Re: Selecting components in viewport does not select corresponding UVs in TE?

Date : Wed, 1 Feb 2006 18:53:43 -0800
To : XSI(at)Softimage.COM
From : Bernard Lebel <3dbernard(at)gmail.com>
Subject : Re: Selecting components in viewport does not select corresponding UVs in TE?
Okay...... it seems that locking the refresh of the TE completely
disables the behavior I'm after.

Sorry about the noise.


Bernard




On 2/1/06, Bernard Lebel <3dbernard(at)gmail.com> wrote:
> Hello,
>
> I have not done much unwrapping in XSI 5.0, but I'm at it. Certainly
> I'm missing something extremely simple: when I select components of an
> object in the viewport (like polygons, vertices), it not selecting the
> corresponding UVs in the Texture Editor.
>
> In the past XSI always this behavior for me, out of the box, but now
> no UV gets selected no matter what I select in the viewport. What am I
> missing?
>
>
> Thanks
> Bernard
>

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