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Last Update: Tue Jan 31 23:32:37 2006. Total: 1097 messages. Average Size: 9.4K (Max: 44.1K, Min: 4.5K).
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Jan 31 23:32, 2006 -- [no subject] -- Unknown
Jan 31 23:32, 2006 -- [no subject] -- Unknown
Jan 31 23:31, 2006 -- [no subject] -- Unknown
Jan 31 23:31, 2006 -- [no subject] -- Unknown
Jan 31 23:31, 2006 -- [no subject] -- Unknown
Jan 31 23:31, 2006 -- [no subject] -- Unknown
Jan 31 23:31, 2006 -- [no subject] -- Unknown
Jan 31 23:31, 2006 -- [no subject] -- Unknown
Jan 31 23:31, 2006 -- RE: accessing guide hairs control points in C++ -- at
Jan 31 23:31, 2006 -- [no subject] -- Unknown
Jan 31 22:03, 2006 -- Re: PutUserData in custom operator -- Raffaele Fragapane
Jan 31 21:57, 2006 -- Re: Re[10]: Scaling and Rotating Envelopes & a wee bit more -- Adam Sale
Jan 31 19:20, 2006 -- Re[10]: Scaling and Rotating Envelopes & a wee bit more -- Christopher
Jan 31 17:51, 2006 -- Re: OT: Digital Fusion v Shake -- Tim Leydecker
Jan 31 17:28, 2006 -- RE: Re: pass order -- Kris Rivel
Jan 31 17:19, 2006 -- Re: pass order -- Orlando Esponda
Jan 31 17:16, 2006 -- Re: pass order -- Alex Arce (list)
Jan 31 17:01, 2006 -- 16bit tiffs -- Gene Crucean
Jan 31 16:55, 2006 -- pass order -- at
Jan 31 16:34, 2006 -- RE: "Out in the World" vs. "In a Clip" -- Andre DeAngelis
Jan 31 16:30, 2006 -- RE: "Out in the World" vs. "In a Clip" -- Andre DeAngelis
Jan 31 16:20, 2006 -- Re: PutUserData in custom operator -- Aloys Baillet
Jan 31 16:15, 2006 -- Re: "Out in the World" vs. "In a Clip" -- Mike Werckle
Jan 31 16:01, 2006 -- RE: "Out in the World" vs. "In a Clip" -- Scott McGinley
Jan 31 15:59, 2006 -- RE: subregion render pipeline? -- VR XSI Forces
Jan 31 15:58, 2006 -- Re: Convincing volumetric clouds -- Jonathan Ridge
Jan 31 15:29, 2006 -- Re: "Out in the World" vs. "In a Clip" -- Jeffrey Dates
Jan 31 15:28, 2006 -- Re: .fbx 64bit? -- Carl Callewaert
Jan 31 15:28, 2006 -- Re: Sliding Glossy ?! -- Rainer Schmidt
Jan 31 15:27, 2006 -- RE: PutUserData in custom operator -- Mathieu Leclaire
Jan 31 15:11, 2006 -- RE: "Out in the World" vs. "In a Clip" -- Andre DeAngelis
Jan 31 15:11, 2006 -- RE: Children maintaining visibility status independent of parent. -- Paul Martin
Jan 31 14:50, 2006 -- Re: "Out in the World" vs. "In a Clip" -- Mike Werckle
Jan 31 14:35, 2006 -- Re: Convincing volumetric clouds -- Jonathan Ridge
Jan 31 14:16, 2006 -- RE: OT: Digital Fusion v Shake -- kim aldis
Jan 31 14:08, 2006 -- Re: Re[8]: Scaling and Rotating Envelopes & a wee bit more -- Adam Sale
Jan 31 11:52, 2006 -- Re: .fbx 64bit? -- André Adam
Jan 31 11:48, 2006 -- PutUserData in custom operator -- Mathieu Leclaire
Jan 31 11:45, 2006 -- RE: OT: Digital Fusion v Shake -- Luc-Eric Rousseau
Jan 31 11:42, 2006 -- Re: subregion render pipeline? -- Daniel Jahnel
Jan 31 11:42, 2006 -- Re[8]: Scaling and Rotating Envelopes & a wee bit more -- Christopher
Jan 31 11:40, 2006 -- RE: Convincing volumetric clouds -- kim aldis
Jan 31 11:38, 2006 -- Re: .fbx 64bit? -- Carl Callewaert
Jan 31 11:37, 2006 -- RE: Children maintaining visibility status independent of parent. -- kim aldis
Jan 31 11:32, 2006 -- Re: Children maintaining visibility status independent of parent. -- guillaume laforge
Jan 31 11:24, 2006 -- RE: Convincing volumetric clouds -- Olly Nash
Jan 31 11:23, 2006 -- .fbx 64bit? -- André Adam
Jan 31 11:22, 2006 -- Re: Convincing volumetric clouds -- Chris Marshall
Jan 31 11:21, 2006 -- RE: Convincing volumetric clouds -- Axel Akesson
Jan 31 11:21, 2006 -- Re: xdof and v5 -- Wavo
Jan 31 11:16, 2006 -- Re: Children maintaining visibility status independent of parent. -- Chris Marshall
Jan 31 11:05, 2006 -- Re: Children maintaining visibility status independent of parent. -- Chris Marshall
Jan 31 11:01, 2006 -- RE: Children maintaining visibility status independent of parent. -- kim aldis
Jan 31 11:01, 2006 -- Convincing volumetric clouds -- Jonathan Ridge
Jan 31 10:58, 2006 -- RE: Children maintaining visibility status independent of parent. -- Brent McPherson
Jan 31 10:57, 2006 -- Re: subregion render pipeline? -- Marc Bourbonnais
Jan 31 10:27, 2006 -- RE: Children maintaining visibility status independent of parent. -- kim aldis
Jan 31 10:17, 2006 -- Re: Re[6]: Scaling and Rotating Envelopes & a wee bit more -- Adam Sale
Jan 31 10:15, 2006 -- xdof and v5 -- Andi Farhall
Jan 31 09:56, 2006 -- subregion render pipeline? -- Daniel Jahnel
Jan 31 09:02, 2006 -- Re: OT: Digital Fusion v Shake -- Tim Leydecker
Jan 31 08:59, 2006 -- RE: Children maintaining visibility status independent of parent. -- Paul Martin
Jan 31 08:35, 2006 -- Re: OT: Digital Fusion v Shake -- Sylvain Moreau
Jan 31 08:03, 2006 -- Sliding Glossy ?! -- Rainer Schmidt
Jan 31 07:24, 2006 -- RE: Children maintaining visibility status independent of parent. -- kim aldis
Jan 31 07:09, 2006 -- Re: Children maintaining visibility status independent of parent. -- Chris Shaw
Jan 31 06:22, 2006 -- Re: OT: Digital Fusion v Shake -- Tim Leydecker
Jan 31 04:29, 2006 -- RE: OT: Digital Fusion v Shake -- kim aldis
Jan 31 04:29, 2006 -- RE: Children maintaining visibility status independent of parent. -- kim aldis
Jan 31 00:54, 2006 -- Re: OT: Digital Fusion v Shake -- Raffaele Fragapane
Jan 30 21:05, 2006 -- Re[6]: Scaling and Rotating Envelopes & a wee bit more -- Christopher
Jan 30 18:55, 2006 -- Re: Children maintaining visibility status independent of parent. -- Oscar Juarez
Jan 30 18:39, 2006 -- Children maintaining visibility status independent of parent. -- Paul Martin
Jan 30 16:50, 2006 -- RE: Re[2]: Digital Fusion v Shake v FX tree -- Andy Nicholas
Jan 30 16:38, 2006 -- Re: What graphics board for Dual Opteron 246? -- Gene Jannece
Jan 30 16:21, 2006 -- Re[2]: Digital Fusion v Shake v FX tree -- Christopher
Jan 30 15:46, 2006 -- RE: What graphics board for Dual Opteron 246? -- Ing. Marek Mihok
Jan 30 15:45, 2006 -- Re: What graphics board for Dual Opteron 246? -- Sam Cuttriss
Jan 30 15:34, 2006 -- Re: What graphics board for Dual Opteron 246? -- Stefan Andersson
Jan 30 15:32, 2006 -- Re: satellite ports -- Joey Ponthieux
Jan 30 14:59, 2006 -- RE: What graphics board for Dual Opteron 246? -- Ing. Marek Mihok
Jan 30 14:51, 2006 -- Re: What graphics board for Dual Opteron 246? -- Frank Lenhard
