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Last Update: Tue Jan 31 23:32:37 2006. Total: 1097 messages. Average Size: 9.4K (Max: 44.1K, Min: 4.5K).
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André Adam -- Re: .fbx 64bit? -- Jan 31 11:52, 2006
André Adam -- .fbx 64bit? -- Jan 31 11:23, 2006
André Adam -- Re: Color_Basic_Math Question -- Jan 23 11:42, 2006
André Adam -- Re: Mocap questions, again....... -- Jan 23 08:09, 2006
André Adam -- Re: Mocap questions, again....... -- Jan 23 08:07, 2006
André Adam -- Re: Mocap questions, again....... -- Jan 23 07:23, 2006
André Adam -- Re: OM: Image Sources -- Jan 20 09:48, 2006
André Adam -- Re: OM: Image Sources -- Jan 20 09:39, 2006
André Adam -- Re: OM: Image Sources -- Jan 20 08:50, 2006
André Adam -- Re: OM: Image Sources -- Jan 20 05:18, 2006
André Adam -- OM: Image Sources -- Jan 20 04:33, 2006
André Adam -- Re: External shaders and XSI 64 -- Jan 19 03:42, 2006
Arvid Björn -- Re: Growing hairs? -- Jan 18 10:48, 2006
Arvid Björn -- Re: Growing hairs? -- Jan 18 06:57, 2006
Arvid Björn -- Growing hairs? -- Jan 18 04:34, 2006
brad -- Re: Transformation tool/axis visibility thing -- Jan 30 02:43, 2006
brad -- Re: suggestion: force ik_fk -- Jan 29 04:50, 2006
brad -- PY: Function information? -- Jan 24 19:32, 2006
brad -- Re: renders die -- Jan 24 19:25, 2006
brad -- Re: renders die -- Jan 24 19:06, 2006
brad -- Re: Idea for constraints -- Jan 24 14:26, 2006
brad -- Re: Idea for constraints -- Jan 23 21:26, 2006
brad -- Re: Detecting intersection between a curve and a nurbs surface... -- Jan 13 20:43, 2006
brad -- Re: Detecting intersection between a curve and a nurbs surface... -- Jan 13 20:12, 2006
brad -- Re: Linux? -- Jan 11 16:31, 2006
brad -- Any way to do this in Python? -- Jan 06 22:31, 2006
Oscar Juárez -- Re: cascading blendshape animations? -- Jan 16 09:29, 2006
Oscar Juárez -- Re: cascading blendshape animations? -- Jan 16 09:23, 2006
Oscar Juárez -- Re: Render Preview -- Jan 12 10:42, 2006
Oscar Juárez -- Re: Particle simulation retime -- Jan 04 10:57, 2006
Oscar Juárez -- Re: Particle simulation retime -- Jan 03 16:32, 2006
Véronique Benquey -- Re: Linux ?? ... a real GATOR problem...and C++ -- Jan 17 05:19, 2006
Véronique Benquey -- Re: Linux ?? ... a real GATOR problem...and C++ -- Jan 16 07:48, 2006
Véronique Benquey -- Re : Linux ?? ... a real GATOR problem... -- Jan 16 03:06, 2006
Aleš Dlabač -- Re: renders die -- Jan 25 04:55, 2006
Aleš Dlabač -- Re: Render artifacts with secondary rays on blobby particles... -- Jan 10 02:50, 2006
Aleš Dlabač -- Re: Re: Particle simulation retime -- Jan 05 03:18, 2006
Adam Sale -- Re: Re[10]: Scaling and Rotating Envelopes & a wee bit more -- Jan 31 21:57, 2006
Adam Sale -- Re: Re[8]: Scaling and Rotating Envelopes & a wee bit more -- Jan 31 14:08, 2006
Adam Sale -- Re: Re[6]: Scaling and Rotating Envelopes & a wee bit more -- Jan 31 10:17, 2006
Adam Sale -- Re: Re[4]: Scaling and Rotating Envelopes -- Jan 30 12:15, 2006
Adam Sale -- Re: suggestion: force ik_fk -- Jan 29 20:46, 2006
Adam Sale -- Re: Re[2]: Scaling and Rotating Envelopes -- Jan 29 20:43, 2006
Adam Sale -- Re: Scaling and Rotating Envelopes -- Jan 29 10:54, 2006
Adam Seeley -- Particles - Align on Velocity after deformations problem. -- Jan 12 11:46, 2006
Adam Seeley -- RE: Motion blur and visibility issues. -- Jan 10 03:46, 2006
Adam Seeley -- RE: Motion blur and visibility issues. -- Jan 10 03:35, 2006
admin schnuer.com -- RE: Idea: move tool for objects! -- Jan 19 23:54, 2006
admin schnuer.com -- RE: Idea: move tool for objects! -- Jan 19 11:04, 2006
admin schnuer.com -- RE: Idea: move tool for objects! -- Jan 19 10:57, 2006
Adrian Wyer -- Re: particle fading -- Jan 28 04:56, 2006
Adrian Wyer -- particle fading -- Jan 27 11:01, 2006
Adrian Wyer -- Re: loading scenes with (missing) custom shaders, suggestion/request... -- Jan 27 06:40, 2006
Adrian Wyer -- Re: "real" cameras in xsi -- Jan 26 10:58, 2006
Adrian Wyer -- Re: animation concepts -- Jan 25 08:33, 2006
Adrian Wyer -- Re: Colour spectrum with caustics -- Jan 24 10:59, 2006
Adrian Wyer -- Re: After Effects to XSI -- Jan 24 09:45, 2006
Adrian Wyer -- Re: animation concepts -- Jan 24 04:13, 2006
Adrian Wyer -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Jan 18 04:31, 2006
Adrian Wyer -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Jan 17 10:19, 2006
Adrian Wyer -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Jan 17 09:41, 2006
Adrian Wyer -- Re: image data embeds in mi files -- Jan 16 08:13, 2006
Adrian Wyer -- Re: Re[2]: Linux? -- Jan 10 11:52, 2006
Adrian Wyer -- Re: Re[2]: Linux? -- Jan 10 11:20, 2006
Alan Jones -- Re: Using the alpha channel of a clip within a texture map ? -- Jan 27 09:26, 2006
Alan Jones -- Re: Realtime-Displacement? -- Jan 27 04:54, 2006
Alan Jones -- Re: sat vs standalone -- Jan 25 12:31, 2006
Alan Jones -- Re: renders die -- Jan 25 05:09, 2006
Alan Jones -- Re: reflection / bump - bug? -- Jan 24 10:08, 2006
Alan Jones -- Re: Why XSI Is Awesome -- Jan 24 04:57, 2006
Alan Jones -- Re: Why XSI Is Awesome -- Jan 23 14:52, 2006
Alan Jones -- Re: Re[2]: Why XSI Is Awesome -- Jan 22 12:44, 2006
Alan Jones -- Re: Re[4]: Why XSI Is Awesome -- Jan 22 12:44, 2006
Alan Jones -- Re: Re[2]: Why XSI Is Awesome -- Jan 22 10:57, 2006
Alan Jones -- Re: slow friday -- Jan 21 03:37, 2006
Alan Jones -- Re: slow friday -- Jan 20 10:14, 2006
Alan Jones -- Re: slow friday -- Jan 20 09:51, 2006
Alan Jones -- Re: slow friday -- Jan 20 09:35, 2006
Alan Jones -- Re: Feather Geoetry Shader -- Jan 20 09:28, 2006
Alan Jones -- Re: slow friday -- Jan 20 09:13, 2006
Alan Jones -- Re: Insert crv knot op -- Jan 19 04:42, 2006
Alan Jones -- Re: XSI on linux compability -- Jan 17 06:30, 2006
Alan Jones -- Re: light's associated models. -- Jan 16 12:48, 2006
Alan Jones -- Re: Blending a normal map and a bump map -- Jan 16 12:45, 2006
Alan Jones -- Re: PTP file format and rendering results from 3rd party simulator -- Jan 16 04:54, 2006
Alan Jones -- Re: adding to a mesh in a scripted op -- Jan 15 12:11, 2006
Alan Jones -- Re: Changing space of rotations -- Jan 13 12:08, 2006
Alan Jones -- Re: Changing space of rotations -- Jan 13 10:36, 2006
Alan Jones -- Re: Changing space of rotations -- Jan 13 09:59, 2006
Alan Jones -- Re: Changing space of rotations -- Jan 13 08:41, 2006
Alan Jones -- Changing space of rotations -- Jan 13 07:40, 2006
