Selecting components in viewport does not select corresponding UVs in TE?

Date : Wed, 1 Feb 2006 18:46:09 -0800
To : XSI(at)Softimage.COM
From : Bernard Lebel <3dbernard(at)gmail.com>
Subject : Selecting components in viewport does not select corresponding UVs in TE?
Hello,

I have not done much unwrapping in XSI 5.0, but I'm at it. Certainly
I'm missing something extremely simple: when I select components of an
object in the viewport (like polygons, vertices), it not selecting the
corresponding UVs in the Texture Editor.

In the past XSI always this behavior for me, out of the box, but now
no UV gets selected no matter what I select in the viewport. What am I
missing?


Thanks
Bernard

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