Jan 30 14:32, 2006 -- Re: satellite ports -- brad friedman
Jan 30 14:32, 2006 -- Re: dynamic pose blending -- Nicolas Langlois
Jan 30 13:46, 2006 -- satellite ports -- Joey Ponthieux
Jan 30 13:43, 2006 -- What graphics board for Dual Opteron 246? -- David Auner
Jan 30 13:10, 2006 -- Re[2]: OT: Digital Fusion v Shake -- Frank Lenhard
Jan 30 12:34, 2006 -- Re: OT: Digital Fusion v Shake -- Greg Smith
Jan 30 12:15, 2006 -- Re: Re[4]: Scaling and Rotating Envelopes -- Adam Sale
Jan 30 12:05, 2006 -- Re: dynamic pose blending -- Marek Schneider
Jan 30 09:07, 2006 -- RE: delete texture projections -- Tony Naqvi
Jan 30 08:49, 2006 -- Re: dynamic pose blending -- Nicolas Langlois
Jan 30 08:43, 2006 -- RE: delete texture projections -- kim aldis
Jan 30 08:25, 2006 -- RE: delete texture projections -- Tony Naqvi
Jan 30 08:04, 2006 -- Re: Digital Fusion v Shake v FX tree -- Tim Leydecker
Jan 30 07:43, 2006 -- Re: delete texture projections -- guillaume laforge
Jan 30 07:27, 2006 -- Re: Digital Fusion v Shake v FX tree -- guillaume laforge
Jan 30 07:17, 2006 -- delete texture projections -- Tony Naqvi
Jan 30 07:01, 2006 -- RE: XSI 4.2 Wireframe rendering -- David Auner
Jan 30 07:00, 2006 -- Re: Digital Fusion v Shake v FX tree -- Tim Leydecker
Jan 30 06:46, 2006 -- Re: envelope deformer optimization -- Tim Leydecker
Jan 30 06:35, 2006 -- Re: "Out in the World" vs. "In a Clip" -- Raffaele Fragapane
Jan 30 05:50, 2006 -- RE: XSI 4.2 Wireframe rendering -- kim aldis
Jan 30 05:05, 2006 -- RE: XSI 4.2 Wireframe rendering -- David Auner
Jan 30 04:35, 2006 -- RE: XSI 4.2 Wireframe rendering -- Rob Wuijster
Jan 30 04:13, 2006 -- RE: Transformation tool/axis visibility thing -- Brent McPherson
Jan 30 02:59, 2006 -- Re: envelope deformer optimization -- Oz Adi
Jan 30 02:43, 2006 -- Re: Transformation tool/axis visibility thing -- brad
Jan 30 01:03, 2006 -- Re: Scaling and Rotating Envelopes -- Jonathan Ridge
Jan 30 01:00, 2006 -- Re: "Out in the World" vs. "In a Clip" -- olivier jeannel
Jan 30 00:43, 2006 -- Re: Transformation tool/axis visibility thing -- Wayne Williams
Jan 30 00:39, 2006 -- Re: Button icons not working in some toolbars? -- Matthias Worch
Jan 30 00:27, 2006 -- Re[4]: Scaling and Rotating Envelopes -- Christopher
Jan 29 21:27, 2006 -- Re: envelope deformer optimization -- takita_
Jan 29 21:21, 2006 -- Demian Zarins är inte på kontoret men... -- Demian Zarins
Jan 29 21:19, 2006 -- Transformation tool/axis visibility thing -- porl
Jan 29 20:46, 2006 -- Re: suggestion: force ik_fk -- Adam Sale
Jan 29 20:43, 2006 -- Re: Re[2]: Scaling and Rotating Envelopes -- Adam Sale
Jan 29 19:53, 2006 -- Re: Digital Fusion v Shake v FX tree -- Sylvain Moreau
Jan 29 18:24, 2006 -- envelope deformer optimization -- brad friedman
Jan 29 16:43, 2006 -- Re: Digital Fusion v Shake v FX tree -- Tim Leydecker
Jan 29 16:38, 2006 -- RE: Digital Fusion v Shake v FX tree -- Schoenberger
Jan 29 16:32, 2006 -- Re: "Out in the World" vs. "In a Clip" -- Rafe Sacks
Jan 29 15:38, 2006 -- Re: Digital Fusion v Shake v FX tree -- guillaume laforge
Jan 29 15:21, 2006 -- RE: Button icons not working in some toolbars? -- Luc-Eric Rousseau
Jan 29 15:21, 2006 -- Re: Digital Fusion v Shake v FX tree -- Eric Lampi
Jan 29 14:46, 2006 -- Re: Digital Fusion v Shake v FX tree -- Eric Lampi
Jan 29 14:42, 2006 -- Re[4]: Scaling and Rotating Envelopes -- Christopher
Jan 29 14:18, 2006 -- Re: Digital Fusion v Shake v FX tree -- guillaume laforge
Jan 29 14:00, 2006 -- Re: suggestion: force ik_fk -- Mike Werckle
Jan 29 12:55, 2006 -- Re: Re[2]: Scaling and Rotating Envelopes -- Mike Werckle
Jan 29 11:53, 2006 -- RE: Digital Fusion v Shake v FX tree -- kim aldis
Jan 29 11:19, 2006 -- Re[2]: Help! -- Christopher
Jan 29 11:18, 2006 -- Re[2]: Scaling and Rotating Envelopes -- Christopher
Jan 29 11:12, 2006 -- Digital Fusion v Shake v FX tree -- Sylvain Moreau
Jan 29 10:54, 2006 -- Re: Scaling and Rotating Envelopes -- Adam Sale
Jan 29 10:47, 2006 -- Re: Help! -- brad friedman
Jan 29 10:42, 2006 -- Re: suggestion: force ik_fk -- brad friedman
Jan 29 10:39, 2006 -- RE: Help! -- Stephen Blair
Jan 29 10:22, 2006 -- Help! -- Christopher
Jan 29 09:20, 2006 -- Re: Scripting: Getting the selected node in the render tree -- Oz Adi
Jan 29 09:04, 2006 -- Re: Scripting: Getting the selected node in the render tree -- guillaume laforge
Jan 29 07:41, 2006 -- Scripting: Getting the selected node in the render tree -- Oz Adi
Jan 29 07:27, 2006 -- RE: OT: Digital Fusion v Shake -- kim aldis
Jan 29 06:41, 2006 -- RE: OT: Digital Fusion v Shake -- Harry Bardak
Jan 29 05:43, 2006 -- RE: OT: Digital Fusion v Shake -- Schoenberger
Jan 29 04:50, 2006 -- Re: suggestion: force ik_fk -- brad
Jan 29 03:01, 2006 -- XSI 4.2 Wireframe rendering -- David Auner
Jan 29 02:28, 2006 -- Re: suggestion: force ik_fk -- Edmund Wong
Jan 29 02:28, 2006 -- Re: OT: Digital Fusion v Shake -- guillaume laforge
Jan 28 21:51, 2006 -- suggestion: force ik_fk -- brad friedman
Jan 28 18:48, 2006 -- Re: OT: Digital Fusion v Shake -- Graham D Clark
Jan 28 16:33, 2006 -- Scaling and Rotating Envelopes -- Christopher
Jan 28 16:33, 2006 -- Re: OT: Digital Fusion v Shake -- Gene Crucean
Jan 28 15:30, 2006 -- RE: particle fading -- Schoenberger
Jan 28 15:25, 2006 -- RE: OT: Digital Fusion v Shake -- Schoenberger
Jan 28 09:26, 2006 -- Re: dynamic pose blending -- Marek Schneider
Jan 28 04:56, 2006 -- Re: particle fading -- Adrian Wyer
Jan 28 04:46, 2006 -- Re: Volume caustics? -- Tim Leydecker
Jan 28 02:17, 2006 -- Re: OT: Digital Fusion v Shake -- guillaume laforge
Jan 28 02:17, 2006 -- Re: OT: Digital Fusion v Shake -- guillaume laforge
Jan 27 23:24, 2006 -- Re: Volume caustics? -- Bernard Lebel
Jan 27 22:20, 2006 -- Volume caustics? -- Tim Leydecker
Jan 27 19:17, 2006 -- Re: Button icons not working in some toolbars? -- Matthias Worch
Jan 27 19:07, 2006 -- RE: OT: Digital Fusion v Shake -- Jason Barlow
Jan 27 18:26, 2006 -- RE: keyable parameters -- Scott McGinley
Jan 27 16:50, 2006 -- RE: keyable parameters -- Luc-Eric Rousseau
Jan 27 16:37, 2006 -- RE: OT: Digital Fusion v Shake -- kim aldis
Jan 27 16:33, 2006 -- Re: OT: Digital Fusion v Shake -- Sam Cuttriss
Jan 27 16:30, 2006 -- keyable parameters -- Scott McGinley
Jan 27 16:24, 2006 -- RE: OT: Digital Fusion v Shake -- kim aldis
Jan 27 15:13, 2006 -- Re: OT: Digital Fusion v Shake -- guillaume laforge
