Mailing-List: XSI

<< January 2006 Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Tue Jan 31 23:32:37 2006.    Total: 1097 messages.    Average Size: 9.4K (Max: 44.1K, Min: 4.5K).

Sorted by: DATE ^. (Additional sorting: AUTHOR & SUBJECT)

Jan 31 23:32, 2006  --   [no subject]   --  Unknown

Jan 31 23:32, 2006  --   [no subject]   --  Unknown

Jan 31 23:31, 2006  --   [no subject]   --  Unknown

Jan 31 23:31, 2006  --   [no subject]   --  Unknown

Jan 31 23:31, 2006  --   [no subject]   --  Unknown

Jan 31 23:31, 2006  --   [no subject]   --  Unknown

Jan 31 23:31, 2006  --   [no subject]   --  Unknown

Jan 31 23:31, 2006  --   [no subject]   --  Unknown

Jan 31 23:31, 2006  --   RE: accessing guide hairs control points in C++   --  at

Jan 31 23:31, 2006  --   [no subject]   --  Unknown

Jan 31 22:03, 2006  --   Re: PutUserData in custom operator   --  Raffaele Fragapane

Jan 31 21:57, 2006  --   Re: Re[10]: Scaling and Rotating Envelopes & a wee bit more   --  Adam Sale

Jan 31 19:20, 2006  --   Re[10]: Scaling and Rotating Envelopes & a wee bit more   --  Christopher

Jan 31 17:51, 2006  --   Re: OT: Digital Fusion v Shake   --  Tim Leydecker

Jan 31 17:28, 2006  --   RE: Re: pass order   --  Kris Rivel

Jan 31 17:19, 2006  --   Re: pass order   --  Orlando Esponda

Jan 31 17:16, 2006  --   Re: pass order   --  Alex Arce (list)

Jan 31 17:01, 2006  --   16bit tiffs   --  Gene Crucean

Jan 31 16:55, 2006  --   pass order   --  at

Jan 31 16:34, 2006  --   RE: "Out in the World" vs. "In a Clip"   --  Andre DeAngelis

Jan 31 16:30, 2006  --   RE: "Out in the World" vs. "In a Clip"   --  Andre DeAngelis

Jan 31 16:20, 2006  --   Re: PutUserData in custom operator   --  Aloys Baillet

Jan 31 16:15, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  Mike Werckle

Jan 31 16:01, 2006  --   RE: "Out in the World" vs. "In a Clip"   --  Scott McGinley

Jan 31 15:59, 2006  --   RE: subregion render pipeline?   --  VR XSI Forces

Jan 31 15:58, 2006  --   Re: Convincing volumetric clouds   --  Jonathan Ridge

Jan 31 15:29, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  Jeffrey Dates

Jan 31 15:28, 2006  --   Re: .fbx 64bit?   --  Carl Callewaert

Jan 31 15:28, 2006  --   Re: Sliding Glossy ?!   --  Rainer Schmidt

Jan 31 15:27, 2006  --   RE: PutUserData in custom operator   --  Mathieu Leclaire

Jan 31 15:11, 2006  --   RE: "Out in the World" vs. "In a Clip"   --  Andre DeAngelis

Jan 31 15:11, 2006  --   RE: Children maintaining visibility status independent of parent.   --  Paul Martin

Jan 31 14:50, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  Mike Werckle

Jan 31 14:35, 2006  --   Re: Convincing volumetric clouds   --  Jonathan Ridge

Jan 31 14:16, 2006  --   RE: OT: Digital Fusion v Shake   --  kim aldis

Jan 31 14:08, 2006  --   Re: Re[8]: Scaling and Rotating Envelopes & a wee bit more   --  Adam Sale

Jan 31 11:52, 2006  --   Re: .fbx 64bit?   --  André Adam

Jan 31 11:48, 2006  --   PutUserData in custom operator   --  Mathieu Leclaire

Jan 31 11:45, 2006  --   RE: OT: Digital Fusion v Shake   --  Luc-Eric Rousseau

Jan 31 11:42, 2006  --   Re: subregion render pipeline?   --  Daniel Jahnel

Jan 31 11:42, 2006  --   Re[8]: Scaling and Rotating Envelopes & a wee bit more   --  Christopher

Jan 31 11:40, 2006  --   RE: Convincing volumetric clouds   --  kim aldis

Jan 31 11:38, 2006  --   Re: .fbx 64bit?   --  Carl Callewaert

Jan 31 11:37, 2006  --   RE: Children maintaining visibility status independent of parent.   --  kim aldis

Jan 31 11:32, 2006  --   Re: Children maintaining visibility status independent of parent.   --  guillaume laforge

Jan 31 11:24, 2006  --   RE: Convincing volumetric clouds   --  Olly Nash

Jan 31 11:23, 2006  --   .fbx 64bit?   --  André Adam

Jan 31 11:22, 2006  --   Re: Convincing volumetric clouds   --  Chris Marshall

Jan 31 11:21, 2006  --   RE: Convincing volumetric clouds   --  Axel Akesson

Jan 31 11:21, 2006  --   Re: xdof and v5   --  Wavo

Jan 31 11:16, 2006  --   Re: Children maintaining visibility status independent of parent.   --  Chris Marshall

Jan 31 11:05, 2006  --   Re: Children maintaining visibility status independent of parent.   --  Chris Marshall

Jan 31 11:01, 2006  --   RE: Children maintaining visibility status independent of parent.   --  kim aldis

Jan 31 11:01, 2006  --   Convincing volumetric clouds   --  Jonathan Ridge

Jan 31 10:58, 2006  --   RE: Children maintaining visibility status independent of parent.   --  Brent McPherson

Jan 31 10:57, 2006  --   Re: subregion render pipeline?   --  Marc Bourbonnais

Jan 31 10:27, 2006  --   RE: Children maintaining visibility status independent of parent.   --  kim aldis

Jan 31 10:17, 2006  --   Re: Re[6]: Scaling and Rotating Envelopes & a wee bit more   --  Adam Sale

Jan 31 10:15, 2006  --   xdof and v5   --  Andi Farhall

Jan 31 09:56, 2006  --   subregion render pipeline?   --  Daniel Jahnel

Jan 31 09:02, 2006  --   Re: OT: Digital Fusion v Shake   --  Tim Leydecker

Jan 31 08:59, 2006  --   RE: Children maintaining visibility status independent of parent.   --  Paul Martin

Jan 31 08:35, 2006  --   Re: OT: Digital Fusion v Shake   --  Sylvain Moreau

Jan 31 08:03, 2006  --   Sliding Glossy ?!   --  Rainer Schmidt

Jan 31 07:24, 2006  --   RE: Children maintaining visibility status independent of parent.   --  kim aldis

Jan 31 07:09, 2006  --   Re: Children maintaining visibility status independent of parent.   --  Chris Shaw

Jan 31 06:22, 2006  --   Re: OT: Digital Fusion v Shake   --  Tim Leydecker

Jan 31 04:29, 2006  --   RE: OT: Digital Fusion v Shake   --  kim aldis

Jan 31 04:29, 2006  --   RE: Children maintaining visibility status independent of parent.   --  kim aldis

Jan 31 00:54, 2006  --   Re: OT: Digital Fusion v Shake   --  Raffaele Fragapane

Jan 30 21:05, 2006  --   Re[6]: Scaling and Rotating Envelopes & a wee bit more   --  Christopher

Jan 30 18:55, 2006  --   Re: Children maintaining visibility status independent of parent.   --  Oscar Juarez

Jan 30 18:39, 2006  --   Children maintaining visibility status independent of parent.   --  Paul Martin

Jan 30 16:50, 2006  --   RE: Re[2]: Digital Fusion v Shake v FX tree   --  Andy Nicholas

Jan 30 16:38, 2006  --   Re: What graphics board for Dual Opteron 246?   --  Gene Jannece

Jan 30 16:21, 2006  --   Re[2]: Digital Fusion v Shake v FX tree   --  Christopher

Jan 30 15:46, 2006  --   RE: What graphics board for Dual Opteron 246?   --  Ing. Marek Mihok

Jan 30 15:45, 2006  --   Re: What graphics board for Dual Opteron 246?   --  Sam Cuttriss

Jan 30 15:34, 2006  --   Re: What graphics board for Dual Opteron 246?   --  Stefan Andersson

Jan 30 15:32, 2006  --   Re: satellite ports   --  Joey Ponthieux

Jan 30 14:59, 2006  --   RE: What graphics board for Dual Opteron 246?   --  Ing. Marek Mihok

Jan 30 14:51, 2006  --   Re: What graphics board for Dual Opteron 246?   --  Frank Lenhard

