Mailing-List: XSI

<< January 2006 Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Tue Jan 31 23:32:37 2006.    Total: 1097 messages.    Average Size: 9.4K (Max: 44.1K, Min: 4.5K).

Sorted by: AUTHOR ^. (Additional sorting: DATE & SUBJECT)

André Adam  --   Re: .fbx 64bit?   --  Jan 31 11:52, 2006

André Adam  --   .fbx 64bit?   --  Jan 31 11:23, 2006

André Adam  --   Re: Color_Basic_Math Question   --  Jan 23 11:42, 2006

André Adam  --   Re: Mocap questions, again.......   --  Jan 23 08:09, 2006

André Adam  --   Re: Mocap questions, again.......   --  Jan 23 08:07, 2006

André Adam  --   Re: Mocap questions, again.......   --  Jan 23 07:23, 2006

André Adam  --   Re: OM: Image Sources   --  Jan 20 09:48, 2006

André Adam  --   Re: OM: Image Sources   --  Jan 20 09:39, 2006

André Adam  --   Re: OM: Image Sources   --  Jan 20 08:50, 2006

André Adam  --   Re: OM: Image Sources   --  Jan 20 05:18, 2006

André Adam  --   OM: Image Sources   --  Jan 20 04:33, 2006

André Adam  --   Re: External shaders and XSI 64   --  Jan 19 03:42, 2006

Arvid Björn  --   Re: Growing hairs?   --  Jan 18 10:48, 2006

Arvid Björn  --   Re: Growing hairs?   --  Jan 18 06:57, 2006

Arvid Björn  --   Growing hairs?   --  Jan 18 04:34, 2006

brad  --   Re: Transformation tool/axis visibility thing   --  Jan 30 02:43, 2006

brad  --   Re: suggestion: force ik_fk   --  Jan 29 04:50, 2006

brad  --   PY: Function information?   --  Jan 24 19:32, 2006

brad  --   Re: renders die   --  Jan 24 19:25, 2006

brad  --   Re: renders die   --  Jan 24 19:06, 2006

brad  --   Re: Idea for constraints   --  Jan 24 14:26, 2006

brad  --   Re: Idea for constraints   --  Jan 23 21:26, 2006

brad  --   Re: Detecting intersection between a curve and a nurbs surface...   --  Jan 13 20:43, 2006

brad  --   Re: Detecting intersection between a curve and a nurbs surface...   --  Jan 13 20:12, 2006

brad  --   Re: Linux?   --  Jan 11 16:31, 2006

brad  --   Any way to do this in Python?   --  Jan 06 22:31, 2006

Oscar Juárez  --   Re: cascading blendshape animations?   --  Jan 16 09:29, 2006

Oscar Juárez  --   Re: cascading blendshape animations?   --  Jan 16 09:23, 2006

Oscar Juárez  --   Re: Render Preview   --  Jan 12 10:42, 2006

Oscar Juárez  --   Re: Particle simulation retime   --  Jan 04 10:57, 2006

Oscar Juárez  --   Re: Particle simulation retime   --  Jan 03 16:32, 2006

Véronique Benquey  --   Re: Linux ?? ... a real GATOR problem...and C++   --  Jan 17 05:19, 2006

Véronique Benquey  --   Re: Linux ?? ... a real GATOR problem...and C++   --  Jan 16 07:48, 2006

Véronique Benquey  --   Re : Linux ?? ... a real GATOR problem...   --  Jan 16 03:06, 2006

Aleš Dlabač  --   Re: renders die   --  Jan 25 04:55, 2006

Aleš Dlabač  --   Re: Render artifacts with secondary rays on blobby particles...   --  Jan 10 02:50, 2006

Aleš Dlabač  --   Re: Re: Particle simulation retime   --  Jan 05 03:18, 2006

Adam Sale  --   Re: Re[10]: Scaling and Rotating Envelopes & a wee bit more   --  Jan 31 21:57, 2006

Adam Sale  --   Re: Re[8]: Scaling and Rotating Envelopes & a wee bit more   --  Jan 31 14:08, 2006

Adam Sale  --   Re: Re[6]: Scaling and Rotating Envelopes & a wee bit more   --  Jan 31 10:17, 2006

Adam Sale  --   Re: Re[4]: Scaling and Rotating Envelopes   --  Jan 30 12:15, 2006

Adam Sale  --   Re: suggestion: force ik_fk   --  Jan 29 20:46, 2006

Adam Sale  --   Re: Re[2]: Scaling and Rotating Envelopes   --  Jan 29 20:43, 2006

Adam Sale  --   Re: Scaling and Rotating Envelopes   --  Jan 29 10:54, 2006

Adam Seeley  --   Particles - Align on Velocity after deformations problem.   --  Jan 12 11:46, 2006

Adam Seeley  --   RE: Motion blur and visibility issues.   --  Jan 10 03:46, 2006

Adam Seeley  --   RE: Motion blur and visibility issues.   --  Jan 10 03:35, 2006

admin schnuer.com  --   RE: Idea: move tool for objects!   --  Jan 19 23:54, 2006

admin schnuer.com  --   RE: Idea: move tool for objects!   --  Jan 19 11:04, 2006

admin schnuer.com  --   RE: Idea: move tool for objects!   --  Jan 19 10:57, 2006

Adrian Wyer  --   Re: particle fading   --  Jan 28 04:56, 2006

Adrian Wyer  --   particle fading   --  Jan 27 11:01, 2006

Adrian Wyer  --   Re: loading scenes with (missing) custom shaders, suggestion/request...   --  Jan 27 06:40, 2006

Adrian Wyer  --   Re: "real" cameras in xsi   --  Jan 26 10:58, 2006

Adrian Wyer  --   Re: animation concepts   --  Jan 25 08:33, 2006

Adrian Wyer  --   Re: Colour spectrum with caustics   --  Jan 24 10:59, 2006

Adrian Wyer  --   Re: After Effects to XSI   --  Jan 24 09:45, 2006

Adrian Wyer  --   Re: animation concepts   --  Jan 24 04:13, 2006

Adrian Wyer  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Jan 18 04:31, 2006

Adrian Wyer  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Jan 17 10:19, 2006

Adrian Wyer  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Jan 17 09:41, 2006

Adrian Wyer  --   Re: image data embeds in mi files   --  Jan 16 08:13, 2006

Adrian Wyer  --   Re: Re[2]: Linux?   --  Jan 10 11:52, 2006

Adrian Wyer  --   Re: Re[2]: Linux?   --  Jan 10 11:20, 2006

Alan Jones  --   Re: Using the alpha channel of a clip within a texture map ?   --  Jan 27 09:26, 2006

Alan Jones  --   Re: Realtime-Displacement?   --  Jan 27 04:54, 2006

Alan Jones  --   Re: sat vs standalone   --  Jan 25 12:31, 2006

Alan Jones  --   Re: renders die   --  Jan 25 05:09, 2006

Alan Jones  --   Re: reflection / bump - bug?   --  Jan 24 10:08, 2006

Alan Jones  --   Re: Why XSI Is Awesome   --  Jan 24 04:57, 2006

Alan Jones  --   Re: Why XSI Is Awesome   --  Jan 23 14:52, 2006

Alan Jones  --   Re: Re[2]: Why XSI Is Awesome   --  Jan 22 12:44, 2006

Alan Jones  --   Re: Re[4]: Why XSI Is Awesome   --  Jan 22 12:44, 2006

Alan Jones  --   Re: Re[2]: Why XSI Is Awesome   --  Jan 22 10:57, 2006

Alan Jones  --   Re: slow friday   --  Jan 21 03:37, 2006

Alan Jones  --   Re: slow friday   --  Jan 20 10:14, 2006

Alan Jones  --   Re: slow friday   --  Jan 20 09:51, 2006

Alan Jones  --   Re: slow friday   --  Jan 20 09:35, 2006

Alan Jones  --   Re: Feather Geoetry Shader   --  Jan 20 09:28, 2006

Alan Jones  --   Re: slow friday   --  Jan 20 09:13, 2006

Alan Jones  --   Re: Insert crv knot op   --  Jan 19 04:42, 2006

Alan Jones  --   Re: XSI on linux compability   --  Jan 17 06:30, 2006

Alan Jones  --   Re: light's associated models.   --  Jan 16 12:48, 2006

Alan Jones  --   Re: Blending a normal map and a bump map   --  Jan 16 12:45, 2006

Alan Jones  --   Re: PTP file format and rendering results from 3rd party simulator   --  Jan 16 04:54, 2006