Jan 27 14:48, 2006 -- Re: OT: Digital Fusion v Shake -- guillaume laforge
Jan 27 14:48, 2006 -- Re: OT: Digital Fusion v Shake -- Steven Caron
Jan 27 14:43, 2006 -- Re: OT: Digital Fusion v Shake -- guillaume laforge
Jan 27 14:26, 2006 -- Re: OT: Digital Fusion v Shake -- Francois Lord
Jan 27 13:58, 2006 -- Re: OT: Digital Fusion v Shake -- Steven Caron
Jan 27 13:45, 2006 -- Re: particle fading -- Andy Jones
Jan 27 13:35, 2006 -- Re: OT: Digital Fusion v Shake -- guillaume laforge
Jan 27 13:34, 2006 -- dynamic pose blending -- Marek Schneider
Jan 27 13:31, 2006 -- Re: OT: Digital Fusion v Shake -- Andy Jones
Jan 27 13:28, 2006 -- Re: OT: Digital Fusion v Shake -- Francois Lord
Jan 27 13:25, 2006 -- Re: OT: Digital Fusion v Shake -- guillaume laforge
Jan 27 13:21, 2006 -- Re: OT: Digital Fusion v Shake -- Steven Caron
Jan 27 12:42, 2006 -- RE: Scripting: best way to get a ist of all the partitions -- Sebastian Faber
Jan 27 12:34, 2006 -- Re: OT: Digital Fusion v Shake -- phil harbath
Jan 27 12:21, 2006 -- RE: OT: Digital Fusion v Shake -- kim aldis
Jan 27 11:53, 2006 -- RE: Anyone know how to swap out the cam field guide?? -- Stephen Blair
Jan 27 11:47, 2006 -- RE: Anyone know how to swap out the cam field guide?? -- Paul Martin
Jan 27 11:24, 2006 -- Re: Animating Hue on Constant Shader? -- David Auner
Jan 27 11:19, 2006 -- RE: Scripting: best way to get a ist of all the partitions -- Axel Akesson
Jan 27 11:03, 2006 -- RE: OT: Digital Fusion v Shake -- Andre DeAngelis
Jan 27 11:01, 2006 -- particle fading -- Adrian Wyer
Jan 27 10:54, 2006 -- RE: Scripting: best way to get a ist of all the partitions -- Stephen Blair
Jan 27 10:48, 2006 -- RE: "real" cameras in xsi -- Harry Bardak
Jan 27 10:48, 2006 -- Scripting: best way to get a ist of all the partitions -- Sebastian Faber
Jan 27 10:41, 2006 -- Re: Anyone know how to swap out the cam field guide?? -- Robert Moodie
Jan 27 10:35, 2006 -- RE: Anyone know how to swap out the cam field guide?? -- kim aldis
Jan 27 10:32, 2006 -- Re: OT: Digital Fusion v Shake -- Francois Lord
Jan 27 10:17, 2006 -- Re: "real" cameras in xsi -- Robert Moodie
Jan 27 09:44, 2006 -- Anyone know how to swap out the cam field guide?? -- Paul Martin
Jan 27 09:26, 2006 -- Re: Using the alpha channel of a clip within a texture map ? -- Alan Jones
Jan 27 09:17, 2006 -- RE: "real" cameras in xsi -- Jordi Bares
Jan 27 09:10, 2006 -- Re: "real" cameras in xsi -- Jordi Bares
Jan 27 09:05, 2006 -- Using the alpha channel of a clip within a texture map ? -- Harry Bardak
Jan 27 08:50, 2006 -- Re: loading scenes with (missing) custom shaders, suggestion/request... -- Bernard Lebel
Jan 27 07:39, 2006 -- RE: "real" cameras in xsi -- kim aldis
Jan 27 07:36, 2006 -- RE: "real" cameras in xsi -- kim aldis
Jan 27 06:40, 2006 -- Re: loading scenes with (missing) custom shaders, suggestion/request... -- Adrian Wyer
Jan 27 06:24, 2006 -- RE: Digital Fusion v Shake -- VR XSI Forces
Jan 27 06:09, 2006 -- Re: loading scenes with (missing) custom shaders, suggestion/request... -- Dan Yargici
Jan 27 06:04, 2006 -- Re[2]: Digital Fusion v Shake -- Frank Lenhard
Jan 27 06:02, 2006 -- RE: "real" cameras in xsi -- Andi Farhall
Jan 27 05:49, 2006 -- Re: "real" cameras in xsi -- Chris Shaw
Jan 27 05:45, 2006 -- RE: Digital Fusion v Shake -- kim aldis
Jan 27 05:42, 2006 -- Re: Digital Fusion v Shake -- Jonathan Ridge
Jan 27 05:41, 2006 -- Re: Digital Fusion v Shake -- Stefan Andersson
Jan 27 05:32, 2006 -- loading scenes with (missing) custom shaders, suggestion/request... -- Rob Wuijster
Jan 27 05:02, 2006 -- RE: Digital Fusion v Shake -- Sebastian Faber
Jan 27 04:54, 2006 -- Re: Realtime-Displacement? -- Alan Jones
Jan 27 04:49, 2006 -- Realtime-Displacement? -- Markus Geerts
Jan 27 04:42, 2006 -- Re: "real" cameras in xsi -- Harry Bardak
Jan 27 04:38, 2006 -- RE: Colour spectrum with caustics -- Andy Kirk
Jan 27 04:34, 2006 -- Re: Digital Fusion v Shake -- Harry Bardak
Jan 27 03:58, 2006 -- Re: Digital Fusion v Shake -- Jonathan Ridge
Jan 27 03:37, 2006 -- Re: "real" cameras in xsi -- Jordi Bares
Jan 27 03:27, 2006 -- Re: Digital Fusion v Shake -- Stefan Andersson
Jan 27 03:14, 2006 -- RE: Digital Fusion v Shake -- Rob Wuijster
Jan 27 02:58, 2006 -- Re: Digital Fusion v Shake -- Jonathan Ridge
Jan 27 02:29, 2006 -- RE: Digital Fusion v Shake -- kim aldis
Jan 27 01:47, 2006 -- OT: Digital Fusion v Shake -- Jonathan Ridge
Jan 27 01:45, 2006 -- Re: "Out in the World" vs. "In a Clip" -- olivier jeannel
Jan 26 22:59, 2006 -- Re: glow shader -- brad friedman
Jan 26 17:16, 2006 -- Re: glow shader -- Raffaele Fragapane
Jan 26 16:49, 2006 -- Re: "Out in the World" vs. "In a Clip" -- porl
Jan 26 16:16, 2006 -- Re: Animating Hue on Constant Shader? -- Hans Payer
Jan 26 15:14, 2006 -- Re: Colour spectrum with caustics -- christian keller
Jan 26 15:10, 2006 -- Re: "Out in the World" vs. "In a Clip" -- Scott McGinley
Jan 26 14:47, 2006 -- Re[2]: "Out in the World" vs. "In a Clip" -- Frank Lenhard
Jan 26 14:18, 2006 -- Re: "Out in the World" vs. "In a Clip" -- guillaume laforge
Jan 26 14:15, 2006 -- Lee is out of the office. -- at
Jan 26 13:55, 2006 -- New Script: Envelope To Children -- Oz Adi
Jan 26 12:41, 2006 -- RE: Asking for a model -- Axel Akesson
Jan 26 12:37, 2006 -- "Out in the World" vs. "In a Clip" -- Mike Werckle
Jan 26 11:56, 2006 -- Asking for a model -- George
Jan 26 11:49, 2006 -- Re: Button icons not working in some toolbars? -- Matthias Worch
Jan 26 11:20, 2006 -- RE: "real" cameras in xsi -- Andi Farhall
Jan 26 11:16, 2006 -- RE: choosing one of two pythons -- Andi Farhall
Jan 26 10:58, 2006 -- Re: "real" cameras in xsi -- Adrian Wyer
Jan 26 10:50, 2006 -- RE: choosing one of two pythons -- Andrew Skowronski
Jan 26 10:42, 2006 -- RE: "real" cameras in xsi -- Jordi Bares
Jan 26 10:39, 2006 -- Re: choosing one of two pythons -- Andy Nicholas
Jan 26 10:29, 2006 -- Re: "real" cameras in xsi -- Francois Lord
Jan 26 10:20, 2006 -- Re: sat vs standalone -- Gene Jannece
Jan 26 09:41, 2006 -- RE: "real" cameras in xsi -- Andi Farhall
Jan 26 09:40, 2006 -- Re: Animating Hue on Constant Shader? -- guillaume laforge
Jan 26 09:37, 2006 -- Re: Animating Hue on Constant Shader? -- Chris Marshall
Jan 26 09:26, 2006 -- Re: Animating Hue on Constant Shader? -- Chris Marshall
Jan 26 09:19, 2006 -- Animating Hue on Constant Shader? -- David Auner
