I have a glass of fizzy liquid, now I don't seem to be able to find a
way to make the bubbles move with the fluid as if they were aware that
they were suspended in a fluid. To clarify, the glass is animated and
is jumping around and I need the effect of an iherited velocity for
particles *after* they are emitted. I had thought that a drag force
parented into the rig might do it but I seems to be a global phenomonen.
I'm testing this with quite fast motions BTW if that helps.
Any ideas most appreciated.... thanks,
DAN
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