XSI inheritence is very powerful, but I don't think it works with
visibility. Visibility is always a localised property. Please correct me
if I'm wrong.
Chris
kim aldis wrote:
Or, select any one - or more - of the child nodes, open the transient
explorer and select the visibilty property. It'll ask you if you want to
localise the property, say yes.
If you're not aware of the rules of hierarchical inheritance in XSI check
out the docs on the subject. Your eyes will open.
K.
-----Original Message-----
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Oscar Juarez
Sent: 31-January-2006 00:40
To: XSI(at)Softimage.COM
Subject: Re: Children maintaining visibility status
independent of parent.
Select the Cube in Node mode. not branch and unhide it... the
children remains hidden
Paul Martin wrote:
Hi,,
Does anyone know of a pref or env variable that would allow
a child to
maintain it's "unkeyed" visibility status irregardless of how it's
parent visibility is manipulated.
I'm speaking interactively, nothing to do with keys. Ex.. 4
cubes are
parented to a nul, 2 visible and 2 hidden. If you Branch select the
nul, hide it then unhide it, all four cubes are now
visible.. In many
other apps, this same example results in the hidden
children remaining
hidden unless specifically selected and unhidden.
I don't remember this being an issue last time I was here but I do
spend a lot of time in Maya.. Can this be altered?
Tia Paul
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