Alan Jones  --   Re: adding to a mesh in a scripted op   --  Jan 15 12:11, 2006

Alan Jones  --   Re: Changing space of rotations   --  Jan 13 12:08, 2006

Alan Jones  --   Re: Changing space of rotations   --  Jan 13 10:36, 2006

Alan Jones  --   Re: Changing space of rotations   --  Jan 13 09:59, 2006

Alan Jones  --   Re: Changing space of rotations   --  Jan 13 08:41, 2006

Alan Jones  --   Changing space of rotations   --  Jan 13 07:40, 2006

Alan Jones  --   Re: Linux?   --  Jan 13 05:59, 2006

Alan Jones  --   Re: Linux?   --  Jan 11 04:19, 2006

Alan Jones  --   Re: Re[2]: Linux?   --  Jan 11 04:16, 2006

Alan Jones  --   Re: Re[2]: Linux?   --  Jan 11 04:14, 2006

Alan Jones  --   Re: Colored shadows with shadow map   --  Jan 10 09:18, 2006

Alan Jones  --   Re: XSI on linux compability   --  Jan 10 06:23, 2006

Alan Jones  --   Re: Render artifacts with secondary rays on blobby particles...   --  Jan 10 05:59, 2006

Alan Jones  --   Re: XSI on linux compability   --  Jan 10 04:29, 2006

Alan Jones  --   Re: Re[2]: Linux?   --  Jan 10 04:19, 2006

Alan Jones  --   Re: XSI on linux compability   --  Jan 10 04:05, 2006

Alan Jones  --   Re: XSI on linux compability   --  Jan 09 11:18, 2006

Alan Jones  --   Re: Name of Node that was connected   --  Jan 04 05:09, 2006

Alan Jones  --   Re: Particle simulation retime   --  Jan 04 04:26, 2006

Alan Jones  --   Re: Mental ray labels ?   --  Jan 03 05:28, 2006

Alan Jones  --   Re: Linux Render Machines Taking over   --  Jan 03 05:23, 2006

Alan Jones  --   Re: graphics card compatibility   --  Jan 03 05:07, 2006

Alex Arce (list)  --   Re: pass order   --  Jan 31 17:16, 2006

Alex Dinnin  --   Re: glow, output shader flickering   --  Jan 24 10:39, 2006

Alex Dinnin  --   After Effects to XSI   --  Jan 24 09:08, 2006

Alex O'Connor  --   RE: Render Preview   --  Jan 16 05:46, 2006

Alexei Godek  --   RE: Linux?   --  Jan 12 10:38, 2006

Alexei Godek  --   RE: maya dotxsi exporter, compiled   --  Jan 05 06:26, 2006

Aloys Baillet  --   Re: PutUserData in custom operator   --  Jan 31 16:20, 2006

Aloys Baillet  --   Re: PY: Function information?   --  Jan 24 21:54, 2006

Aloys Baillet  --   Re: PY: Function information?   --  Jan 24 19:59, 2006

Aloys Baillet  --   Re: [scripting] Where an operator reads.   --  Jan 19 17:34, 2006

Aloys Baillet  --   Re: accessing guide hairs control points in C++   --  Jan 10 19:02, 2006

Alvin Sebastian Hoo  --   Re: Name of Node that was connected   --  Jan 05 19:05, 2006

Alvin Sebastian Hoo  --   Re: Name of Node that was connected   --  Jan 05 18:54, 2006

Alvin Sebastian Hoo  --   Name of Node that was connected   --  Jan 04 04:58, 2006

Andi Farhall  --   xdof and v5   --  Jan 31 10:15, 2006

Andi Farhall  --   RE: "real" cameras in xsi   --  Jan 27 06:02, 2006

Andi Farhall  --   RE: "real" cameras in xsi   --  Jan 26 11:20, 2006

Andi Farhall  --   RE: choosing one of two pythons   --  Jan 26 11:16, 2006

Andi Farhall  --   RE: "real" cameras in xsi   --  Jan 26 09:41, 2006

Andi Farhall  --   choosing one of two pythons   --  Jan 26 05:54, 2006

Andi Farhall  --   RE: "real" cameras in xsi   --  Jan 26 05:24, 2006

Andi Farhall  --   RE: "real" cameras in xsi   --  Jan 25 11:39, 2006

Andre DeAngelis  --   RE: "Out in the World" vs. "In a Clip"   --  Jan 31 16:34, 2006

Andre DeAngelis  --   RE: "Out in the World" vs. "In a Clip"   --  Jan 31 16:30, 2006

Andre DeAngelis  --   RE: "Out in the World" vs. "In a Clip"   --  Jan 31 15:11, 2006

Andre DeAngelis  --   RE: OT: Digital Fusion v Shake   --  Jan 27 11:03, 2006

Andre DeAngelis  --   RE: OBJ Imporet errors   --  Jan 23 13:18, 2006

Andre DeAngelis  --   OBJ Imporet errors   --  Jan 23 12:43, 2006

Andre DeAngelis  --   RE: Useing XML to store pass/partition information   --  Jan 23 09:21, 2006

Andre DeAngelis  --   RE: Useing XML to store pass/partition information   --  Jan 23 09:16, 2006

Andre DeAngelis  --   Feather Geoetry Shader   --  Jan 20 09:20, 2006

Andre DeAngelis  --   RE: Syflex   --  Jan 13 10:16, 2006

Andre DeAngelis  --   RE: Import of .prt files into XSI   --  Jan 13 08:53, 2006

Andre DeAngelis  --   RE: Import of .prt files into XSI   --  Jan 12 17:44, 2006

Andre DeAngelis  --   RE: Mixer added to ref models upon import   --  Jan 12 15:48, 2006

Andrew Konkin  --   Slow movement of points of UV sets created by camera projection.   --  Jan 11 09:27, 2006

Andrew Skowronski  --   RE: choosing one of two pythons   --  Jan 26 10:50, 2006

Andrew Skowronski  --   RE: adding to a mesh in a scripted op   --  Jan 14 05:20, 2006

Andrew Skowronski  --   RE: adding to a mesh in a scripted op   --  Jan 13 17:22, 2006

Andrew Skowronski  --   RE: Group into scripted operator   --  Jan 12 10:20, 2006

Andrew Skowronski  --   RE: Group into scripted operator   --  Jan 11 12:21, 2006

Andrew Skowronski  --   RE: Group into scripted operator   --  Jan 11 08:36, 2006

Andrew Skowronski  --   RE: Name of Node that was connected   --  Jan 06 09:00, 2006

Andy Jones  --   Re: particle fading   --  Jan 27 13:45, 2006

Andy Jones  --   Re: OT: Digital Fusion v Shake   --  Jan 27 13:31, 2006

Andy Jones  --   Re: depth sorting of particles   --  Jan 24 14:59, 2006

Andy Jones  --   Re: Idea for constraints   --  Jan 24 14:31, 2006

Andy Jones  --   Re: depth sorting of particles   --  Jan 24 14:21, 2006

Andy Jones  --   Re: After Effects to XSI   --  Jan 24 13:18, 2006

Andy Jones  --   Re: Idea for constraints   --  Jan 23 23:59, 2006

Andy Jones  --   Re: Idea for constraints   --  Jan 23 21:12, 2006

Andy Jones  --   Idea for constraints   --  Jan 23 20:39, 2006

Andy Jones  --   Re: Why XSI Is Awesome   --  Jan 21 23:55, 2006

Andy Jones  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Jan 17 13:22, 2006

Andy Jones  --   Re: Linux?   --  Jan 10 12:14, 2006

Andy Kirk  --   RE: Colour spectrum with caustics   --  Jan 27 04:38, 2006

Andy Kirk  --   RE: Colour spectrum with caustics   --  Jan 25 11:12, 2006

Andy Kirk  --   Colour spectrum with caustics   --  Jan 24 10:24, 2006

Andy Nicholas  --   RE: Re[2]: Digital Fusion v Shake v FX tree   --  Jan 30 16:50, 2006

Andy Nicholas  --   Re: choosing one of two pythons   --  Jan 26 10:39, 2006

Andy Nicholas  --   Re: Mocap questions, again.......   --  Jan 23 05:10, 2006

Andy Nicholas  --   Re: Why XSI Is Awesome   --  Jan 23 04:23, 2006

Andy Nicholas  --   RE: Why XSI Is Awesome   --  Jan 22 05:29, 2006

Andy Nicholas  --   RE: Useing XML to store pass/partition information   --  Jan 21 11:15, 2006

anton  --   Re: Idea: move tool for objects!   --  Jan 19 11:45, 2006

anton  --   Re: *** SPAM *** Idea: move tool for objects!   --  Jan 18 15:33, 2006

anton  --   Re: *** SPAM *** Move constraint keys with transformation keys in the dopes   --  Jan 16 03:23, 2006

at  --   RE: accessing guide hairs control points in C++   --  Jan 31 23:31, 2006

at  --   pass order   --  Jan 31 16:55, 2006

at  --   Lee is out of the office.   --  Jan 26 14:15, 2006

at  --   Re: reflection / bump - bug?   --  Jan 24 11:10, 2006

at  --   Re: Import of .prt files into XSI Polytrans, Deepexploration and nGrain   --  Jan 13 06:11, 2006

at  --   Right Hemisphere's Deep Exploration for high capacity Pro-E to XSI conversi   --  Jan 06 15:15, 2006