Jan 30 14:32, 2006  --   Re: satellite ports   --  brad friedman

Jan 30 14:32, 2006  --   Re: dynamic pose blending   --  Nicolas Langlois

Jan 30 13:46, 2006  --   satellite ports   --  Joey Ponthieux

Jan 30 13:43, 2006  --   What graphics board for Dual Opteron 246?   --  David Auner

Jan 30 13:10, 2006  --   Re[2]: OT: Digital Fusion v Shake   --  Frank Lenhard

Jan 30 12:34, 2006  --   Re: OT: Digital Fusion v Shake   --  Greg Smith

Jan 30 12:15, 2006  --   Re: Re[4]: Scaling and Rotating Envelopes   --  Adam Sale

Jan 30 12:05, 2006  --   Re: dynamic pose blending   --  Marek Schneider

Jan 30 09:07, 2006  --   RE: delete texture projections   --  Tony Naqvi

Jan 30 08:49, 2006  --   Re: dynamic pose blending   --  Nicolas Langlois

Jan 30 08:43, 2006  --   RE: delete texture projections   --  kim aldis

Jan 30 08:25, 2006  --   RE: delete texture projections   --  Tony Naqvi

Jan 30 08:04, 2006  --   Re: Digital Fusion v Shake v FX tree   --  Tim Leydecker

Jan 30 07:43, 2006  --   Re: delete texture projections   --  guillaume laforge

Jan 30 07:27, 2006  --   Re: Digital Fusion v Shake v FX tree   --  guillaume laforge

Jan 30 07:17, 2006  --   delete texture projections   --  Tony Naqvi

Jan 30 07:01, 2006  --   RE: XSI 4.2 Wireframe rendering   --  David Auner

Jan 30 07:00, 2006  --   Re: Digital Fusion v Shake v FX tree   --  Tim Leydecker

Jan 30 06:46, 2006  --   Re: envelope deformer optimization   --  Tim Leydecker

Jan 30 06:35, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  Raffaele Fragapane

Jan 30 05:50, 2006  --   RE: XSI 4.2 Wireframe rendering   --  kim aldis

Jan 30 05:05, 2006  --   RE: XSI 4.2 Wireframe rendering   --  David Auner

Jan 30 04:35, 2006  --   RE: XSI 4.2 Wireframe rendering   --  Rob Wuijster

Jan 30 04:13, 2006  --   RE: Transformation tool/axis visibility thing   --  Brent McPherson

Jan 30 02:59, 2006  --   Re: envelope deformer optimization   --  Oz Adi

Jan 30 02:43, 2006  --   Re: Transformation tool/axis visibility thing   --  brad

Jan 30 01:03, 2006  --   Re: Scaling and Rotating Envelopes   --  Jonathan Ridge

Jan 30 01:00, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  olivier jeannel

Jan 30 00:43, 2006  --   Re: Transformation tool/axis visibility thing   --  Wayne Williams

Jan 30 00:39, 2006  --   Re: Button icons not working in some toolbars?   --  Matthias Worch

Jan 30 00:27, 2006  --   Re[4]: Scaling and Rotating Envelopes   --  Christopher

Jan 29 21:27, 2006  --   Re: envelope deformer optimization   --  takita_

Jan 29 21:21, 2006  --   Demian Zarins är inte på kontoret men...   --  Demian Zarins

Jan 29 21:19, 2006  --   Transformation tool/axis visibility thing   --  porl

Jan 29 20:46, 2006  --   Re: suggestion: force ik_fk   --  Adam Sale

Jan 29 20:43, 2006  --   Re: Re[2]: Scaling and Rotating Envelopes   --  Adam Sale

Jan 29 19:53, 2006  --   Re: Digital Fusion v Shake v FX tree   --  Sylvain Moreau

Jan 29 18:24, 2006  --   envelope deformer optimization   --  brad friedman

Jan 29 16:43, 2006  --   Re: Digital Fusion v Shake v FX tree   --  Tim Leydecker

Jan 29 16:38, 2006  --   RE: Digital Fusion v Shake v FX tree   --  Schoenberger

Jan 29 16:32, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  Rafe Sacks

Jan 29 15:38, 2006  --   Re: Digital Fusion v Shake v FX tree   --  guillaume laforge

Jan 29 15:21, 2006  --   RE: Button icons not working in some toolbars?   --  Luc-Eric Rousseau

Jan 29 15:21, 2006  --   Re: Digital Fusion v Shake v FX tree   --  Eric Lampi

Jan 29 14:46, 2006  --   Re: Digital Fusion v Shake v FX tree   --  Eric Lampi

Jan 29 14:42, 2006  --   Re[4]: Scaling and Rotating Envelopes   --  Christopher

Jan 29 14:18, 2006  --   Re: Digital Fusion v Shake v FX tree   --  guillaume laforge

Jan 29 14:00, 2006  --   Re: suggestion: force ik_fk   --  Mike Werckle

Jan 29 12:55, 2006  --   Re: Re[2]: Scaling and Rotating Envelopes   --  Mike Werckle

Jan 29 11:53, 2006  --   RE: Digital Fusion v Shake v FX tree   --  kim aldis

Jan 29 11:19, 2006  --   Re[2]: Help!   --  Christopher

Jan 29 11:18, 2006  --   Re[2]: Scaling and Rotating Envelopes   --  Christopher

Jan 29 11:12, 2006  --   Digital Fusion v Shake v FX tree   --  Sylvain Moreau

Jan 29 10:54, 2006  --   Re: Scaling and Rotating Envelopes   --  Adam Sale

Jan 29 10:47, 2006  --   Re: Help!   --  brad friedman

Jan 29 10:42, 2006  --   Re: suggestion: force ik_fk   --  brad friedman

Jan 29 10:39, 2006  --   RE: Help!   --  Stephen Blair

Jan 29 10:22, 2006  --   Help!   --  Christopher

Jan 29 09:20, 2006  --   Re: Scripting: Getting the selected node in the render tree   --  Oz Adi

Jan 29 09:04, 2006  --   Re: Scripting: Getting the selected node in the render tree   --  guillaume laforge

Jan 29 07:41, 2006  --   Scripting: Getting the selected node in the render tree   --  Oz Adi

Jan 29 07:27, 2006  --   RE: OT: Digital Fusion v Shake   --  kim aldis

Jan 29 06:41, 2006  --   RE: OT: Digital Fusion v Shake   --  Harry Bardak

Jan 29 05:43, 2006  --   RE: OT: Digital Fusion v Shake   --  Schoenberger

Jan 29 04:50, 2006  --   Re: suggestion: force ik_fk   --  brad

Jan 29 03:01, 2006  --   XSI 4.2 Wireframe rendering   --  David Auner

Jan 29 02:28, 2006  --   Re: suggestion: force ik_fk   --  Edmund Wong

Jan 29 02:28, 2006  --   Re: OT: Digital Fusion v Shake   --  guillaume laforge

Jan 28 21:51, 2006  --   suggestion: force ik_fk   --  brad friedman

Jan 28 18:48, 2006  --   Re: OT: Digital Fusion v Shake   --  Graham D Clark

Jan 28 16:33, 2006  --   Scaling and Rotating Envelopes   --  Christopher

Jan 28 16:33, 2006  --   Re: OT: Digital Fusion v Shake   --  Gene Crucean

Jan 28 15:30, 2006  --   RE: particle fading   --  Schoenberger

Jan 28 15:25, 2006  --   RE: OT: Digital Fusion v Shake   --  Schoenberger

Jan 28 09:26, 2006  --   Re: dynamic pose blending   --  Marek Schneider

Jan 28 04:56, 2006  --   Re: particle fading   --  Adrian Wyer

Jan 28 04:46, 2006  --   Re: Volume caustics?   --  Tim Leydecker

Jan 28 02:17, 2006  --   Re: OT: Digital Fusion v Shake   --  guillaume laforge

Jan 28 02:17, 2006  --   Re: OT: Digital Fusion v Shake   --  guillaume laforge

Jan 27 23:24, 2006  --   Re: Volume caustics?   --  Bernard Lebel

Jan 27 22:20, 2006  --   Volume caustics?   --  Tim Leydecker

Jan 27 19:17, 2006  --   Re: Button icons not working in some toolbars?   --  Matthias Worch