Alan Jones -- Re: Linux? -- Jan 13 05:59, 2006
Alan Jones -- Re: Linux? -- Jan 11 04:19, 2006
Alan Jones -- Re: Re[2]: Linux? -- Jan 11 04:16, 2006
Alan Jones -- Re: Re[2]: Linux? -- Jan 11 04:14, 2006
Alan Jones -- Re: Colored shadows with shadow map -- Jan 10 09:18, 2006
Alan Jones -- Re: XSI on linux compability -- Jan 10 06:23, 2006
Alan Jones -- Re: Render artifacts with secondary rays on blobby particles... -- Jan 10 05:59, 2006
Alan Jones -- Re: XSI on linux compability -- Jan 10 04:29, 2006
Alan Jones -- Re: Re[2]: Linux? -- Jan 10 04:19, 2006
Alan Jones -- Re: XSI on linux compability -- Jan 10 04:05, 2006
Alan Jones -- Re: XSI on linux compability -- Jan 09 11:18, 2006
Alan Jones -- Re: Name of Node that was connected -- Jan 04 05:09, 2006
Alan Jones -- Re: Particle simulation retime -- Jan 04 04:26, 2006
Alan Jones -- Re: Mental ray labels ? -- Jan 03 05:28, 2006
Alan Jones -- Re: Linux Render Machines Taking over -- Jan 03 05:23, 2006
Alan Jones -- Re: graphics card compatibility -- Jan 03 05:07, 2006
Alex Arce (list) -- Re: pass order -- Jan 31 17:16, 2006
Alex Dinnin -- Re: glow, output shader flickering -- Jan 24 10:39, 2006
Alex Dinnin -- After Effects to XSI -- Jan 24 09:08, 2006
Alex O'Connor -- RE: Render Preview -- Jan 16 05:46, 2006
Alexei Godek -- RE: Linux? -- Jan 12 10:38, 2006
Alexei Godek -- RE: maya dotxsi exporter, compiled -- Jan 05 06:26, 2006
Aloys Baillet -- Re: PutUserData in custom operator -- Jan 31 16:20, 2006
Aloys Baillet -- Re: PY: Function information? -- Jan 24 21:54, 2006
Aloys Baillet -- Re: PY: Function information? -- Jan 24 19:59, 2006
Aloys Baillet -- Re: [scripting] Where an operator reads. -- Jan 19 17:34, 2006
Aloys Baillet -- Re: accessing guide hairs control points in C++ -- Jan 10 19:02, 2006
Alvin Sebastian Hoo -- Re: Name of Node that was connected -- Jan 05 19:05, 2006
Alvin Sebastian Hoo -- Re: Name of Node that was connected -- Jan 05 18:54, 2006
Alvin Sebastian Hoo -- Name of Node that was connected -- Jan 04 04:58, 2006
Andi Farhall -- xdof and v5 -- Jan 31 10:15, 2006
Andi Farhall -- RE: "real" cameras in xsi -- Jan 27 06:02, 2006
Andi Farhall -- RE: "real" cameras in xsi -- Jan 26 11:20, 2006
Andi Farhall -- RE: choosing one of two pythons -- Jan 26 11:16, 2006
Andi Farhall -- RE: "real" cameras in xsi -- Jan 26 09:41, 2006
Andi Farhall -- choosing one of two pythons -- Jan 26 05:54, 2006
Andi Farhall -- RE: "real" cameras in xsi -- Jan 26 05:24, 2006
Andi Farhall -- RE: "real" cameras in xsi -- Jan 25 11:39, 2006
Andre DeAngelis -- RE: "Out in the World" vs. "In a Clip" -- Jan 31 16:34, 2006
Andre DeAngelis -- RE: "Out in the World" vs. "In a Clip" -- Jan 31 16:30, 2006
Andre DeAngelis -- RE: "Out in the World" vs. "In a Clip" -- Jan 31 15:11, 2006
Andre DeAngelis -- RE: OT: Digital Fusion v Shake -- Jan 27 11:03, 2006
Andre DeAngelis -- RE: OBJ Imporet errors -- Jan 23 13:18, 2006
Andre DeAngelis -- OBJ Imporet errors -- Jan 23 12:43, 2006
Andre DeAngelis -- RE: Useing XML to store pass/partition information -- Jan 23 09:21, 2006
Andre DeAngelis -- RE: Useing XML to store pass/partition information -- Jan 23 09:16, 2006
Andre DeAngelis -- Feather Geoetry Shader -- Jan 20 09:20, 2006
Andre DeAngelis -- RE: Syflex -- Jan 13 10:16, 2006
Andre DeAngelis -- RE: Import of .prt files into XSI -- Jan 13 08:53, 2006
Andre DeAngelis -- RE: Import of .prt files into XSI -- Jan 12 17:44, 2006
Andre DeAngelis -- RE: Mixer added to ref models upon import -- Jan 12 15:48, 2006
Andrew Konkin -- Slow movement of points of UV sets created by camera projection. -- Jan 11 09:27, 2006
Andrew Skowronski -- RE: choosing one of two pythons -- Jan 26 10:50, 2006
Andrew Skowronski -- RE: adding to a mesh in a scripted op -- Jan 14 05:20, 2006
Andrew Skowronski -- RE: adding to a mesh in a scripted op -- Jan 13 17:22, 2006
Andrew Skowronski -- RE: Group into scripted operator -- Jan 12 10:20, 2006
Andrew Skowronski -- RE: Group into scripted operator -- Jan 11 12:21, 2006
Andrew Skowronski -- RE: Group into scripted operator -- Jan 11 08:36, 2006
Andrew Skowronski -- RE: Name of Node that was connected -- Jan 06 09:00, 2006
Andy Jones -- Re: particle fading -- Jan 27 13:45, 2006
Andy Jones -- Re: OT: Digital Fusion v Shake -- Jan 27 13:31, 2006
Andy Jones -- Re: depth sorting of particles -- Jan 24 14:59, 2006
Andy Jones -- Re: Idea for constraints -- Jan 24 14:31, 2006
Andy Jones -- Re: depth sorting of particles -- Jan 24 14:21, 2006
Andy Jones -- Re: After Effects to XSI -- Jan 24 13:18, 2006
Andy Jones -- Re: Idea for constraints -- Jan 23 23:59, 2006
Andy Jones -- Re: Idea for constraints -- Jan 23 21:12, 2006
Andy Jones -- Idea for constraints -- Jan 23 20:39, 2006
Andy Jones -- Re: Why XSI Is Awesome -- Jan 21 23:55, 2006
Andy Jones -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Jan 17 13:22, 2006
Andy Jones -- Re: Linux? -- Jan 10 12:14, 2006
Andy Kirk -- RE: Colour spectrum with caustics -- Jan 27 04:38, 2006
Andy Kirk -- RE: Colour spectrum with caustics -- Jan 25 11:12, 2006
Andy Kirk -- Colour spectrum with caustics -- Jan 24 10:24, 2006
Andy Nicholas -- RE: Re[2]: Digital Fusion v Shake v FX tree -- Jan 30 16:50, 2006
Andy Nicholas -- Re: choosing one of two pythons -- Jan 26 10:39, 2006
Andy Nicholas -- Re: Mocap questions, again....... -- Jan 23 05:10, 2006
Andy Nicholas -- Re: Why XSI Is Awesome -- Jan 23 04:23, 2006
Andy Nicholas -- RE: Why XSI Is Awesome -- Jan 22 05:29, 2006
Andy Nicholas -- RE: Useing XML to store pass/partition information -- Jan 21 11:15, 2006
anton -- Re: Idea: move tool for objects! -- Jan 19 11:45, 2006
anton -- Re: *** SPAM *** Idea: move tool for objects! -- Jan 18 15:33, 2006
anton -- Re: *** SPAM *** Move constraint keys with transformation keys in the dopes -- Jan 16 03:23, 2006
at -- RE: accessing guide hairs control points in C++ -- Jan 31 23:31, 2006
at -- pass order -- Jan 31 16:55, 2006
at -- Lee is out of the office. -- Jan 26 14:15, 2006
at -- Re: reflection / bump - bug? -- Jan 24 11:10, 2006
at -- Re: Import of .prt files into XSI Polytrans, Deepexploration and nGrain -- Jan 13 06:11, 2006
at -- Right Hemisphere's Deep Exploration for high capacity Pro-E to XSI conversi -- Jan 06 15:15, 2006
Axel Akesson -- RE: Convincing volumetric clouds -- Jan 31 11:21, 2006
Axel Akesson -- RE: Scripting: best way to get a ist of all the partitions -- Jan 27 11:19, 2006
