Paul,
In XSI visibility is not inherited so if you branch select a node it
toggles the visibility of all the child nodes.
About the closest thing we have in XSI is to branch select your
hierarchy and create a new layer or group** from the selection. You can
then toggle the layer or group's selection without changing the
individual nodes visibility by using overrides.
**Note: A group in XSI is created using the "Group" button in the lower
right and this is not the same as a group in Maya. Maya-style groups are
called "Transform Group"s in XSI.
Another possibility would be to apply a constant expression on the
children nodes whose visbility you want to preserve and then when you
branch select the parent and toggle the visbility they won't be
affected. (and you could probably even setup some hotkeys to make this
process easier.)
--
Brent
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of Paul Martin
Sent: 31 January 2006 14:44
To: XSI(at)Softimage.COM
Subject: RE: Children maintaining visibility status independent of
parent.
Thx gents. I guess the dreaded follow-up question would be, is there no
way to "globally" simulate Maya's default handling of "unkeyed" hirc
visibility.
In the end this pretty much says, any child/branch hidden locally will
remain hidden unless altered "locally", irregardless of its
parent/siblings state. As suggested, a Node selected parent would
seemingly allow this to occur, but alas it only seems to effect is own
vis.
IMHOP SI has done a superb job making XSI Maya friendly, hopefully I'm
just missing something in the Docs or someone is looking at it.
Thanks again
Paul
> You're right, it is. My bad.
>
> > -----Original Message-----
> >
> > XSI inheritence is very powerful, but I don't think it works
> > with visibility. Visibility is always a localised property.
> > Please correct me if I'm wrong.
> > Chris
> >
> > kim aldis wrote:
> > > Or, select any one - or more - of the child nodes, open the
> > transient
> > > explorer and select the visibilty property. It'll ask you
> > if you want
> > > to localise the property, say yes.
> > >
> > > If you're not aware of the rules of hierarchical inheritance in
XSI
> > > check out the docs on the subject. Your eyes will open.
> > >
> > > K.
> > >
> > >
> > >>Select the Cube in Node mode. not branch and unhide it...
> > the children
> > >>remains hidden
> > >>
> > >>Paul Martin wrote:
> > >>
> > >>>Hi,,
> > >>>
> > >>>Does anyone know of a pref or env variable that would allow
> > >>
> > >>a child to
> > >>
> > >>>maintain it's "unkeyed" visibility status irregardless of how
it's
> > >>>parent visibility is manipulated.
> > >>>
> > >>>I'm speaking interactively, nothing to do with keys. Ex.. 4
> > >>
> > >>cubes are
> > >>
> > >>>parented to a nul, 2 visible and 2 hidden. If you Branch
> > select the
> > >>>nul, hide it then unhide it, all four cubes are now
> > >>
> > >>visible.. In many
> > >>
> > >>>other apps, this same example results in the hidden
> > >>
> > >>children remaining
> > >>
> > >>>hidden unless specifically selected and unhidden.
> > >>>
> > >>>I don't remember this being an issue last time I was here but I
do
> > >>>spend a lot of time in Maya.. Can this be altered?
> > >>>
> > >>>Tia Paul
> > >>>
> > >>
> > >>
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