Jan 27 19:07, 2006  --   RE: OT: Digital Fusion v Shake   --  Jason Barlow

Jan 27 18:26, 2006  --   RE: keyable parameters   --  Scott McGinley

Jan 27 16:50, 2006  --   RE: keyable parameters   --  Luc-Eric Rousseau

Jan 27 16:37, 2006  --   RE: OT: Digital Fusion v Shake   --  kim aldis

Jan 27 16:33, 2006  --   Re: OT: Digital Fusion v Shake   --  Sam Cuttriss

Jan 27 16:30, 2006  --   keyable parameters   --  Scott McGinley

Jan 27 16:24, 2006  --   RE: OT: Digital Fusion v Shake   --  kim aldis

Jan 27 15:13, 2006  --   Re: OT: Digital Fusion v Shake   --  guillaume laforge

Jan 27 14:48, 2006  --   Re: OT: Digital Fusion v Shake   --  guillaume laforge

Jan 27 14:48, 2006  --   Re: OT: Digital Fusion v Shake   --  Steven Caron

Jan 27 14:43, 2006  --   Re: OT: Digital Fusion v Shake   --  guillaume laforge

Jan 27 14:26, 2006  --   Re: OT: Digital Fusion v Shake   --  Francois Lord

Jan 27 13:58, 2006  --   Re: OT: Digital Fusion v Shake   --  Steven Caron

Jan 27 13:45, 2006  --   Re: particle fading   --  Andy Jones

Jan 27 13:35, 2006  --   Re: OT: Digital Fusion v Shake   --  guillaume laforge

Jan 27 13:34, 2006  --   dynamic pose blending   --  Marek Schneider

Jan 27 13:31, 2006  --   Re: OT: Digital Fusion v Shake   --  Andy Jones

Jan 27 13:28, 2006  --   Re: OT: Digital Fusion v Shake   --  Francois Lord

Jan 27 13:25, 2006  --   Re: OT: Digital Fusion v Shake   --  guillaume laforge

Jan 27 13:21, 2006  --   Re: OT: Digital Fusion v Shake   --  Steven Caron

Jan 27 12:42, 2006  --   RE: Scripting: best way to get a ist of all the partitions   --  Sebastian Faber

Jan 27 12:34, 2006  --   Re: OT: Digital Fusion v Shake   --  phil harbath

Jan 27 12:21, 2006  --   RE: OT: Digital Fusion v Shake   --  kim aldis

Jan 27 11:53, 2006  --   RE: Anyone know how to swap out the cam field guide??   --  Stephen Blair

Jan 27 11:47, 2006  --   RE: Anyone know how to swap out the cam field guide??   --  Paul Martin

Jan 27 11:24, 2006  --   Re: Animating Hue on Constant Shader?   --  David Auner

Jan 27 11:19, 2006  --   RE: Scripting: best way to get a ist of all the partitions   --  Axel Akesson

Jan 27 11:03, 2006  --   RE: OT: Digital Fusion v Shake   --  Andre DeAngelis

Jan 27 11:01, 2006  --   particle fading   --  Adrian Wyer

Jan 27 10:54, 2006  --   RE: Scripting: best way to get a ist of all the partitions   --  Stephen Blair

Jan 27 10:48, 2006  --   RE: "real" cameras in xsi   --  Harry Bardak

Jan 27 10:48, 2006  --   Scripting: best way to get a ist of all the partitions   --  Sebastian Faber

Jan 27 10:41, 2006  --   Re: Anyone know how to swap out the cam field guide??   --  Robert Moodie

Jan 27 10:35, 2006  --   RE: Anyone know how to swap out the cam field guide??   --  kim aldis

Jan 27 10:32, 2006  --   Re: OT: Digital Fusion v Shake   --  Francois Lord

Jan 27 10:17, 2006  --   Re: "real" cameras in xsi   --  Robert Moodie

Jan 27 09:44, 2006  --   Anyone know how to swap out the cam field guide??   --  Paul Martin

Jan 27 09:26, 2006  --   Re: Using the alpha channel of a clip within a texture map ?   --  Alan Jones

Jan 27 09:17, 2006  --   RE: "real" cameras in xsi   --  Jordi Bares

Jan 27 09:10, 2006  --   Re: "real" cameras in xsi   --  Jordi Bares

Jan 27 09:05, 2006  --   Using the alpha channel of a clip within a texture map ?   --  Harry Bardak

Jan 27 08:50, 2006  --   Re: loading scenes with (missing) custom shaders, suggestion/request...   --  Bernard Lebel

Jan 27 07:39, 2006  --   RE: "real" cameras in xsi   --  kim aldis

Jan 27 07:36, 2006  --   RE: "real" cameras in xsi   --  kim aldis

Jan 27 06:40, 2006  --   Re: loading scenes with (missing) custom shaders, suggestion/request...   --  Adrian Wyer

Jan 27 06:24, 2006  --   RE: Digital Fusion v Shake   --  VR XSI Forces

Jan 27 06:09, 2006  --   Re: loading scenes with (missing) custom shaders, suggestion/request...   --  Dan Yargici

Jan 27 06:04, 2006  --   Re[2]: Digital Fusion v Shake   --  Frank Lenhard

Jan 27 06:02, 2006  --   RE: "real" cameras in xsi   --  Andi Farhall

Jan 27 05:49, 2006  --   Re: "real" cameras in xsi   --  Chris Shaw

Jan 27 05:45, 2006  --   RE: Digital Fusion v Shake   --  kim aldis

Jan 27 05:42, 2006  --   Re: Digital Fusion v Shake   --  Jonathan Ridge

Jan 27 05:41, 2006  --   Re: Digital Fusion v Shake   --  Stefan Andersson

Jan 27 05:32, 2006  --   loading scenes with (missing) custom shaders, suggestion/request...   --  Rob Wuijster

Jan 27 05:02, 2006  --   RE: Digital Fusion v Shake   --  Sebastian Faber

Jan 27 04:54, 2006  --   Re: Realtime-Displacement?   --  Alan Jones

Jan 27 04:49, 2006  --   Realtime-Displacement?   --  Markus Geerts

Jan 27 04:42, 2006  --   Re: "real" cameras in xsi   --  Harry Bardak

Jan 27 04:38, 2006  --   RE: Colour spectrum with caustics   --  Andy Kirk

Jan 27 04:34, 2006  --   Re: Digital Fusion v Shake   --  Harry Bardak

Jan 27 03:58, 2006  --   Re: Digital Fusion v Shake   --  Jonathan Ridge

Jan 27 03:37, 2006  --   Re: "real" cameras in xsi   --  Jordi Bares

Jan 27 03:27, 2006  --   Re: Digital Fusion v Shake   --  Stefan Andersson

Jan 27 03:14, 2006  --   RE: Digital Fusion v Shake   --  Rob Wuijster

Jan 27 02:58, 2006  --   Re: Digital Fusion v Shake   --  Jonathan Ridge

Jan 27 02:29, 2006  --   RE: Digital Fusion v Shake   --  kim aldis

Jan 27 01:47, 2006  --   OT: Digital Fusion v Shake   --  Jonathan Ridge

Jan 27 01:45, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  olivier jeannel

Jan 26 22:59, 2006  --   Re: glow shader   --  brad friedman

Jan 26 17:16, 2006  --   Re: glow shader   --  Raffaele Fragapane

Jan 26 16:49, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  porl

Jan 26 16:16, 2006  --   Re: Animating Hue on Constant Shader?   --  Hans Payer

Jan 26 15:14, 2006  --   Re: Colour spectrum with caustics   --  christian keller

Jan 26 15:10, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  Scott McGinley

Jan 26 14:47, 2006  --   Re[2]: "Out in the World" vs. "In a Clip"   --  Frank Lenhard

Jan 26 14:18, 2006  --   Re: "Out in the World" vs. "In a Clip"   --  guillaume laforge

Jan 26 14:15, 2006  --   Lee is out of the office.   --  at

Jan 26 13:55, 2006  --   New Script: Envelope To Children   --  Oz Adi

Jan 26 12:41, 2006  --   RE: Asking for a model   --  Axel Akesson

Jan 26 12:37, 2006  --   "Out in the World" vs. "In a Clip"   --  Mike Werckle

Jan 26 11:56, 2006  --   Asking for a model   --  George

Jan 26 11:49, 2006  --   Re: Button icons not working in some toolbars?   --  Matthias Worch

Jan 26 11:20, 2006  --   RE: "real" cameras in xsi   --  Andi Farhall

Jan 26 11:16, 2006  --   RE: choosing one of two pythons   --  Andi Farhall

Jan 26 10:58, 2006  --   Re: "real" cameras in xsi   --  Adrian Wyer

Jan 26 10:50, 2006  --   RE: choosing one of two pythons   --  Andrew Skowronski

Jan 26 10:42, 2006  --   RE: "real" cameras in xsi   --  Jordi Bares

Jan 26 10:39, 2006  --   Re: choosing one of two pythons   --  Andy Nicholas

Jan 26 10:29, 2006  --   Re: "real" cameras in xsi   --  Francois Lord

Jan 26 10:20, 2006  --   Re: sat vs standalone   --  Gene Jannece

Jan 26 09:41, 2006  --   RE: "real" cameras in xsi   --  Andi Farhall

Jan 26 09:40, 2006  --   Re: Animating Hue on Constant Shader?   --  guillaume laforge