Axel Akesson -- RE: Asking for a model -- Jan 26 12:41, 2006
Ben Barker -- Re: move syflex nail -- Jan 09 14:11, 2006
Benjamin Huber -- RE: Re[2]: Linux? -- Jan 09 20:35, 2006
Benjamin Huber -- RE: Linux? -- Jan 09 20:31, 2006
Bernard Lebel -- Re: Volume caustics? -- Jan 27 23:24, 2006
Bernard Lebel -- Re: loading scenes with (missing) custom shaders, suggestion/request... -- Jan 27 08:50, 2006
Bernard Lebel -- Re: RefModel under a transform group -- Jan 25 15:13, 2006
Bernard Lebel -- Re: programatic viewport capture -- Jan 24 15:59, 2006
Bernard Lebel -- Re: transparent phong problem -- Jan 24 07:23, 2006
Bernard Lebel -- Re: Why XSI Is Awesome -- Jan 23 15:43, 2006
Bernard Lebel -- Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Jan 22 13:57, 2006
Bernard Lebel -- Re: Re[4]: Why XSI Is Awesome -- Jan 22 12:52, 2006
Bernard Lebel -- Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Jan 21 15:13, 2006
Bernard Lebel -- Re: Useing XML to store pass/partition information -- Jan 21 09:02, 2006
Bernard Lebel -- Re: Useing XML to store pass/partition information -- Jan 20 18:55, 2006
Bernard Lebel -- Re: OM: Image Sources -- Jan 20 09:04, 2006
Bernard Lebel -- Re: OM: Image Sources -- Jan 20 08:41, 2006
Bernard Lebel -- Re: Scripting, learning? -- Jan 19 20:13, 2006
Bernard Lebel -- Re: Linux? -- Jan 12 16:15, 2006
Bernard Lebel -- Mixer added to ref models upon import -- Jan 12 15:39, 2006
Bernard Lebel -- Re: Re[2]: Linux? -- Jan 11 14:03, 2006
Bernard Lebel -- Re: For the record.... The invisible character(s) madness -- Jan 10 15:36, 2006
Bernard Lebel -- For the record.... The invisible character(s) madness -- Jan 10 14:57, 2006
Bernard Lebel -- Re: Colored shadows with shadow map -- Jan 10 10:16, 2006
Bernard Lebel -- Re: Colored shadows with shadow map -- Jan 10 10:16, 2006
Bernard Lebel -- Re: Re[2]: Linux? -- Jan 09 21:05, 2006
Bernard Lebel -- Re: Linux? -- Jan 09 19:12, 2006
Bernard Lebel -- Re: Any way to do this in Python? -- Jan 06 23:25, 2006
Bernard Lebel -- Re: Any way to do this in Python? -- Jan 06 22:54, 2006
Bernard Lebel -- Re: Re[4]: Flat polygons\points ? -- Jan 02 07:56, 2006
Bernard Lebel -- Re: Re[2]: Flat polygons\points ? -- Jan 01 21:34, 2006
Bernard Lebel -- Re: Re[2]: Flat polygons\points ? -- Jan 01 15:34, 2006
Bob Cobb -- Re: trying to get particles to paint on -- Jan 25 11:18, 2006
Bob Cobb -- scratch that i got it -- Jan 25 10:56, 2006
Bob Cobb -- trying to get particles to paint on -- Jan 25 09:58, 2006
brad friedman -- Re: satellite ports -- Jan 30 14:32, 2006
brad friedman -- envelope deformer optimization -- Jan 29 18:24, 2006
brad friedman -- Re: Help! -- Jan 29 10:47, 2006
brad friedman -- Re: suggestion: force ik_fk -- Jan 29 10:42, 2006
brad friedman -- suggestion: force ik_fk -- Jan 28 21:51, 2006
brad friedman -- Re: glow shader -- Jan 26 22:59, 2006
brad friedman -- Re: programatic viewport capture -- Jan 25 22:17, 2006
brad friedman -- RE: viewport cameras -- Jan 24 20:39, 2006
brad friedman -- viewport cameras -- Jan 24 20:07, 2006
brad friedman -- programatic viewport capture -- Jan 24 16:11, 2006
brad friedman -- Re: programatic viewport capture -- Jan 24 16:05, 2006
brad friedman -- depth sorting of particles -- Jan 23 22:38, 2006
brad friedman -- Re: Re[2]: Why XSI Is Awesome -- Jan 22 13:14, 2006
brad friedman -- RE: Why XSI Is Awesome -- Jan 22 06:00, 2006
brad friedman -- Re: Re[2]: Normal Maps ! -- Jan 15 22:28, 2006
BRAD FRIEDMAN -- Re: move syflex nail -- Jan 09 17:17, 2006
Brent McPherson -- RE: Children maintaining visibility status independent of parent. -- Jan 31 10:58, 2006
Brent McPherson -- RE: Transformation tool/axis visibility thing -- Jan 30 04:13, 2006
Brent McPherson -- RE: depth sorting of particles -- Jan 24 15:26, 2006
Brent McPherson -- RE: depth sorting of particles -- Jan 24 14:51, 2006
Brent McPherson -- RE: hierachy scaling behaviour -- Jan 22 13:46, 2006
Brent McPherson -- RE: Idea: move tool for objects! -- Jan 19 14:24, 2006
Brent McPherson -- RE: Changing space of rotations -- Jan 13 10:57, 2006
Brent McPherson -- RE: Changing space of rotations -- Jan 13 10:21, 2006
Brent McPherson -- RE: Changing space of rotations -- Jan 13 08:07, 2006
Brent McPherson -- RE: Skeleton Manipulator Problem -- Jan 12 05:47, 2006
Brian Day -- Useing XML to store pass/partition information -- Jan 20 18:30, 2006
Bryan Eppenheimer -- RE: Ultimapper issue -- Jan 19 16:53, 2006
Bryan Eppenheimer -- RE: Ultimapper issue -- Jan 19 16:33, 2006
Bryan Eppenheimer -- Ultimapper issue -- Jan 19 14:24, 2006
Byron Nash -- Re: QUICKTIME 7 issues with XSI 4x -- Jan 20 08:42, 2006
Byron Nash -- Re: Avid Mojo setup? -- Jan 09 15:39, 2006
Byron Nash -- Avid Mojo setup? -- Jan 09 09:56, 2006
Byron Nash -- Re: Overriding Image Nodes -- Jan 05 15:18, 2006
Byron Nash -- Overriding Image Nodes -- Jan 05 14:04, 2006
Carl Callewaert -- Re: .fbx 64bit? -- Jan 31 15:28, 2006
Carl Callewaert -- Re: .fbx 64bit? -- Jan 31 11:38, 2006
Carl Callewaert -- Re: Idea for constraints -- Jan 23 21:28, 2006
Carl Callewaert -- Re: Idea for constraints -- Jan 23 20:57, 2006
Carl Callewaert -- Re: Mocap questions, again....... -- Jan 23 08:24, 2006
Carl Callewaert -- Re: Mocap questions, again....... -- Jan 23 07:33, 2006
Carl Callewaert -- Re: Mocap questions, again....... -- Jan 23 06:29, 2006
Carl Callewaert -- Re: Flat polygons\points ? -- Jan 02 09:36, 2006
Chris Evans -- Re: Linux? -- Jan 11 18:55, 2006
Chris Johnson -- Re: softimage and flash -- Jan 20 09:29, 2006
Chris Johnson -- Re: Motion blur and visibility issues. -- Jan 09 12:37, 2006
Chris Little -- RE: Why XSI Is Awesome -- Jan 24 10:03, 2006
Chris Marshall -- Re: Convincing volumetric clouds -- Jan 31 11:22, 2006
Chris Marshall -- Re: Children maintaining visibility status independent of parent. -- Jan 31 11:16, 2006
Chris Marshall -- Re: Children maintaining visibility status independent of parent. -- Jan 31 11:05, 2006
Chris Marshall -- Re: Animating Hue on Constant Shader? -- Jan 26 09:37, 2006
Chris Marshall -- Re: Animating Hue on Constant Shader? -- Jan 26 09:26, 2006
Chris Marshall -- Re: reflection / bump - bug? -- Jan 24 11:42, 2006
Chris Marshall -- Re: Why XSI Is Awesome -- Jan 24 11:12, 2006
Chris Marshall -- Re: glow, output shader flickering -- Jan 24 11:09, 2006
Chris Marshall -- Re: transparent phong problem -- Jan 24 08:09, 2006