Axel Akesson  --   RE: Convincing volumetric clouds   --  Jan 31 11:21, 2006

Axel Akesson  --   RE: Scripting: best way to get a ist of all the partitions   --  Jan 27 11:19, 2006

Axel Akesson  --   RE: Asking for a model   --  Jan 26 12:41, 2006

Ben Barker  --   Re: move syflex nail   --  Jan 09 14:11, 2006

Benjamin Huber  --   RE: Re[2]: Linux?   --  Jan 09 20:35, 2006

Benjamin Huber  --   RE: Linux?   --  Jan 09 20:31, 2006

Bernard Lebel  --   Re: Volume caustics?   --  Jan 27 23:24, 2006

Bernard Lebel  --   Re: loading scenes with (missing) custom shaders, suggestion/request...   --  Jan 27 08:50, 2006

Bernard Lebel  --   Re: RefModel under a transform group   --  Jan 25 15:13, 2006

Bernard Lebel  --   Re: programatic viewport capture   --  Jan 24 15:59, 2006

Bernard Lebel  --   Re: transparent phong problem   --  Jan 24 07:23, 2006

Bernard Lebel  --   Re: Why XSI Is Awesome   --  Jan 23 15:43, 2006

Bernard Lebel  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Jan 22 13:57, 2006

Bernard Lebel  --   Re: Re[4]: Why XSI Is Awesome   --  Jan 22 12:52, 2006

Bernard Lebel  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Jan 21 15:13, 2006

Bernard Lebel  --   Re: Useing XML to store pass/partition information   --  Jan 21 09:02, 2006

Bernard Lebel  --   Re: Useing XML to store pass/partition information   --  Jan 20 18:55, 2006

Bernard Lebel  --   Re: OM: Image Sources   --  Jan 20 09:04, 2006

Bernard Lebel  --   Re: OM: Image Sources   --  Jan 20 08:41, 2006

Bernard Lebel  --   Re: Scripting, learning?   --  Jan 19 20:13, 2006

Bernard Lebel  --   Re: Linux?   --  Jan 12 16:15, 2006

Bernard Lebel  --   Mixer added to ref models upon import   --  Jan 12 15:39, 2006

Bernard Lebel  --   Re: Re[2]: Linux?   --  Jan 11 14:03, 2006

Bernard Lebel  --   Re: For the record.... The invisible character(s) madness   --  Jan 10 15:36, 2006

Bernard Lebel  --   For the record.... The invisible character(s) madness   --  Jan 10 14:57, 2006

Bernard Lebel  --   Re: Colored shadows with shadow map   --  Jan 10 10:16, 2006

Bernard Lebel  --   Re: Colored shadows with shadow map   --  Jan 10 10:16, 2006

Bernard Lebel  --   Re: Re[2]: Linux?   --  Jan 09 21:05, 2006

Bernard Lebel  --   Re: Linux?   --  Jan 09 19:12, 2006

Bernard Lebel  --   Re: Any way to do this in Python?   --  Jan 06 23:25, 2006

Bernard Lebel  --   Re: Any way to do this in Python?   --  Jan 06 22:54, 2006

Bernard Lebel  --   Re: Re[4]: Flat polygons\points ?   --  Jan 02 07:56, 2006

Bernard Lebel  --   Re: Re[2]: Flat polygons\points ?   --  Jan 01 21:34, 2006

Bernard Lebel  --   Re: Re[2]: Flat polygons\points ?   --  Jan 01 15:34, 2006

Bob Cobb  --   Re: trying to get particles to paint on   --  Jan 25 11:18, 2006

Bob Cobb  --   scratch that i got it   --  Jan 25 10:56, 2006

Bob Cobb  --   trying to get particles to paint on   --  Jan 25 09:58, 2006

brad friedman  --   Re: satellite ports   --  Jan 30 14:32, 2006

brad friedman  --   envelope deformer optimization   --  Jan 29 18:24, 2006

brad friedman  --   Re: Help!   --  Jan 29 10:47, 2006

brad friedman  --   Re: suggestion: force ik_fk   --  Jan 29 10:42, 2006

brad friedman  --   suggestion: force ik_fk   --  Jan 28 21:51, 2006

brad friedman  --   Re: glow shader   --  Jan 26 22:59, 2006

brad friedman  --   Re: programatic viewport capture   --  Jan 25 22:17, 2006

brad friedman  --   RE: viewport cameras   --  Jan 24 20:39, 2006

brad friedman  --   viewport cameras   --  Jan 24 20:07, 2006

brad friedman  --   programatic viewport capture   --  Jan 24 16:11, 2006

brad friedman  --   Re: programatic viewport capture   --  Jan 24 16:05, 2006

brad friedman  --   depth sorting of particles   --  Jan 23 22:38, 2006

brad friedman  --   Re: Re[2]: Why XSI Is Awesome   --  Jan 22 13:14, 2006

brad friedman  --   RE: Why XSI Is Awesome   --  Jan 22 06:00, 2006

brad friedman  --   Re: Re[2]: Normal Maps !   --  Jan 15 22:28, 2006

BRAD FRIEDMAN  --   Re: move syflex nail   --  Jan 09 17:17, 2006

Brent McPherson  --   RE: Children maintaining visibility status independent of parent.   --  Jan 31 10:58, 2006

Brent McPherson  --   RE: Transformation tool/axis visibility thing   --  Jan 30 04:13, 2006

Brent McPherson  --   RE: depth sorting of particles   --  Jan 24 15:26, 2006

Brent McPherson  --   RE: depth sorting of particles   --  Jan 24 14:51, 2006

Brent McPherson  --   RE: hierachy scaling behaviour   --  Jan 22 13:46, 2006

Brent McPherson  --   RE: Idea: move tool for objects!   --  Jan 19 14:24, 2006

Brent McPherson  --   RE: Changing space of rotations   --  Jan 13 10:57, 2006

Brent McPherson  --   RE: Changing space of rotations   --  Jan 13 10:21, 2006

Brent McPherson  --   RE: Changing space of rotations   --  Jan 13 08:07, 2006

Brent McPherson  --   RE: Skeleton Manipulator Problem   --  Jan 12 05:47, 2006

Brian Day  --   Useing XML to store pass/partition information   --  Jan 20 18:30, 2006

Bryan Eppenheimer  --   RE: Ultimapper issue   --  Jan 19 16:53, 2006

Bryan Eppenheimer  --   RE: Ultimapper issue   --  Jan 19 16:33, 2006

Bryan Eppenheimer  --   Ultimapper issue   --  Jan 19 14:24, 2006

Byron Nash  --   Re: QUICKTIME 7 issues with XSI 4x   --  Jan 20 08:42, 2006

Byron Nash  --   Re: Avid Mojo setup?   --  Jan 09 15:39, 2006

Byron Nash  --   Avid Mojo setup?   --  Jan 09 09:56, 2006

Byron Nash  --   Re: Overriding Image Nodes   --  Jan 05 15:18, 2006

Byron Nash  --   Overriding Image Nodes   --  Jan 05 14:04, 2006

Carl Callewaert  --   Re: .fbx 64bit?   --  Jan 31 15:28, 2006

Carl Callewaert  --   Re: .fbx 64bit?   --  Jan 31 11:38, 2006

Carl Callewaert  --   Re: Idea for constraints   --  Jan 23 21:28, 2006

Carl Callewaert  --   Re: Idea for constraints   --  Jan 23 20:57, 2006

Carl Callewaert  --   Re: Mocap questions, again.......   --  Jan 23 08:24, 2006

Carl Callewaert  --   Re: Mocap questions, again.......   --  Jan 23 07:33, 2006

Carl Callewaert  --   Re: Mocap questions, again.......   --  Jan 23 06:29, 2006

Carl Callewaert  --   Re: Flat polygons\points ?   --  Jan 02 09:36, 2006

Chris Evans  --   Re: Linux?   --  Jan 11 18:55, 2006

Chris Johnson  --   Re: softimage and flash   --  Jan 20 09:29, 2006

Chris Johnson  --   Re: Motion blur and visibility issues.   --  Jan 09 12:37, 2006

Chris Little  --   RE: Why XSI Is Awesome   --  Jan 24 10:03, 2006

Chris Marshall  --   Re: Convincing volumetric clouds   --  Jan 31 11:22, 2006

Chris Marshall  --   Re: Children maintaining visibility status independent of parent.   --  Jan 31 11:16, 2006

Chris Marshall  --   Re: Children maintaining visibility status independent of parent.   --  Jan 31 11:05, 2006

Chris Marshall  --   Re: Animating Hue on Constant Shader?   --  Jan 26 09:37, 2006

Chris Marshall  --   Re: Animating Hue on Constant Shader?   --  Jan 26 09:26, 2006