Jan 26 09:37, 2006  --   Re: Animating Hue on Constant Shader?   --  Chris Marshall

Jan 26 09:26, 2006  --   Re: Animating Hue on Constant Shader?   --  Chris Marshall

Jan 26 09:19, 2006  --   Animating Hue on Constant Shader?   --  David Auner

Jan 26 09:12, 2006  --   Re: "real" cameras in xsi   --  Francois Lord

Jan 26 08:22, 2006  --   Re: "real" cameras in xsi   --  Chris Shaw

Jan 26 08:09, 2006  --   RE: glow shader   --  Marc-Andre Carbonneau

Jan 26 07:29, 2006  --   RE: "real" cameras in xsi   --  kim aldis

Jan 26 07:15, 2006  --   RE: glow shader   --  VR XSI Forces

Jan 26 07:12, 2006  --   RE: Button icons not working in some toolbars?   --  kim aldis

Jan 26 06:16, 2006  --   RE: glow shader   --  kim aldis

Jan 26 05:54, 2006  --   choosing one of two pythons   --  Andi Farhall

Jan 26 05:24, 2006  --   RE: "real" cameras in xsi   --  Andi Farhall

Jan 26 04:21, 2006  --   Button icons not working in some toolbars?   --  Matthias Worch

Jan 26 03:09, 2006  --   Re: can't scroll to last frame on timeline   --  Chris Shaw

Jan 26 01:20, 2006  --   Re: "real" cameras in xsi   --  Stefan Andersson

Jan 25 22:17, 2006  --   Re: programatic viewport capture   --  brad friedman

Jan 25 22:17, 2006  --   Re[2]: sat vs standalone   --  Christopher

Jan 25 19:43, 2006  --   Re: can't scroll to last frame on timeline   --  Scott McGinley

Jan 25 18:56, 2006  --   Re: programatic viewport capture   --  Raffaele Fragapane

Jan 25 18:56, 2006  --   Re: glow shader   --  Raffaele Fragapane

Jan 25 18:42, 2006  --   Re: sat vs standalone   --  Robert Martinu

Jan 25 18:31, 2006  --   Re: sat vs standalone   --  Raffaele Fragapane

Jan 25 16:51, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 25 16:24, 2006  --   Re: can't scroll to last frame on timeline   --  Daniel Goupil

Jan 25 15:13, 2006  --   Re: RefModel under a transform group   --  Bernard Lebel

Jan 25 14:58, 2006  --   RefModel under a transform group   --  guillaume laforge

Jan 25 14:26, 2006  --   Re: "real" cameras in xsi   --  Francois Lord

Jan 25 14:25, 2006  --   RE: renders die   --  Schoenberger

Jan 25 14:14, 2006  --   RE: glow, output shader flickering   --  Schoenberger

Jan 25 14:07, 2006  --   can't scroll to last frame on timeline   --  cj tozzi

Jan 25 14:07, 2006  --   Re: "real" cameras in xsi   --  Robert Moodie

Jan 25 13:53, 2006  --   Re: "real" cameras in xsi   --  Chris Shaw

Jan 25 13:53, 2006  --   Re: "real" cameras in xsi   --  Francois Lord

Jan 25 13:38, 2006  --   Re: "real" cameras in xsi   --  Greg Smith

Jan 25 13:17, 2006  --   Re: "real" cameras in xsi   --  Marc Bourbonnais

Jan 25 13:12, 2006  --   RE: how to temporarily unsubscribe   --  Grahame Fuller

Jan 25 12:43, 2006  --   Re: "real" cameras in xsi   --  Marc Bourbonnais

Jan 25 12:39, 2006  --   Re: "real" cameras in xsi   --  Robert Moodie

Jan 25 12:33, 2006  --   Re: "real" cameras in xsi   --  Gene Crucean

Jan 25 12:31, 2006  --   Re: sat vs standalone   --  Alan Jones

Jan 25 11:51, 2006  --   Re: "real" cameras in xsi   --  Chris Shaw

Jan 25 11:42, 2006  --   Re: "real" cameras in xsi   --  Chris Shaw

Jan 25 11:42, 2006  --   Re: weight map display   --  Marek Schneider

Jan 25 11:41, 2006  --   Re: "real" cameras in xsi   --  Greg Smith

Jan 25 11:39, 2006  --   Re: "real" cameras in xsi   --  Robert Moodie

Jan 25 11:39, 2006  --   RE: "real" cameras in xsi   --  Andi Farhall

Jan 25 11:35, 2006  --   Re: sat vs standalone   --  Gene Jannece

Jan 25 11:28, 2006  --   Re: "real" cameras in xsi   --  Francois Lord

Jan 25 11:18, 2006  --   Re: trying to get particles to paint on   --  Bob Cobb

Jan 25 11:18, 2006  --   Re: weight map display   --  guillaume laforge

Jan 25 11:12, 2006  --   RE: Colour spectrum with caustics   --  Andy Kirk

Jan 25 10:56, 2006  --   scratch that i got it   --  Bob Cobb

Jan 25 10:54, 2006  --   Re[2]: animation concepts   --  Frank Lenhard

Jan 25 10:49, 2006  --   Re: weight map display   --  mike xvivo.net

Jan 25 10:44, 2006  --   Re: trying to get particles to paint on   --  guillaume laforge

Jan 25 10:37, 2006  --   Re: "real" cameras in xsi   --  Gene Crucean

Jan 25 10:30, 2006  --   Re: sat vs standalone   --  Stefan Andersson

Jan 25 10:17, 2006  --   weight map display   --  Marek Schneider

Jan 25 10:13, 2006  --   sat vs standalone   --  Gene Jannece

Jan 25 09:58, 2006  --   trying to get particles to paint on   --  Bob Cobb

Jan 25 08:33, 2006  --   Re: animation concepts   --  Adrian Wyer

Jan 25 08:16, 2006  --   Re: glow, output shader flickering   --  Dan Yargici

Jan 25 08:10, 2006  --   Re: renders die   --  Dan Yargici

Jan 25 07:17, 2006  --   RE: glow, output shader flickering   --  Harry Bardak

Jan 25 07:06, 2006  --   RE: renders die   --  kim aldis

Jan 25 06:51, 2006  --   Re: renders die   --  olivier jeannel

Jan 25 05:09, 2006  --   Re: renders die   --  Alan Jones

Jan 25 04:55, 2006  --   Re: renders die   --  Aleš Dlabač

Jan 25 02:49, 2006  --   RE: animation concepts   --  kim aldis

Jan 25 02:45, 2006  --   RE: renders die   --  kim aldis

Jan 25 02:12, 2006  --   Re: glow, output shader flickering   --  guillaume laforge

Jan 25 01:56, 2006  --   Re: renders die   --  Oscar Juarez

Jan 25 01:56, 2006  --   RE: Function information?   --  kim aldis

Jan 25 01:55, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 25 01:54, 2006  --   RE: renders die   --  kim aldis

Jan 25 01:52, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 25 00:02, 2006  --   how to temporarily unsubscribe   --  John Ogresko

Jan 24 21:54, 2006  --   Re: PY: Function information?   --  Aloys Baillet

Jan 24 20:41, 2006  --   Re: PY: Function information?   --  Raffaele Fragapane

Jan 24 20:39, 2006  --   RE: viewport cameras   --  brad friedman

Jan 24 20:32, 2006  --   RE: viewport cameras   --  Stephen Blair

Jan 24 20:07, 2006  --   viewport cameras   --  brad friedman

Jan 24 19:59, 2006  --   Re: PY: Function information?   --  Aloys Baillet

Jan 24 19:32, 2006  --   PY: Function information?   --  brad

Jan 24 19:25, 2006  --   Re: renders die   --  brad

Jan 24 19:10, 2006  --   Re: renders die   --  Steven Caron

Jan 24 19:06, 2006  --   Re: renders die   --  brad

Jan 24 18:45, 2006  --   RE: renders die   --  Jason Barlow

Jan 24 18:32, 2006  --   RE: glow, output shader flickering   --  Schoenberger

Jan 24 17:43, 2006  --   RE: renders die   --  Schoenberger

Jan 24 17:36, 2006  --   Re: renders die   --  Steven Caron

Jan 24 17:36, 2006  --   Re: animation concepts   --  Rafe Sacks

Jan 24 17:32, 2006  --   OT: DISNEY TO ACQUIRE PIXAR   --  francois.painchaud sympatico.ca