Jan 26 09:12, 2006 -- Re: "real" cameras in xsi -- Francois Lord
Jan 26 08:22, 2006 -- Re: "real" cameras in xsi -- Chris Shaw
Jan 26 08:09, 2006 -- RE: glow shader -- Marc-Andre Carbonneau
Jan 26 07:29, 2006 -- RE: "real" cameras in xsi -- kim aldis
Jan 26 07:15, 2006 -- RE: glow shader -- VR XSI Forces
Jan 26 07:12, 2006 -- RE: Button icons not working in some toolbars? -- kim aldis
Jan 26 06:16, 2006 -- RE: glow shader -- kim aldis
Jan 26 05:54, 2006 -- choosing one of two pythons -- Andi Farhall
Jan 26 05:24, 2006 -- RE: "real" cameras in xsi -- Andi Farhall
Jan 26 04:21, 2006 -- Button icons not working in some toolbars? -- Matthias Worch
Jan 26 03:09, 2006 -- Re: can't scroll to last frame on timeline -- Chris Shaw
Jan 26 01:20, 2006 -- Re: "real" cameras in xsi -- Stefan Andersson
Jan 25 22:17, 2006 -- Re: programatic viewport capture -- brad friedman
Jan 25 22:17, 2006 -- Re[2]: sat vs standalone -- Christopher
Jan 25 19:43, 2006 -- Re: can't scroll to last frame on timeline -- Scott McGinley
Jan 25 18:56, 2006 -- Re: programatic viewport capture -- Raffaele Fragapane
Jan 25 18:56, 2006 -- Re: glow shader -- Raffaele Fragapane
Jan 25 18:42, 2006 -- Re: sat vs standalone -- Robert Martinu
Jan 25 18:31, 2006 -- Re: sat vs standalone -- Raffaele Fragapane
Jan 25 16:51, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 25 16:24, 2006 -- Re: can't scroll to last frame on timeline -- Daniel Goupil
Jan 25 15:13, 2006 -- Re: RefModel under a transform group -- Bernard Lebel
Jan 25 14:58, 2006 -- RefModel under a transform group -- guillaume laforge
Jan 25 14:26, 2006 -- Re: "real" cameras in xsi -- Francois Lord
Jan 25 14:25, 2006 -- RE: renders die -- Schoenberger
Jan 25 14:14, 2006 -- RE: glow, output shader flickering -- Schoenberger
Jan 25 14:07, 2006 -- can't scroll to last frame on timeline -- cj tozzi
Jan 25 14:07, 2006 -- Re: "real" cameras in xsi -- Robert Moodie
Jan 25 13:53, 2006 -- Re: "real" cameras in xsi -- Chris Shaw
Jan 25 13:53, 2006 -- Re: "real" cameras in xsi -- Francois Lord
Jan 25 13:38, 2006 -- Re: "real" cameras in xsi -- Greg Smith
Jan 25 13:17, 2006 -- Re: "real" cameras in xsi -- Marc Bourbonnais
Jan 25 13:12, 2006 -- RE: how to temporarily unsubscribe -- Grahame Fuller
Jan 25 12:43, 2006 -- Re: "real" cameras in xsi -- Marc Bourbonnais
Jan 25 12:39, 2006 -- Re: "real" cameras in xsi -- Robert Moodie
Jan 25 12:33, 2006 -- Re: "real" cameras in xsi -- Gene Crucean
Jan 25 12:31, 2006 -- Re: sat vs standalone -- Alan Jones
Jan 25 11:51, 2006 -- Re: "real" cameras in xsi -- Chris Shaw
Jan 25 11:42, 2006 -- Re: "real" cameras in xsi -- Chris Shaw
Jan 25 11:42, 2006 -- Re: weight map display -- Marek Schneider
Jan 25 11:41, 2006 -- Re: "real" cameras in xsi -- Greg Smith
Jan 25 11:39, 2006 -- Re: "real" cameras in xsi -- Robert Moodie
Jan 25 11:39, 2006 -- RE: "real" cameras in xsi -- Andi Farhall
Jan 25 11:35, 2006 -- Re: sat vs standalone -- Gene Jannece
Jan 25 11:28, 2006 -- Re: "real" cameras in xsi -- Francois Lord
Jan 25 11:18, 2006 -- Re: trying to get particles to paint on -- Bob Cobb
Jan 25 11:18, 2006 -- Re: weight map display -- guillaume laforge
Jan 25 11:12, 2006 -- RE: Colour spectrum with caustics -- Andy Kirk
Jan 25 10:56, 2006 -- scratch that i got it -- Bob Cobb
Jan 25 10:54, 2006 -- Re[2]: animation concepts -- Frank Lenhard
Jan 25 10:49, 2006 -- Re: weight map display -- mike xvivo.net
Jan 25 10:44, 2006 -- Re: trying to get particles to paint on -- guillaume laforge
Jan 25 10:37, 2006 -- Re: "real" cameras in xsi -- Gene Crucean
Jan 25 10:30, 2006 -- Re: sat vs standalone -- Stefan Andersson
Jan 25 10:17, 2006 -- weight map display -- Marek Schneider
Jan 25 10:13, 2006 -- sat vs standalone -- Gene Jannece
Jan 25 09:58, 2006 -- trying to get particles to paint on -- Bob Cobb
Jan 25 08:33, 2006 -- Re: animation concepts -- Adrian Wyer
Jan 25 08:16, 2006 -- Re: glow, output shader flickering -- Dan Yargici
Jan 25 08:10, 2006 -- Re: renders die -- Dan Yargici
Jan 25 07:17, 2006 -- RE: glow, output shader flickering -- Harry Bardak
Jan 25 07:06, 2006 -- RE: renders die -- kim aldis
Jan 25 06:51, 2006 -- Re: renders die -- olivier jeannel
Jan 25 05:09, 2006 -- Re: renders die -- Alan Jones
Jan 25 04:55, 2006 -- Re: renders die -- Aleš Dlabač
Jan 25 02:49, 2006 -- RE: animation concepts -- kim aldis
Jan 25 02:45, 2006 -- RE: renders die -- kim aldis
Jan 25 02:12, 2006 -- Re: glow, output shader flickering -- guillaume laforge
Jan 25 01:56, 2006 -- Re: renders die -- Oscar Juarez
Jan 25 01:56, 2006 -- RE: Function information? -- kim aldis
Jan 25 01:55, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 25 01:54, 2006 -- RE: renders die -- kim aldis
Jan 25 01:52, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 25 00:02, 2006 -- how to temporarily unsubscribe -- John Ogresko
Jan 24 21:54, 2006 -- Re: PY: Function information? -- Aloys Baillet
Jan 24 20:41, 2006 -- Re: PY: Function information? -- Raffaele Fragapane
Jan 24 20:39, 2006 -- RE: viewport cameras -- brad friedman
Jan 24 20:32, 2006 -- RE: viewport cameras -- Stephen Blair
Jan 24 20:07, 2006 -- viewport cameras -- brad friedman
Jan 24 19:59, 2006 -- Re: PY: Function information? -- Aloys Baillet
Jan 24 19:32, 2006 -- PY: Function information? -- brad
Jan 24 19:25, 2006 -- Re: renders die -- brad
Jan 24 19:10, 2006 -- Re: renders die -- Steven Caron
Jan 24 19:06, 2006 -- Re: renders die -- brad
Jan 24 18:45, 2006 -- RE: renders die -- Jason Barlow
Jan 24 18:32, 2006 -- RE: glow, output shader flickering -- Schoenberger
Jan 24 17:43, 2006 -- RE: renders die -- Schoenberger
Jan 24 17:36, 2006 -- Re: renders die -- Steven Caron
Jan 24 17:36, 2006 -- Re: animation concepts -- Rafe Sacks
Jan 24 17:32, 2006 -- OT: DISNEY TO ACQUIRE PIXAR -- francois.painchaud sympatico.ca
Jan 24 17:09, 2006 -- Re: animation concepts -- porl
Jan 24 17:02, 2006 -- Re: renders die -- francois.painchaud sympatico.ca
Jan 24 17:00, 2006 -- Re: animation concepts -- porl
Jan 24 16:57, 2006 -- Re: glow shader -- jason bright
Jan 24 16:55, 2006 -- Re: animation concepts -- Rafe Sacks
Jan 24 16:55, 2006 -- Re: glow, output shader flickering -- Francois Lord
Jan 24 16:54, 2006 -- Re: After Effects to XSI -- Tim Leydecker
Jan 24 16:42, 2006 -- glow shader -- Marc-Andre Carbonneau
Jan 24 16:38, 2006 -- Re: renders die -- Todd Akita