Chris Marshall  --   Re: reflection / bump - bug?   --  Jan 24 11:42, 2006

Chris Marshall  --   Re: Why XSI Is Awesome   --  Jan 24 11:12, 2006

Chris Marshall  --   Re: glow, output shader flickering   --  Jan 24 11:09, 2006

Chris Marshall  --   Re: transparent phong problem   --  Jan 24 08:09, 2006

Chris Marshall  --   Re: transparent phong problem   --  Jan 24 07:32, 2006

Chris Marshall  --   transparent phong problem   --  Jan 24 07:01, 2006

Chris Marshall  --   Re: Why XSI Is Awesome   --  Jan 23 14:52, 2006

Chris Marshall  --   Re: slow friday   --  Jan 20 10:18, 2006

Chris Marshall  --   Re: slow friday   --  Jan 20 09:57, 2006

Chris Marshall  --   Re: slow friday   --  Jan 20 09:57, 2006

Chris Marshall  --   Re: softimage and flash   --  Jan 20 09:53, 2006

Chris Marshall  --   Re: softimage and flash   --  Jan 20 09:34, 2006

Chris Marshall  --   Re: slow friday   --  Jan 20 09:13, 2006

Chris Marshall  --   slow friday   --  Jan 20 08:59, 2006

Chris Marshall  --   Re: XSI "locks" when rendering with OGL/hidden line etc.   --  Jan 17 09:58, 2006

Chris Marshall  --   convert sound to fcurve   --  Jan 13 05:50, 2006

Chris Marshall  --   Re: texture fixed when modelling   --  Jan 12 11:18, 2006

Chris Marshall  --   texture fixed when modelling   --  Jan 12 10:14, 2006

Chris Marshall  --   Re: SPM server dies... now and then...   --  Jan 03 04:14, 2006

Chris Shaw  --   Re: Children maintaining visibility status independent of parent.   --  Jan 31 07:09, 2006

Chris Shaw  --   Re: "real" cameras in xsi   --  Jan 27 05:49, 2006

Chris Shaw  --   Re: "real" cameras in xsi   --  Jan 26 08:22, 2006

Chris Shaw  --   Re: can't scroll to last frame on timeline   --  Jan 26 03:09, 2006

Chris Shaw  --   Re: "real" cameras in xsi   --  Jan 25 13:53, 2006

Chris Shaw  --   Re: "real" cameras in xsi   --  Jan 25 11:51, 2006

Chris Shaw  --   Re: "real" cameras in xsi   --  Jan 25 11:42, 2006

Christian Irles  --   RE: Rendering problem, help plz!   --  Jan 24 10:40, 2006

Christian Irles  --   Rendering problem, help plz!   --  Jan 24 08:43, 2006

christian keller  --   Re: Colour spectrum with caustics   --  Jan 26 15:14, 2006

Christian Nielsen  --   Autodesk completed the acquisition of Alias   --  Jan 10 18:01, 2006

Christine Charette  --   RE: adding to a mesh in a scripted op   --  Jan 16 09:26, 2006

Christine Charette  --   RE: OT: Honda commercial   --  Jan 16 09:24, 2006

Christine Charette  --   RE: Linux?   --  Jan 12 11:23, 2006

Christopher  --   Re[10]: Scaling and Rotating Envelopes & a wee bit more   --  Jan 31 19:20, 2006

Christopher  --   Re[8]: Scaling and Rotating Envelopes & a wee bit more   --  Jan 31 11:42, 2006

Christopher  --   Re[6]: Scaling and Rotating Envelopes & a wee bit more   --  Jan 30 21:05, 2006

Christopher  --   Re[2]: Digital Fusion v Shake v FX tree   --  Jan 30 16:21, 2006

Christopher  --   Re[4]: Scaling and Rotating Envelopes   --  Jan 30 00:27, 2006

Christopher  --   Re[4]: Scaling and Rotating Envelopes   --  Jan 29 14:42, 2006

Christopher  --   Re[2]: Help!   --  Jan 29 11:19, 2006

Christopher  --   Re[2]: Scaling and Rotating Envelopes   --  Jan 29 11:18, 2006

Christopher  --   Help!   --  Jan 29 10:22, 2006

Christopher  --   Scaling and Rotating Envelopes   --  Jan 28 16:33, 2006

Christopher  --   Re[2]: sat vs standalone   --  Jan 25 22:17, 2006

Christopher  --   Re[2]: Color_Basic_Math Question   --  Jan 24 09:36, 2006

Christopher  --   Color_Basic_Math Question   --  Jan 23 11:32, 2006

Christopher  --   Scripting, learning?   --  Jan 19 19:57, 2006

Christopher  --   Re[2]: Normal Maps !   --  Jan 17 10:54, 2006

Christopher  --   Re[4]: Normal Maps !   --  Jan 16 22:31, 2006

Christopher  --   Re[2]: Normal Maps !   --  Jan 15 14:41, 2006

Christopher  --   Normal Maps !   --  Jan 15 13:51, 2006

Christopher  --   Re[6]: Linux?   --  Jan 10 10:45, 2006

Christopher  --   Re[4]: Linux?   --  Jan 10 00:35, 2006

Christopher  --   Re[2]: Linux?   --  Jan 09 20:24, 2006

Christopher  --   Linux?   --  Jan 09 19:04, 2006

Christopher  --   Re[2]: Points snap to a axis & Mental Ray   --  Jan 04 16:02, 2006

Christopher  --   Re[2]: car wheels problem   --  Jan 03 10:39, 2006

Christopher  --   Re[4]: car wheels problem   --  Jan 02 14:26, 2006

Christopher  --   Re[8]: Flat polygons\points ?   --  Jan 02 14:25, 2006

Christopher  --   Re[2]: Flat polygons\points ?   --  Jan 02 13:50, 2006

Christopher  --   Re[6]: Flat polygons\points ?   --  Jan 02 13:46, 2006

Christopher  --   Re[2]: Flat polygons\points ?   --  Jan 02 13:02, 2006

Christopher  --   Re[2]: Flat polygons\points ?   --  Jan 02 13:02, 2006

Christopher  --   Re[6]: Flat polygons\points ?   --  Jan 02 13:00, 2006

Christopher  --   Re[6]: Flat polygons\points ?   --  Jan 02 12:57, 2006

Christopher  --   Re[4]: Flat polygons\points ?   --  Jan 02 12:57, 2006

Christopher  --   Re[2]: car wheels problem   --  Jan 02 12:54, 2006

Christopher  --   Re[2]: Creating reflective glass but not the usual way!   --  Jan 02 12:54, 2006

Christopher  --   Re[2]: Creating reflective glass but not the usual way!   --  Jan 02 12:54, 2006

Christopher  --   Re[2]: Creating reflective glass but not the usual way!   --  Jan 01 22:43, 2006

Christopher  --   Re[2]: Creating reflective glass but not the usual way!   --  Jan 01 22:41, 2006

Christopher  --   Re[4]: Flat polygons\points ?   --  Jan 01 22:40, 2006

Christopher  --   Re[4]: Flat polygons\points ?   --  Jan 01 17:37, 2006

Christopher  --   Re[2]: Creating reflective glass but not the usual way!   --  Jan 01 17:36, 2006

Christopher  --   Re[4]: Flat polygons\points ?   --  Jan 01 17:35, 2006

Christopher  --   Re[2]: Creating reflective glass but not the usual way!   --  Jan 01 17:34, 2006

Christopher  --   car wheels problem   --  Jan 01 17:31, 2006

Christopher  --   Re[2]: Creating reflective glass but not the usual way!   --  Jan 01 14:00, 2006

Christopher  --   Re[2]: Flat polygons\points ?   --  Jan 01 14:00, 2006

Christopher  --   Re[2]: Flat polygons\points ?   --  Jan 01 14:00, 2006

cj tozzi  --   can't scroll to last frame on timeline   --  Jan 25 14:07, 2006

Dan Yargici  --   Re: loading scenes with (missing) custom shaders, suggestion/request...   --  Jan 27 06:09, 2006

Dan Yargici  --   Re: glow, output shader flickering   --  Jan 25 08:16, 2006

Dan Yargici  --   Re: renders die   --  Jan 25 08:10, 2006

Dan Yargici  --   Re: Flat polygons\points ?   --  Jan 02 09:28, 2006

Dan Yargici  --   Re: OT: was "Second XSI Usermeeting in Berlin/Germany :-)"   --  Jan 02 08:49, 2006

Dan Yargici  --   OT: was "Second XSI Usermeeting in Berlin/Germany :-)"   --  Jan 02 03:42, 2006

Daniel Goupil  --   Re: can't scroll to last frame on timeline   --  Jan 25 16:24, 2006

Daniel Jahnel  --   Re: subregion render pipeline?   --  Jan 31 11:42, 2006

Daniel Jahnel  --   subregion render pipeline?   --  Jan 31 09:56, 2006

David Abbott  --   Re: XSI on linux compability   --  Jan 11 20:40, 2006

David Abbott  --   Re: XSI on linux compability   --  Jan 11 18:05, 2006

David Auner  --   What graphics board for Dual Opteron 246?   --  Jan 30 13:43, 2006