Jan 24 17:09, 2006  --   Re: animation concepts   --  porl

Jan 24 17:02, 2006  --   Re: renders die   --  francois.painchaud sympatico.ca

Jan 24 17:00, 2006  --   Re: animation concepts   --  porl

Jan 24 16:57, 2006  --   Re: glow shader   --  jason bright

Jan 24 16:55, 2006  --   Re: animation concepts   --  Rafe Sacks

Jan 24 16:55, 2006  --   Re: glow, output shader flickering   --  Francois Lord

Jan 24 16:54, 2006  --   Re: After Effects to XSI   --  Tim Leydecker

Jan 24 16:42, 2006  --   glow shader   --  Marc-Andre Carbonneau

Jan 24 16:38, 2006  --   Re: renders die   --  Todd Akita

Jan 24 16:15, 2006  --   renders die   --  kim aldis

Jan 24 16:13, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 16:11, 2006  --   programatic viewport capture   --  brad friedman

Jan 24 16:05, 2006  --   Re: programatic viewport capture   --  brad friedman

Jan 24 15:59, 2006  --   Re: programatic viewport capture   --  Bernard Lebel

Jan 24 15:56, 2006  --   RE: glow, output shader flickering   --  Luc-Eric Rousseau

Jan 24 15:30, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 15:26, 2006  --   RE: depth sorting of particles   --  Brent McPherson

Jan 24 15:15, 2006  --   Re: glow, output shader flickering   --  guillaume laforge

Jan 24 14:59, 2006  --   Re: depth sorting of particles   --  Andy Jones

Jan 24 14:51, 2006  --   RE: depth sorting of particles   --  Brent McPherson

Jan 24 14:47, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 14:31, 2006  --   Re: Idea for constraints   --  Andy Jones

Jan 24 14:31, 2006  --   RE: After Effects to XSI   --  kim aldis

Jan 24 14:26, 2006  --   Re: Idea for constraints   --  brad

Jan 24 14:21, 2006  --   Re: depth sorting of particles   --  Andy Jones

Jan 24 13:18, 2006  --   Re: After Effects to XSI   --  Andy Jones

Jan 24 12:39, 2006  --   RE: glow, output shader flickering   --  Halfdan Ingvarsson

Jan 24 12:34, 2006  --   Re: reflection / bump - bug?   --  Martin Chatterjee

Jan 24 12:33, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 12:16, 2006  --   RE: Idea for constraints   --  Grahame Fuller

Jan 24 12:15, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 12:01, 2006  --   Re: Colour spectrum with caustics   --  Sylvain Moreau

Jan 24 12:00, 2006  --   RE: reflection / bump - bug?   --  Juan Brockhaus

Jan 24 11:42, 2006  --   Re: reflection / bump - bug?   --  Chris Marshall

Jan 24 11:42, 2006  --   Re: reflection / bump - bug?   --  Martin Chatterjee

Jan 24 11:41, 2006  --   RE: glow, output shader flickering   --  Marc-Andre Carbonneau

Jan 24 11:37, 2006  --   RE: glow, output shader flickering   --  kim aldis

Jan 24 11:12, 2006  --   Re: Why XSI Is Awesome   --  Chris Marshall

Jan 24 11:10, 2006  --   Re: reflection / bump - bug?   --  at

Jan 24 11:09, 2006  --   Re: glow, output shader flickering   --  Chris Marshall

Jan 24 11:07, 2006  --   Re: glow, output shader flickering   --  guillaume laforge

Jan 24 11:07, 2006  --   RE: reflection / bump - bug?   --  Juan Brockhaus

Jan 24 10:59, 2006  --   Re: Colour spectrum with caustics   --  Adrian Wyer

Jan 24 10:47, 2006  --   Re: reflection / bump - bug?   --  Martin Chatterjee

Jan 24 10:40, 2006  --   RE: Rendering problem, help plz!   --  Christian Irles

Jan 24 10:39, 2006  --   Re: glow, output shader flickering   --  Alex Dinnin

Jan 24 10:24, 2006  --   Colour spectrum with caustics   --  Andy Kirk

Jan 24 10:23, 2006  --   glow, output shader flickering   --  kim aldis

Jan 24 10:18, 2006  --   Re: Colour spectrum with caustics   --  Robert Moodie

Jan 24 10:18, 2006  --   reflection / bump - bug?   --  Juan Brockhaus

Jan 24 10:08, 2006  --   Re: reflection / bump - bug?   --  Alan Jones

Jan 24 10:03, 2006  --   RE: Why XSI Is Awesome   --  Chris Little

Jan 24 09:57, 2006  --   Re: Rendering problem, help plz!   --  Mikko Ronkainen

Jan 24 09:55, 2006  --   RE: After Effects to XSI   --  kim aldis

Jan 24 09:45, 2006  --   Re: After Effects to XSI   --  Adrian Wyer

Jan 24 09:36, 2006  --   Re[2]: Color_Basic_Math Question   --  Christopher

Jan 24 09:19, 2006  --   RE: Why XSI Is Awesome   --  VR XSI Forces

Jan 24 09:08, 2006  --   After Effects to XSI   --  Alex Dinnin

Jan 24 09:08, 2006  --   Re[2]: animation concepts   --  Frank Lenhard

Jan 24 08:43, 2006  --   Rendering problem, help plz!   --  Christian Irles

Jan 24 08:40, 2006  --   RE: Why XSI Is Awesome   --  Marc-Andre Carbonneau

Jan 24 08:22, 2006  --   RE: depth sorting of particles   --  Halfdan Ingvarsson

Jan 24 08:14, 2006  --   RE: animation concepts   --  kim aldis

Jan 24 08:09, 2006  --   Re: transparent phong problem   --  Chris Marshall

Jan 24 07:32, 2006  --   Re: transparent phong problem   --  Chris Marshall

Jan 24 07:23, 2006  --   Re: transparent phong problem   --  Bernard Lebel

Jan 24 07:19, 2006  --   Re: animation concepts   --  Nick

Jan 24 07:18, 2006  --   Re: transparent phong problem   --  guillaume laforge

Jan 24 07:12, 2006  --   RE: transparent phong problem   --  Juan Brockhaus

Jan 24 07:01, 2006  --   transparent phong problem   --  Chris Marshall

Jan 24 04:57, 2006  --   Re: Why XSI Is Awesome   --  Alan Jones

Jan 24 04:13, 2006  --   Re: animation concepts   --  Adrian Wyer

Jan 24 02:49, 2006  --   Re: Color_Basic_Math Question   --  Raffaele Fragapane

Jan 24 01:45, 2006  --   RE: Why XSI Is Awesome   --  kim aldis

Jan 23 23:59, 2006  --   Re: Idea for constraints   --  Andy Jones

Jan 23 22:38, 2006  --   depth sorting of particles   --  brad friedman

Jan 23 22:35, 2006  --   Re: animation concepts   --  Oscar Juarez

Jan 23 22:11, 2006  --   Re: Why XSI Is Awesome   --  Raffaele Fragapane

Jan 23 21:28, 2006  --   Re: Idea for constraints   --  Carl Callewaert

Jan 23 21:26, 2006  --   Re: Idea for constraints   --  brad

Jan 23 21:12, 2006  --   Re: Idea for constraints   --  Andy Jones

Jan 23 21:08, 2006  --   Re: Why XSI Is Awesome   --  Rafe Sacks

Jan 23 20:57, 2006  --   Re: Idea for constraints   --  Carl Callewaert

Jan 23 20:50, 2006  --   Re: animation concepts   --  Rafe Sacks

Jan 23 20:41, 2006  --   Re: Why XSI Is Awesome   --  Tim Leydecker

Jan 23 20:39, 2006  --   Idea for constraints   --  Andy Jones

Jan 23 17:45, 2006  --   Re: Why XSI Is Awesome   --  Steven Caron

Jan 23 17:20, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 23 17:17, 2006  --   Re: animation concepts   --  porl

Jan 23 16:56, 2006  --   Re: Why XSI Is Awesome   --  Tim Leydecker

Jan 23 16:52, 2006  --   Re: Why XSI Is Awesome   --  Sylvain Moreau

Jan 23 16:49, 2006  --   Re: Why XSI Is Awesome   --  Robert Moodie

Jan 23 16:47, 2006  --   Re: Why XSI Is Awesome   --  Joey Ponthieux

Jan 23 16:38, 2006  --   RE: Why XSI Is Awesome   --  Luc-Eric Rousseau

Jan 23 16:37, 2006  --   Re: Why XSI Is Awesome   --  Stefan Andersson

Jan 23 16:27, 2006  --   Re: Why XSI Is Awesome   --  Steven Caron

Jan 23 16:27, 2006  --   RE: Why XSI Is Awesome   --  Halfdan Ingvarsson

Jan 23 16:26, 2006  --   Re: Why XSI Is Awesome   --  Stefan Andersson

Jan 23 16:17, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 23 16:13, 2006  --   Re: Why XSI Is Awesome   --  Tim Leydecker

