Re: "real" cameras in xsi

Date : Thu, 26 Jan 2006 14:04:13 +0000
To : XSI(at)Softimage.COM
From : Chris Shaw <cjdshaw.bulk(at)blueyonder.co.uk>
Subject : Re: "real" cameras in xsi
I don't think so. Last I heard, the paid encrypted service would only get you about a meter accuracy. With a differential ground station, you could improve that to about 10cm but the cost is going to get pretty high and I doubt it would work in a studio enviroment.
Chris


kim aldis wrote:
Wait till Gallileo comes on line. GPS on cameras accurate to a centimetre.
No more camera tracking. Yeehahh!



-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Stefan Andersson
Sent: 26-January-2006 07:06
To: XSI(at)Softimage.COM
Subject: Re: "real" cameras in xsi


Talking about "lenses" I just had to share this link that I was given yesterday... pretty damn cool.

http://graphics.stanford.edu/papers/lfcamera/

regards
stefan

On 1/25/06, Francois Lord <francoislord(at)gmail.com> wrote:

cuz you don't have an RSS feed of xsi-blog.com in your

Thunderbird mailer.

It's not too late to fix it!

Robert Moodie wrote:


How the hell did I miss that, Francois?

Cheers
_rob

----- Original Message -----
From: "Francois Lord" <francoislord(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, January 25, 2006 2:37 PM
Subject: Re: "real" cameras in xsi


And don't forget, this can be useful: http://www.xsi-blog.com/?p=65 (awfully shameless plug)

Gene Crucean wrote:




Holy thread revival batman!

I'm still a little confused by this stuff (I know I know). So in boujou, it wants the film back size (which I don't have,

but I know


it was shot on a Sony HDW-5900H), and the focal length which is 3'2". I tried searching on the web for the film back size of that camera but no information for that camera even comes up

at all. So I


guess my first real question is does anyone know the FB

size of that camera?

The only information that we have on the camera is the lens (7m which I'm assuming is a typo meant to be mm), the foc

which is 3'2"


and the PSF which is 23.98. Well and some other random info like height, tilt, Tstop, roll etc.

I ran a quick track on it without using the correct FB

info and no


surprise it comes into xsi with a FOV of something like

12 (way off


visually). I'm a little confused with all this conversion

stuff so


any input would be appreciated.

Thanks guys





On 6/15/05, *Robert Moodie* <robertm(at)hybride.com <mailto:robertm(at)hybride.com>> wrote:

  While we're on the subject - here's a little something:

  Run this (vbs) script:

NewScene
SelectObj "Camera_Root", "BRANCH"
ToggleVisibility
DeleteObj "Camera_Interest"
SelectObj "Camera"
Rotate , 0, 0, 0, siAbsolute, siPivot, siObj, siX, ,

, , , , , , 0

GetPrim "Null"
GetPrim "Null"
Translate , 0, 0, -20, siAbsolute, siPivot, siObj,

siZ, , , , , ,

  , , , , 0

Now, hide the grid in the camera view and in any

other view - NOT

  THE CAMERA VIEW - select and rotate (pan) the camera.
  Watch what happens to the nulls - there is no parallax.

  Now run this:

  SetValue "Camera.kine.local.pposz", 1.5

(What we are doing is offsetting the camera pivot to

be 'behind'

the lens - to see the pivots turn them on in

Visibility options)

  Now select and pan the camera as you did before and watch the
  magic of parallax.

This is no limitation of XSI - it happens in all 3D apps - but
basicaly the pivot point of 3D cameras is also the

Nodal point.

  And this never happens in real life.

  For further explanation read this:
  http://360texas.com/tips/nodalpts.htm
  <http://360texas.com/tips/nodalpts.htm>

Hopefully this may be a little help to someone. If

you know the

make and models of your 'real' cameras, tripods or

dollies you can

  set the pivot offset values to match exactly what was on set.

  _rob









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-gc



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