Hi Sylvain,
How about adding a full blown 2D lighting approach to the workflow?
http://www.vol2nuit.fr/guillaume/2dLighting.htm (Guillaume Laforge)
Making it a "push-button solution" assuring all required passes and
setups are autocreated with it, the lights will update and the resulting
render will still be splitt up into the correct passes as well.
Cheers
tim
P.S: I allready admire the speed of rendering and interactive tuning in XSI.
Even thought I still have a hard time finding associated materials and
settings...
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