OK.... never mind... It Phongs just nicely now with an environment map.
My Chrome idea simply cannot work. Coffee helps immensely...
Rainer
On Jan 31, 2006, at 8:49 AM, Rainer Schmidt wrote:
Gmornin!
I added a chrome-1 default preset onto a Cluster and that looked way
to shiny. So I added a 2 sample glossy of 0.25. Nice!. NOW.... when I
animate the objekt to which that cluster belongs, the surface
roughness slides. I was rather surprised this morning lol. I had that
with a Simbiont shader and plopped a texture_projection_lookup node
into it's coord input which cured that problem. But I can't find any
slot in the chrome/material combo to nail that effect down.
First time I use that combo in an animation...
Ideas????
Rainer, trotting of to grab his first coffee...
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