Chris Marshall -- Re: transparent phong problem -- Jan 24 07:32, 2006
Chris Marshall -- transparent phong problem -- Jan 24 07:01, 2006
Chris Marshall -- Re: Why XSI Is Awesome -- Jan 23 14:52, 2006
Chris Marshall -- Re: slow friday -- Jan 20 10:18, 2006
Chris Marshall -- Re: slow friday -- Jan 20 09:57, 2006
Chris Marshall -- Re: slow friday -- Jan 20 09:57, 2006
Chris Marshall -- Re: softimage and flash -- Jan 20 09:53, 2006
Chris Marshall -- Re: softimage and flash -- Jan 20 09:34, 2006
Chris Marshall -- Re: slow friday -- Jan 20 09:13, 2006
Chris Marshall -- slow friday -- Jan 20 08:59, 2006
Chris Marshall -- Re: XSI "locks" when rendering with OGL/hidden line etc. -- Jan 17 09:58, 2006
Chris Marshall -- convert sound to fcurve -- Jan 13 05:50, 2006
Chris Marshall -- Re: texture fixed when modelling -- Jan 12 11:18, 2006
Chris Marshall -- texture fixed when modelling -- Jan 12 10:14, 2006
Chris Marshall -- Re: SPM server dies... now and then... -- Jan 03 04:14, 2006
Chris Shaw -- Re: Children maintaining visibility status independent of parent. -- Jan 31 07:09, 2006
Chris Shaw -- Re: "real" cameras in xsi -- Jan 27 05:49, 2006
Chris Shaw -- Re: "real" cameras in xsi -- Jan 26 08:22, 2006
Chris Shaw -- Re: can't scroll to last frame on timeline -- Jan 26 03:09, 2006
Chris Shaw -- Re: "real" cameras in xsi -- Jan 25 13:53, 2006
Chris Shaw -- Re: "real" cameras in xsi -- Jan 25 11:51, 2006
Chris Shaw -- Re: "real" cameras in xsi -- Jan 25 11:42, 2006
Christian Irles -- RE: Rendering problem, help plz! -- Jan 24 10:40, 2006
Christian Irles -- Rendering problem, help plz! -- Jan 24 08:43, 2006
christian keller -- Re: Colour spectrum with caustics -- Jan 26 15:14, 2006
Christian Nielsen -- Autodesk completed the acquisition of Alias -- Jan 10 18:01, 2006
Christine Charette -- RE: adding to a mesh in a scripted op -- Jan 16 09:26, 2006
Christine Charette -- RE: OT: Honda commercial -- Jan 16 09:24, 2006
Christine Charette -- RE: Linux? -- Jan 12 11:23, 2006
Christopher -- Re[10]: Scaling and Rotating Envelopes & a wee bit more -- Jan 31 19:20, 2006
Christopher -- Re[8]: Scaling and Rotating Envelopes & a wee bit more -- Jan 31 11:42, 2006
Christopher -- Re[6]: Scaling and Rotating Envelopes & a wee bit more -- Jan 30 21:05, 2006
Christopher -- Re[2]: Digital Fusion v Shake v FX tree -- Jan 30 16:21, 2006
Christopher -- Re[4]: Scaling and Rotating Envelopes -- Jan 30 00:27, 2006
Christopher -- Re[4]: Scaling and Rotating Envelopes -- Jan 29 14:42, 2006
Christopher -- Re[2]: Help! -- Jan 29 11:19, 2006
Christopher -- Re[2]: Scaling and Rotating Envelopes -- Jan 29 11:18, 2006
Christopher -- Help! -- Jan 29 10:22, 2006
Christopher -- Scaling and Rotating Envelopes -- Jan 28 16:33, 2006
Christopher -- Re[2]: sat vs standalone -- Jan 25 22:17, 2006
Christopher -- Re[2]: Color_Basic_Math Question -- Jan 24 09:36, 2006
Christopher -- Color_Basic_Math Question -- Jan 23 11:32, 2006
Christopher -- Scripting, learning? -- Jan 19 19:57, 2006
Christopher -- Re[2]: Normal Maps ! -- Jan 17 10:54, 2006
Christopher -- Re[4]: Normal Maps ! -- Jan 16 22:31, 2006
Christopher -- Re[2]: Normal Maps ! -- Jan 15 14:41, 2006
Christopher -- Normal Maps ! -- Jan 15 13:51, 2006
Christopher -- Re[6]: Linux? -- Jan 10 10:45, 2006
Christopher -- Re[4]: Linux? -- Jan 10 00:35, 2006
Christopher -- Re[2]: Linux? -- Jan 09 20:24, 2006
Christopher -- Linux? -- Jan 09 19:04, 2006
Christopher -- Re[2]: Points snap to a axis & Mental Ray -- Jan 04 16:02, 2006
Christopher -- Re[2]: car wheels problem -- Jan 03 10:39, 2006
Christopher -- Re[4]: car wheels problem -- Jan 02 14:26, 2006
Christopher -- Re[8]: Flat polygons\points ? -- Jan 02 14:25, 2006
Christopher -- Re[2]: Flat polygons\points ? -- Jan 02 13:50, 2006
Christopher -- Re[6]: Flat polygons\points ? -- Jan 02 13:46, 2006
Christopher -- Re[2]: Flat polygons\points ? -- Jan 02 13:02, 2006
Christopher -- Re[2]: Flat polygons\points ? -- Jan 02 13:02, 2006
Christopher -- Re[6]: Flat polygons\points ? -- Jan 02 13:00, 2006
Christopher -- Re[6]: Flat polygons\points ? -- Jan 02 12:57, 2006
Christopher -- Re[4]: Flat polygons\points ? -- Jan 02 12:57, 2006
Christopher -- Re[2]: car wheels problem -- Jan 02 12:54, 2006
Christopher -- Re[2]: Creating reflective glass but not the usual way! -- Jan 02 12:54, 2006
Christopher -- Re[2]: Creating reflective glass but not the usual way! -- Jan 02 12:54, 2006
Christopher -- Re[2]: Creating reflective glass but not the usual way! -- Jan 01 22:43, 2006
Christopher -- Re[2]: Creating reflective glass but not the usual way! -- Jan 01 22:41, 2006
Christopher -- Re[4]: Flat polygons\points ? -- Jan 01 22:40, 2006
Christopher -- Re[4]: Flat polygons\points ? -- Jan 01 17:37, 2006
Christopher -- Re[2]: Creating reflective glass but not the usual way! -- Jan 01 17:36, 2006
Christopher -- Re[4]: Flat polygons\points ? -- Jan 01 17:35, 2006
Christopher -- Re[2]: Creating reflective glass but not the usual way! -- Jan 01 17:34, 2006
Christopher -- car wheels problem -- Jan 01 17:31, 2006
Christopher -- Re[2]: Creating reflective glass but not the usual way! -- Jan 01 14:00, 2006
Christopher -- Re[2]: Flat polygons\points ? -- Jan 01 14:00, 2006
Christopher -- Re[2]: Flat polygons\points ? -- Jan 01 14:00, 2006
cj tozzi -- can't scroll to last frame on timeline -- Jan 25 14:07, 2006
Dan Yargici -- Re: loading scenes with (missing) custom shaders, suggestion/request... -- Jan 27 06:09, 2006
Dan Yargici -- Re: glow, output shader flickering -- Jan 25 08:16, 2006
Dan Yargici -- Re: renders die -- Jan 25 08:10, 2006
Dan Yargici -- Re: Flat polygons\points ? -- Jan 02 09:28, 2006
Dan Yargici -- Re: OT: was "Second XSI Usermeeting in Berlin/Germany :-)" -- Jan 02 08:49, 2006
Dan Yargici -- OT: was "Second XSI Usermeeting in Berlin/Germany :-)" -- Jan 02 03:42, 2006
Daniel Goupil -- Re: can't scroll to last frame on timeline -- Jan 25 16:24, 2006
Daniel Jahnel -- Re: subregion render pipeline? -- Jan 31 11:42, 2006
Daniel Jahnel -- subregion render pipeline? -- Jan 31 09:56, 2006
David Abbott -- Re: XSI on linux compability -- Jan 11 20:40, 2006
David Abbott -- Re: XSI on linux compability -- Jan 11 18:05, 2006
David Auner -- What graphics board for Dual Opteron 246? -- Jan 30 13:43, 2006
David Auner -- RE: XSI 4.2 Wireframe rendering -- Jan 30 07:01, 2006
David Auner -- RE: XSI 4.2 Wireframe rendering -- Jan 30 05:05, 2006
