|
Volume shader from :-
http://www.binaryalchemy.de/
we're using right now to create nice fluffy white clouds. They look
superb. Can't post too much yet, but the results we've been getting with
the particle shader included with the volume bundle, works really well.
The nice thing is you can swirl the particles around and get a nice
timelapse look as well.
Though this is for a kids show so they have a certain 'look' to them.
Chris
Jonathan Ridge wrote:
Hello everybody!
Anyone know of a 'solution' to generate convincing, volumetric clouds
(i.e. what you might see from an airplane once it's climbed above the
clouds.)
My feeling is that XSI's volume shaders/particles may not be able to
generate this realistically (I'd love to be proved wrong ;-) ) Any
tutorials I've seen don't really give the realism we're after.
Are there any standalone/plug-in particle solutions that work with XSI
to achieve this effect or is this entirely do-able in XSI?
Cheers
Jonny
www.jonny3d.com
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe xsi

|