RE: 16bit tiffs

Date : Wed, 1 Feb 2006 19:33:14 -0500
To : <XSI(at)Softimage.COM>
From : "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
Subject : RE: 16bit tiffs
no, that was the reverse question, loading tiff, this is about the
tiffs that are written.

16-bit tiff output is broken in Mental Ray.  Fixed build is not publically available. Use .sgi files instead, or fix the tiffs by going through the never-has-these-kinds-of-problems fxtree..

> -----Original Message-----
> From: Robert Moodie

> This was covered 2 weeks ago...
> 
> 
> 
> ----- Original Message ----- 
> From: Halfdan Ingvarsson
> 
> TIFFs are most likely to trip you up. LZW compressed TIFFs will be 
> automatically embedded (there's even a warning for it) 
> because mental images 
> still stubbornly refuse to support it, even after the patents 
> have expired. 
> They got a bit testy after Pixar forced them to drop 
> monte-carlo sampling 
> due to their patent on it. Shake and Photoshop write out 
> TIFFs with LZW 
> compression on by default.
> 
> Any other image format not natively supported by mental ray will get 
> embedded in the file.
> 
>  - ½
> 
> 
> 
> ----- Original Message ----- 
> From: "Rui Feliciano" <ruifeliciano(at)isisds.com>
> To: <XSI(at)Softimage.COM>
> Sent: Wednesday, February 01, 2006 6:30 PM
> Subject: Re: 16bit tiffs
> 
> 
> Gene Crucean wrote:
> 
> > Does anyone know how XSI encodes 16bit tiffs? Is it using LZW? If so
> > can we get an options button in the next release? Photoshop doesn't
> > seem to like xsi's tiff flavor and I'm willing to bet that they are
> > being compressed with jelly beans.

---
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