David Auner  --   RE: XSI 4.2 Wireframe rendering   --  Jan 30 07:01, 2006

David Auner  --   RE: XSI 4.2 Wireframe rendering   --  Jan 30 05:05, 2006

David Auner  --   XSI 4.2 Wireframe rendering   --  Jan 29 03:01, 2006

David Auner  --   Re: Animating Hue on Constant Shader?   --  Jan 27 11:24, 2006

David Auner  --   Animating Hue on Constant Shader?   --  Jan 26 09:19, 2006

David Saber  --   Re: Idea: move tool for objects!   --  Jan 19 12:12, 2006

David Saber  --   Idea: move tool for objects!   --  Jan 18 14:14, 2006

David Saber  --   Re: Move constraint keys with transformation keys in the dopesheet   --  Jan 16 14:23, 2006

David Saber  --   Move constraint keys with transformation keys in the dopesheet   --  Jan 15 12:53, 2006

DeColling, James  --   RE: Re[2]: Linux?   --  Jan 10 18:02, 2006

Demian Zarins  --   Demian Zarins är inte på kontoret men...   --  Jan 29 21:21, 2006

Demian Zarins  --   Geo_lights implemented in XSI 5?   --  Jan 13 04:43, 2006

Demian Zarins  --   Colored shadows with shadow map   --  Jan 10 09:04, 2006

digimata  --   Re: OT: cpu speeds, price vs performace   --  Jan 15 18:02, 2006

Ed Harriss  --   RE: Why XSI Is Awesome   --  Jan 23 09:14, 2006

Edmund Wong  --   Re: suggestion: force ik_fk   --  Jan 29 02:28, 2006

Edmund Wong  --   Re: FK/IK Leg workaround?   --  Jan 06 22:31, 2006

Edmund Wong  --   FK/IK Leg workaround?   --  Jan 04 23:00, 2006

Eric Lampi  --   Re: Digital Fusion v Shake v FX tree   --  Jan 29 15:21, 2006

Eric Lampi  --   Re: Digital Fusion v Shake v FX tree   --  Jan 29 14:46, 2006

Eric Lampi  --   OT - Ferrofluid sculpture   --  Jan 23 09:52, 2006

Eric Lampi  --   RE: Particle simulation retime   --  Jan 03 13:12, 2006

Erik  --   RE: XSI on linux compability   --  Jan 09 11:40, 2006

Filipe Alves  --   Re: External shaders and XSI 64   --  Jan 18 13:27, 2006

Francois Lord  --   Re: OT: Digital Fusion v Shake   --  Jan 27 14:26, 2006

Francois Lord  --   Re: OT: Digital Fusion v Shake   --  Jan 27 13:28, 2006

Francois Lord  --   Re: OT: Digital Fusion v Shake   --  Jan 27 10:32, 2006

Francois Lord  --   Re: "real" cameras in xsi   --  Jan 26 10:29, 2006

Francois Lord  --   Re: "real" cameras in xsi   --  Jan 26 09:12, 2006

Francois Lord  --   Re: "real" cameras in xsi   --  Jan 25 14:26, 2006

Francois Lord  --   Re: "real" cameras in xsi   --  Jan 25 13:53, 2006

Francois Lord  --   Re: "real" cameras in xsi   --  Jan 25 11:28, 2006

Francois Lord  --   Re: glow, output shader flickering   --  Jan 24 16:55, 2006

Francois Lord  --   Re: [scripting] Where an operator reads.   --  Jan 20 16:09, 2006

Francois Lord  --   [scripting] Where an operator reads.   --  Jan 19 17:25, 2006

francois.painchaud sympatico.ca  --   OT: DISNEY TO ACQUIRE PIXAR   --  Jan 24 17:32, 2006

francois.painchaud sympatico.ca  --   Re: renders die   --  Jan 24 17:02, 2006

francois.painchaud sympatico.ca  --   Re: [scripting] Where an operator reads.   --  Jan 19 17:59, 2006

francois.painchaud sympatico.ca  --   Re: Cycles/Re-entrancy not supported   --  Jan 18 15:39, 2006

francois.painchaud sympatico.ca  --   Re: Cycles/Re-entrancy not supported   --  Jan 18 15:36, 2006

francois.painchaud sympatico.ca  --   OT: Honda commercial   --  Jan 13 21:41, 2006

francois.painchaud sympatico.ca  --   Re: For the record.... The invisible character(s) madness   --  Jan 10 15:29, 2006

francois.painchaud sympatico.ca  --   Re[2]: Linux?   --  Jan 10 12:23, 2006

francois.painchaud sympatico.ca  --   Re: Linux?   --  Jan 09 20:52, 2006

francois.painchaud sympatico.ca  --   RE: XSI on linux compability   --  Jan 09 12:17, 2006

francois.painchaud sympatico.ca  --   Re: XSI on linux compability   --  Jan 07 17:11, 2006

Frank Lenhard  --   Re: What graphics board for Dual Opteron 246?   --  Jan 30 14:51, 2006

Frank Lenhard  --   Re[2]: OT: Digital Fusion v Shake   --  Jan 30 13:10, 2006

Frank Lenhard  --   Re[2]: Digital Fusion v Shake   --  Jan 27 06:04, 2006

Frank Lenhard  --   Re[2]: "Out in the World" vs. "In a Clip"   --  Jan 26 14:47, 2006

Frank Lenhard  --   Re[2]: animation concepts   --  Jan 25 10:54, 2006

Frank Lenhard  --   Re[2]: animation concepts   --  Jan 24 09:08, 2006

Frank Lenhard  --   animation concepts   --  Jan 23 15:49, 2006

Frank Lenhard  --   Re[4]: Why XSI Is Awesome   --  Jan 22 15:11, 2006

Frank Lenhard  --   Re[6]: Why XSI Is Awesome   --  Jan 22 13:19, 2006

Frank Lenhard  --   Re[4]: Why XSI Is Awesome   --  Jan 22 12:11, 2006

Frank Lenhard  --   Re[2]: Why XSI Is Awesome   --  Jan 22 07:27, 2006

Frank Lenhard  --   Re[2]: OT: cpu speeds, price vs performace   --  Jan 15 12:42, 2006

Frank Lenhard  --   Re: OT: cpu speeds, price vs performace   --  Jan 15 05:53, 2006

Frank Lenhard  --   Re[4]: Linux?   --  Jan 10 12:05, 2006

fred  --   Re: softimage and flash   --  Jan 20 10:02, 2006

Gavin Goulden  --   Re: Useless message boxes   --  Jan 19 13:58, 2006

Gavin Goulden  --   Re: Normal Maps !   --  Jan 15 14:16, 2006

Gavin Goulden  --   Re: Re[4]: Flat polygons\points ?   --  Jan 02 13:19, 2006

Gene Crucean  --   16bit tiffs   --  Jan 31 17:01, 2006

Gene Crucean  --   Re: OT: Digital Fusion v Shake   --  Jan 28 16:33, 2006

Gene Crucean  --   Re: "real" cameras in xsi   --  Jan 25 12:33, 2006

Gene Crucean  --   Re: "real" cameras in xsi   --  Jan 25 10:37, 2006

Gene Crucean  --   Re: texture fixed when modelling   --  Jan 12 10:52, 2006

Gene Crucean  --   Re: Max to XSI and back.   --  Jan 06 12:52, 2006

Gene Crucean  --   Re: Particle simulation retime   --  Jan 03 18:01, 2006

Gene Crucean  --   Re: Re[6]: Flat polygons\points ?   --  Jan 02 13:54, 2006

Gene Crucean  --   Re: Re[2]: Flat polygons\points ?   --  Jan 01 16:22, 2006

Gene Jannece  --   Re: What graphics board for Dual Opteron 246?   --  Jan 30 16:38, 2006