David Auner -- XSI 4.2 Wireframe rendering -- Jan 29 03:01, 2006
David Auner -- Re: Animating Hue on Constant Shader? -- Jan 27 11:24, 2006
David Auner -- Animating Hue on Constant Shader? -- Jan 26 09:19, 2006
David Saber -- Re: Idea: move tool for objects! -- Jan 19 12:12, 2006
David Saber -- Idea: move tool for objects! -- Jan 18 14:14, 2006
David Saber -- Re: Move constraint keys with transformation keys in the dopesheet -- Jan 16 14:23, 2006
David Saber -- Move constraint keys with transformation keys in the dopesheet -- Jan 15 12:53, 2006
DeColling, James -- RE: Re[2]: Linux? -- Jan 10 18:02, 2006
Demian Zarins -- Demian Zarins är inte på kontoret men... -- Jan 29 21:21, 2006
Demian Zarins -- Geo_lights implemented in XSI 5? -- Jan 13 04:43, 2006
Demian Zarins -- Colored shadows with shadow map -- Jan 10 09:04, 2006
digimata -- Re: OT: cpu speeds, price vs performace -- Jan 15 18:02, 2006
Ed Harriss -- RE: Why XSI Is Awesome -- Jan 23 09:14, 2006
Edmund Wong -- Re: suggestion: force ik_fk -- Jan 29 02:28, 2006
Edmund Wong -- Re: FK/IK Leg workaround? -- Jan 06 22:31, 2006
Edmund Wong -- FK/IK Leg workaround? -- Jan 04 23:00, 2006
Eric Lampi -- Re: Digital Fusion v Shake v FX tree -- Jan 29 15:21, 2006
Eric Lampi -- Re: Digital Fusion v Shake v FX tree -- Jan 29 14:46, 2006
Eric Lampi -- OT - Ferrofluid sculpture -- Jan 23 09:52, 2006
Eric Lampi -- RE: Particle simulation retime -- Jan 03 13:12, 2006
Erik -- RE: XSI on linux compability -- Jan 09 11:40, 2006
Filipe Alves -- Re: External shaders and XSI 64 -- Jan 18 13:27, 2006
Francois Lord -- Re: OT: Digital Fusion v Shake -- Jan 27 14:26, 2006
Francois Lord -- Re: OT: Digital Fusion v Shake -- Jan 27 13:28, 2006
Francois Lord -- Re: OT: Digital Fusion v Shake -- Jan 27 10:32, 2006
Francois Lord -- Re: "real" cameras in xsi -- Jan 26 10:29, 2006
Francois Lord -- Re: "real" cameras in xsi -- Jan 26 09:12, 2006
Francois Lord -- Re: "real" cameras in xsi -- Jan 25 14:26, 2006
Francois Lord -- Re: "real" cameras in xsi -- Jan 25 13:53, 2006
Francois Lord -- Re: "real" cameras in xsi -- Jan 25 11:28, 2006
Francois Lord -- Re: glow, output shader flickering -- Jan 24 16:55, 2006
Francois Lord -- Re: [scripting] Where an operator reads. -- Jan 20 16:09, 2006
Francois Lord -- [scripting] Where an operator reads. -- Jan 19 17:25, 2006
francois.painchaud sympatico.ca -- OT: DISNEY TO ACQUIRE PIXAR -- Jan 24 17:32, 2006
francois.painchaud sympatico.ca -- Re: renders die -- Jan 24 17:02, 2006
francois.painchaud sympatico.ca -- Re: [scripting] Where an operator reads. -- Jan 19 17:59, 2006
francois.painchaud sympatico.ca -- Re: Cycles/Re-entrancy not supported -- Jan 18 15:39, 2006
francois.painchaud sympatico.ca -- Re: Cycles/Re-entrancy not supported -- Jan 18 15:36, 2006
francois.painchaud sympatico.ca -- OT: Honda commercial -- Jan 13 21:41, 2006
francois.painchaud sympatico.ca -- Re: For the record.... The invisible character(s) madness -- Jan 10 15:29, 2006
francois.painchaud sympatico.ca -- Re[2]: Linux? -- Jan 10 12:23, 2006
francois.painchaud sympatico.ca -- Re: Linux? -- Jan 09 20:52, 2006
francois.painchaud sympatico.ca -- RE: XSI on linux compability -- Jan 09 12:17, 2006
francois.painchaud sympatico.ca -- Re: XSI on linux compability -- Jan 07 17:11, 2006
Frank Lenhard -- Re: What graphics board for Dual Opteron 246? -- Jan 30 14:51, 2006
Frank Lenhard -- Re[2]: OT: Digital Fusion v Shake -- Jan 30 13:10, 2006
Frank Lenhard -- Re[2]: Digital Fusion v Shake -- Jan 27 06:04, 2006
Frank Lenhard -- Re[2]: "Out in the World" vs. "In a Clip" -- Jan 26 14:47, 2006
Frank Lenhard -- Re[2]: animation concepts -- Jan 25 10:54, 2006
Frank Lenhard -- Re[2]: animation concepts -- Jan 24 09:08, 2006
Frank Lenhard -- animation concepts -- Jan 23 15:49, 2006
Frank Lenhard -- Re[4]: Why XSI Is Awesome -- Jan 22 15:11, 2006
Frank Lenhard -- Re[6]: Why XSI Is Awesome -- Jan 22 13:19, 2006
Frank Lenhard -- Re[4]: Why XSI Is Awesome -- Jan 22 12:11, 2006
Frank Lenhard -- Re[2]: Why XSI Is Awesome -- Jan 22 07:27, 2006
Frank Lenhard -- Re[2]: OT: cpu speeds, price vs performace -- Jan 15 12:42, 2006
Frank Lenhard -- Re: OT: cpu speeds, price vs performace -- Jan 15 05:53, 2006
Frank Lenhard -- Re[4]: Linux? -- Jan 10 12:05, 2006
fred -- Re: softimage and flash -- Jan 20 10:02, 2006
Gavin Goulden -- Re: Useless message boxes -- Jan 19 13:58, 2006
Gavin Goulden -- Re: Normal Maps ! -- Jan 15 14:16, 2006
Gavin Goulden -- Re: Re[4]: Flat polygons\points ? -- Jan 02 13:19, 2006
Gene Crucean -- 16bit tiffs -- Jan 31 17:01, 2006
Gene Crucean -- Re: OT: Digital Fusion v Shake -- Jan 28 16:33, 2006
Gene Crucean -- Re: "real" cameras in xsi -- Jan 25 12:33, 2006
Gene Crucean -- Re: "real" cameras in xsi -- Jan 25 10:37, 2006
Gene Crucean -- Re: texture fixed when modelling -- Jan 12 10:52, 2006
Gene Crucean -- Re: Max to XSI and back. -- Jan 06 12:52, 2006
Gene Crucean -- Re: Particle simulation retime -- Jan 03 18:01, 2006
Gene Crucean -- Re: Re[6]: Flat polygons\points ? -- Jan 02 13:54, 2006
Gene Crucean -- Re: Re[2]: Flat polygons\points ? -- Jan 01 16:22, 2006
Gene Jannece -- Re: What graphics board for Dual Opteron 246? -- Jan 30 16:38, 2006
Gene Jannece -- Re: sat vs standalone -- Jan 26 10:20, 2006
Gene Jannece -- Re: sat vs standalone -- Jan 25 11:35, 2006
Gene Jannece -- sat vs standalone -- Jan 25 10:13, 2006
Gene Jannece -- Re: QUICKTIME 7 issues with XSI 4x -- Jan 20 12:26, 2006
Gene Jannece -- Re: QUICKTIME 7 issues with XSI 4x -- Jan 20 09:54, 2006
Gene Jannece -- Re: Render manager software -- Jan 19 17:33, 2006
Gene Jannece -- Render manager software -- Jan 19 16:46, 2006
George -- Asking for a model -- Jan 26 11:56, 2006
Graham D Clark -- Re: OT: Digital Fusion v Shake -- Jan 28 18:48, 2006
Grahame Fuller -- RE: how to temporarily unsubscribe -- Jan 25 13:12, 2006
Grahame Fuller -- RE: Idea for constraints -- Jan 24 12:16, 2006
Greg Smith -- Re: OT: Digital Fusion v Shake -- Jan 30 12:34, 2006
Greg Smith -- Re: "real" cameras in xsi -- Jan 25 13:38, 2006
Greg Smith -- Re: "real" cameras in xsi -- Jan 25 11:41, 2006
guillaume laforge -- Re: Children maintaining visibility status independent of parent. -- Jan 31 11:32, 2006
guillaume laforge -- Re: delete texture projections -- Jan 30 07:43, 2006
guillaume laforge -- Re: Digital Fusion v Shake v FX tree -- Jan 30 07:27, 2006
guillaume laforge -- Re: Digital Fusion v Shake v FX tree -- Jan 29 15:38, 2006
