UserDataBlob to Geometry Shader?

Date : Wed, 1 Feb 2006 12:33:47 -0500 (EST)
To : XSI(at)Softimage.COM
From : "Ben Rogall" <brogall(at)excite.com>
Subject : UserDataBlob to Geometry Shader?

I've been trying to do this but can't seem to find the blob from the shader. I've been using the Wireframe example as a guide but when I query miQ_INST_DATA with state->instance I just get 0. Any suggestions or tricks?

Ben





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