many 2d packages have things that retime footage and
interpolate frames using either rendered motion vector information or
generating their own by assessing the footage.
i have had reasonable luck generating intermediate particle cloud
frames this way providing im only halving the speed.
have a look at http://www.revisionfx.com/rstwixtor.htm
i cant recall having any luck messing with global particle speed in the
xsi ui?
_sam
SAM CUTTRISS
3D
AFICIONADO
Orlando Esponda wrote:
Hi
everybody.
I have a particle simulation already done, and the clientes liked the
way it behaved
now the issue is that we have to do a slow motion of that same
simulation, we have several
parameters and forces animated, so doing it by hand wouldnt ensure a
simulation similar
that the one we have. We have the cloud and some ptp files loaded on
the particle player
on another scene. There was some thread no long ago, where Vince Fortin
said that you could
put the PTP files as a clip in the mixer via the particle player, i
have looked on the archives and i
havent found a way to do it. Anyone knows how to put the PTP files on
the mixer?
or, anyone knows he best way to retime the particle simulation, not
necesarily with the particle
player?
thanks in advance.
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