Re: Children maintaining visibility status independent of parent.

Date : Tue, 31 Jan 2006 16:50:22 +0000
To : XSI(at)Softimage.COM
From : Chris Marshall <chris(at)eclipsecreative.co.uk>
Subject : Re: Children maintaining visibility status independent of parent.
Keying hierarchy visibility in XSI has always, and as far as I know still is, a headache.
Groups used to be the fallback position, but I'm pretty sure that changed a couple of versions ago, when they removed the ability to key these properties (from what I remember).
I think Partitions are the only way to do this.

Chris


kim aldis wrote:
I've just tried removing the visibility property from child nodes and that
doesn't work so I'm guessing there's no way to have visibility inherit. This
rings some bells from very early releases of xsi.

 The only thing I can suggest is that you take a look at layers, groups and
partitions. There's a great deal of power with these, although they're not
so hierarchy savvy so they may not suit.

  
-----Original Message-----
From: owner-xsi(at)Softimage.COM 
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Paul Martin
Sent: 31-January-2006 14:44
To: XSI(at)Softimage.COM
Subject: RE: Children maintaining visibility status 
independent of parent.

Thx gents. I guess the dreaded follow-up question would be, 
is there no way to "globally" simulate Maya's default 
handling of "unkeyed" hirc visibility.
In the end this pretty much says, any child/branch hidden 
locally will remain hidden unless altered "locally", 
irregardless of its parent/siblings state.  As suggested, a 
Node selected parent would seemingly allow this to occur, but 
alas it only seems to effect is own vis.


IMHOP SI has done a superb job making XSI Maya friendly, 
hopefully I'm just missing something in the Docs or someone 
is looking at it.

Thanks again
Paul


    
You're right, it is. My bad.

      
-----Original Message-----

XSI inheritence is very powerful, but I don't think it works
with visibility. Visibility is always a localised property.
Please correct me if I'm wrong.
Chris

kim aldis wrote:
        
Or, select any one - or more - of the child nodes, open the
          
transient
        
explorer and select the visibilty property. It'll ask you
          
if you want
        
to localise the property, say yes.

If you're not aware of the rules of hierarchical 
          
inheritance in XSI
    
check out the docs on the subject. Your eyes will open.

K.


          
Select the Cube in Node mode. not branch and unhide it...
            
the children
        
remains hidden

Paul Martin wrote:

            
Hi,,

Does anyone know of a pref or env variable that would allow
              
a child to

            
maintain it's "unkeyed" visibility status irregardless 
              
of how it's
    
parent visibility is manipulated.

I'm speaking interactively, nothing to do with keys. Ex.. 4
              
cubes are

            
parented to a nul, 2 visible and 2 hidden. If you Branch
              
select the
        
nul, hide it then unhide it, all four cubes are now
              
visible.. In many

            
other apps, this same example results in the hidden
              
children remaining

            
hidden unless specifically selected and unhidden.

I don't remember this being an issue last time I was 
              
here but I do
    
spend a lot of time in Maya.. Can this be altered?

Tia Paul

              
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