pass/partition information   --  Raffaele Scaduto-Medola

Jan 21 02:10, 2006  --   Re: Useing XML to store pass/partition information   --  guillaume laforge

Jan 21 02:29, 2006  --   RE: Useing XML to store pass/partition information   --  kim aldis

Jan 21 02:34, 2006  --   RE: Useing XML to store pass/partition information   --  kim aldis

Jan 21 03:37, 2006  --   Re: slow friday   --  Alan Jones

Jan 21 05:37, 2006  --   RE: Useing XML to store pass/partition information   --  Raffaele Scaduto-Medola

Jan 21 07:04, 2006  --   Re: Useing XML to store pass/partition information   --  guillaume laforge

Jan 21 09:02, 2006  --   Re: Useing XML to store pass/partition information   --  Bernard Lebel

Jan 21 09:49, 2006  --   hierachy scaling behaviour   --  Marek Schneider

Jan 21 11:15, 2006  --   RE: Useing XML to store pass/partition information   --  Andy Nicholas

Jan 21 14:32, 2006  --   Relative - Absolute paths. WasRE: Useing XML to store pass/partition inform   --  kim aldis

Jan 21 15:13, 2006  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Bernard Lebel

Jan 21 15:15, 2006  --   Re: Useing XML to store pass/partition information   --  guillaume laforge

Jan 21 15:40, 2006  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  guillaume laforge

Jan 21 17:35, 2006  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  kim aldis

Jan 21 21:22, 2006  --   Why XSI Is Awesome   --  Mike Werckle

Jan 21 23:26, 2006  --   Re: Why XSI Is Awesome   --  olivier jeannel

Jan 21 23:55, 2006  --   Re: Why XSI Is Awesome   --  Andy Jones

Jan 22 01:35, 2006  --   RE: Why XSI Is Awesome   --  kim aldis

Jan 22 01:49, 2006  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  kim aldis

Jan 22 02:11, 2006  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  kim aldis

Jan 22 02:18, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 22 02:27, 2006  --   RE: Why XSI Is Awesome   --  kim aldis

Jan 22 03:33, 2006  --   Re: Why XSI Is Awesome   --  Stefan Andersson

Jan 22 04:24, 2006  --   RE: Why XSI Is Awesome   --  James Dc \(Gmail\)

Jan 22 04:30, 2006  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Stefan Andersson

Jan 22 05:29, 2006  --   RE: Why XSI Is Awesome   --  Andy Nicholas

Jan 22 06:00, 2006  --   RE: Why XSI Is Awesome   --  brad friedman

Jan 22 07:27, 2006  --   Re[2]: Why XSI Is Awesome   --  Frank Lenhard

Jan 22 10:40, 2006  --   RE: Re[2]: Why XSI Is Awesome   --  Norm Olsen

Jan 22 10:57, 2006  --   Re: Re[2]: Why XSI Is Awesome   --  Alan Jones

Jan 22 11:43, 2006  --   RE: Re[2]: Why XSI Is Awesome   --  kim aldis

Jan 22 12:11, 2006  --   Re[4]: Why XSI Is Awesome   --  Frank Lenhard

Jan 22 12:44, 2006  --   Re: Re[2]: Why XSI Is Awesome   --  Alan Jones

Jan 22 12:44, 2006  --   Re: Re[4]: Why XSI Is Awesome   --  Alan Jones

Jan 22 12:52, 2006  --   Re: Re[4]: Why XSI Is Awesome   --  Bernard Lebel

Jan 22 13:14, 2006  --   Re: Re[2]: Why XSI Is Awesome   --  brad friedman

Jan 22 13:19, 2006  --   Re[6]: Why XSI Is Awesome   --  Frank Lenhard

Jan 22 13:46, 2006  --   RE: hierachy scaling behaviour   --  Brent McPherson

Jan 22 13:57, 2006  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Bernard Lebel

Jan 22 14:54, 2006  --   Re: hierachy scaling behaviour   --  Marek Schneider

Jan 22 15:11, 2006  --   Re[4]: Why XSI Is Awesome   --  Frank Lenhard

Jan 22 19:58, 2006  --   Re: Re[4]: Why XSI Is Awesome   --  XSI stuff

Jan 22 21:31, 2006  --   Re: Why XSI Is Awesome   --  Raffaele Fragapane

Jan 23 02:57, 2006  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  kim aldis

