Re: "Out in the World" vs. "In a Clip"
| Date : Fri, 27 Jan 2006 08:32:42 +0100 |
| To : XSI(at)Softimage.COM |
| From : olivier jeannel <olivier.jeannel(at)noos.fr> |
| Subject : Re: "Out in the World" vs. "In a Clip" |
|
Hi Mike, Maybe I don't get your point clearly but I almost disagree with you : -"You have to animate, then save a clip and remove the animation from the character, then re-apply the animation, so on and so forth. " -No, both exist, personaly I like not to "remove original animation" from the time + "copy cut key" line and just let the Mixer Clip override it or not. -"When setting a keyframe on an object, XSI would automatically start creating a clip on a track in the timeline" - Yes but starting creating a clip automaticaly, that would make tons of clips to scroll in. I prefer make the original move, and then if necessary Store it into parts (upper body, arms, etc. ) as I wish, instead of an automatic thing... Mike Werckle a écrit : There was a thread recently about using the mixer for animation, and it got me thinking of a question I've had about XSI for some time. --
Olivier Jeannel Director 49, rue de la Chine 75020 00 33 1 44
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- Follow-Ups:
- Re: "Out in the World" vs. "In a Clip"
- From: Rafe Sacks <rafes(at)al.com.au>
- Re: "Out in the World" vs. "In a Clip"
- References:
- "Out in the World" vs. "In a Clip"
- From: Mike Werckle <stumbly(at)gmail.com>
- "Out in the World" vs. "In a Clip"
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