Re: Linux ?? ... a real GATOR problem...and C++
| Date : Mon, 16 Jan 2006 14:34:41 +0100 |
| To : XSI(at)Softimage.COM |
| From : Véronique Benquey <biscott(at)k-racter.com> |
| Subject : Re: Linux ?? ... a real GATOR problem...and C++ |
|
Hi, thanks for responding. 'doesn't work' means the skinning is really bad, not at all like the first one. If you move a leg, the other one is moving. But on windows, the same script is OK. I have done (since the 3.5 version), a plugin to copy the skinning from a polymesh to another, and when I heard about the Gator, I thought that I will through this code away.. But not. And even this code does not work anymore. The problem seems to be that you can't do an envelop whithout been normalize. But, when you create one, it is not empty. So, when you add Deformer by deformer the skinning values, the envelop is modified to be normalized, and so the first values you put are changing.. (Just like if you have normalize in the interface when editing the envelop weigth). I did not found anything about a global mode like normalize on/off, and there seems to be only in script the function to set all the values for all the deformers at the same time. But I am doing a plugin on Linux.. Have you got an idea ?? Thanks, Biscott. kim aldis wrote:
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