Jan 23 03:54, 2006  --   Re: softimage and flash   --  Pingo

Jan 23 04:23, 2006  --   Re: Why XSI Is Awesome   --  Andy Nicholas

Jan 23 04:55, 2006  --   Mocap questions, again.......   --  Rob Wuijster

Jan 23 05:10, 2006  --   Re: Mocap questions, again.......   --  Andy Nicholas

Jan 23 06:29, 2006  --   Re: Mocap questions, again.......   --  Carl Callewaert

Jan 23 07:23, 2006  --   Re: Mocap questions, again.......   --  André Adam

Jan 23 07:33, 2006  --   Re: Mocap questions, again.......   --  Carl Callewaert

Jan 23 08:07, 2006  --   Re: Mocap questions, again.......   --  André Adam

Jan 23 08:09, 2006  --   Re: Mocap questions, again.......   --  André Adam

Jan 23 08:24, 2006  --   Re: Mocap questions, again.......   --  Carl Callewaert

Jan 23 09:14, 2006  --   RE: Why XSI Is Awesome   --  Ed Harriss

Jan 23 09:14, 2006  --   Geometry Shader and Clusters   --  Philipp Oser

Jan 23 09:16, 2006  --   RE: Useing XML to store pass/partition information   --  Andre DeAngelis

Jan 23 09:21, 2006  --   RE: Useing XML to store pass/partition information   --  Andre DeAngelis

Jan 23 09:52, 2006  --   OT - Ferrofluid sculpture   --  Eric Lampi

Jan 23 10:46, 2006  --   RE: OT - Ferrofluid sculpture   --  Rob Wuijster

Jan 23 11:18, 2006  --   Re: OT - Ferrofluid sculpture   --  Todd Akita

Jan 23 11:32, 2006  --   Color_Basic_Math Question   --  Christopher

Jan 23 11:42, 2006  --   Re: Color_Basic_Math Question   --  André Adam

Jan 23 11:42, 2006  --   RE: Color_Basic_Math Question   --  Halfdan Ingvarsson

Jan 23 11:51, 2006  --   RE: Why XSI Is Awesome   --  Halfdan Ingvarsson

Jan 23 12:06, 2006  --   Re: Color_Basic_Math Question   --  guillaume laforge

Jan 23 12:43, 2006  --   OBJ Imporet errors   --  Andre DeAngelis

Jan 23 13:09, 2006  --   Re: OBJ Imporet errors   --  Rainer Schmidt

Jan 23 13:18, 2006  --   RE: OBJ Imporet errors   --  Andre DeAngelis

Jan 23 13:41, 2006  --   RE: OBJ Imporet errors   --  Rainer Schmidt

Jan 23 14:03, 2006  --   RE: OBJ Imporet errors   --  kim aldis

Jan 23 14:24, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 23 14:52, 2006  --   Re: Why XSI Is Awesome   --  Chris Marshall

Jan 23 14:52, 2006  --   Re: Why XSI Is Awesome   --  Alan Jones

Jan 23 15:15, 2006  --   RE: Why XSI Is Awesome   --  Halfdan Ingvarsson

Jan 23 15:33, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 23 15:43, 2006  --   Re: Why XSI Is Awesome   --  Bernard Lebel

Jan 23 15:49, 2006  --   animation concepts   --  Frank Lenhard

Jan 23 15:52, 2006  --   Re: Why XSI Is Awesome   --  Stefan Andersson

Jan 23 16:11, 2006  --   Re: Why XSI Is Awesome   --  guillaume laforge

Jan 23 16:13, 2006  --   Re: Why XSI Is Awesome   --  Tim Leydecker

Jan 23 16:17, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 23 16:26, 2006  --   Re: Why XSI Is Awesome   --  Stefan Andersson

Jan 23 16:27, 2006  --   RE: Why XSI Is Awesome   --  Halfdan Ingvarsson

Jan 23 16:27, 2006  --   Re: Why XSI Is Awesome   --  Steven Caron

Jan 23 16:37, 2006  --   Re: Why XSI Is Awesome   --  Stefan Andersson

Jan 23 16:38, 2006  --   RE: Why XSI Is Awesome   --  Luc-Eric Rousseau

Jan 23 16:47, 2006  --   Re: Why XSI Is Awesome   --  Joey Ponthieux

Jan 23 16:49, 2006  --   Re: Why XSI Is Awesome   --  Robert Moodie

Jan 23 16:52, 2006  --   Re: Why XSI Is Awesome   --  Sylvain Moreau

Jan 23 16:56, 2006  --   Re: Why XSI Is Awesome   --  Tim Leydecker

Jan 23 17:17, 2006  --   Re: animation concepts   --  porl

Jan 23 17:20, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 23 17:45, 2006  --   Re: Why XSI Is Awesome   --  Steven Caron

