RE: UserDataBlob to Geometry Shader?

Date : Wed, 1 Feb 2006 12:38:34 -0500
To : <XSI(at)Softimage.COM>
From : "Halfdan Ingvarsson" <hingvars(at)Softimage.COM>
Subject : RE: UserDataBlob to Geometry Shader?
Have you marked your blob as renderable?

 - ½

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM]On Behalf
> Of Ben Rogall
> Sent: Wednesday, 01 February, 2006 12:34
> To: XSI(at)Softimage.COM
> Subject: UserDataBlob to Geometry Shader?
> 
> 
> 
> 
> I've been trying to do this but can't seem to find the blob 
> from the shader. I've been using the Wireframe example as a 
> guide but when I query miQ_INST_DATA with state->instance I 
> just get 0. Any suggestions or tricks?
> 
> Ben
> 
> 
> 
> 
> 
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