Jan 24 16:15, 2006 -- renders die -- kim aldis
Jan 24 16:13, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 24 16:11, 2006 -- programatic viewport capture -- brad friedman
Jan 24 16:05, 2006 -- Re: programatic viewport capture -- brad friedman
Jan 24 15:59, 2006 -- Re: programatic viewport capture -- Bernard Lebel
Jan 24 15:56, 2006 -- RE: glow, output shader flickering -- Luc-Eric Rousseau
Jan 24 15:30, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 24 15:26, 2006 -- RE: depth sorting of particles -- Brent McPherson
Jan 24 15:15, 2006 -- Re: glow, output shader flickering -- guillaume laforge
Jan 24 14:59, 2006 -- Re: depth sorting of particles -- Andy Jones
Jan 24 14:51, 2006 -- RE: depth sorting of particles -- Brent McPherson
Jan 24 14:47, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 24 14:31, 2006 -- Re: Idea for constraints -- Andy Jones
Jan 24 14:31, 2006 -- RE: After Effects to XSI -- kim aldis
Jan 24 14:26, 2006 -- Re: Idea for constraints -- brad
Jan 24 14:21, 2006 -- Re: depth sorting of particles -- Andy Jones
Jan 24 13:18, 2006 -- Re: After Effects to XSI -- Andy Jones
Jan 24 12:39, 2006 -- RE: glow, output shader flickering -- Halfdan Ingvarsson
Jan 24 12:34, 2006 -- Re: reflection / bump - bug? -- Martin Chatterjee
Jan 24 12:33, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 24 12:16, 2006 -- RE: Idea for constraints -- Grahame Fuller
Jan 24 12:15, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 24 12:01, 2006 -- Re: Colour spectrum with caustics -- Sylvain Moreau
Jan 24 12:00, 2006 -- RE: reflection / bump - bug? -- Juan Brockhaus
Jan 24 11:42, 2006 -- Re: reflection / bump - bug? -- Chris Marshall
Jan 24 11:42, 2006 -- Re: reflection / bump - bug? -- Martin Chatterjee
Jan 24 11:41, 2006 -- RE: glow, output shader flickering -- Marc-Andre Carbonneau
Jan 24 11:37, 2006 -- RE: glow, output shader flickering -- kim aldis
Jan 24 11:12, 2006 -- Re: Why XSI Is Awesome -- Chris Marshall
Jan 24 11:10, 2006 -- Re: reflection / bump - bug? -- at
Jan 24 11:09, 2006 -- Re: glow, output shader flickering -- Chris Marshall
Jan 24 11:07, 2006 -- Re: glow, output shader flickering -- guillaume laforge
Jan 24 11:07, 2006 -- RE: reflection / bump - bug? -- Juan Brockhaus
Jan 24 10:59, 2006 -- Re: Colour spectrum with caustics -- Adrian Wyer
Jan 24 10:47, 2006 -- Re: reflection / bump - bug? -- Martin Chatterjee
Jan 24 10:40, 2006 -- RE: Rendering problem, help plz! -- Christian Irles
Jan 24 10:39, 2006 -- Re: glow, output shader flickering -- Alex Dinnin
Jan 24 10:24, 2006 -- Colour spectrum with caustics -- Andy Kirk
Jan 24 10:23, 2006 -- glow, output shader flickering -- kim aldis
Jan 24 10:18, 2006 -- Re: Colour spectrum with caustics -- Robert Moodie
Jan 24 10:18, 2006 -- reflection / bump - bug? -- Juan Brockhaus
Jan 24 10:08, 2006 -- Re: reflection / bump - bug? -- Alan Jones
Jan 24 10:03, 2006 -- RE: Why XSI Is Awesome -- Chris Little
Jan 24 09:57, 2006 -- Re: Rendering problem, help plz! -- Mikko Ronkainen
Jan 24 09:55, 2006 -- RE: After Effects to XSI -- kim aldis
Jan 24 09:45, 2006 -- Re: After Effects to XSI -- Adrian Wyer
Jan 24 09:36, 2006 -- Re[2]: Color_Basic_Math Question -- Christopher
Jan 24 09:19, 2006 -- RE: Why XSI Is Awesome -- VR XSI Forces
Jan 24 09:08, 2006 -- After Effects to XSI -- Alex Dinnin
Jan 24 09:08, 2006 -- Re[2]: animation concepts -- Frank Lenhard
Jan 24 08:43, 2006 -- Rendering problem, help plz! -- Christian Irles
Jan 24 08:40, 2006 -- RE: Why XSI Is Awesome -- Marc-Andre Carbonneau
Jan 24 08:22, 2006 -- RE: depth sorting of particles -- Halfdan Ingvarsson
Jan 24 08:14, 2006 -- RE: animation concepts -- kim aldis
Jan 24 08:09, 2006 -- Re: transparent phong problem -- Chris Marshall
Jan 24 07:32, 2006 -- Re: transparent phong problem -- Chris Marshall
Jan 24 07:23, 2006 -- Re: transparent phong problem -- Bernard Lebel
Jan 24 07:19, 2006 -- Re: animation concepts -- Nick
Jan 24 07:18, 2006 -- Re: transparent phong problem -- guillaume laforge
Jan 24 07:12, 2006 -- RE: transparent phong problem -- Juan Brockhaus
Jan 24 07:01, 2006 -- transparent phong problem -- Chris Marshall
Jan 24 04:57, 2006 -- Re: Why XSI Is Awesome -- Alan Jones
Jan 24 04:13, 2006 -- Re: animation concepts -- Adrian Wyer
Jan 24 02:49, 2006 -- Re: Color_Basic_Math Question -- Raffaele Fragapane
Jan 24 01:45, 2006 -- RE: Why XSI Is Awesome -- kim aldis
Jan 23 23:59, 2006 -- Re: Idea for constraints -- Andy Jones
Jan 23 22:38, 2006 -- depth sorting of particles -- brad friedman
Jan 23 22:35, 2006 -- Re: animation concepts -- Oscar Juarez
Jan 23 22:11, 2006 -- Re: Why XSI Is Awesome -- Raffaele Fragapane
Jan 23 21:28, 2006 -- Re: Idea for constraints -- Carl Callewaert
Jan 23 21:26, 2006 -- Re: Idea for constraints -- brad
Jan 23 21:12, 2006 -- Re: Idea for constraints -- Andy Jones
Jan 23 21:08, 2006 -- Re: Why XSI Is Awesome -- Rafe Sacks
Jan 23 20:57, 2006 -- Re: Idea for constraints -- Carl Callewaert
Jan 23 20:50, 2006 -- Re: animation concepts -- Rafe Sacks
Jan 23 20:41, 2006 -- Re: Why XSI Is Awesome -- Tim Leydecker
Jan 23 20:39, 2006 -- Idea for constraints -- Andy Jones
Jan 23 17:45, 2006 -- Re: Why XSI Is Awesome -- Steven Caron
Jan 23 17:20, 2006 -- Re: Why XSI Is Awesome -- Mike Werckle
Jan 23 17:17, 2006 -- Re: animation concepts -- porl
Jan 23 16:56, 2006 -- Re: Why XSI Is Awesome -- Tim Leydecker
Jan 23 16:52, 2006 -- Re: Why XSI Is Awesome -- Sylvain Moreau
Jan 23 16:49, 2006 -- Re: Why XSI Is Awesome -- Robert Moodie
Jan 23 16:47, 2006 -- Re: Why XSI Is Awesome -- Joey Ponthieux
Jan 23 16:38, 2006 -- RE: Why XSI Is Awesome -- Luc-Eric Rousseau
Jan 23 16:37, 2006 -- Re: Why XSI Is Awesome -- Stefan Andersson
Jan 23 16:27, 2006 -- Re: Why XSI Is Awesome -- Steven Caron
Jan 23 16:27, 2006 -- RE: Why XSI Is Awesome -- Halfdan Ingvarsson
Jan 23 16:26, 2006 -- Re: Why XSI Is Awesome -- Stefan Andersson
Jan 23 16:17, 2006 -- Re: Why XSI Is Awesome -- Mike Werckle
Jan 23 16:13, 2006 -- Re: Why XSI Is Awesome -- Tim Leydecker
Jan 23 16:11, 2006 -- Re: Why XSI Is Awesome -- guillaume laforge
Jan 23 15:52, 2006 -- Re: Why XSI Is Awesome -- Stefan Andersson
Jan 23 15:49, 2006 -- animation concepts -- Frank Lenhard
Jan 23 15:43, 2006 -- Re: Why XSI Is Awesome -- Bernard Lebel
Jan 23 15:33, 2006 -- Re: Why XSI Is Awesome -- Mike Werckle
