I've just tried removing the visibility property from child nodes and that
doesn't work so I'm guessing there's no way to have visibility inherit. This
rings some bells from very early releases of xsi.
The only thing I can suggest is that you take a look at layers, groups and
partitions. There's a great deal of power with these, although they're not
so hierarchy savvy so they may not suit.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Paul Martin
> Sent: 31-January-2006 14:44
> To: XSI(at)Softimage.COM
> Subject: RE: Children maintaining visibility status
> independent of parent.
>
> Thx gents. I guess the dreaded follow-up question would be,
> is there no way to "globally" simulate Maya's default
> handling of "unkeyed" hirc visibility.
> In the end this pretty much says, any child/branch hidden
> locally will remain hidden unless altered "locally",
> irregardless of its parent/siblings state. As suggested, a
> Node selected parent would seemingly allow this to occur, but
> alas it only seems to effect is own vis.
>
>
> IMHOP SI has done a superb job making XSI Maya friendly,
> hopefully I'm just missing something in the Docs or someone
> is looking at it.
>
> Thanks again
> Paul
>
>
> > You're right, it is. My bad.
> >
> > > -----Original Message-----
> > >
> > > XSI inheritence is very powerful, but I don't think it works
> > > with visibility. Visibility is always a localised property.
> > > Please correct me if I'm wrong.
> > > Chris
> > >
> > > kim aldis wrote:
> > > > Or, select any one - or more - of the child nodes, open the
> > > transient
> > > > explorer and select the visibilty property. It'll ask you
> > > if you want
> > > > to localise the property, say yes.
> > > >
> > > > If you're not aware of the rules of hierarchical
> inheritance in XSI
> > > > check out the docs on the subject. Your eyes will open.
> > > >
> > > > K.
> > > >
> > > >
> > > >>Select the Cube in Node mode. not branch and unhide it...
> > > the children
> > > >>remains hidden
> > > >>
> > > >>Paul Martin wrote:
> > > >>
> > > >>>Hi,,
> > > >>>
> > > >>>Does anyone know of a pref or env variable that would allow
> > > >>
> > > >>a child to
> > > >>
> > > >>>maintain it's "unkeyed" visibility status irregardless
> of how it's
> > > >>>parent visibility is manipulated.
> > > >>>
> > > >>>I'm speaking interactively, nothing to do with keys. Ex.. 4
> > > >>
> > > >>cubes are
> > > >>
> > > >>>parented to a nul, 2 visible and 2 hidden. If you Branch
> > > select the
> > > >>>nul, hide it then unhide it, all four cubes are now
> > > >>
> > > >>visible.. In many
> > > >>
> > > >>>other apps, this same example results in the hidden
> > > >>
> > > >>children remaining
> > > >>
> > > >>>hidden unless specifically selected and unhidden.
> > > >>>
> > > >>>I don't remember this being an issue last time I was
> here but I do
> > > >>>spend a lot of time in Maya.. Can this be altered?
> > > >>>
> > > >>>Tia Paul
> > > >>>
> > > >>
> > > >>
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