guillaume laforge -- Re: Digital Fusion v Shake v FX tree -- Jan 29 14:18, 2006
guillaume laforge -- Re: Scripting: Getting the selected node in the render tree -- Jan 29 09:04, 2006
guillaume laforge -- Re: OT: Digital Fusion v Shake -- Jan 29 02:28, 2006
guillaume laforge -- Re: OT: Digital Fusion v Shake -- Jan 28 02:17, 2006
guillaume laforge -- Re: OT: Digital Fusion v Shake -- Jan 28 02:17, 2006
guillaume laforge -- Re: OT: Digital Fusion v Shake -- Jan 27 15:13, 2006
guillaume laforge -- Re: OT: Digital Fusion v Shake -- Jan 27 14:48, 2006
guillaume laforge -- Re: OT: Digital Fusion v Shake -- Jan 27 14:43, 2006
guillaume laforge -- Re: OT: Digital Fusion v Shake -- Jan 27 13:35, 2006
guillaume laforge -- Re: OT: Digital Fusion v Shake -- Jan 27 13:25, 2006
guillaume laforge -- Re: "Out in the World" vs. "In a Clip" -- Jan 26 14:18, 2006
guillaume laforge -- Re: Animating Hue on Constant Shader? -- Jan 26 09:40, 2006
guillaume laforge -- RefModel under a transform group -- Jan 25 14:58, 2006
guillaume laforge -- Re: weight map display -- Jan 25 11:18, 2006
guillaume laforge -- Re: trying to get particles to paint on -- Jan 25 10:44, 2006
guillaume laforge -- Re: glow, output shader flickering -- Jan 25 02:12, 2006
guillaume laforge -- Re: glow, output shader flickering -- Jan 24 15:15, 2006
guillaume laforge -- Re: glow, output shader flickering -- Jan 24 11:07, 2006
guillaume laforge -- Re: transparent phong problem -- Jan 24 07:18, 2006
guillaume laforge -- Re: Why XSI Is Awesome -- Jan 23 16:11, 2006
guillaume laforge -- Re: Color_Basic_Math Question -- Jan 23 12:06, 2006
guillaume laforge -- Re: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Jan 21 15:40, 2006
guillaume laforge -- Re: Useing XML to store pass/partition information -- Jan 21 15:15, 2006
guillaume laforge -- Re: Useing XML to store pass/partition information -- Jan 21 07:04, 2006
guillaume laforge -- Re: Useing XML to store pass/partition information -- Jan 21 02:10, 2006
guillaume laforge -- Re: OM: Image Sources -- Jan 20 04:42, 2006
guillaume laforge -- Re: procedurally animated text -- Jan 18 14:35, 2006
guillaume laforge -- Re: Showing/rendering frames with stepping -- Jan 17 18:19, 2006
guillaume laforge -- Re: still more light linking problems.. -- Jan 17 17:17, 2006
guillaume laforge -- Re: Nice Event in Paris -- Jan 13 05:42, 2006
guillaume laforge -- Re: Overriding Image Nodes -- Jan 05 14:30, 2006
guillaume laforge -- Re: Particle simulation retime -- Jan 05 02:21, 2006
guillaume laforge -- Re: Particle Caching... -- Jan 04 14:26, 2006
guillaume laforge -- Re: Particle simulation retime -- Jan 04 14:06, 2006
guillaume laforge -- Re: Particle simulation retime -- Jan 04 13:51, 2006
guillaume laforge -- Re: Name of Node that was connected -- Jan 04 05:07, 2006
guillaume laforge -- Re: Particle simulation retime -- Jan 03 14:58, 2006
guillaume laforge -- Re: Re[2]: car wheels problem -- Jan 03 10:28, 2006
guillaume laforge -- Re: Re[2]: car wheels problem -- Jan 02 13:50, 2006
guillaume laforge -- Re: Re : Spine trouble -- Jan 02 05:39, 2006
guillaume laforge -- Re: car wheels problem -- Jan 02 02:17, 2006
guillaume laforge -- Re: car wheels problem -- Jan 02 02:17, 2006
Halfdan Ingvarsson -- RE: glow, output shader flickering -- Jan 24 12:39, 2006
Halfdan Ingvarsson -- RE: depth sorting of particles -- Jan 24 08:22, 2006
Halfdan Ingvarsson -- RE: Why XSI Is Awesome -- Jan 23 16:27, 2006
Halfdan Ingvarsson -- RE: Why XSI Is Awesome -- Jan 23 15:15, 2006
Halfdan Ingvarsson -- RE: Why XSI Is Awesome -- Jan 23 11:51, 2006
Halfdan Ingvarsson -- RE: Color_Basic_Math Question -- Jan 23 11:42, 2006
Halfdan Ingvarsson -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Jan 17 09:45, 2006
Halfdan Ingvarsson -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Jan 17 08:37, 2006
Halfdan Ingvarsson -- RE: image data embeds in mi files -- Jan 16 08:26, 2006
Halfdan Ingvarsson -- RE: relative math operator input problem -- Jan 12 10:53, 2006
Halfdan Ingvarsson -- RE: relative math operator input problem -- Jan 12 08:30, 2006
Hans Payer -- Re: Animating Hue on Constant Shader? -- Jan 26 16:16, 2006
Hans Payer -- Re: Particle size prop to camera? -- Jan 18 16:27, 2006
Hans Payer -- Particle size prop to camera? -- Jan 18 16:16, 2006
Hans,Veenendaal,AMplus R&D,SOJ -- RE: Linux? -- Jan 15 22:22, 2006
Hans,Veenendaal,AMplus R&D,SOJ -- RE: Skeleton Manipulator Problem -- Jan 13 04:20, 2006
Hans,Veenendaal,AMplus R&D,SOJ -- Skeleton Manipulator Problem -- Jan 12 01:16, 2006
Harry Bardak -- RE: OT: Digital Fusion v Shake -- Jan 29 06:41, 2006
Harry Bardak -- RE: "real" cameras in xsi -- Jan 27 10:48, 2006
Harry Bardak -- Using the alpha channel of a clip within a texture map ? -- Jan 27 09:05, 2006
Harry Bardak -- Re: "real" cameras in xsi -- Jan 27 04:42, 2006
Harry Bardak -- Re: Digital Fusion v Shake -- Jan 27 04:34, 2006
Harry Bardak -- RE: glow, output shader flickering -- Jan 25 07:17, 2006
Homam Bahnassi -- RE: Car Racing Reel for XSI... -- Jan 20 12:36, 2006
Homam Bahnassi -- RE: Animated Sweep -- Jan 19 14:44, 2006
Homam Bahnassi -- OT: Car Racing Reel for XSI... -- Jan 19 14:35, 2006
Homam Bahnassi -- RE: Particle size prop to camera? -- Jan 19 04:05, 2006
Homam Bahnassi -- Animated Sweep -- Jan 19 03:48, 2006
Ing. Marek Mihok -- RE: What graphics board for Dual Opteron 246? -- Jan 30 15:46, 2006
Ing. Marek Mihok -- RE: What graphics board for Dual Opteron 246? -- Jan 30 14:59, 2006
James Dc \(Gmail\) -- RE: Why XSI Is Awesome -- Jan 22 04:24, 2006
James Dc \(Gmail\) -- RE: OT: cpu speeds, price vs performace -- Jan 15 06:37, 2006
James Rogers -- RE: [OT] general question -- Jan 20 15:02, 2006
Jason Barlow -- RE: OT: Digital Fusion v Shake -- Jan 27 19:07, 2006
Jason Barlow -- RE: renders die -- Jan 24 18:45, 2006
jason bright -- Re: glow shader -- Jan 24 16:57, 2006
Jason Brynford-Jones -- RE: XSI "locks" when rendering with OGL/hidden line etc. -- Jan 17 09:30, 2006
Jeff McFall -- RE: softimage and flash -- Jan 20 08:48, 2006
Jeffrey Dates -- Re: "Out in the World" vs. "In a Clip" -- Jan 31 15:29, 2006
Joey Ponthieux -- Re: satellite ports -- Jan 30 15:32, 2006
Joey Ponthieux -- satellite ports -- Jan 30 13:46, 2006
Joey Ponthieux -- Re: Why XSI Is Awesome -- Jan 23 16:47, 2006
John Ogresko -- how to temporarily unsubscribe -- Jan 25 00:02, 2006