Jan 23 16:11, 2006  --   Re: Why XSI Is Awesome   --  guillaume laforge

Jan 23 15:52, 2006  --   Re: Why XSI Is Awesome   --  Stefan Andersson

Jan 23 15:49, 2006  --   animation concepts   --  Frank Lenhard

Jan 23 15:43, 2006  --   Re: Why XSI Is Awesome   --  Bernard Lebel

Jan 23 15:33, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 23 15:15, 2006  --   RE: Why XSI Is Awesome   --  Halfdan Ingvarsson

Jan 23 14:52, 2006  --   Re: Why XSI Is Awesome   --  Alan Jones

Jan 23 14:52, 2006  --   Re: Why XSI Is Awesome   --  Chris Marshall

Jan 23 14:24, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 23 14:03, 2006  --   RE: OBJ Imporet errors   --  kim aldis

Jan 23 13:41, 2006  --   RE: OBJ Imporet errors   --  Rainer Schmidt

Jan 23 13:18, 2006  --   RE: OBJ Imporet errors   --  Andre DeAngelis

Jan 23 13:09, 2006  --   Re: OBJ Imporet errors   --  Rainer Schmidt

Jan 23 12:43, 2006  --   OBJ Imporet errors   --  Andre DeAngelis

Jan 23 12:06, 2006  --   Re: Color_Basic_Math Question   --  guillaume laforge

Jan 23 11:51, 2006  --   RE: Why XSI Is Awesome   --  Halfdan Ingvarsson

Jan 23 11:42, 2006  --   RE: Color_Basic_Math Question   --  Halfdan Ingvarsson

Jan 23 11:42, 2006  --   Re: Color_Basic_Math Question   --  André Adam

Jan 23 11:32, 2006  --   Color_Basic_Math Question   --  Christopher

Jan 23 11:18, 2006  --   Re: OT - Ferrofluid sculpture   --  Todd Akita

Jan 23 10:46, 2006  --   RE: OT - Ferrofluid sculpture   --  Rob Wuijster

Jan 23 09:52, 2006  --   OT - Ferrofluid sculpture   --  Eric Lampi

Jan 23 09:21, 2006  --   RE: Useing XML to store pass/partition information   --  Andre DeAngelis

Jan 23 09:16, 2006  --   RE: Useing XML to store pass/partition information   --  Andre DeAngelis

Jan 23 09:14, 2006  --   Geometry Shader and Clusters   --  Philipp Oser

Jan 23 09:14, 2006  --   RE: Why XSI Is Awesome   --  Ed Harriss

Jan 23 08:24, 2006  --   Re: Mocap questions, again.......   --  Carl Callewaert

Jan 23 08:09, 2006  --   Re: Mocap questions, again.......   --  André Adam

Jan 23 08:07, 2006  --   Re: Mocap questions, again.......   --  André Adam

Jan 23 07:33, 2006  --   Re: Mocap questions, again.......   --  Carl Callewaert

Jan 23 07:23, 2006  --   Re: Mocap questions, again.......   --  André Adam

Jan 23 06:29, 2006  --   Re: Mocap questions, again.......   --  Carl Callewaert

Jan 23 05:10, 2006  --   Re: Mocap questions, again.......   --  Andy Nicholas

Jan 23 04:55, 2006  --   Mocap questions, again.......   --  Rob Wuijster

Jan 23 04:23, 2006  --   Re: Why XSI Is Awesome   --  Andy Nicholas

Jan 23 03:54, 2006  --   Re: softimage and flash   --  Pingo

Jan 23 02:57, 2006  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  kim aldis

Jan 22 21:31, 2006  --   Re: Why XSI Is Awesome   --  Raffaele Fragapane

Jan 22 19:58, 2006  --   Re: Re[4]: Why XSI Is Awesome   --  XSI stuff

Jan 22 15:11, 2006  --   Re[4]: Why XSI Is Awesome   --  Frank Lenhard

Jan 22 14:54, 2006  --   Re: hierachy scaling behaviour   --  Marek Schneider

Jan 22 13:57, 2006  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Bernard Lebel

Jan 22 13:46, 2006  --   RE: hierachy scaling behaviour   --  Brent McPherson

Jan 22 13:19, 2006  --   Re[6]: Why XSI Is Awesome   --  Frank Lenhard

Jan 22 13:14, 2006  --   Re: Re[2]: Why XSI Is Awesome   --  brad friedman

Jan 22 12:52, 2006  --   Re: Re[4]: Why XSI Is Awesome   --  Bernard Lebel

Jan 22 12:44, 2006  --   Re: Re[4]: Why XSI Is Awesome   --  Alan Jones

Jan 22 12:44, 2006  --   Re: Re[2]: Why XSI Is Awesome   --  Alan Jones

Jan 22 12:11, 2006  --   Re[4]: Why XSI Is Awesome   --  Frank Lenhard

Jan 22 11:43, 2006  --   RE: Re[2]: Why XSI Is Awesome   --  kim aldis

Jan 22 10:57, 2006  --   Re: Re[2]: Why XSI Is Awesome   --  Alan Jones

Jan 22 10:40, 2006  --   RE: Re[2]: Why XSI Is Awesome   --  Norm Olsen

Jan 22 07:27, 2006  --   Re[2]: Why XSI Is Awesome   --  Frank Lenhard

Jan 22 06:00, 2006  --   RE: Why XSI Is Awesome   --  brad friedman

Jan 22 05:29, 2006  --   RE: Why XSI Is Awesome   --  Andy Nicholas

Jan 22 04:30, 2006  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Stefan Andersson

Jan 22 04:24, 2006  --   RE: Why XSI Is Awesome   --  James Dc \(Gmail\)

Jan 22 03:33, 2006  --   Re: Why XSI Is Awesome   --  Stefan Andersson

Jan 22 02:27, 2006  --   RE: Why XSI Is Awesome   --  kim aldis

Jan 22 02:18, 2006  --   Re: Why XSI Is Awesome   --  Mike Werckle

Jan 22 02:11, 2006  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  kim aldis

Jan 22 01:49, 2006  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  kim aldis

Jan 22 01:35, 2006  --   RE: Why XSI Is Awesome   --  kim aldis

Jan 21 23:55, 2006  --   Re: Why XSI Is Awesome   --  Andy Jones

Jan 21 23:26, 2006  --   Re: Why XSI Is Awesome   --  olivier jeannel

Jan 21 21:22, 2006  --   Why XSI Is Awesome   --  Mike Werckle

Jan 21 17:35, 2006  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  kim aldis

Jan 21 15:40, 2006  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  guillaume laforge

Jan 21 15:15, 2006  --   Re: Useing XML to store pass/partition information   --  guillaume laforge

Jan 21 15:13, 2006  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Bernard Lebel

Jan 21 14:32, 2006  --   Relative - Absolute paths. WasRE: Useing XML to store pass/partition inform   --  kim aldis

Jan 21 11:15, 2006  --   RE: Useing XML to store pass/partition information   --  Andy Nicholas

Jan 21 09:49, 2006  --   hierachy scaling behaviour   --  Marek Schneider

Jan 21 09:02, 2006  --   Re: Useing XML to store pass/partition information   --  Bernard Lebel

Jan 21 07:04, 2006  --   Re: Useing XML to store pass/partition information   --  guillaume laforge

Jan 21 05:37, 2006  --   RE: Useing XML to store pass/partition information   --  Raffaele Scaduto-Medola

Jan 21 03:37, 2006  --   Re: slow friday   --  Alan Jones

Jan 21 02:34, 2006  --   RE: Useing XML to store pass/partition information   --  kim aldis

Jan 21 02:29, 2006  --   RE: Useing XML to store pass/partition information   --  kim aldis

Jan 21 02:10, 2006  --   Re: Useing XML to store pass/partition information   --  guillaume laforge

Jan 20 19:54, 2006  --   Re: Useing XML to store pass/partition information   --  Raffaele Scaduto-Medola

Jan 20 18:55, 2006  --   Re: Useing XML to store pass/partition information   --  Bernard Lebel

Jan 20 18:30, 2006  --   Useing XML to store pass/partition information   --  Brian Day

Jan 20 16:09, 2006  --   Re: [scripting] Where an operator reads.   --  Francois Lord