Jan 23 15:15, 2006 -- RE: Why XSI Is Awesome -- Halfdan Ingvarsson
Jan 23 14:52, 2006 -- Re: Why XSI Is Awesome -- Alan Jones
Jan 23 14:52, 2006 -- Re: Why XSI Is Awesome -- Chris Marshall
Jan 23 14:24, 2006 -- Re: Why XSI Is Awesome -- Mike Werckle
Jan 23 14:03, 2006 -- RE: OBJ Imporet errors -- kim aldis
Jan 23 13:41, 2006 -- RE: OBJ Imporet errors -- Rainer Schmidt
Jan 23 13:18, 2006 -- RE: OBJ Imporet errors -- Andre DeAngelis
Jan 23 13:09, 2006 -- Re: OBJ Imporet errors -- Rainer Schmidt
Jan 23 12:43, 2006 -- OBJ Imporet errors -- Andre DeAngelis
Jan 23 12:06, 2006 -- Re: Color_Basic_Math Question -- guillaume laforge
Jan 23 11:51, 2006 -- RE: Why XSI Is Awesome -- Halfdan Ingvarsson
Jan 23 11:42, 2006 -- RE: Color_Basic_Math Question -- Halfdan Ingvarsson
Jan 23 11:42, 2006 -- Re: Color_Basic_Math Question -- André Adam
Jan 23 11:32, 2006 -- Color_Basic_Math Question -- Christopher
Jan 23 11:18, 2006 -- Re: OT - Ferrofluid sculpture -- Todd Akita
Jan 23 10:46, 2006 -- RE: OT - Ferrofluid sculpture -- Rob Wuijster
Jan 23 09:52, 2006 -- OT - Ferrofluid sculpture -- Eric Lampi
Jan 23 09:21, 2006 -- RE: Useing XML to store pass/partition information -- Andre DeAngelis
Jan 23 09:16, 2006 -- RE: Useing XML to store pass/partition information -- Andre DeAngelis
Jan 23 09:14, 2006 -- Geometry Shader and Clusters -- Philipp Oser
Jan 23 09:14, 2006 -- RE: Why XSI Is Awesome -- Ed Harriss
Jan 23 08:24, 2006 -- Re: Mocap questions, again....... -- Carl Callewaert
Jan 23 08:09, 2006 -- Re: Mocap questions, again....... -- André Adam
Jan 23 08:07, 2006 -- Re: Mocap questions, again....... -- André Adam
Jan 23 07:33, 2006 -- Re: Mocap questions, again....... -- Carl Callewaert
Jan 23 07:23, 2006 -- Re: Mocap questions, again....... -- André Adam
Jan 23 06:29, 2006 -- Re: Mocap questions, again....... -- Carl Callewaert
Jan 23 05:10, 2006 -- Re: Mocap questions, again....... -- Andy Nicholas
Jan 23 04:55, 2006 -- Mocap questions, again....... -- Rob Wuijster
Jan 23 04:23, 2006 -- Re: Why XSI Is Awesome -- Andy Nicholas
Jan 23 03:54, 2006 -- Re: softimage and flash -- Pingo
Jan 23 02:57, 2006 -- RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- kim aldis
Jan 22 21:31, 2006 -- Re: Why XSI Is Awesome -- Raffaele Fragapane
Jan 22 19:58, 2006 -- Re: Re[4]: Why XSI Is Awesome -- XSI stuff
Jan 22 15:11, 2006 -- Re[4]: Why XSI Is Awesome -- Frank Lenhard
Jan 22 14:54, 2006 -- Re: hierachy scaling behaviour -- Marek Schneider
Jan 22 13:57, 2006 -- Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Bernard Lebel
Jan 22 13:46, 2006 -- RE: hierachy scaling behaviour -- Brent McPherson
Jan 22 13:19, 2006 -- Re[6]: Why XSI Is Awesome -- Frank Lenhard
Jan 22 13:14, 2006 -- Re: Re[2]: Why XSI Is Awesome -- brad friedman
Jan 22 12:52, 2006 -- Re: Re[4]: Why XSI Is Awesome -- Bernard Lebel
Jan 22 12:44, 2006 -- Re: Re[4]: Why XSI Is Awesome -- Alan Jones
Jan 22 12:44, 2006 -- Re: Re[2]: Why XSI Is Awesome -- Alan Jones
Jan 22 12:11, 2006 -- Re[4]: Why XSI Is Awesome -- Frank Lenhard
Jan 22 11:43, 2006 -- RE: Re[2]: Why XSI Is Awesome -- kim aldis
Jan 22 10:57, 2006 -- Re: Re[2]: Why XSI Is Awesome -- Alan Jones
Jan 22 10:40, 2006 -- RE: Re[2]: Why XSI Is Awesome -- Norm Olsen
Jan 22 07:27, 2006 -- Re[2]: Why XSI Is Awesome -- Frank Lenhard
Jan 22 06:00, 2006 -- RE: Why XSI Is Awesome -- brad friedman
Jan 22 05:29, 2006 -- RE: Why XSI Is Awesome -- Andy Nicholas
Jan 22 04:30, 2006 -- Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Stefan Andersson
Jan 22 04:24, 2006 -- RE: Why XSI Is Awesome -- James Dc \(Gmail\)
Jan 22 03:33, 2006 -- Re: Why XSI Is Awesome -- Stefan Andersson
Jan 22 02:27, 2006 -- RE: Why XSI Is Awesome -- kim aldis
Jan 22 02:18, 2006 -- Re: Why XSI Is Awesome -- Mike Werckle
Jan 22 02:11, 2006 -- RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- kim aldis
Jan 22 01:49, 2006 -- RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- kim aldis
Jan 22 01:35, 2006 -- RE: Why XSI Is Awesome -- kim aldis
Jan 21 23:55, 2006 -- Re: Why XSI Is Awesome -- Andy Jones
Jan 21 23:26, 2006 -- Re: Why XSI Is Awesome -- olivier jeannel
Jan 21 21:22, 2006 -- Why XSI Is Awesome -- Mike Werckle
Jan 21 17:35, 2006 -- RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- kim aldis
Jan 21 15:40, 2006 -- Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- guillaume laforge
Jan 21 15:15, 2006 -- Re: Useing XML to store pass/partition information -- guillaume laforge
Jan 21 15:13, 2006 -- Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Bernard Lebel
Jan 21 14:32, 2006 -- Relative - Absolute paths. WasRE: Useing XML to store pass/partition inform -- kim aldis
Jan 21 11:15, 2006 -- RE: Useing XML to store pass/partition information -- Andy Nicholas
Jan 21 09:49, 2006 -- hierachy scaling behaviour -- Marek Schneider
Jan 21 09:02, 2006 -- Re: Useing XML to store pass/partition information -- Bernard Lebel
Jan 21 07:04, 2006 -- Re: Useing XML to store pass/partition information -- guillaume laforge
Jan 21 05:37, 2006 -- RE: Useing XML to store pass/partition information -- Raffaele Scaduto-Medola
Jan 21 03:37, 2006 -- Re: slow friday -- Alan Jones
Jan 21 02:34, 2006 -- RE: Useing XML to store pass/partition information -- kim aldis
Jan 21 02:29, 2006 -- RE: Useing XML to store pass/partition information -- kim aldis
Jan 21 02:10, 2006 -- Re: Useing XML to store pass/partition information -- guillaume laforge
Jan 20 19:54, 2006 -- Re: Useing XML to store pass/partition information -- Raffaele Scaduto-Medola
Jan 20 18:55, 2006 -- Re: Useing XML to store pass/partition information -- Bernard Lebel
Jan 20 18:30, 2006 -- Useing XML to store pass/partition information -- Brian Day
Jan 20 16:09, 2006 -- Re: [scripting] Where an operator reads. -- Francois Lord
Jan 20 15:55, 2006 -- RE: slow friday -- Matt Lind
Jan 20 15:02, 2006 -- RE: [OT] general question -- James Rogers
Jan 20 14:34, 2006 -- [OT] general question -- Todd Alan Peleg
Jan 20 12:36, 2006 -- RE: Car Racing Reel for XSI... -- Homam Bahnassi
Jan 20 12:26, 2006 -- Re: QUICKTIME 7 issues with XSI 4x -- Gene Jannece
Jan 20 11:30, 2006 -- RE: QUICKTIME 7 issues with XSI 4x -- Luc-Eric Rousseau
Jan 20 10:24, 2006 -- RE: slow friday -- Stephen Blair
Jan 20 10:18, 2006 -- Re: slow friday -- Chris Marshall
Jan 20 10:14, 2006 -- Re: slow friday -- Alan Jones
