Select the Cube in Node mode. not branch and unhide it... the children
remains hidden
Paul Martin wrote:
Hi,,
Does anyone know of a pref or env variable that would allow a child to
maintain it’s “unkeyed” visibility status irregardless of how it’s
parent visibility is manipulated.
I’m speaking interactively, nothing to do with keys. Ex.. 4 cubes are
parented to a nul, 2 visible and 2 hidden. If you Branch select the
nul, hide it then unhide it, all four cubes are now visible.. In many
other apps, this same example results in the hidden children remaining
hidden unless specifically selected and unhidden.
I don’t remember this being an issue last time I was here but I do
spend a lot of time in Maya.. Can this be altered?
Tia Paul
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