Jan 20 15:55, 2006  --   RE: slow friday   --  Matt Lind

Jan 20 15:02, 2006  --   RE: [OT] general question   --  James Rogers

Jan 20 14:34, 2006  --   [OT] general question   --  Todd Alan Peleg

Jan 20 12:36, 2006  --   RE: Car Racing Reel for XSI...   --  Homam Bahnassi

Jan 20 12:26, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Gene Jannece

Jan 20 11:30, 2006  --   RE: QUICKTIME 7 issues with XSI 4x   --  Luc-Eric Rousseau

Jan 20 10:24, 2006  --   RE: slow friday   --  Stephen Blair

Jan 20 10:18, 2006  --   Re: slow friday   --  Chris Marshall

Jan 20 10:14, 2006  --   Re: slow friday   --  Alan Jones

Jan 20 10:11, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Morten Bartholdy

Jan 20 10:08, 2006  --   RE: slow friday   --  kim aldis

Jan 20 10:06, 2006  --   RE: softimage and flash   --  kim aldis

Jan 20 10:02, 2006  --   Re: softimage and flash   --  fred

Jan 20 09:57, 2006  --   Re: slow friday   --  Chris Marshall

Jan 20 09:57, 2006  --   Re: slow friday   --  Chris Marshall

Jan 20 09:54, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Gene Jannece

Jan 20 09:53, 2006  --   Re: softimage and flash   --  Chris Marshall

Jan 20 09:51, 2006  --   Re: slow friday   --  Alan Jones

Jan 20 09:48, 2006  --   Re: OM: Image Sources   --  André Adam

Jan 20 09:45, 2006  --   RE: slow friday   --  kim aldis

Jan 20 09:45, 2006  --   Re: softimage and flash   --  Pingo

Jan 20 09:39, 2006  --   Re: OM: Image Sources   --  André Adam

Jan 20 09:35, 2006  --   Re: slow friday   --  Alan Jones

Jan 20 09:34, 2006  --   Re: softimage and flash   --  Chris Marshall

Jan 20 09:29, 2006  --   Re: softimage and flash   --  Chris Johnson

Jan 20 09:28, 2006  --   Re: Feather Geoetry Shader   --  Alan Jones

Jan 20 09:20, 2006  --   Feather Geoetry Shader   --  Andre DeAngelis

Jan 20 09:19, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Morten Bartholdy

Jan 20 09:18, 2006  --   Re: slow friday   --  Stefan Andersson

Jan 20 09:15, 2006  --   RE: Car Racing Reel for XSI...   --  Marc-Andre Carbonneau

Jan 20 09:13, 2006  --   Re: slow friday   --  Chris Marshall

Jan 20 09:13, 2006  --   Re: slow friday   --  Alan Jones

Jan 20 09:05, 2006  --   Re: slow friday   --  Stefan Andersson

Jan 20 09:04, 2006  --   Re: OM: Image Sources   --  Bernard Lebel

Jan 20 08:59, 2006  --   slow friday   --  Chris Marshall

Jan 20 08:50, 2006  --   Re: OM: Image Sources   --  André Adam

Jan 20 08:48, 2006  --   RE: softimage and flash   --  Jeff McFall

Jan 20 08:42, 2006  --   Re: QUICKTIME 7 issues with XSI 4x   --  Byron Nash

Jan 20 08:41, 2006  --   Re: OM: Image Sources   --  Bernard Lebel

Jan 20 08:28, 2006  --   Re: softimage and flash   --  Stefan Andersson

Jan 20 08:23, 2006  --   softimage and flash   --  Pingo

Jan 20 07:20, 2006  --   RE: Render manager software   --  Sebastian Faber

Jan 20 05:18, 2006  --   Re: OM: Image Sources   --  André Adam

Jan 20 04:42, 2006  --   Re: OM: Image Sources   --  guillaume laforge

Jan 20 04:33, 2006  --   OM: Image Sources   --  André Adam

Jan 20 02:07, 2006  --   Re: Render manager software   --  Stefan Andersson

Jan 20 00:50, 2006  --   RE: Render manager software   --  Sandy E. Sutherland

Jan 19 23:54, 2006  --   RE: Idea: move tool for objects!   --  admin schnuer.com

Jan 19 20:13, 2006  --   Re: Scripting, learning?   --  Bernard Lebel

Jan 19 20:06, 2006  --   Re: Idea: move tool for objects!   --  Raffaele Fragapane

Jan 19 19:57, 2006  --   Scripting, learning?   --  Christopher

Jan 19 17:59, 2006  --   Re: [scripting] Where an operator reads.   --  francois.painchaud sympatico.ca

Jan 19 17:34, 2006  --   Re: [scripting] Where an operator reads.   --  Aloys Baillet

Jan 19 17:33, 2006  --   Re: Render manager software   --  Gene Jannece

Jan 19 17:25, 2006  --   [scripting] Where an operator reads.   --  Francois Lord

Jan 19 17:13, 2006  --   Re: Render manager software   --  Wayne Williams

Jan 19 16:53, 2006  --   RE: Ultimapper issue   --  Bryan Eppenheimer

Jan 19 16:46, 2006  --   Render manager software   --  Gene Jannece

Jan 19 16:40, 2006  --   RE: Ultimapper issue   --  Stephen Blair

Jan 19 16:33, 2006  --   RE: Ultimapper issue   --  Bryan Eppenheimer

Jan 19 15:25, 2006  --   RE: Animated Sweep   --  kim aldis

Jan 19 15:22, 2006  --   RE: Idea: move tool for objects!   --  kim aldis

Jan 19 14:44, 2006  --   RE: Animated Sweep   --  Homam Bahnassi

Jan 19 14:35, 2006  --   OT: Car Racing Reel for XSI...   --  Homam Bahnassi

Jan 19 14:34, 2006  --   RE: Useless message boxes   --  Marc-Andre Carbonneau

Jan 19 14:25, 2006  --   RE: Ultimapper issue   --  Stephen Blair

Jan 19 14:24, 2006  --   Ultimapper issue   --  Bryan Eppenheimer

Jan 19 14:24, 2006  --   RE: Idea: move tool for objects!   --  Brent McPherson

Jan 19 14:22, 2006  --   Re: Useless message boxes   --  Robert Moodie

Jan 19 13:58, 2006  --   Re: Useless message boxes   --  Gavin Goulden

Jan 19 13:48, 2006  --   Re: Useless message boxes   --  Meng-Yang Lu

Jan 19 13:12, 2006  --   RE: Animated Sweep   --  Matt Lind

Jan 19 12:55, 2006  --   RE: Useless message boxes   --  Marc-Andre Carbonneau

Jan 19 12:12, 2006  --   Re: Idea: move tool for objects!   --  David Saber

Jan 19 12:05, 2006  --   Useless message boxes   --  Robert Moodie

Jan 19 11:45, 2006  --   Re: Idea: move tool for objects!   --  anton

Jan 19 11:04, 2006  --   RE: Idea: move tool for objects!   --  admin schnuer.com

Jan 19 10:57, 2006  --   RE: Idea: move tool for objects!   --  admin schnuer.com

Jan 19 07:38, 2006  --   Re: procedurally animated text   --  Marek Schneider

Jan 19 05:54, 2006  --   Re: Insert crv knot op   --  Marek Schneider

Jan 19 04:42, 2006  --   Re: Insert crv knot op   --  Alan Jones

Jan 19 04:05, 2006  --   RE: Particle size prop to camera?   --  Homam Bahnassi

Jan 19 03:48, 2006  --   Animated Sweep   --  Homam Bahnassi

Jan 19 03:42, 2006  --   Re: External shaders and XSI 64   --  André Adam

Jan 18 20:43, 2006  --   Re: External shaders and XSI 64   --  Raffaele Fragapane

Jan 18 16:58, 2006  --   Re: Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 16:49, 2006  --   Re: Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 16:43, 2006  --   RE: Cycles/Re-entrancy not supported   --  Martin Barrette

Jan 18 16:27, 2006  --   Re: Particle size prop to camera?   --  Hans Payer

Jan 18 16:24, 2006  --   RE: Cycles/Re-entrancy not supported   --  kim aldis

Jan 18 16:19, 2006  --   Re: Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 16:18, 2006  --   RE: Particle size prop to camera?   --  kim aldis

Jan 18 16:16, 2006  --   Particle size prop to camera?   --  Hans Payer

Jan 18 16:10, 2006  --   RE: Cycles/Re-entrancy not supported   --  kim aldis

Jan 18 15:39, 2006  --   Re: Cycles/Re-entrancy not supported   --  francois.painchaud sympatico.ca

