Re: XSI "locks" when rendering with OGL/hidden line etc.
| Date : Wed, 18 Jan 2006 10:17:35 -0000 |
| To : <XSI(at)Softimage.COM> |
| From : "Adrian Wyer" <adrian(at)the-mill.com> |
| Subject : Re: XSI "locks" when rendering with OGL/hidden line etc. |
is a problem because screen size isn't large enough
a
adrian wyer head of 3d milltv adrian(at)the-mill.com www.the-mill.com t: +44 (0)20 7287 4041 f: +44 (0)20 7915 0551
----- Original Message ----- From: "Andy Jones" <andy(at)thefront.com>
To: <XSI(at)softimage.com>
Sent: Tuesday, January 17, 2006 7:08 PM
Subject: Re: XSI "locks" when rendering with OGL/hidden line etc.
Ever tried forcing the hardware anti-aliasing on? You can set it in the control panel for your graphics card to a high setting, like 8x or 16x instead of application controlled. Then restart XSI. Everything is smooth, and much faster (compared to software AA) to render. Watch out for some weird interface glitches, though, like raycast selection breaking if you don't have a pro card.
Now, if only the render options for OpenGL had a slider for hardware AA under the slider for software AA, so I wouldn't have to restart XSI all the time.
-Andy
Adrian Wyer wrote:
RANT/
set max aliasing level to 6, because you want nice smooth renders, render and watch the max aliasing level
RESET ITSELF!!!!
repeatedly!!
then spend ages writing a scripted op to FORCE it to be 6 because you WANT nice smooth images...
hmmmm, not a lot to ask is it, to fix this, maybe, seeing as we render LOADS of hidden line stuff?
/RANT
a
adrian wyer head of 3d milltv adrian(at)the-mill.com <mailto:adrian(at)the-mill.com> www.the-mill.com <http://www.the-mill.com> t: +44 (0)20 7287 4041 f: +44 (0)20 7915 0551
----- Original Message ----- *From:* Jason Brynford-Jones <mailto:chinny(at)softimage.com> *To:* XSI(at)softimage.com <mailto:XSI(at)softimage.com> *Sent:* Tuesday, January 17, 2006 3:17 PM *Subject:* RE: XSI "locks" when rendering with OGL/hidden line etc.
Render Options>Aliasing>Max Level – set it to 0
SetValue "Passes.Default_Pass.RenderOptions.MaxSamplingLevel", 0
Now watch it fly! J
Chin
-----Original Message----- *From:* owner-xsi(at)Softimage.COM <mailto:owner-xsi(at)Softimage.COM> [mailto:owner-xsi(at)Softimage.COM] *On Behalf Of *Rob Wuijster *Sent:* Tuesday, January 17, 2006 7:42 AM *To:* XSI(at)Softimage.COM <mailto:XSI(at)Softimage.COM> *Subject:* RE: XSI "locks" when rendering with OGL/hidden line etc.
Hi guys,
one part of the problem is solved, I should have a better look at formats settings in my passes ;)
The sloooowwww renders are still there. Why is it that a simple hidden line render takes almost as long as my "normal" render??
Will appreciate some good tips, have about 500 frames to do and this tempo is getting me nowhere :\
cheers,
rob
------------------------------------------------------------------------
*From:* owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] *On Behalf Of *Rob Wuijster *Sent:* Tuesday, January 17, 2006 11:59 AM *To:* XSI(at)Softimage.COM *Subject:* XSI "locks" when rendering with OGL/hidden line etc.
Hi guys,
I'm trying to render a simple 360 turntable, from rig to hidden line geo to render final.
When I try to render anything other than with the MR renderer, XSI just locks up all CPU power, but nothing is rendered.
I get a OGL view, but it looks like it's rendering the viewport like 4x as large? Must be some logic in there somewhere..
Tried all non MR options, no luck so far. Will a viewport "grab" render the same way??
It's possible to open up the Task Manager and close XSI, but mouse movement and pc respons is very slooooooooooowww... ;)
any1 on this,
rob wuijster
s-5 multimedia
holland
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