Re: Particle simulation retime

Date : Tue, 03 Jan 2006 11:58:47 -0600
To : XSI(at)Softimage.COM
From : Orlando Esponda <microxx(at)gmail.com>
Subject : Re: Particle simulation retime
Thanks kim. That's definitely an option, but i was looking a way of doing it with the mixer, because not all the simulation will go at same speed: some parts will be at 50%, some at 200%, and so.

I just don't understand why xsi can put almost anything in the mixer, even the new rigid body dynamics engine (ageia), but not the old particles.

Thanks again kim.

kim aldis wrote:
You could render out with the frame rate changed? 
  


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