Jan 20 10:11, 2006 -- Re: QUICKTIME 7 issues with XSI 4x -- Morten Bartholdy
Jan 20 10:08, 2006 -- RE: slow friday -- kim aldis
Jan 20 10:06, 2006 -- RE: softimage and flash -- kim aldis
Jan 20 10:02, 2006 -- Re: softimage and flash -- fred
Jan 20 09:57, 2006 -- Re: slow friday -- Chris Marshall
Jan 20 09:57, 2006 -- Re: slow friday -- Chris Marshall
Jan 20 09:54, 2006 -- Re: QUICKTIME 7 issues with XSI 4x -- Gene Jannece
Jan 20 09:53, 2006 -- Re: softimage and flash -- Chris Marshall
Jan 20 09:51, 2006 -- Re: slow friday -- Alan Jones
Jan 20 09:48, 2006 -- Re: OM: Image Sources -- André Adam
Jan 20 09:45, 2006 -- RE: slow friday -- kim aldis
Jan 20 09:45, 2006 -- Re: softimage and flash -- Pingo
Jan 20 09:39, 2006 -- Re: OM: Image Sources -- André Adam
Jan 20 09:35, 2006 -- Re: slow friday -- Alan Jones
Jan 20 09:34, 2006 -- Re: softimage and flash -- Chris Marshall
Jan 20 09:29, 2006 -- Re: softimage and flash -- Chris Johnson
Jan 20 09:28, 2006 -- Re: Feather Geoetry Shader -- Alan Jones
Jan 20 09:20, 2006 -- Feather Geoetry Shader -- Andre DeAngelis
Jan 20 09:19, 2006 -- Re: QUICKTIME 7 issues with XSI 4x -- Morten Bartholdy
Jan 20 09:18, 2006 -- Re: slow friday -- Stefan Andersson
Jan 20 09:15, 2006 -- RE: Car Racing Reel for XSI... -- Marc-Andre Carbonneau
Jan 20 09:13, 2006 -- Re: slow friday -- Chris Marshall
Jan 20 09:13, 2006 -- Re: slow friday -- Alan Jones
Jan 20 09:05, 2006 -- Re: slow friday -- Stefan Andersson
Jan 20 09:04, 2006 -- Re: OM: Image Sources -- Bernard Lebel
Jan 20 08:59, 2006 -- slow friday -- Chris Marshall
Jan 20 08:50, 2006 -- Re: OM: Image Sources -- André Adam
Jan 20 08:48, 2006 -- RE: softimage and flash -- Jeff McFall
Jan 20 08:42, 2006 -- Re: QUICKTIME 7 issues with XSI 4x -- Byron Nash
Jan 20 08:41, 2006 -- Re: OM: Image Sources -- Bernard Lebel
Jan 20 08:28, 2006 -- Re: softimage and flash -- Stefan Andersson
Jan 20 08:23, 2006 -- softimage and flash -- Pingo
Jan 20 07:20, 2006 -- RE: Render manager software -- Sebastian Faber
Jan 20 05:18, 2006 -- Re: OM: Image Sources -- André Adam
Jan 20 04:42, 2006 -- Re: OM: Image Sources -- guillaume laforge
Jan 20 04:33, 2006 -- OM: Image Sources -- André Adam
Jan 20 02:07, 2006 -- Re: Render manager software -- Stefan Andersson
Jan 20 00:50, 2006 -- RE: Render manager software -- Sandy E. Sutherland
Jan 19 23:54, 2006 -- RE: Idea: move tool for objects! -- admin schnuer.com
Jan 19 20:13, 2006 -- Re: Scripting, learning? -- Bernard Lebel
Jan 19 20:06, 2006 -- Re: Idea: move tool for objects! -- Raffaele Fragapane
Jan 19 19:57, 2006 -- Scripting, learning? -- Christopher
Jan 19 17:59, 2006 -- Re: [scripting] Where an operator reads. -- francois.painchaud sympatico.ca
Jan 19 17:34, 2006 -- Re: [scripting] Where an operator reads. -- Aloys Baillet
Jan 19 17:33, 2006 -- Re: Render manager software -- Gene Jannece
Jan 19 17:25, 2006 -- [scripting] Where an operator reads. -- Francois Lord
Jan 19 17:13, 2006 -- Re: Render manager software -- Wayne Williams
Jan 19 16:53, 2006 -- RE: Ultimapper issue -- Bryan Eppenheimer
Jan 19 16:46, 2006 -- Render manager software -- Gene Jannece
Jan 19 16:40, 2006 -- RE: Ultimapper issue -- Stephen Blair
Jan 19 16:33, 2006 -- RE: Ultimapper issue -- Bryan Eppenheimer
Jan 19 15:25, 2006 -- RE: Animated Sweep -- kim aldis
Jan 19 15:22, 2006 -- RE: Idea: move tool for objects! -- kim aldis
Jan 19 14:44, 2006 -- RE: Animated Sweep -- Homam Bahnassi
Jan 19 14:35, 2006 -- OT: Car Racing Reel for XSI... -- Homam Bahnassi
Jan 19 14:34, 2006 -- RE: Useless message boxes -- Marc-Andre Carbonneau
Jan 19 14:25, 2006 -- RE: Ultimapper issue -- Stephen Blair
Jan 19 14:24, 2006 -- Ultimapper issue -- Bryan Eppenheimer
Jan 19 14:24, 2006 -- RE: Idea: move tool for objects! -- Brent McPherson
Jan 19 14:22, 2006 -- Re: Useless message boxes -- Robert Moodie
Jan 19 13:58, 2006 -- Re: Useless message boxes -- Gavin Goulden
Jan 19 13:48, 2006 -- Re: Useless message boxes -- Meng-Yang Lu
Jan 19 13:12, 2006 -- RE: Animated Sweep -- Matt Lind
Jan 19 12:55, 2006 -- RE: Useless message boxes -- Marc-Andre Carbonneau
Jan 19 12:12, 2006 -- Re: Idea: move tool for objects! -- David Saber
Jan 19 12:05, 2006 -- Useless message boxes -- Robert Moodie
Jan 19 11:45, 2006 -- Re: Idea: move tool for objects! -- anton
Jan 19 11:04, 2006 -- RE: Idea: move tool for objects! -- admin schnuer.com
Jan 19 10:57, 2006 -- RE: Idea: move tool for objects! -- admin schnuer.com
Jan 19 07:38, 2006 -- Re: procedurally animated text -- Marek Schneider
Jan 19 05:54, 2006 -- Re: Insert crv knot op -- Marek Schneider
Jan 19 04:42, 2006 -- Re: Insert crv knot op -- Alan Jones
Jan 19 04:05, 2006 -- RE: Particle size prop to camera? -- Homam Bahnassi
Jan 19 03:48, 2006 -- Animated Sweep -- Homam Bahnassi
Jan 19 03:42, 2006 -- Re: External shaders and XSI 64 -- André Adam
Jan 18 20:43, 2006 -- Re: External shaders and XSI 64 -- Raffaele Fragapane
Jan 18 16:58, 2006 -- Re: Cycles/Re-entrancy not supported -- Kris Rivel
Jan 18 16:49, 2006 -- Re: Cycles/Re-entrancy not supported -- Kris Rivel
Jan 18 16:43, 2006 -- RE: Cycles/Re-entrancy not supported -- Martin Barrette
Jan 18 16:27, 2006 -- Re: Particle size prop to camera? -- Hans Payer
Jan 18 16:24, 2006 -- RE: Cycles/Re-entrancy not supported -- kim aldis
Jan 18 16:19, 2006 -- Re: Cycles/Re-entrancy not supported -- Kris Rivel
Jan 18 16:18, 2006 -- RE: Particle size prop to camera? -- kim aldis
Jan 18 16:16, 2006 -- Particle size prop to camera? -- Hans Payer
Jan 18 16:10, 2006 -- RE: Cycles/Re-entrancy not supported -- kim aldis
Jan 18 15:39, 2006 -- Re: Cycles/Re-entrancy not supported -- francois.painchaud sympatico.ca
Jan 18 15:36, 2006 -- Re: Cycles/Re-entrancy not supported -- francois.painchaud sympatico.ca
Jan 18 15:33, 2006 -- Re: *** SPAM *** Idea: move tool for objects! -- anton
Jan 18 15:33, 2006 -- Re: Cycles/Re-entrancy not supported -- Kris Rivel
Jan 18 15:10, 2006 -- RE: Cycles/Re-entrancy not supported -- kim aldis
Jan 18 15:04, 2006 -- RE: External shaders and XSI 64 -- kim aldis
Jan 18 14:49, 2006 -- Cycles/Re-entrancy not supported -- Kris Rivel
Jan 18 14:35, 2006 -- Re: procedurally animated text -- guillaume laforge
Jan 18 14:14, 2006 -- Idea: move tool for objects! -- David Saber
Jan 18 13:27, 2006 -- Re: External shaders and XSI 64 -- Filipe Alves
Jan 18 12:45, 2006 -- Insert crv knot op -- Marek Schneider