Jan 23 20:39, 2006  --   Idea for constraints   --  Andy Jones

Jan 23 20:41, 2006  --   Re: Why XSI Is Awesome   --  Tim Leydecker

Jan 23 20:50, 2006  --   Re: animation concepts   --  Rafe Sacks

Jan 23 20:57, 2006  --   Re: Idea for constraints   --  Carl Callewaert

Jan 23 21:08, 2006  --   Re: Why XSI Is Awesome   --  Rafe Sacks

Jan 23 21:12, 2006  --   Re: Idea for constraints   --  Andy Jones

Jan 23 21:26, 2006  --   Re: Idea for constraints   --  brad

Jan 23 21:28, 2006  --   Re: Idea for constraints   --  Carl Callewaert

Jan 23 22:11, 2006  --   Re: Why XSI Is Awesome   --  Raffaele Fragapane

Jan 23 22:35, 2006  --   Re: animation concepts   --  Oscar Juarez

Jan 23 22:38, 2006  --   depth sorting of particles   --  brad friedman

Jan 23 23:59, 2006  --   Re: Idea for constraints   --  Andy Jones

Jan 24 01:45, 2006  --   RE: Why XSI Is Awesome   --  kim aldis

Jan 24 02:49, 2006  --   Re: Color_Basic_Math Question   --  Raffaele Fragapane

Jan 24 04:13, 2006  --   Re: animation concepts   --  Adrian Wyer

Jan 24 04:57, 2006  --   Re: Why XSI Is Awesome   --  Alan Jones

Jan 24 07:01, 2006  --   transparent phong problem   --  Chris Marshall

Jan 24 07:12, 2006  --   RE: transparent phong problem   --  Juan Brockhaus

Jan 24 07:18, 2006  --   Re: transparent phong problem   --  guillaume laforge

Jan 24 07:19, 2006  --   Re: animation concepts   --  Nick

Jan 24 07:23, 2006  --   Re: transparent phong problem   --  Bernard Lebel

Jan 24 07:32, 2006  --   Re: transparent phong problem   --  Chris Marshall

Jan 24 08:09, 2006  --   Re: transparent phong problem   --  Chris Marshall

Jan 24 08:14, 2006  --   RE: animation concepts   --  kim aldis

Jan 24 08:22, 2006  --   RE: depth sorting of particles   --  Halfdan Ingvarsson

Jan 24 08:40, 2006  --   RE: Why XSI Is Awesome   --  Marc-Andre Carbonneau

Jan 24 08:43, 2006  --   Rendering problem, help plz!   --  Christian Irles

Jan 24 09:08, 2006  --   Re[2]: animation concepts   --  Frank Lenhard

Jan 24 09:08, 2006  --   After Effects to XSI   --  Alex Dinnin

Jan 24 09:19, 2006  --   RE: Why XSI Is Awesome   --  VR XSI Forces

Jan 24 09:36, 2006  --   Re[2]: Color_Basic_Math Question   --  Christopher

Jan 24 09:45, 2006  --   Re: After Effects to XSI   --  Adrian Wyer

Jan 24 09:55, 2006  --   RE: After Effects to XSI   --  kim aldis

Jan 24 09:57, 2006  --   Re: Rendering problem, help plz!   --  Mikko Ronkainen

Jan 24 10:03, 2006  --   RE: Why XSI Is Awesome   --  Chris Little

Jan 24 10:08, 2006  --   Re: reflection / bump - bug?   --  Alan Jones

Jan 24 10:18, 2006  --   reflection / bump - bug?   --  Juan Brockhaus

Jan 24 10:18, 2006  --   Re: Colour spectrum with caustics   --  Robert Moodie

Jan 24 10:23, 2006  --   glow, output shader flickering   --  kim aldis

Jan 24 10:24, 2006  --   Colour spectrum with caustics   --  Andy Kirk

Jan 24 10:39, 2006  --   Re: glow, output shader flickering   --  Alex Dinnin

Jan 24 10:40, 2006  --   RE: Rendering problem, help plz!   --  Christian Irles

Jan 24 10:47, 2006  --   Re: reflection / bump - bug?   --  Martin Chatterjee

Jan 24 10:59, 2006  --   Re: Colour spectrum with caustics   --  Adrian Wyer

Jan 24 11:07, 2006  --   RE: reflection / bump - bug?   --  Juan Brockhaus

Jan 24 11:07, 2006  --   Re: glow, output shader flickering   --  guillaume laforge

Jan 24 11:09, 2006  --   Re: glow, output shader flickering   --  Chris Marshall

Jan 24 11:10, 2006  --   Re: reflection / bump - bug?   --  at

Jan 24 11:12, 2006  --   Re: Why XSI Is Awesome   --  Chris Marshall

Jan 24 11:37, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 11:41, 2006  --   RE: glow, output shader flickering   --  Marc-Andre Carbonneau

Jan 24 11:42, 2006  --   Re: reflection / bump - bug?   --  Martin Chatterjee

Jan 24 11:42, 2006  --   Re: reflection / bump - bug?   --  Chris Marshall

Jan 24 12:00, 2006  --   RE: reflection / bump - bug?   --  Juan Brockhaus

Jan 24 12:01, 2006  --   Re: Colour spectrum with caustics   --  Sylvain Moreau

Jan 24 12:15, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 12:16, 2006  --   RE: Idea for constraints   --  Grahame Fuller

Jan 24 12:33, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 12:34, 2006  --   Re: reflection / bump - bug?   --  Martin Chatterjee

Jan 24 12:39, 2006  --   RE: glow, output shader flickering   --  Halfdan Ingv