Gene Jannece  --   Re: sat vs standalone   --  Jan 26 10:20, 2006

Gene Jannece  --   Re: sat vs standalone   --  Jan 25 11:35, 2006

Gene Jannece  --   sat vs standalone   --  Jan 25 10:13, 2006

Gene Jannece  --   Re: QUICKTIME 7 issues with XSI 4x   --  Jan 20 12:26, 2006

Gene Jannece  --   Re: QUICKTIME 7 issues with XSI 4x   --  Jan 20 09:54, 2006

Gene Jannece  --   Re: Render manager software   --  Jan 19 17:33, 2006

Gene Jannece  --   Render manager software   --  Jan 19 16:46, 2006

George  --   Asking for a model   --  Jan 26 11:56, 2006

Graham D Clark  --   Re: OT: Digital Fusion v Shake   --  Jan 28 18:48, 2006

Grahame Fuller  --   RE: how to temporarily unsubscribe   --  Jan 25 13:12, 2006

Grahame Fuller  --   RE: Idea for constraints   --  Jan 24 12:16, 2006

Greg Smith  --   Re: OT: Digital Fusion v Shake   --  Jan 30 12:34, 2006

Greg Smith  --   Re: "real" cameras in xsi   --  Jan 25 13:38, 2006

Greg Smith  --   Re: "real" cameras in xsi   --  Jan 25 11:41, 2006

guillaume laforge  --   Re: Children maintaining visibility status independent of parent.   --  Jan 31 11:32, 2006

guillaume laforge  --   Re: delete texture projections   --  Jan 30 07:43, 2006

guillaume laforge  --   Re: Digital Fusion v Shake v FX tree   --  Jan 30 07:27, 2006

guillaume laforge  --   Re: Digital Fusion v Shake v FX tree   --  Jan 29 15:38, 2006

guillaume laforge  --   Re: Digital Fusion v Shake v FX tree   --  Jan 29 14:18, 2006

guillaume laforge  --   Re: Scripting: Getting the selected node in the render tree   --  Jan 29 09:04, 2006

guillaume laforge  --   Re: OT: Digital Fusion v Shake   --  Jan 29 02:28, 2006

guillaume laforge  --   Re: OT: Digital Fusion v Shake   --  Jan 28 02:17, 2006

guillaume laforge  --   Re: OT: Digital Fusion v Shake   --  Jan 28 02:17, 2006

guillaume laforge  --   Re: OT: Digital Fusion v Shake   --  Jan 27 15:13, 2006

guillaume laforge  --   Re: OT: Digital Fusion v Shake   --  Jan 27 14:48, 2006

guillaume laforge  --   Re: OT: Digital Fusion v Shake   --  Jan 27 14:43, 2006

guillaume laforge  --   Re: OT: Digital Fusion v Shake   --  Jan 27 13:35, 2006

guillaume laforge  --   Re: OT: Digital Fusion v Shake   --  Jan 27 13:25, 2006

guillaume laforge  --   Re: "Out in the World" vs. "In a Clip"   --  Jan 26 14:18, 2006

guillaume laforge  --   Re: Animating Hue on Constant Shader?   --  Jan 26 09:40, 2006

guillaume laforge  --   RefModel under a transform group   --  Jan 25 14:58, 2006

guillaume laforge  --   Re: weight map display   --  Jan 25 11:18, 2006

guillaume laforge  --   Re: trying to get particles to paint on   --  Jan 25 10:44, 2006

guillaume laforge  --   Re: glow, output shader flickering   --  Jan 25 02:12, 2006

guillaume laforge  --   Re: glow, output shader flickering   --  Jan 24 15:15, 2006

guillaume laforge  --   Re: glow, output shader flickering   --  Jan 24 11:07, 2006

guillaume laforge  --   Re: transparent phong problem   --  Jan 24 07:18, 2006

guillaume laforge  --   Re: Why XSI Is Awesome   --  Jan 23 16:11, 2006

guillaume laforge  --   Re: Color_Basic_Math Question   --  Jan 23 12:06, 2006

guillaume laforge  --   Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Jan 21 15:40, 2006

guillaume laforge  --   Re: Useing XML to store pass/partition information   --  Jan 21 15:15, 2006

guillaume laforge  --   Re: Useing XML to store pass/partition information   --  Jan 21 07:04, 2006

guillaume laforge  --   Re: Useing XML to store pass/partition information   --  Jan 21 02:10, 2006

guillaume laforge  --   Re: OM: Image Sources   --  Jan 20 04:42, 2006

guillaume laforge  --   Re: procedurally animated text   --  Jan 18 14:35, 2006

guillaume laforge  --   Re: Showing/rendering frames with stepping   --  Jan 17 18:19, 2006

guillaume laforge  --   Re: still more light linking problems..   --  Jan 17 17:17, 2006

guillaume laforge  --   Re: Nice Event in Paris   --  Jan 13 05:42, 2006

guillaume laforge  --   Re: Overriding Image Nodes   --  Jan 05 14:30, 2006

guillaume laforge  --   Re: Particle simulation retime   --  Jan 05 02:21, 2006

guillaume laforge  --   Re: Particle Caching...   --  Jan 04 14:26, 2006

guillaume laforge  --   Re: Particle simulation retime   --  Jan 04 14:06, 2006

guillaume laforge  --   Re: Particle simulation retime   --  Jan 04 13:51, 2006

guillaume laforge  --   Re: Name of Node that was connected   --  Jan 04 05:07, 2006

guillaume laforge  --   Re: Particle simulation retime   --  Jan 03 14:58, 2006

guillaume laforge  --   Re: Re[2]: car wheels problem   --  Jan 03 10:28, 2006

guillaume laforge  --   Re: Re[2]: car wheels problem   --  Jan 02 13:50, 2006

guillaume laforge  --   Re: Re : Spine trouble   --  Jan 02 05:39, 2006

guillaume laforge  --   Re: car wheels problem   --  Jan 02 02:17, 2006

guillaume laforge  --   Re: car wheels problem   --  Jan 02 02:17, 2006

Halfdan Ingvarsson  --   RE: glow, output shader flickering   --  Jan 24 12:39, 2006

Halfdan Ingvarsson  --   RE: depth sorting of particles   --  Jan 24 08:22, 2006

Halfdan Ingvarsson  --   RE: Why XSI Is Awesome   --  Jan 23 16:27, 2006

Halfdan Ingvarsson  --   RE: Why XSI Is Awesome   --  Jan 23 15:15, 2006

Halfdan Ingvarsson  --   RE: Why XSI Is Awesome   --  Jan 23 11:51, 2006

Halfdan Ingvarsson  --   RE: Color_Basic_Math Question   --  Jan 23 11:42, 2006

Halfdan Ingvarsson  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Jan 17 09:45, 2006

Halfdan Ingvarsson  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Jan 17 08:37, 2006

Halfdan Ingvarsson  --   RE: image data embeds in mi files   --  Jan 16 08:26, 2006

Halfdan Ingvarsson  --   RE: relative math operator input problem   --  Jan 12 10:53, 2006

Halfdan Ingvarsson  --   RE: relative math operator input problem   --  Jan 12 08:30, 2006

Hans Payer  --   Re: Animating Hue on Constant Shader?   --  Jan 26 16:16, 2006

Hans Payer  --   Re: Particle size prop to camera?   --  Jan 18 16:27, 2006

Hans Payer  --   Particle size prop to camera?   --  Jan 18 16:16, 2006

Hans,Veenendaal,AMplus R&D,SOJ  --   RE: Linux?   --  Jan 15 22:22, 2006

Hans,Veenendaal,AMplus R&D,SOJ  --   RE: Skeleton Manipulator Problem   --  Jan 13 04:20, 2006

Hans,Veenendaal,AMplus R&D,SOJ  --   Skeleton Manipulator Problem   --  Jan 12 01:16, 2006

Harry Bardak  --   RE: OT: Digital Fusion v Shake   --  Jan 29 06:41, 2006

Harry Bardak  --   RE: "real" cameras in xsi   --  Jan 27 10:48, 2006

Harry Bardak  --   Using the alpha channel of a clip within a texture map ?   --  Jan 27 09:05, 2006

Harry Bardak  --   Re: "real" cameras in xsi   --  Jan 27 04:42, 2006

Harry Bardak  --   Re: Digital Fusion v Shake   --  Jan 27 04:34, 2006

Harry Bardak  --   RE: glow, output shader flickering   --  Jan 25 07:17, 2006

Homam Bahnassi  --   RE: Car Racing Reel for XSI...   --  Jan 20 12:36, 2006

Homam Bahnassi  --   RE: Animated Sweep   --  Jan 19 14:44, 2006

Homam Bahnassi  --   OT: Car Racing Reel for XSI...   --  Jan 19 14:35, 2006

Homam Bahnassi  --   RE: Particle size prop to camera?   --  Jan 19 04:05, 2006

Homam Bahnassi  --   Animated Sweep   --  Jan 19 03:48, 2006

Ing. Marek Mihok  --   RE: What graphics board for Dual Opteron 246?   --  Jan 30 15:46, 2006

Ing. Marek Mihok  --   RE: What graphics board for Dual Opteron 246?   --  Jan 30 14:59, 2006

James Dc \(Gmail\)  --   RE: Why XSI Is Awesome   --  Jan 22 04:24, 2006

James Dc \(Gmail\)  --   RE: OT: cpu speeds, price vs performace   --  Jan 15 06:37, 2006

James Rogers  --   RE: [OT] general question   --  Jan 20 15:02, 2006

Jason Barlow  --   RE: OT: Digital Fusion v Shake   --  Jan 27 19:07, 2006

Jason Barlow  --   RE: renders die   --  Jan 24 18:45, 2006

jason bright  --   Re: glow shader   --  Jan 24 16:57, 2006

Jason Brynford-Jones  --   RE: XSI "locks" when rendering with OGL/hidden line etc.   --  Jan 17 09:30, 2006

Jeff McFall  --   RE: softimage and flash   --  Jan 20 08:48, 2006

Jeffrey Dates  --   Re: "Out in the World" vs. "In a Clip"   --  Jan 31 15:29, 2006