Jan 18 15:36, 2006  --   Re: Cycles/Re-entrancy not supported   --  francois.painchaud sympatico.ca

Jan 18 15:33, 2006  --   Re: *** SPAM *** Idea: move tool for objects!   --  anton

Jan 18 15:33, 2006  --   Re: Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 15:10, 2006  --   RE: Cycles/Re-entrancy not supported   --  kim aldis

Jan 18 15:04, 2006  --   RE: External shaders and XSI 64   --  kim aldis

Jan 18 14:49, 2006  --   Cycles/Re-entrancy not supported   --  Kris Rivel

Jan 18 14:35, 2006  --   Re: procedurally animated text   --  guillaume laforge

Jan 18 14:14, 2006  --   Idea: move tool for objects!   --  David Saber

Jan 18 13:27, 2006  --   Re: External shaders and XSI 64   --  Filipe Alves

Jan 18 12:45, 2006  --   Insert crv knot op   --  Marek Schneider

Jan 18 12:45, 2006  --   Re: procedurally animated text   --  Marek Schneider

Jan 18 12:28, 2006  --   RE: procedurally animated text   --  kim aldis

Jan 18 11:15, 2006  --   RE: Growing hairs?   --  kim aldis

Jan 18 11:04, 2006  --   procedurally animated text   --  Marek Schneider

Jan 18 10:48, 2006  --   Re: Growing hairs?   --  Arvid Björn

Jan 18 10:19, 2006  --   custom layout from 4.2 to 5.0, possible??   --  Rob Wuijster

Jan 18 07:45, 2006  --   RE: Growing hairs?   --  kim aldis

Jan 18 07:25, 2006  --   RE: Growing hairs?   --  kim aldis

Jan 18 06:57, 2006  --   Re: Growing hairs?   --  Arvid Björn

Jan 18 04:43, 2006  --   RE: Growing hairs?   --  kim aldis

Jan 18 04:34, 2006  --   Growing hairs?   --  Arvid Björn

Jan 18 04:31, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Adrian Wyer

Jan 17 19:59, 2006  --   Re: Showing/rendering frames with stepping   --  maxxsi maxxsi.com

Jan 17 18:19, 2006  --   Re: Showing/rendering frames with stepping   --  guillaume laforge

Jan 17 17:49, 2006  --   Showing/rendering frames with stepping   --  maxxsi maxxsi.com

Jan 17 17:17, 2006  --   Re: still more light linking problems..   --  guillaume laforge

Jan 17 16:21, 2006  --   still more light linking problems..   --  Robert(at)texturelighting.com

Jan 17 13:22, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Andy Jones

Jan 17 12:02, 2006  --   RE: External shaders and XSI 64   --  kim aldis

Jan 17 11:13, 2006  --   External shaders and XSI 64   --  Objectivo49

Jan 17 10:54, 2006  --   Re[2]: Normal Maps !   --  Christopher

Jan 17 10:25, 2006  --   Re: Instant crash when pressing 8!?   --  Wayne Williams

Jan 17 10:19, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Adrian Wyer

Jan 17 10:07, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Rob Wuijster

Jan 17 09:58, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Chris Marshall

Jan 17 09:57, 2006  --   Instant crash when pressing 8!?   --  Morten Bartholdy

Jan 17 09:45, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Halfdan Ingvarsson

Jan 17 09:41, 2006  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Adrian Wyer

Jan 17 09:39, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Rob Wuijster

Jan 17 09:30, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Jason Brynford-Jones

Jan 17 08:37, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Halfdan Ingvarsson

Jan 17 08:17, 2006  --   RE: image data embeds in mi files   --  Jordi Bares

Jan 17 07:13, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 17 07:01, 2006  --   RE: image data embeds in mi files   --  Jordi Bares

Jan 17 06:53, 2006  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Rob Wuijster

Jan 17 06:30, 2006  --   Re: XSI on linux compability   --  Alan Jones

Jan 17 05:58, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 17 05:46, 2006  --   RE: OT: Honda commercial   --  Jordi Bares

Jan 17 05:42, 2006  --   Re: XSI on linux compability   --  Mikko Ronkainen

Jan 17 05:41, 2006  --   RE: image data embeds in mi files   --  Jordi Bares

Jan 17 05:19, 2006  --   Re: Linux ?? ... a real GATOR problem...and C++   --  Véronique Benquey

Jan 17 05:09, 2006  --   XSI "locks" when rendering with OGL/hidden line etc.   --  Rob Wuijster

Jan 17 03:37, 2006  --   Re: XSI on linux compability   --  Stefan Andersson

Jan 17 03:27, 2006  --   Re: Normal Maps !   --  Peder Kallin

Jan 16 23:53, 2006  --   Re: Normal Maps !   --  Raffaele Fragapane

Jan 16 22:31, 2006  --   Re[4]: Normal Maps !   --  Christopher

Jan 16 15:20, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 16 14:23, 2006  --   Re: Move constraint keys with transformation keys in the dopesheet   --  David Saber

Jan 16 13:29, 2006  --   RE: image data embeds in mi files   --  Sebastien Nadeau

Jan 16 12:48, 2006  --   Re: light's associated models.   --  Alan Jones

Jan 16 12:45, 2006  --   Re: Blending a normal map and a bump map   --  Alan Jones

Jan 16 12:13, 2006  --   Re:Blending a normal map and a bump map   --  loganarts

Jan 16 11:47, 2006  --   Blending a normal map and a bump map   --  loganarts

Jan 16 10:55, 2006  --   Re: cascading blendshape animations?   --  Tim Leydecker

Jan 16 10:20, 2006  --   light's associated models.   --  Robert(at)texturelighting.com

Jan 16 10:11, 2006  --   Re: cascading blendshape animations?   --  Tim Leydecker

Jan 16 09:29, 2006  --   Re: cascading blendshape animations?   --  Oscar Juárez

Jan 16 09:26, 2006  --   RE: adding to a mesh in a scripted op   --  Christine Charette

Jan 16 09:24, 2006  --   RE: OT: Honda commercial   --  Christine Charette

Jan 16 09:23, 2006  --   Re: cascading blendshape animations?   --  Oscar Juárez

Jan 16 09:21, 2006  --   RE: Linux ?? ... a real GATOR problem...and C++   --  kim aldis

Jan 16 09:17, 2006  --   cascading blendshape animations?   --  Tim Leydecker

Jan 16 08:49, 2006  --   RE: Linux ?? ... a real GATOR problem...and C++   --  Stephen Blair

Jan 16 08:36, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 16 08:33, 2006  --   RE: image data embeds in mi files   --  kim aldis

Jan 16 08:26, 2006  --   RE: image data embeds in mi files   --  Halfdan Ingvarsson

Jan 16 08:24, 2006  --   RE: image data embeds in mi files   --  Pankhurst, Lawrence

Jan 16 08:24, 2006  --   Re: image data embeds in mi files   --  Jordi Bares

Jan 16 08:13, 2006  --   Re: image data embeds in mi files   --  Adrian Wyer

Jan 16 07:48, 2006  --   Re: Linux ?? ... a real GATOR problem...and C++   --  Véronique Benquey

Jan 16 07:36, 2006  --   image data embeds in mi files   --  kim aldis

Jan 16 07:02, 2006  --   RE: Linux ?? ... a real GATOR problem...   --  kim aldis

Jan 16 05:46, 2006  --   RE: Render Preview   --  Alex O'Connor

Jan 16 04:54, 2006  --   Re: PTP file format and rendering results from 3rd party simulator   --  Alan Jones

Jan 16 03:23, 2006  --   Re: *** SPAM *** Move constraint keys with transformation keys in the dopes   --  anton

Jan 16 03:19, 2006  --   RE: OT: cpu speeds, price vs performace   --  Rob Wuijster

Jan 16 03:06, 2006  --   Re : Linux ?? ... a real GATOR problem...   --  Véronique Benquey

Jan 16 02:43, 2006  --   Re: compiled command return Value?   --  Nick

Jan 16 02:20, 2006  --   compiled command return Value?   --  Nick

Jan 16 01:53, 2006  --   RE: adding to a mesh in a scripted op   --  kim aldis

Jan 15 22:55, 2006  --   PTP file format and rendering results from 3rd party simulator   --  Louis

Jan 15 22:28, 2006  --   Re: Re[2]: Normal Maps !   --  brad friedman

Jan 15 22:22, 2006  --   RE: Linux?   --  Hans,Veenendaal,AMplus R&D,SOJ

Jan 15 18:02, 2006  --   Re: OT: cpu speeds, price vs performace   --  digimata

Jan 15 16:28, 2006  --   Re: Nice Event in Paris   --  porl

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