John Ogresko -- RE: Avid Mojo setup? -- Jan 09 15:18, 2006
Jonathan Ridge -- Re: Convincing volumetric clouds -- Jan 31 15:58, 2006
Jonathan Ridge -- Re: Convincing volumetric clouds -- Jan 31 14:35, 2006
Jonathan Ridge -- Convincing volumetric clouds -- Jan 31 11:01, 2006
Jonathan Ridge -- Re: Scaling and Rotating Envelopes -- Jan 30 01:03, 2006
Jonathan Ridge -- Re: Digital Fusion v Shake -- Jan 27 05:42, 2006
Jonathan Ridge -- Re: Digital Fusion v Shake -- Jan 27 03:58, 2006
Jonathan Ridge -- Re: Digital Fusion v Shake -- Jan 27 02:58, 2006
Jonathan Ridge -- OT: Digital Fusion v Shake -- Jan 27 01:47, 2006
Jonathan Ridge -- Re: Motion blur + curve deformation + cloth... = nothing. -- Jan 09 10:41, 2006
Jonathan Ridge -- Re: Motion blur + curve deformation + cloth... = nothing. -- Jan 05 12:52, 2006
Jordi Bares -- RE: "real" cameras in xsi -- Jan 27 09:17, 2006
Jordi Bares -- Re: "real" cameras in xsi -- Jan 27 09:10, 2006
Jordi Bares -- Re: "real" cameras in xsi -- Jan 27 03:37, 2006
Jordi Bares -- RE: "real" cameras in xsi -- Jan 26 10:42, 2006
Jordi Bares -- RE: image data embeds in mi files -- Jan 17 08:17, 2006
Jordi Bares -- RE: image data embeds in mi files -- Jan 17 07:01, 2006
Jordi Bares -- RE: OT: Honda commercial -- Jan 17 05:46, 2006
Jordi Bares -- RE: image data embeds in mi files -- Jan 17 05:41, 2006
Jordi Bares -- Re: image data embeds in mi files -- Jan 16 08:24, 2006
Jordi Bares -- Re: Re[2]: Linux? -- Jan 12 04:27, 2006
Jordi Bares -- Re: Re[2]: Linux? -- Jan 11 07:07, 2006
Jordi Bares -- Re: Linux? -- Jan 11 07:06, 2006
Jordi Bares -- Re: Re[2]: Linux? -- Jan 10 11:08, 2006
Jordi Bares -- Re: Re[2]: Linux? -- Jan 10 04:04, 2006
Juan Brockhaus -- RE: reflection / bump - bug? -- Jan 24 12:00, 2006
Juan Brockhaus -- RE: reflection / bump - bug? -- Jan 24 11:07, 2006
Juan Brockhaus -- reflection / bump - bug? -- Jan 24 10:18, 2006
Juan Brockhaus -- RE: transparent phong problem -- Jan 24 07:12, 2006
Juan Brockhaus -- RE: Particles - Align on Velocity after deformations problem. -- Jan 12 12:09, 2006
Juan Brockhaus -- RE: relative math operator input problem -- Jan 12 10:08, 2006
Juan Brockhaus -- RE: Motion blur and visibility issues. -- Jan 09 12:22, 2006
kim aldis -- RE: OT: Digital Fusion v Shake -- Jan 31 14:16, 2006
kim aldis -- RE: Convincing volumetric clouds -- Jan 31 11:40, 2006
kim aldis -- RE: Children maintaining visibility status independent of parent. -- Jan 31 11:37, 2006
kim aldis -- RE: Children maintaining visibility status independent of parent. -- Jan 31 11:01, 2006
kim aldis -- RE: Children maintaining visibility status independent of parent. -- Jan 31 10:27, 2006
kim aldis -- RE: Children maintaining visibility status independent of parent. -- Jan 31 07:24, 2006
kim aldis -- RE: OT: Digital Fusion v Shake -- Jan 31 04:29, 2006
kim aldis -- RE: Children maintaining visibility status independent of parent. -- Jan 31 04:29, 2006
kim aldis -- RE: delete texture projections -- Jan 30 08:43, 2006
kim aldis -- RE: XSI 4.2 Wireframe rendering -- Jan 30 05:50, 2006
kim aldis -- RE: Digital Fusion v Shake v FX tree -- Jan 29 11:53, 2006
kim aldis -- RE: OT: Digital Fusion v Shake -- Jan 29 07:27, 2006
kim aldis -- RE: OT: Digital Fusion v Shake -- Jan 27 16:37, 2006
kim aldis -- RE: OT: Digital Fusion v Shake -- Jan 27 16:24, 2006
kim aldis -- RE: OT: Digital Fusion v Shake -- Jan 27 12:21, 2006
kim aldis -- RE: Anyone know how to swap out the cam field guide?? -- Jan 27 10:35, 2006
kim aldis -- RE: "real" cameras in xsi -- Jan 27 07:39, 2006
kim aldis -- RE: "real" cameras in xsi -- Jan 27 07:36, 2006
kim aldis -- RE: Digital Fusion v Shake -- Jan 27 05:45, 2006
kim aldis -- RE: Digital Fusion v Shake -- Jan 27 02:29, 2006
kim aldis -- RE: "real" cameras in xsi -- Jan 26 07:29, 2006
kim aldis -- RE: Button icons not working in some toolbars? -- Jan 26 07:12, 2006
kim aldis -- RE: glow shader -- Jan 26 06:16, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 25 16:51, 2006
kim aldis -- RE: renders die -- Jan 25 07:06, 2006
kim aldis -- RE: animation concepts -- Jan 25 02:49, 2006
kim aldis -- RE: renders die -- Jan 25 02:45, 2006
kim aldis -- RE: Function information? -- Jan 25 01:56, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 25 01:55, 2006
kim aldis -- RE: renders die -- Jan 25 01:54, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 25 01:52, 2006
kim aldis -- renders die -- Jan 24 16:15, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 24 16:13, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 24 15:30, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 24 14:47, 2006
kim aldis -- RE: After Effects to XSI -- Jan 24 14:31, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 24 12:33, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 24 12:15, 2006
kim aldis -- RE: glow, output shader flickering -- Jan 24 11:37, 2006
kim aldis -- glow, output shader flickering -- Jan 24 10:23, 2006
kim aldis -- RE: After Effects to XSI -- Jan 24 09:55, 2006
kim aldis -- RE: animation concepts -- Jan 24 08:14, 2006
kim aldis -- RE: Why XSI Is Awesome -- Jan 24 01:45, 2006
kim aldis -- RE: OBJ Imporet errors -- Jan 23 14:03, 2006
kim aldis -- RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Jan 23 02:57, 2006
kim aldis -- RE: Re[2]: Why XSI Is Awesome -- Jan 22 11:43, 2006
kim aldis -- RE: Why XSI Is Awesome -- Jan 22 02:27, 2006
kim aldis -- RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Jan 22 02:11, 2006
kim aldis -- RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Jan 22 01:49, 2006
kim aldis -- RE: Why XSI Is Awesome -- Jan 22 01:35, 2006
kim aldis -- RE: Relative - Absolute paths. WasRE: Useing XML to store pass/partition in -- Jan 21 17:35, 2006
kim aldis -- Relative - Absolute paths. WasRE: Useing XML to store pass/partition inform -- Jan 21 14:32, 2006
kim aldis -- RE: Useing XML to store pass/partition information -- Jan 21 02:34, 2006
kim aldis -- RE: Useing XML to store pass/partition information -- Jan 21 02:29, 2006
kim aldis -- RE: slow friday -- Jan 20 10:08, 2006
kim aldis -- RE: softimage and flash -- Jan 20 10:06, 2006
kim aldis -- RE: slow friday -- Jan 20 09:45, 2006
kim aldis -- RE: Animated Sweep -- Jan 19 15:25, 2006
kim aldis -- RE: Idea: move tool for objects! -- Jan 19 15:22, 2006
kim aldis -- RE: Cycles/Re-entrancy not supported -- Jan 18 16:24, 2006