Joey Ponthieux  --   Re: satellite ports   --  Jan 30 15:32, 2006

Joey Ponthieux  --   satellite ports   --  Jan 30 13:46, 2006

Joey Ponthieux  --   Re: Why XSI Is Awesome   --  Jan 23 16:47, 2006

John Ogresko  --   how to temporarily unsubscribe   --  Jan 25 00:02, 2006

John Ogresko  --   RE: Avid Mojo setup?   --  Jan 09 15:18, 2006

Jonathan Ridge  --   Re: Convincing volumetric clouds   --  Jan 31 15:58, 2006

Jonathan Ridge  --   Re: Convincing volumetric clouds   --  Jan 31 14:35, 2006

Jonathan Ridge  --   Convincing volumetric clouds   --  Jan 31 11:01, 2006

Jonathan Ridge  --   Re: Scaling and Rotating Envelopes   --  Jan 30 01:03, 2006

Jonathan Ridge  --   Re: Digital Fusion v Shake   --  Jan 27 05:42, 2006

Jonathan Ridge  --   Re: Digital Fusion v Shake   --  Jan 27 03:58, 2006

Jonathan Ridge  --   Re: Digital Fusion v Shake   --  Jan 27 02:58, 2006

Jonathan Ridge  --   OT: Digital Fusion v Shake   --  Jan 27 01:47, 2006

Jonathan Ridge  --   Re: Motion blur + curve deformation + cloth... = nothing.   --  Jan 09 10:41, 2006

Jonathan Ridge  --   Re: Motion blur + curve deformation + cloth... = nothing.   --  Jan 05 12:52, 2006

Jordi Bares  --   RE: "real" cameras in xsi   --  Jan 27 09:17, 2006

Jordi Bares  --   Re: "real" cameras in xsi   --  Jan 27 09:10, 2006

Jordi Bares  --   Re: "real" cameras in xsi   --  Jan 27 03:37, 2006

Jordi Bares  --   RE: "real" cameras in xsi   --  Jan 26 10:42, 2006

Jordi Bares  --   RE: image data embeds in mi files   --  Jan 17 08:17, 2006

Jordi Bares  --   RE: image data embeds in mi files   --  Jan 17 07:01, 2006

Jordi Bares  --   RE: OT: Honda commercial   --  Jan 17 05:46, 2006

Jordi Bares  --   RE: image data embeds in mi files   --  Jan 17 05:41, 2006

Jordi Bares  --   Re: image data embeds in mi files   --  Jan 16 08:24, 2006

Jordi Bares  --   Re: Re[2]: Linux?   --  Jan 12 04:27, 2006

Jordi Bares  --   Re: Re[2]: Linux?   --  Jan 11 07:07, 2006

Jordi Bares  --   Re: Linux?   --  Jan 11 07:06, 2006

Jordi Bares  --   Re: Re[2]: Linux?   --  Jan 10 11:08, 2006

Jordi Bares  --   Re: Re[2]: Linux?   --  Jan 10 04:04, 2006

Juan Brockhaus  --   RE: reflection / bump - bug?   --  Jan 24 12:00, 2006

Juan Brockhaus  --   RE: reflection / bump - bug?   --  Jan 24 11:07, 2006

Juan Brockhaus  --   reflection / bump - bug?   --  Jan 24 10:18, 2006

Juan Brockhaus  --   RE: transparent phong problem   --  Jan 24 07:12, 2006

Juan Brockhaus  --   RE: Particles - Align on Velocity after deformations problem.   --  Jan 12 12:09, 2006

Juan Brockhaus  --   RE: relative math operator input problem   --  Jan 12 10:08, 2006

Juan Brockhaus  --   RE: Motion blur and visibility issues.   --  Jan 09 12:22, 2006

kim aldis  --   RE: OT: Digital Fusion v Shake   --  Jan 31 14:16, 2006

kim aldis  --   RE: Convincing volumetric clouds   --  Jan 31 11:40, 2006

kim aldis  --   RE: Children maintaining visibility status independent of parent.   --  Jan 31 11:37, 2006

kim aldis  --   RE: Children maintaining visibility status independent of parent.   --  Jan 31 11:01, 2006

kim aldis  --   RE: Children maintaining visibility status independent of parent.   --  Jan 31 10:27, 2006

kim aldis  --   RE: Children maintaining visibility status independent of parent.   --  Jan 31 07:24, 2006

kim aldis  --   RE: OT: Digital Fusion v Shake   --  Jan 31 04:29, 2006

kim aldis  --   RE: Children maintaining visibility status independent of parent.   --  Jan 31 04:29, 2006

kim aldis  --   RE: delete texture projections   --  Jan 30 08:43, 2006

kim aldis  --   RE: XSI 4.2 Wireframe rendering   --  Jan 30 05:50, 2006

kim aldis  --   RE: Digital Fusion v Shake v FX tree   --  Jan 29 11:53, 2006

kim aldis  --   RE: OT: Digital Fusion v Shake   --  Jan 29 07:27, 2006

kim aldis  --   RE: OT: Digital Fusion v Shake   --  Jan 27 16:37, 2006

kim aldis  --   RE: OT: Digital Fusion v Shake   --  Jan 27 16:24, 2006

kim aldis  --   RE: OT: Digital Fusion v Shake   --  Jan 27 12:21, 2006

kim aldis  --   RE: Anyone know how to swap out the cam field guide??   --  Jan 27 10:35, 2006

kim aldis  --   RE: "real" cameras in xsi   --  Jan 27 07:39, 2006

kim aldis  --   RE: "real" cameras in xsi   --  Jan 27 07:36, 2006

kim aldis  --   RE: Digital Fusion v Shake   --  Jan 27 05:45, 2006

kim aldis  --   RE: Digital Fusion v Shake   --  Jan 27 02:29, 2006

kim aldis  --   RE: "real" cameras in xsi   --  Jan 26 07:29, 2006

kim aldis  --   RE: Button icons not working in some toolbars?   --  Jan 26 07:12, 2006

kim aldis  --   RE: glow shader   --  Jan 26 06:16, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 25 16:51, 2006

kim aldis  --   RE: renders die   --  Jan 25 07:06, 2006

kim aldis  --   RE: animation concepts   --  Jan 25 02:49, 2006

kim aldis  --   RE: renders die   --  Jan 25 02:45, 2006

kim aldis  --   RE: Function information?   --  Jan 25 01:56, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 25 01:55, 2006

kim aldis  --   RE: renders die   --  Jan 25 01:54, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 25 01:52, 2006

kim aldis  --   renders die   --  Jan 24 16:15, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 24 16:13, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 24 15:30, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 24 14:47, 2006

kim aldis  --   RE: After Effects to XSI   --  Jan 24 14:31, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 24 12:33, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 24 12:15, 2006

kim aldis  --   RE: glow, output shader flickering   --  Jan 24 11:37, 2006

kim aldis  --   glow, output shader flickering   --  Jan 24 10:23, 2006

kim aldis  --   RE: After Effects to XSI   --  Jan 24 09:55, 2006

kim aldis  --   RE: animation concepts   --  Jan 24 08:14, 2006

kim aldis  --   RE: Why XSI Is Awesome   --  Jan 24 01:45, 2006

kim aldis  --   RE: OBJ Imporet errors   --  Jan 23 14:03, 2006

kim aldis  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Jan 23 02:57, 2006

kim aldis  --   RE: Re[2]: Why XSI Is Awesome   --  Jan 22 11:43, 2006

kim aldis  --   RE: Why XSI Is Awesome   --  Jan 22 02:27, 2006

kim aldis  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Jan 22 02:11, 2006

kim aldis  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Jan 22 01:49, 2006

kim aldis  --   RE: Why XSI Is Awesome   --  Jan 22 01:35, 2006

kim aldis  --   RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in   --  Jan 21 17:35, 2006

kim aldis  --   Relative - Absolute paths. WasRE: Useing XML to store pass/partition inform   --  Jan 21 14:32, 2006

kim aldis  --   RE: Useing XML to store pass/partition information   --  Jan 21 02:34, 2006

kim aldis  --   RE: Useing XML to store pass/partition information   --  Jan 21 02:29, 2006

