RE: Convincing volumetric clouds

Date : Tue, 31 Jan 2006 17:02:27 -0000
To : <XSI(at)Softimage.COM>
From : "Axel Akesson" <axel(at)passion-pictures.com>
Subject : RE: Convincing volumetric clouds
http://www.binaryalchemy.de/develop/clouds/index.htm 

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of Jonathan Ridge
Sent: 31 January 2006 16:42
To: XSI(at)Softimage.COM
Subject: Convincing volumetric clouds

Hello everybody!


Anyone know of a 'solution' to generate convincing, volumetric clouds
(i.e. what you might see from an airplane once it's climbed above the
clouds.)

My feeling is that  XSI's volume shaders/particles may not be able to
generate this realistically  (I'd love to be proved wrong  ;-) )  Any
tutorials I've seen don't really give the realism we're after.

Are there any standalone/plug-in particle solutions that work with XSI
to achieve this effect or is this entirely do-able in XSI?


Cheers


Jonny

www.jonny3d.com




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