Jan 18 12:45, 2006 -- Re: procedurally animated text -- Marek Schneider
Jan 18 12:28, 2006 -- RE: procedurally animated text -- kim aldis
Jan 18 11:15, 2006 -- RE: Growing hairs? -- kim aldis
Jan 18 11:04, 2006 -- procedurally animated text -- Marek Schneider
Jan 18 10:48, 2006 -- Re: Growing hairs? -- Arvid Björn
Jan 18 10:19, 2006 -- custom layout from 4.2 to 5.0, possible?? -- Rob Wuijster
Jan 18 07:45, 2006 -- RE: Growing hairs? -- kim aldis
Jan 18 07:25, 2006 -- RE: Growing hairs? -- kim aldis
Jan 18 06:57, 2006 -- Re: Growing hairs? -- Arvid Björn
Jan 18 04:43, 2006 -- RE: Growing hairs? -- kim aldis
Jan 18 04:34, 2006 -- Growing hairs? -- Arvid Björn
Jan 18 04:31, 2006 -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Adrian Wyer
Jan 17 19:59, 2006 -- Re: Showing/rendering frames with stepping -- maxxsi maxxsi.com
Jan 17 18:19, 2006 -- Re: Showing/rendering frames with stepping -- guillaume laforge
Jan 17 17:49, 2006 -- Showing/rendering frames with stepping -- maxxsi maxxsi.com
Jan 17 17:17, 2006 -- Re: still more light linking problems.. -- guillaume laforge
Jan 17 16:21, 2006 -- still more light linking problems.. -- Robert(at)texturelighting.com
Jan 17 13:22, 2006 -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Andy Jones
Jan 17 12:02, 2006 -- RE: External shaders and XSI 64 -- kim aldis
Jan 17 11:13, 2006 -- External shaders and XSI 64 -- Objectivo49
Jan 17 10:54, 2006 -- Re[2]: Normal Maps ! -- Christopher
Jan 17 10:25, 2006 -- Re: Instant crash when pressing 8!? -- Wayne Williams
Jan 17 10:19, 2006 -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Adrian Wyer
Jan 17 10:07, 2006 -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Rob Wuijster
Jan 17 09:58, 2006 -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Chris Marshall
Jan 17 09:57, 2006 -- Instant crash when pressing 8!? -- Morten Bartholdy
Jan 17 09:45, 2006 -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Halfdan Ingvarsson
Jan 17 09:41, 2006 -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Adrian Wyer
Jan 17 09:39, 2006 -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Rob Wuijster
Jan 17 09:30, 2006 -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Jason Brynford-Jones
Jan 17 08:37, 2006 -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Halfdan Ingvarsson
Jan 17 08:17, 2006 -- RE: image data embeds in mi files -- Jordi Bares
Jan 17 07:13, 2006 -- RE: image data embeds in mi files -- kim aldis
Jan 17 07:01, 2006 -- RE: image data embeds in mi files -- Jordi Bares
Jan 17 06:53, 2006 -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Rob Wuijster
Jan 17 06:30, 2006 -- Re: XSI on linux compability -- Alan Jones
Jan 17 05:58, 2006 -- RE: image data embeds in mi files -- kim aldis
Jan 17 05:46, 2006 -- RE: OT: Honda commercial -- Jordi Bares
Jan 17 05:42, 2006 -- Re: XSI on linux compability -- Mikko Ronkainen
Jan 17 05:41, 2006 -- RE: image data embeds in mi files -- Jordi Bares
Jan 17 05:19, 2006 -- Re: Linux ?? ... a real GATOR problem...and C++ -- Véronique Benquey
Jan 17 05:09, 2006 -- XSI "locks" when rendering with OGL/hidden line etc. -- Rob Wuijster
Jan 17 03:37, 2006 -- Re: XSI on linux compability -- Stefan Andersson
Jan 17 03:27, 2006 -- Re: Normal Maps ! -- Peder Kallin
Jan 16 23:53, 2006 -- Re: Normal Maps ! -- Raffaele Fragapane
Jan 16 22:31, 2006 -- Re[4]: Normal Maps ! -- Christopher
Jan 16 15:20, 2006 -- RE: image data embeds in mi files -- kim aldis
Jan 16 14:23, 2006 -- Re: Move constraint keys with transformation keys in the dopesheet -- David Saber
Jan 16 13:29, 2006 -- RE: image data embeds in mi files -- Sebastien Nadeau
Jan 16 12:48, 2006 -- Re: light's associated models. -- Alan Jones
Jan 16 12:45, 2006 -- Re: Blending a normal map and a bump map -- Alan Jones
Jan 16 12:13, 2006 -- Re:Blending a normal map and a bump map -- loganarts
Jan 16 11:47, 2006 -- Blending a normal map and a bump map -- loganarts
Jan 16 10:55, 2006 -- Re: cascading blendshape animations? -- Tim Leydecker
Jan 16 10:20, 2006 -- light's associated models. -- Robert(at)texturelighting.com
Jan 16 10:11, 2006 -- Re: cascading blendshape animations? -- Tim Leydecker
Jan 16 09:29, 2006 -- Re: cascading blendshape animations? -- Oscar Juárez
Jan 16 09:26, 2006 -- RE: adding to a mesh in a scripted op -- Christine Charette
Jan 16 09:24, 2006 -- RE: OT: Honda commercial -- Christine Charette
Jan 16 09:23, 2006 -- Re: cascading blendshape animations? -- Oscar Juárez
Jan 16 09:21, 2006 -- RE: Linux ?? ... a real GATOR problem...and C++ -- kim aldis
Jan 16 09:17, 2006 -- cascading blendshape animations? -- Tim Leydecker
Jan 16 08:49, 2006 -- RE: Linux ?? ... a real GATOR problem...and C++ -- Stephen Blair
Jan 16 08:36, 2006 -- RE: image data embeds in mi files -- kim aldis
Jan 16 08:33, 2006 -- RE: image data embeds in mi files -- kim aldis
Jan 16 08:26, 2006 -- RE: image data embeds in mi files -- Halfdan Ingvarsson
Jan 16 08:24, 2006 -- RE: image data embeds in mi files -- Pankhurst, Lawrence
Jan 16 08:24, 2006 -- Re: image data embeds in mi files -- Jordi Bares
Jan 16 08:13, 2006 -- Re: image data embeds in mi files -- Adrian Wyer
Jan 16 07:48, 2006 -- Re: Linux ?? ... a real GATOR problem...and C++ -- Véronique Benquey
Jan 16 07:36, 2006 -- image data embeds in mi files -- kim aldis
Jan 16 07:02, 2006 -- RE: Linux ?? ... a real GATOR problem... -- kim aldis
Jan 16 05:46, 2006 -- RE: Render Preview -- Alex O'Connor
Jan 16 04:54, 2006 -- Re: PTP file format and rendering results from 3rd party simulator -- Alan Jones
Jan 16 03:23, 2006 -- Re: *** SPAM *** Move constraint keys with transformation keys in the dopes -- anton
Jan 16 03:19, 2006 -- RE: OT: cpu speeds, price vs performace -- Rob Wuijster
Jan 16 03:06, 2006 -- Re : Linux ?? ... a real GATOR problem... -- Véronique Benquey
Jan 16 02:43, 2006 -- Re: compiled command return Value? -- Nick
Jan 16 02:20, 2006 -- compiled command return Value? -- Nick
Jan 16 01:53, 2006 -- RE: adding to a mesh in a scripted op -- kim aldis
Jan 15 22:55, 2006 -- PTP file format and rendering results from 3rd party simulator -- Louis
Jan 15 22:28, 2006 -- Re: Re[2]: Normal Maps ! -- brad friedman
Jan 15 22:22, 2006 -- RE: Linux? -- Hans,Veenendaal,AMplus R&D,SOJ
Jan 15 18:02, 2006 -- Re: OT: cpu speeds, price vs performace -- digimata
Jan 15 16:28, 2006 -- Re: Nice Event in Paris -- porl
Ja