kim aldis  --   RE: slow friday   --  Jan 20 10:08, 2006

kim aldis  --   RE: softimage and flash   --  Jan 20 10:06, 2006

kim aldis  --   RE: slow friday   --  Jan 20 09:45, 2006

kim aldis  --   RE: Animated Sweep   --  Jan 19 15:25, 2006

kim aldis  --   RE: Idea: move tool for objects!   --  Jan 19 15:22, 2006

kim aldis  --   RE: Cycles/Re-entrancy not supported   --  Jan 18 16:24, 2006

kim aldis  --   RE: Particle size prop to camera?   --  Jan 18 16:18, 2006

kim aldis  --   RE: Cycles/Re-entrancy not supported   --  Jan 18 16:10, 2006

kim aldis  --   RE: Cycles/Re-entrancy not supported   --  Jan 18 15:10, 2006

kim aldis  --   RE: External shaders and XSI 64   --  Jan 18 15:04, 2006

kim aldis  --   RE: procedurally animated text   --  Jan 18 12:28, 2006

kim aldis  --   RE: Growing hairs?   --  Jan 18 11:15, 2006

kim aldis  --   RE: Growing hairs?   --  Jan 18 07:45, 2006

kim aldis  --   RE: Growing hairs?   --  Jan 18 07:25, 2006

kim aldis  --   RE: Growing hairs?   --  Jan 18 04:43, 2006

kim aldis  --   RE: External shaders and XSI 64   --  Jan 17 12:02, 2006

kim aldis  --   RE: image data embeds in mi files   --  Jan 17 07:13, 2006

kim aldis  --   RE: image data embeds in mi files   --  Jan 17 05:58, 2006

kim aldis  --   RE: image data embeds in mi files   --  Jan 16 15:20, 2006

kim aldis  --   RE: Linux ?? ... a real GATOR problem...and C++   --  Jan 16 09:21, 2006

kim aldis  --   RE: image data embeds in mi files   --  Jan 16 08:36, 2006

kim aldis  --   RE: image data embeds in mi files   --  Jan 16 08:33, 2006

kim aldis  --   image data embeds in mi files   --  Jan 16 07:36, 2006

kim aldis  --   RE: Linux ?? ... a real GATOR problem...   --  Jan 16 07:02, 2006

kim aldis  --   RE: adding to a mesh in a scripted op   --  Jan 16 01:53, 2006

kim aldis  --   RE: OT: cpu speeds, price vs performace   --  Jan 15 10:15, 2006

kim aldis  --   RE: OT: cpu speeds, price vs performace   --  Jan 15 07:34, 2006

kim aldis  --   RE: OT: cpu speeds, price vs performace   --  Jan 15 06:25, 2006

kim aldis  --   RE: cpu speeds, price vs performace   --  Jan 15 05:06, 2006

kim aldis  --   RE: adding to a mesh in a scripted op   --  Jan 15 03:39, 2006

kim aldis  --   RE: adding to a mesh in a scripted op   --  Jan 14 04:38, 2006

kim aldis  --   RE: adding to a mesh in a scripted op   --  Jan 14 02:57, 2006

kim aldis  --   RE: adding to a mesh in a scripted op   --  Jan 14 02:48, 2006

kim aldis  --   RE: adding to a mesh in a scripted op   --  Jan 14 02:42, 2006

kim aldis  --   adding to a mesh in a scripted op   --  Jan 13 16:42, 2006

kim aldis  --   RE: Nice Event in Paris   --  Jan 13 04:05, 2006

kim aldis  --   RE: Linux?   --  Jan 12 16:05, 2006

kim aldis  --   RE: Linux?   --  Jan 12 10:27, 2006

kim aldis  --   RE: Linux?   --  Jan 12 10:20, 2006

kim aldis  --   RE: Linux?   --  Jan 12 10:20, 2006

kim aldis  --   RE: Re[2]: Linux?   --  Jan 11 11:50, 2006

kim aldis  --   RE: Group into scripted operator   --  Jan 11 06:20, 2006

kim aldis  --   RE: Re[6]: Linux?   --  Jan 10 14:51, 2006

kim aldis  --   RE: Re[4]: Linux?   --  Jan 10 01:50, 2006

kim aldis  --   RE: Motion blur and visibility issues.   --  Jan 09 12:31, 2006

kim aldis  --   RE: Dotxsi export screwing up UVs   --  Jan 09 12:08, 2006

kim aldis  --   maya dotxsi exporter, compiled   --  Jan 05 05:43, 2006

kim aldis  --   Dotxsi export screwing up UVs   --  Jan 04 10:50, 2006

kim aldis  --   RE: Particle simulation retime   --  Jan 03 18:05, 2006

kim aldis  --   RE: Particle simulation retime   --  Jan 03 12:34, 2006

kim aldis  --   RE: Particle simulation retime   --  Jan 03 11:22, 2006

kim aldis  --   RE: Re[6]: Flat polygons\points ?   --  Jan 03 02:53, 2006

kim aldis  --   RE: Re[4]: Flat polygons\points ?   --  Jan 02 08:53, 2006

kim aldis  --   RE: Re[2]: Flat polygons\points ?   --  Jan 02 02:33, 2006

kim aldis  --   RE: Creating reflective glass but not the usual way!   --  Jan 01 12:53, 2006

kim aldis  --   RE: Creating reflective glass but not the usual way!   --  Jan 01 12:41, 2006

kim aldis  --   RE: jscript: how to select points from a deformer weights?   --  Jan 01 04:40, 2006

kim aldis  --   RE: Flat polygons\points ?   --  Jan 01 04:39, 2006

Kris Rivel  --   RE: Re: pass order   --  Jan 31 17:28, 2006

Kris Rivel  --   Re: Cycles/Re-entrancy not supported   --  Jan 18 16:58, 2006

Kris Rivel  --   Re: Cycles/Re-entrancy not supported   --  Jan 18 16:49, 2006

Kris Rivel  --   Re: Cycles/Re-entrancy not supported   --  Jan 18 16:19, 2006

Kris Rivel  --   Re: Cycles/Re-entrancy not supported   --  Jan 18 15:33, 2006

Kris Rivel  --   Cycles/Re-entrancy not supported   --  Jan 18 14:49, 2006

Lars Nilsson  --   Re: Any way to do this in Python?   --  Jan 06 22:54, 2006

Lee Hallett  --   Motion blur + curve deformation + cloth... = nothing.   --  Jan 05 12:18, 2006

loganarts  --   Re:Blending a normal map and a bump map   --  Jan 16 12:13, 2006

loganarts  --   Blending a normal map and a bump map   --  Jan 16 11:47, 2006

Louis  --   PTP file format and rendering results from 3rd party simulator   --  Jan 15 22:55, 2006

Luc-Eric Rousseau  --   RE: OT: Digital Fusion v Shake   --  Jan 31 11:45, 2006

Luc-Eric Rousseau  --   RE: Button icons not working in some toolbars?   --  Jan 29 15:21, 2006

Luc-Eric Rousseau  --   RE: keyable parameters   --  Jan 27 16:50, 2006

Luc-Eric Rousseau  --   RE: glow, output shader flickering   --  Jan 24 15:56, 2006

Luc-Eric Rousseau  --   RE: Why XSI Is Awesome   --  Jan 23 16:38, 2006

Luc-Eric Rousseau  --   RE: QUICKTIME 7 issues with XSI 4x   --  Jan 20 11:30, 2006

Luc-Eric Rousseau  --   RE: How to start XSI 5.01 Adv. using the -foundation flag?   --  Jan 13 11:22, 2006

Luc-Eric Rousseau  --   RE: How to start XSI 5.01 Adv. using the -foundation flag?   --  Jan 13 10:45, 2006

Luc-Eric Rousseau  --   RE: Avid Mojo setup?   --  Jan 09 15:26, 2006

Luc-Eric Rousseau  --   RE: .dmp file?   --  Jan 05 10:16, 2006

Luke  --   Re: Group into scripted operator   --  Jan 11 17:58, 2006

Marc Bommersheim  --   Re: Import of .prt files into XSI   --  Jan 15 04:14, 2006

Marc Bommersheim  --   Re: Import of .prt files into XSI Polytrans, Deepexploration and nGrain   --  Jan 13 10:23, 2006

Marc Bommersheim  --   Re: Import of .prt files into XSI   --  Jan 12 17:56, 2006

Marc Bommersheim  --   Import of .prt files into XSI   --  Jan 12 17:19, 2006

Marc Bourbonnais  --   Re: subregion render pipeline?   --  Jan 31 10:57, 2006

Marc Bourbonnais  --   Re: "real" cameras in xsi   --  Jan 25 13:17, 2006

Marc Bourbonnais  --   Re: "real" cameras in xsi   --  Jan 25 12:43, 2006

Marc-Andre Carbonneau  --   RE: glow shader   --  Jan 26 08:09, 2006

Marc-Andre Carbonneau  --   glow shader   --  Jan 24 16:42, 2006

Marc-Andre Carbonneau  --   RE: glow, output shader flickering   --  Jan 24 11:41, 2006

Marc-Andre Carbonneau  --   RE: Why XSI Is Awesome   --  Jan 24 08:40, 2006

Marc-Andre Carbonneau  --   RE: Car Racing Reel for XSI...   --  Jan 20 09:15, 2006

Marc-Andre Carbonneau  --   RE: Useless message boxes   --  Jan 19 14:34, 2006

Marc-Andre Carbonneau  --   RE: Useless message boxes   --  Jan 19 12:55, 2006

Marc-Andre Carbonneau  --   RE: Linux?   --  Jan 12 11:00, 2006

Marc-Andre Carbonneau  --   39 pounds of love...   --  Jan 03 16:30, 2006

Marek Schneider  --   Re: dynamic pose blending   --  Jan 30 12:05, 2006

Marek Schneider  --&