Re: Re[4]: Flat polygons\points ?

Date : Mon, 02 Jan 2006 11:06:50 -0800
To : XSI(at)Softimage.COM
From : Gavin Goulden <gavin(at)gavimage.com>
Subject : Re: Re[4]: Flat polygons\points ?
You could select the polygons and click dissolve components...then just clean up the mesh.


----- Original Message ----- From: "Christopher" <walksfar(at)netscape.ca>
To: "kim aldis" <XSI(at)Softimage.COM>
Sent: Monday, January 02, 2006 10:46 AM
Subject: Re[4]: Flat polygons\points ?



Hello kim, yeah I know there flat.  Like I said with the clay example,
if you take a clay ball and slam a part of it on a table it turns flat
right ? Right now the rest of the ball is round but that one part is
flat.

Christopher

Monday, January 2, 2006, 3:21:01 AM, you wrote:

Sphere polygons *are* flat. I still haven't got a clue what you're trying to
say here.

-----Original Message-----
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Christopher
Sent: 01-January-2006 19:50
To: kim aldis
Subject: Re[2]: Flat polygons\points ?

Hello kim, what I mean is flat take a sphere and you want
some polygons on the sphere to be perfectly flat.

Sunday, January 1, 2006, 5:27:32 AM, you wrote:

> Define flat. Planar as opposed to twiste? Oriented in a particular
> direction? Scaled to an axis? Aligned to an axis????

> Christopher, if you're going to ask questions here, you *have* to
> frame your questions better, take more time to explain what
you really
> mean. You're creating bandwidth and not really getting
answers in return for the effort.

>> -----Original Message-----
>> From: owner-xsi(at)Softimage.COM
>> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Christopher
>> Sent: 01-January-2006 02:45
>> To: XSI(at)Softimage.COM
>> Subject: Flat polygons\points ?
>>
>> Anyone know if there is a way that I can have selected
polygons and
>> make them flat.  Instead of tweaking which won't get it perfectly
>> flat on any X\Y\Z axis?
>> Example: You have a sphere and some of those polygons you
want flat
>> on that sphere.  Hard edges just makes well the edges hard.
>>
>> Christopher
>>
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-- Best regards, Christopher mailto:walksfar(at)netscape.ca

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--
Best regards,
Christopher                            mailto:walksfar(at)netscape.ca

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