kim aldis -- RE: Particle size prop to camera? -- Jan 18 16:18, 2006
kim aldis -- RE: Cycles/Re-entrancy not supported -- Jan 18 16:10, 2006
kim aldis -- RE: Cycles/Re-entrancy not supported -- Jan 18 15:10, 2006
kim aldis -- RE: External shaders and XSI 64 -- Jan 18 15:04, 2006
kim aldis -- RE: procedurally animated text -- Jan 18 12:28, 2006
kim aldis -- RE: Growing hairs? -- Jan 18 11:15, 2006
kim aldis -- RE: Growing hairs? -- Jan 18 07:45, 2006
kim aldis -- RE: Growing hairs? -- Jan 18 07:25, 2006
kim aldis -- RE: Growing hairs? -- Jan 18 04:43, 2006
kim aldis -- RE: External shaders and XSI 64 -- Jan 17 12:02, 2006
kim aldis -- RE: image data embeds in mi files -- Jan 17 07:13, 2006
kim aldis -- RE: image data embeds in mi files -- Jan 17 05:58, 2006
kim aldis -- RE: image data embeds in mi files -- Jan 16 15:20, 2006
kim aldis -- RE: Linux ?? ... a real GATOR problem...and C++ -- Jan 16 09:21, 2006
kim aldis -- RE: image data embeds in mi files -- Jan 16 08:36, 2006
kim aldis -- RE: image data embeds in mi files -- Jan 16 08:33, 2006
kim aldis -- image data embeds in mi files -- Jan 16 07:36, 2006
kim aldis -- RE: Linux ?? ... a real GATOR problem... -- Jan 16 07:02, 2006
kim aldis -- RE: adding to a mesh in a scripted op -- Jan 16 01:53, 2006
kim aldis -- RE: OT: cpu speeds, price vs performace -- Jan 15 10:15, 2006
kim aldis -- RE: OT: cpu speeds, price vs performace -- Jan 15 07:34, 2006
kim aldis -- RE: OT: cpu speeds, price vs performace -- Jan 15 06:25, 2006
kim aldis -- RE: cpu speeds, price vs performace -- Jan 15 05:06, 2006
kim aldis -- RE: adding to a mesh in a scripted op -- Jan 15 03:39, 2006
kim aldis -- RE: adding to a mesh in a scripted op -- Jan 14 04:38, 2006
kim aldis -- RE: adding to a mesh in a scripted op -- Jan 14 02:57, 2006
kim aldis -- RE: adding to a mesh in a scripted op -- Jan 14 02:48, 2006
kim aldis -- RE: adding to a mesh in a scripted op -- Jan 14 02:42, 2006
kim aldis -- adding to a mesh in a scripted op -- Jan 13 16:42, 2006
kim aldis -- RE: Nice Event in Paris -- Jan 13 04:05, 2006
kim aldis -- RE: Linux? -- Jan 12 16:05, 2006
kim aldis -- RE: Linux? -- Jan 12 10:27, 2006
kim aldis -- RE: Linux? -- Jan 12 10:20, 2006
kim aldis -- RE: Linux? -- Jan 12 10:20, 2006
kim aldis -- RE: Re[2]: Linux? -- Jan 11 11:50, 2006
kim aldis -- RE: Group into scripted operator -- Jan 11 06:20, 2006
kim aldis -- RE: Re[6]: Linux? -- Jan 10 14:51, 2006
kim aldis -- RE: Re[4]: Linux? -- Jan 10 01:50, 2006
kim aldis -- RE: Motion blur and visibility issues. -- Jan 09 12:31, 2006
kim aldis -- RE: Dotxsi export screwing up UVs -- Jan 09 12:08, 2006
kim aldis -- maya dotxsi exporter, compiled -- Jan 05 05:43, 2006
kim aldis -- Dotxsi export screwing up UVs -- Jan 04 10:50, 2006
kim aldis -- RE: Particle simulation retime -- Jan 03 18:05, 2006
kim aldis -- RE: Particle simulation retime -- Jan 03 12:34, 2006
kim aldis -- RE: Particle simulation retime -- Jan 03 11:22, 2006
kim aldis -- RE: Re[6]: Flat polygons\points ? -- Jan 03 02:53, 2006
kim aldis -- RE: Re[4]: Flat polygons\points ? -- Jan 02 08:53, 2006
kim aldis -- RE: Re[2]: Flat polygons\points ? -- Jan 02 02:33, 2006
kim aldis -- RE: Creating reflective glass but not the usual way! -- Jan 01 12:53, 2006
kim aldis -- RE: Creating reflective glass but not the usual way! -- Jan 01 12:41, 2006
kim aldis -- RE: jscript: how to select points from a deformer weights? -- Jan 01 04:40, 2006
kim aldis -- RE: Flat polygons\points ? -- Jan 01 04:39, 2006
Kris Rivel -- RE: Re: pass order -- Jan 31 17:28, 2006
Kris Rivel -- Re: Cycles/Re-entrancy not supported -- Jan 18 16:58, 2006
Kris Rivel -- Re: Cycles/Re-entrancy not supported -- Jan 18 16:49, 2006
Kris Rivel -- Re: Cycles/Re-entrancy not supported -- Jan 18 16:19, 2006
Kris Rivel -- Re: Cycles/Re-entrancy not supported -- Jan 18 15:33, 2006
Kris Rivel -- Cycles/Re-entrancy not supported -- Jan 18 14:49, 2006
Lars Nilsson -- Re: Any way to do this in Python? -- Jan 06 22:54, 2006
Lee Hallett -- Motion blur + curve deformation + cloth... = nothing. -- Jan 05 12:18, 2006
loganarts -- Re:Blending a normal map and a bump map -- Jan 16 12:13, 2006
loganarts -- Blending a normal map and a bump map -- Jan 16 11:47, 2006
Louis -- PTP file format and rendering results from 3rd party simulator -- Jan 15 22:55, 2006
Luc-Eric Rousseau -- RE: OT: Digital Fusion v Shake -- Jan 31 11:45, 2006
Luc-Eric Rousseau -- RE: Button icons not working in some toolbars? -- Jan 29 15:21, 2006
Luc-Eric Rousseau -- RE: keyable parameters -- Jan 27 16:50, 2006
Luc-Eric Rousseau -- RE: glow, output shader flickering -- Jan 24 15:56, 2006
Luc-Eric Rousseau -- RE: Why XSI Is Awesome -- Jan 23 16:38, 2006
Luc-Eric Rousseau -- RE: QUICKTIME 7 issues with XSI 4x -- Jan 20 11:30, 2006
Luc-Eric Rousseau -- RE: How to start XSI 5.01 Adv. using the -foundation flag? -- Jan 13 11:22, 2006
Luc-Eric Rousseau -- RE: How to start XSI 5.01 Adv. using the -foundation flag? -- Jan 13 10:45, 2006
Luc-Eric Rousseau -- RE: Avid Mojo setup? -- Jan 09 15:26, 2006
Luc-Eric Rousseau -- RE: .dmp file? -- Jan 05 10:16, 2006
Luke -- Re: Group into scripted operator -- Jan 11 17:58, 2006
Marc Bommersheim -- Re: Import of .prt files into XSI -- Jan 15 04:14, 2006
Marc Bommersheim -- Re: Import of .prt files into XSI Polytrans, Deepexploration and nGrain -- Jan 13 10:23, 2006
Marc Bommersheim -- Re: Import of .prt files into XSI -- Jan 12 17:56, 2006
Marc Bommersheim -- Import of .prt files into XSI -- Jan 12 17:19, 2006
Marc Bourbonnais -- Re: subregion render pipeline? -- Jan 31 10:57, 2006
Marc Bourbonnais -- Re: "real" cameras in xsi -- Jan 25 13:17, 2006
Marc Bourbonnais -- Re: "real" cameras in xsi -- Jan 25 12:43, 2006
Marc-Andre Carbonneau -- RE: glow shader -- Jan 26 08:09, 2006
Marc-Andre Carbonneau -- glow shader -- Jan 24 16:42, 2006
Marc-Andre Carbonneau -- RE: glow, output shader flickering -- Jan 24 11:41, 2006
Marc-Andre Carbonneau -- RE: Why XSI Is Awesome -- Jan 24 08:40, 2006
Marc-Andre Carbonneau -- RE: Car Racing Reel for XSI... -- Jan 20 09:15, 2006
Marc-Andre Carbonneau -- RE: Useless message boxes -- Jan 19 14:34, 2006
Marc-Andre Carbonneau -- RE: Useless message boxes -- Jan 19 12:55, 2006
Marc-Andre Carbonneau -- RE: Linux? -- Jan 12 11:00, 2006
Marc-Andre Carbonneau -- 39 pounds of love... -- Jan 03 16:30, 2006
Marek Schneider -- Re: dynamic pose blending -- Jan 30 12:05, 2006
Marek Schneider --&
